33 lines
1.2 KiB
C#
33 lines
1.2 KiB
C#
|
//
|
|||
|
// Copyright 2020 Electronic Arts Inc.
|
|||
|
//
|
|||
|
// The Command & Conquer Map Editor and corresponding source code is free
|
|||
|
// software: you can redistribute it and/or modify it under the terms of
|
|||
|
// the GNU General Public License as published by the Free Software Foundation,
|
|||
|
// either version 3 of the License, or (at your option) any later version.
|
|||
|
|
|||
|
// The Command & Conquer Map Editor and corresponding source code is distributed
|
|||
|
// in the hope that it will be useful, but with permitted additional restrictions
|
|||
|
// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
|
|||
|
// distributed with this program. You should have received a copy of the
|
|||
|
// GNU General Public License along with permitted additional restrictions
|
|||
|
// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
|
|||
|
using MobiusEditor.Interface;
|
|||
|
using System.Drawing;
|
|||
|
|
|||
|
namespace MobiusEditor.Model
|
|||
|
{
|
|||
|
public class Overlay : ICellOccupier
|
|||
|
{
|
|||
|
public OverlayType Type { get; set; }
|
|||
|
|
|||
|
public int Icon { get; set; }
|
|||
|
|
|||
|
public Size OverlapSize => new Size(1, 1);
|
|||
|
|
|||
|
public bool[,] OccupyMask => Type.OccupyMask;
|
|||
|
|
|||
|
public Color Tint { get; set; } = Color.White;
|
|||
|
}
|
|||
|
}
|