887 lines
30 KiB
C++
887 lines
30 KiB
C++
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//
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// Copyright 2020 Electronic Arts Inc.
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//
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// TiberianDawn.DLL and RedAlert.dll and corresponding source code is free
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// software: you can redistribute it and/or modify it under the terms of
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// the GNU General Public License as published by the Free Software Foundation,
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// either version 3 of the License, or (at your option) any later version.
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// TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed
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// in the hope that it will be useful, but with permitted additional restrictions
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// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
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// distributed with this program. You should have received a copy of the
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// GNU General Public License along with permitted additional restrictions
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// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
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/*************************************************************************************
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** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S **
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*************************************************************************************
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* *
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* Project Name : Command & Conquer - Red Alert *
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* *
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* File Name : INTERNET.CPP *
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* *
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* Programmer : Steve Tall *
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* *
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* Start Date : March 11th, 1996 *
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* *
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* Last Update : August 5th, 1996 [ST] *
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* *
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*-----------------------------------------------------------------------------------*
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* Overview: *
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* *
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* Miscellaneous junk related to H2H internet connection. *
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* *
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*-----------------------------------------------------------------------------------*
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* Functions: *
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* Check_From_WChat -- Interprets start game packet from WChat *
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* Read_Game_Options -- Read the game setup options from the wchat packet *
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* Is_User_WChat_Registered -- retrieve the users wchat entry from registry *
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* Spawn_WChat -- spawns or switches focus to wchat *
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* Spawn_Registration_App -- spawns the C&C/Planet westwood registration app *
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* Do_The_Internet_Menu_Thang -- Handle case where user clicks on 'Internet' button *
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* *
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* *
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* *
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* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
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#include "function.h"
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#include "tcpip.h"
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#include "ccdde.h"
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/***************************************************************************
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** Internet specific globals
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*/
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char PlanetWestwoodHandle[] = {"Handle"}; //Planet WW user name
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char PlanetWestwoodPassword[] = {"Password"}; //Planet WW password
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char PlanetWestwoodIPAddress[IP_ADDRESS_MAX] = {"206.154.108.87"}; //IP of server or other player
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long PlanetWestwoodPortNumber = 1234; //Port number to send to
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bool PlanetWestwoodIsHost = false; //Flag true if player has control of game options
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unsigned long PlanetWestwoodGameID; //Game ID
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unsigned long PlanetWestwoodStartTime; //Time that game was started
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HWND WChatHWND = 0; //Handle to Wchat window.
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bool UseVirtualSubnetServer;
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int InternetMaxPlayers;
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int WChatMaxAhead;
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int WChatSendRate;
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int Read_Game_Options(void);
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extern bool SpawnedFromWChat;
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/***********************************************************************************************
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* Check_From_WChat -- This function reads in C&CSPAWN.INI and interprets it *
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* C&CSPAWN.INI is now sent to us by WCHAT via DDE *
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* *
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* *
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* *
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* INPUT: Name of C&CSPAWN.INI file. If NULL then get file from DDE Server *
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* *
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* OUTPUT: Nothing *
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* *
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* WARNINGS: None *
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* *
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* HISTORY: *
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* 6/9/96 1:44PM ST : Created *
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*=============================================================================================*/
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void Check_From_WChat(char *wchat_name)
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{
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#ifndef DEMO
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char default_string[] = {"Error"};
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char key_string[256];
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char *ini_file;
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RawFileClass wchat_file;
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/*
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** Get a pointer to C&CSPAWN.INI either by reading it from disk or getting it from
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** the DDE server.
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*/
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if (wchat_name){
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ini_file = new char [8192];
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}else{
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ini_file = DDEServer.Get_MPlayer_Game_Info();
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#if (0)
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/*
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** Save it to disk as well so I can see it
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*/
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RawFileClass anotherfile ("FROMCHAT.TXT");
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anotherfile.Write(ini_file, DDEServer.Get_MPlayer_Game_Info_Length());
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#endif //(0)
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}
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if (wchat_name){
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wchat_file.Set_Name(wchat_name);
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}
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if (!wchat_name || wchat_file.Is_Available()){
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/*
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** Read the ini file from disk if we founf it there
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*/
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if (wchat_name){
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wchat_file.Read(ini_file, wchat_file.Size());
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}
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/*
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** Get the IP address
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*/
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key_string[0] = 0;
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WWGetPrivateProfileString("Internet",
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"Address",
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default_string,
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key_string,
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sizeof(key_string),
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ini_file);
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if (!strcmp (key_string, default_string)) {
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if (wchat_name) delete ini_file;
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return;
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}
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strcpy (PlanetWestwoodIPAddress, key_string);
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/*
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** Get the port number
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*/
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key_string[0] = 0;
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WWGetPrivateProfileString("Internet",
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"Port",
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default_string,
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key_string,
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sizeof(key_string),
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ini_file);
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if (!strcmp (key_string, default_string)) {
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if (wchat_name) delete ini_file;
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return;
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}
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PlanetWestwoodPortNumber = atol(key_string);
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/*
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** Get host or client
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*/
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key_string[0] = 0;
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WWGetPrivateProfileString("Internet",
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"Host",
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default_string,
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key_string,
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sizeof(key_string),
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ini_file);
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if (!strcmp (key_string, default_string)) {
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if (wchat_name) delete ini_file;
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return;
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}
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if (strchr (key_string, '1')){
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PlanetWestwoodIsHost = true;
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}else{
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PlanetWestwoodIsHost = false;
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}
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UseVirtualSubnetServer = WWGetPrivateProfileInt("Internet", "UseVSS", 0, ini_file);
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Special.IsFromWChat = true;
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}
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if (wchat_name) delete ini_file;
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#else //DEMO
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wchat_name = wchat_name;
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#endif //DEMO
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}
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//EventClass Wibble;
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/***************************************************************************
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* Read_Game_Options -- reads multiplayer game options from disk *
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* *
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* This routine is used for multiplayer games which read the game options *
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* from disk, rather than through a connection dialog. *
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* *
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* INPUT: *
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* name of C&CSPAWN.INI file. Null if data should be got from DDE server* *
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* OUTPUT: *
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* 1 = OK, 0 = error *
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* *
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* WARNINGS: \ *
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* none. *
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* *
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* HISTORY: *
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* 01/11/1996 BRR : Created. *
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*=========================================================================*/
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int Read_Game_Options(char *name)
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{
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char *buffer;
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char filename[256] = {"INVALID.123"};
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if (name){
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strcpy (filename, name);
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}
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/*------------------------------------------------------------------------
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Create filename and read the file.
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------------------------------------------------------------------------*/
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CCFileClass file (filename);
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if (name && !file.Is_Available()) {
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return(0);
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} else {
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if (name){
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buffer = new char [8192]; // INI staging buffer pointer.
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memset(buffer, '\0', 8192);
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file.Read(buffer, 8192-1);
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file.Close();
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}else{
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buffer = DDEServer.Get_MPlayer_Game_Info();
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}
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}
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/*------------------------------------------------------------------------
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Get the player's name
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------------------------------------------------------------------------*/
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WWGetPrivateProfileString("Options", "Handle", "Noname", MPlayerName,
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sizeof(MPlayerName), buffer);
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strcpy(MPlayerGameName, MPlayerName);
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MPlayerColorIdx = WWGetPrivateProfileInt("Options", "Color", 0, buffer);
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MPlayerPrefColor = MPlayerColorIdx;
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MPlayerHouse = (HousesType)WWGetPrivateProfileInt("Options", "Side",
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HOUSE_GOOD, buffer);
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MPlayerCredits = WWGetPrivateProfileInt("Options", "Credits", 0, buffer);
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MPlayerBases = WWGetPrivateProfileInt("Options", "Bases", 0, buffer);
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MPlayerTiberium = WWGetPrivateProfileInt("Options", "Tiberium", 0, buffer);
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MPlayerGoodies = WWGetPrivateProfileInt("Options", "Crates", 0, buffer);
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MPlayerGhosts = WWGetPrivateProfileInt("Options", "AI", 0, buffer);
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BuildLevel = WWGetPrivateProfileInt("Options", "BuildLevel", 0, buffer);
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MPlayerUnitCount = WWGetPrivateProfileInt("Options", "UnitCount", 0, buffer);
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Seed = WWGetPrivateProfileInt("Options", "Seed", 0, buffer);
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Special.IsCaptureTheFlag = WWGetPrivateProfileInt("Options", "CaptureTheFlag", 0, buffer);
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PlanetWestwoodGameID = WWGetPrivateProfileInt("Internet", "GameID", 0, buffer);
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PlanetWestwoodStartTime = WWGetPrivateProfileInt ("Internet", "StartTime", 0, buffer);
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WChatHWND = (HWND) WWGetPrivateProfileInt("Internet", "HWND", (int)FindWindow("OWL_Window", "Westwood Chat"), buffer);
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InternetMaxPlayers = WWGetPrivateProfileInt("Internet", "MaxPlayers", 2, buffer);
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if (MPlayerTiberium) {
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Special.IsTGrowth = 1;
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Special.IsTSpread = 1;
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} else {
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Special.IsTGrowth = 0;
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Special.IsTSpread = 0;
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}
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ScenarioIdx = WWGetPrivateProfileInt("Options", "Scenario", 0, buffer);
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Scenario = ScenarioIdx; //MPlayerFilenum[ScenarioIdx];
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Options.GameSpeed = 0;
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MPlayerLocalID = Build_MPlayerID (MPlayerColorIdx, MPlayerHouse);
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MPlayerMaxAhead = WChatMaxAhead = WWGetPrivateProfileInt("Timing", "MaxAhead", 9, buffer);
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FrameSendRate = WChatSendRate = WWGetPrivateProfileInt("Timing", "SendRate", 3, buffer);
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if (name) delete buffer;
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return (1);
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}
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/***********************************************************************************************
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* Get_Registry_Sub_Key -- search a registry key for a sub-key *
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* *
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* *
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* *
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* INPUT: handle of key to search *
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* text to search for *
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* true if old key should be closed when new key opened *
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* *
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* OUTPUT: handle to the key we found or 0 *
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* *
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* WARNINGS: None *
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* *
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* HISTORY: *
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* 1/12/96 2:11PM ST : Created *
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*=============================================================================================*/
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extern HKEY Get_Registry_Sub_Key (HKEY base_key, char *search_key, BOOL close);
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void Just_Path(char *path, char *destpath)
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{
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char *terminator = NULL; //He'll be back.
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strcpy (destpath, path);
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terminator = strrchr (destpath, '\\');
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if (terminator){
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*terminator = 0;
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}
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}
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/***********************************************************************************************
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* Is_User_WChat_Registered -- retrieve the users wchat entry from the registry *
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* *
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* *
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* *
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* INPUT: Nothing *
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* *
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* OUTPUT: TRUE if users wchat entry was found in the registry *
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* *
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* WARNINGS: None *
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* *
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* HISTORY: *
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* 1/12/96 2:13PM ST : Created *
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*=============================================================================================*/
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bool Is_User_WChat_Registered(char *buffer, int buffer_len)
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{
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buffer;
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buffer_len;
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return false;
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#if (0) //ST - 1/2/2019 5:54PM
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HKEY key;
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char user_handle[256];
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DWORD user_handle_size = sizeof (user_handle);
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char user_pword[256];
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DWORD user_pword_size = sizeof (user_pword);
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/*
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** Check HKEY_CLASSES_ROOT first. Old versions of Wchat register there
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*/
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key = Get_Registry_Sub_Key (HKEY_CLASSES_ROOT, "Wchat", FALSE);
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if (key){
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key = Get_Registry_Sub_Key (key, "Nick1", TRUE);
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if (key){
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if (RegQueryValue(key, "Nick", user_handle, (long*)&user_handle_size) == ERROR_SUCCESS){
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if (RegQueryValue(key, "Pass", user_pword, (long*)&user_pword_size) == ERROR_SUCCESS){
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/*
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** If the first char of the users name is non-numberic and there is a password
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** then return success
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*/
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if ((user_handle[0] < '0' || user_handle[0] > '9') && user_pword[0]){
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RegCloseKey( key );
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return (TRUE);
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}
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}
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}
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}
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RegCloseKey ( key );
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}
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/*
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** Check HKEY_LOCAL_MACKINE/Software
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*/
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user_handle_size = sizeof (user_handle);
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key = Get_Registry_Sub_Key (HKEY_LOCAL_MACHINE, "SOFTWARE", FALSE);
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if (!key) return (FALSE);
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key = Get_Registry_Sub_Key (key, "Westwood", TRUE);
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if (!key) return (FALSE);
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key = Get_Registry_Sub_Key (key, "InetReg", TRUE);
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if (!key) return (FALSE);
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//key = Get_Registry_Sub_Key (key, "UserName", TRUE);
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//if (!key) return (FALSE);
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//key = Get_Registry_Sub_Key (key, "Nick", TRUE);
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//if (!key) return (FALSE);
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if (RegQueryValueEx(key, "UserName", NULL, NULL, (unsigned char*)user_handle, &user_handle_size) != ERROR_SUCCESS){
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RegCloseKey(key);
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return (FALSE);
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}
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RegCloseKey(key);
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memcpy (buffer, user_handle, min((unsigned)buffer_len, user_handle_size));
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/*
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** If the first char of the users name is non-numeric then return success
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*/
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if (user_handle[0] < '0' || user_handle[0] > '9'){
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return (TRUE);
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}else{
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return (FALSE);
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}
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#endif
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}
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/***********************************************************************************************
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* Spawn_WChat -- spawns or switches focus to wchat *
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* *
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* *
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* *
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* INPUT: can launch. If set then we are allowed to launch WChat if not already running *
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* *
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* OUTPUT: True if wchat was spawned *
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* *
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* WARNINGS: None *
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* *
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* HISTORY: *
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||
|
* 6/8/96 12:33PM ST : Created *
|
||
|
*=============================================================================================*/
|
||
|
bool Poke_WChat(void);
|
||
|
bool Spawn_WChat(bool can_launch)
|
||
|
{
|
||
|
can_launch;
|
||
|
return false;
|
||
|
|
||
|
#if (0)
|
||
|
CCDebugString ("C&C95 - In Spawn_WChat.\n");
|
||
|
char packet[10] = {"Hello"};
|
||
|
HWND chat_window = NULL;
|
||
|
|
||
|
/*
|
||
|
** See if WChat is already running...
|
||
|
*/
|
||
|
if (WChatHWND && IsWindow (WChatHWND) ){
|
||
|
chat_window = WChatHWND;
|
||
|
}else{
|
||
|
chat_window = FindWindow ( "OWL_Window", "Westwood Chat" );
|
||
|
}
|
||
|
|
||
|
if (chat_window){
|
||
|
/*
|
||
|
** WChat is already running. Minimize myself then try to give it focus.
|
||
|
*/
|
||
|
Set_Palette(BlackPalette);
|
||
|
VisiblePage.Clear();
|
||
|
ShowWindow (MainWindow, SW_MINIMIZE);
|
||
|
/*
|
||
|
** Give windoze a couple of secs to sort itself out.
|
||
|
*/
|
||
|
CountDownTimerClass wibble_timer;
|
||
|
wibble_timer.Set ( 60 * 3, true);
|
||
|
|
||
|
while (wibble_timer.Time()){
|
||
|
/*
|
||
|
** Call our message loop to make sure we get all the messages that are sent to us
|
||
|
** when we minimise.
|
||
|
*/
|
||
|
Keyboard::Check();
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
** Send chat a tickle message so it knows to send the game stats to the server.
|
||
|
*/
|
||
|
if (GameStatisticsPacketSent && !PlanetWestwoodIsHost) {
|
||
|
Send_Data_To_DDE_Server (packet, strlen(packet), DDEServerClass::DDE_TICKLE);
|
||
|
}
|
||
|
/*
|
||
|
** Give the focus to WChat
|
||
|
*/
|
||
|
SetForegroundWindow ( chat_window );
|
||
|
ShowWindow ( chat_window, SW_RESTORE );
|
||
|
return(true);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
** Fail if we aren't allowed to launch wchat and we couldnt find its window.
|
||
|
*/
|
||
|
if (!can_launch) return (false);
|
||
|
|
||
|
/*
|
||
|
** Find where WChat was installed to
|
||
|
*/
|
||
|
|
||
|
HKEY key;
|
||
|
char wchat_loc[256];
|
||
|
DWORD wchat_loc_size = 256;
|
||
|
|
||
|
key = Get_Registry_Sub_Key (HKEY_LOCAL_MACHINE, "SOFTWARE", FALSE);
|
||
|
if (!key) return (FALSE);
|
||
|
|
||
|
key = Get_Registry_Sub_Key (key, "Westwood", TRUE);
|
||
|
if (!key) return (FALSE);
|
||
|
|
||
|
key = Get_Registry_Sub_Key (key, "WChat", TRUE);
|
||
|
if (!key) return (FALSE);
|
||
|
|
||
|
//key = Get_Registry_Sub_Key (key, "UserName", TRUE);
|
||
|
//if (!key) return (FALSE);
|
||
|
|
||
|
//key = Get_Registry_Sub_Key (key, "Nick", TRUE);
|
||
|
//if (!key) return (FALSE);
|
||
|
|
||
|
if (RegQueryValueEx(key, "InstallPath", NULL, NULL, (unsigned char*)wchat_loc, &wchat_loc_size) != ERROR_SUCCESS){
|
||
|
RegCloseKey(key);
|
||
|
return (FALSE);
|
||
|
}
|
||
|
|
||
|
RegCloseKey(key);
|
||
|
|
||
|
PROCESS_INFORMATION process_info;
|
||
|
STARTUPINFO start_info;
|
||
|
memset ((void*)&start_info, 0, sizeof(start_info));
|
||
|
start_info.cb = sizeof(start_info);
|
||
|
char justpath [256];
|
||
|
Just_Path(wchat_loc, justpath);
|
||
|
|
||
|
/*
|
||
|
** We found WChat in the registry. Minimize myself then try to spawn it.
|
||
|
*/
|
||
|
Set_Palette(BlackPalette);
|
||
|
VisiblePage.Clear();
|
||
|
ShowWindow (MainWindow, SW_MINIMIZE);
|
||
|
/*
|
||
|
** Give windoze a couple of secs to sort itself out.
|
||
|
*/
|
||
|
CountDownTimerClass wibble_timer;
|
||
|
wibble_timer.Set ( 60 * 3, true);
|
||
|
|
||
|
while (wibble_timer.Time()){
|
||
|
/*
|
||
|
** Call our message loop to make sure we get all the messages that are sent to us
|
||
|
** when we minimise.
|
||
|
*/
|
||
|
Keyboard::Check();
|
||
|
}
|
||
|
bool success = CreateProcess (wchat_loc, NULL, NULL, NULL, false, 0, NULL, justpath, &start_info, &process_info);
|
||
|
|
||
|
if (success){
|
||
|
return (true);
|
||
|
}else{
|
||
|
ShowWindow (MainWindow, SW_RESTORE);
|
||
|
while ( Keyboard::Check() ) {};
|
||
|
return (false);
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
/***********************************************************************************************
|
||
|
* Spawn_Registration_App -- spawns the C&C/Planet westwood registration app *
|
||
|
* *
|
||
|
* *
|
||
|
* *
|
||
|
* INPUT: Nothing *
|
||
|
* *
|
||
|
* OUTPUT: True if app was spawned *
|
||
|
* *
|
||
|
* WARNINGS: None *
|
||
|
* *
|
||
|
* HISTORY: *
|
||
|
* 6/8/96 12:33PM ST : Created *
|
||
|
*=============================================================================================*/
|
||
|
bool Spawn_Registration_App(void)
|
||
|
{
|
||
|
return false;
|
||
|
#if (0) //ST - 1/2/2019 5:53PM
|
||
|
/*
|
||
|
** Find where inetreg was installed to
|
||
|
*/
|
||
|
|
||
|
HKEY key;
|
||
|
char inetreg_loc[256];
|
||
|
DWORD inetreg_loc_size = 256;
|
||
|
|
||
|
key = Get_Registry_Sub_Key (HKEY_LOCAL_MACHINE, "SOFTWARE", FALSE);
|
||
|
if (!key) return (FALSE);
|
||
|
|
||
|
key = Get_Registry_Sub_Key (key, "Westwood", TRUE);
|
||
|
if (!key) return (FALSE);
|
||
|
|
||
|
key = Get_Registry_Sub_Key (key, "InetReg", TRUE);
|
||
|
if (!key) return (FALSE);
|
||
|
|
||
|
if (RegQueryValueEx(key, "InstallPath", NULL, NULL, (unsigned char*)inetreg_loc, &inetreg_loc_size) != ERROR_SUCCESS){
|
||
|
RegCloseKey(key);
|
||
|
return (FALSE);
|
||
|
}
|
||
|
|
||
|
RegCloseKey(key);
|
||
|
|
||
|
PROCESS_INFORMATION process_info;
|
||
|
STARTUPINFO start_info;
|
||
|
char justpath [256];
|
||
|
memset ((void*)&start_info, 0, sizeof(start_info));
|
||
|
start_info.cb = sizeof(start_info);
|
||
|
Just_Path(inetreg_loc, justpath);
|
||
|
|
||
|
BOOL success = CreateProcess (inetreg_loc, NULL, NULL, NULL, false, 0, NULL, justpath, &start_info, &process_info);
|
||
|
if (success){
|
||
|
//WaitForSingleObject (process_info.hProcess, 1000*10000);
|
||
|
//SetForegroundWindow ( MainWindow );
|
||
|
//ShowWindow ( MainWindow, SW_RESTORE );
|
||
|
}
|
||
|
return (success);
|
||
|
#endif
|
||
|
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
/***********************************************************************************************
|
||
|
* Do_The_Internet_Menu_Thang -- Handle case where user clicks on 'Internet' button *
|
||
|
* *
|
||
|
* *
|
||
|
* *
|
||
|
* INPUT: Nothing *
|
||
|
* *
|
||
|
* OUTPUT: Nothing *
|
||
|
* *
|
||
|
* WARNINGS: None *
|
||
|
* *
|
||
|
* HISTORY: *
|
||
|
* 6/7/96 8:30PM ST : Created *
|
||
|
*=============================================================================================*/
|
||
|
bool Do_The_Internet_Menu_Thang(void)
|
||
|
{
|
||
|
#ifndef DEMO
|
||
|
|
||
|
int factor = (SeenBuff.Get_Width() == 320) ? 1 : 2;
|
||
|
|
||
|
/*
|
||
|
** Dialog & button dimensions
|
||
|
*/
|
||
|
int d_dialog_w = 120 *factor; // dialog width
|
||
|
int d_dialog_h = 80*factor; // dialog height
|
||
|
int d_dialog_x = ((320*factor - d_dialog_w) / 2); // dialog x-coord
|
||
|
int d_dialog_y = ((200*factor - d_dialog_h) / 2); // centered y-coord
|
||
|
int d_dialog_cx = d_dialog_x + (d_dialog_w / 2); // center x-coord
|
||
|
|
||
|
int d_margin1=10;
|
||
|
int d_txt6_h=15;
|
||
|
|
||
|
#if (GERMAN | FRENCH)
|
||
|
int d_cancel_w = 50*factor;
|
||
|
#else
|
||
|
int d_cancel_w = 40*factor;
|
||
|
#endif
|
||
|
int d_cancel_h = 9*factor;
|
||
|
int d_cancel_x = d_dialog_cx - d_cancel_w / 2;
|
||
|
int d_cancel_y = d_dialog_y + d_dialog_h - 20*factor;
|
||
|
|
||
|
char packet[10] = {"Hello"};
|
||
|
|
||
|
#if (GERMAN | FRENCH)
|
||
|
int width=160*factor;
|
||
|
int height=80*factor;
|
||
|
#else
|
||
|
int width=120*factor;
|
||
|
int height=80*factor;
|
||
|
#endif //GERMAN | FRENCH
|
||
|
|
||
|
Fancy_Text_Print(TXT_NONE,0,0,TBLACK,TBLACK,TPF_6PT_GRAD | TPF_NOSHADOW);
|
||
|
Format_Window_String((char*)Text_String (TXT_CONNECTING), SeenBuff.Get_Height(), width, height);
|
||
|
|
||
|
#if (GERMAN | FRENCH)
|
||
|
d_dialog_w = width + 25*factor;
|
||
|
d_dialog_x = ((320*factor - d_dialog_w) / 2); // dialog x-coord
|
||
|
d_cancel_x = d_dialog_cx - (d_cancel_w / 2);
|
||
|
#endif
|
||
|
|
||
|
/*
|
||
|
** Button Enumerations
|
||
|
*/
|
||
|
enum {
|
||
|
BUTTON_CANCEL = 100,
|
||
|
};
|
||
|
|
||
|
/*
|
||
|
** Buttons
|
||
|
*/
|
||
|
//TextButtonClass *buttons; // button list
|
||
|
|
||
|
TextButtonClass cancelbtn(BUTTON_CANCEL, TXT_CANCEL,
|
||
|
TPF_CENTER | TPF_6PT_GRAD | TPF_USE_GRAD_PAL | TPF_NOSHADOW,
|
||
|
//#if (GERMAN | FRENCH)
|
||
|
// d_cancel_x, d_cancel_y);
|
||
|
//#else
|
||
|
d_cancel_x, d_cancel_y, d_cancel_w, d_cancel_h);
|
||
|
//#endif
|
||
|
|
||
|
//buttons = &cancelbtn;
|
||
|
|
||
|
Fancy_Text_Print(TXT_NONE, 0, 0, CC_GREEN, TBLACK,
|
||
|
TPF_CENTER | TPF_6PT_GRAD | TPF_USE_GRAD_PAL | TPF_NOSHADOW);
|
||
|
|
||
|
|
||
|
char users_name[256];
|
||
|
int buffer_len = sizeof (users_name);
|
||
|
bool process;
|
||
|
bool display;
|
||
|
KeyNumType input;
|
||
|
|
||
|
|
||
|
if (!Special.IsFromWChat && !SpawnedFromWChat){
|
||
|
/*
|
||
|
** If the user is registered with Planet Westwood then spawn WChat.
|
||
|
*/
|
||
|
if (Is_User_WChat_Registered(users_name, buffer_len)){
|
||
|
GameStatisticsPacketSent = false;
|
||
|
if (!Spawn_WChat(true)){
|
||
|
Set_Logic_Page(SeenBuff);
|
||
|
Load_Title_Screen("HTITLE.PCX", &HidPage, Palette);
|
||
|
Blit_Hid_Page_To_Seen_Buff();
|
||
|
Set_Palette(Palette);
|
||
|
CCMessageBox().Process(TXT_ERROR_UNABLE_TO_RUN_WCHAT, TXT_OK);
|
||
|
LogicPage->Clear();
|
||
|
return(false);
|
||
|
}
|
||
|
}else{
|
||
|
Set_Logic_Page(SeenBuff);
|
||
|
Load_Title_Screen("HTITLE.PCX", &HidPage, Palette);
|
||
|
Blit_Hid_Page_To_Seen_Buff();
|
||
|
Set_Palette(Palette);
|
||
|
if (CCMessageBox().Process(TXT_EXPLAIN_REGISTRATION, TXT_REGISTER, TXT_CANCEL)){
|
||
|
LogicPage->Clear();
|
||
|
return(false);
|
||
|
}else{
|
||
|
LogicPage->Clear();
|
||
|
Spawn_Registration_App();
|
||
|
return(false);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
**
|
||
|
** User is registered and we spawned WChat. Wait for a game start message from WChat.
|
||
|
**
|
||
|
*/
|
||
|
|
||
|
process = true;
|
||
|
display = true;
|
||
|
|
||
|
while (process){
|
||
|
|
||
|
/*
|
||
|
** If we have just received input focus again after running in the background then
|
||
|
** we need to redraw.
|
||
|
*/
|
||
|
if (AllSurfaces.SurfacesRestored){
|
||
|
AllSurfaces.SurfacesRestored = FALSE;
|
||
|
display = true;
|
||
|
}
|
||
|
|
||
|
if (display) {
|
||
|
|
||
|
Set_Logic_Page(SeenBuff);
|
||
|
|
||
|
Hide_Mouse();
|
||
|
/*
|
||
|
** Redraw backgound & dialog box
|
||
|
*/
|
||
|
Load_Title_Screen("HTITLE.PCX", &HidPage, Palette);
|
||
|
Blit_Hid_Page_To_Seen_Buff();
|
||
|
Set_Palette(Palette);
|
||
|
|
||
|
Dialog_Box(d_dialog_x, d_dialog_y, d_dialog_w, d_dialog_h);
|
||
|
|
||
|
/*
|
||
|
** Dialog & Field labels
|
||
|
*/
|
||
|
Draw_Caption (TXT_NONE, d_dialog_x, d_dialog_y, d_dialog_w);
|
||
|
|
||
|
Fancy_Text_Print(TXT_CONNECTING, d_dialog_cx-width/2, d_dialog_y + 25*factor, CC_GREEN, TBLACK,
|
||
|
TPF_6PT_GRAD | TPF_USE_GRAD_PAL | TPF_NOSHADOW);
|
||
|
|
||
|
//cancelbtn.Zap();
|
||
|
//buttons = &cancelbtn;
|
||
|
|
||
|
/*
|
||
|
.................... Rebuild the button list ....................
|
||
|
*/
|
||
|
//buttons->Draw_All();
|
||
|
cancelbtn.Draw_Me(true);
|
||
|
|
||
|
Show_Mouse();
|
||
|
display = false;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
/*
|
||
|
** See if the game start packet has arrived from wchat yet.
|
||
|
*/
|
||
|
if (DDEServer.Get_MPlayer_Game_Info()){
|
||
|
//MessageBox (NULL, "About to restore focus to C&C95", "C&C95", MB_OK);
|
||
|
//SetForegroundWindow ( MainWindow );
|
||
|
//ShowWindow ( MainWindow, SW_SHOWMAXIMIZED );
|
||
|
return(true);
|
||
|
}
|
||
|
|
||
|
//input = buttons->Input();
|
||
|
input = cancelbtn.Input();
|
||
|
|
||
|
/*
|
||
|
---------------------------- Process input ----------------------------
|
||
|
*/
|
||
|
switch (input) {
|
||
|
|
||
|
/*
|
||
|
** Cancel. Just return to the main menu
|
||
|
*/
|
||
|
case (KN_ESC):
|
||
|
case (BUTTON_CANCEL | KN_BUTTON):
|
||
|
process = false;
|
||
|
Send_Data_To_DDE_Server (packet, strlen(packet), DDEServerClass::DDE_CONNECTION_FAILED);
|
||
|
GameStatisticsPacketSent = false;
|
||
|
Spawn_WChat(false);
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
#endif //DEMO
|
||
|
|
||
|
return (false);
|
||
|
|
||
|
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|