Labrador/AVR_Code/USB_BULK_TEST/src/ASF/common/services/gfx_mono/gfx_mono_menu.c

189 lines
5.4 KiB
C

/**
* \file
*
* \brief Simple menu system
* Copyright (c) 2011-2015 Atmel Corporation. All rights reserved.
*
* \asf_license_start
*
* \page License
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. The name of Atmel may not be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* 4. This software may only be redistributed and used in connection with an
* Atmel microcontroller product.
*
* THIS SOFTWARE IS PROVIDED BY ATMEL "AS IS" AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT ARE
* EXPRESSLY AND SPECIFICALLY DISCLAIMED. IN NO EVENT SHALL ATMEL BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
* \asf_license_stop
*
*/
/*
* Support and FAQ: visit <a href="http://www.atmel.com/design-support/">Atmel Support</a>
*/
#include "sysfont.h"
#include "gfx_mono.h"
#include <conf_menu.h>
#include "gfx_mono_menu.h"
/**
* \ingroup gfx_mono_menu
* @{
*/
PROGMEM_DECLARE(gfx_mono_color_t, arrow_right_data[]) = {
GFX_MONO_MENU_INDICATOR_BITMAP
};
struct gfx_mono_bitmap menu_bitmap_indicator = {
.height = GFX_MONO_MENU_INDICATOR_HEIGHT,
.width = GFX_MONO_MENU_INDICATOR_WIDTH,
.type = GFX_MONO_BITMAP_PROGMEM,
.data.progmem = arrow_right_data
};
/**
* \brief Draw menu strings and an icon by the current selection.
*
* \param menu a menu struct with menu settings
* \param redraw clear screen before drawing menu
*/
static void menu_draw(struct gfx_mono_menu *menu, bool redraw)
{
static bool redraw_state;
uint8_t i;
uint8_t line = 1;
uint8_t menu_page = menu->current_selection /
GFX_MONO_MENU_ELEMENTS_PER_SCREEN;
if (menu->current_page != menu_page || redraw == true) {
/* clear screen if we have changed the page or menu and prepare
* redraw */
gfx_mono_draw_filled_rect(0, SYSFONT_LINESPACING,
GFX_MONO_LCD_WIDTH,
GFX_MONO_LCD_HEIGHT - SYSFONT_LINESPACING,
GFX_PIXEL_CLR);
redraw_state = true;
}
menu->current_page = menu_page;
/* Clear old indicator icon */
gfx_mono_draw_filled_rect(0, SYSFONT_LINESPACING,
GFX_MONO_MENU_INDICATOR_WIDTH, GFX_MONO_LCD_HEIGHT -
SYSFONT_LINESPACING, GFX_PIXEL_CLR);
/* Put indicator icon on current selection */
gfx_mono_put_bitmap(&menu_bitmap_indicator, 0,
SYSFONT_LINESPACING * ((menu->current_selection %
GFX_MONO_MENU_ELEMENTS_PER_SCREEN) + 1));
/* Print visible options if page or menu has changed */
if (redraw_state == true) {
for (i = menu_page * GFX_MONO_MENU_ELEMENTS_PER_SCREEN;
i < menu_page *
GFX_MONO_MENU_ELEMENTS_PER_SCREEN +
GFX_MONO_MENU_ELEMENTS_PER_SCREEN &&
i < menu->num_elements; i++) {
gfx_mono_draw_progmem_string(
(char PROGMEM_PTR_T)menu->strings[i],
GFX_MONO_MENU_INDICATOR_WIDTH + 1,
line * SYSFONT_LINESPACING, &sysfont);
line++;
}
redraw_state = false;
}
}
/**
* *\brief Initialize the menu handling. Clear screen and draw menu.
*
* \param menu menu struct with menu options
*
*/
void gfx_mono_menu_init(struct gfx_mono_menu *menu)
{
/* Clear screen */
gfx_mono_draw_filled_rect(0, 0,
GFX_MONO_LCD_WIDTH, GFX_MONO_LCD_HEIGHT, GFX_PIXEL_CLR);
/* Draw the menu title on the top of the screen */
gfx_mono_draw_progmem_string((char PROGMEM_PTR_T)menu->title,
0, 0, &sysfont);
/* Draw menu options below */
menu_draw(menu, true);
}
/**
* \brief Update menu depending on input.
*
* \param menu menu struct with menu options
* \param keycode keycode to process
*
* \retval selected menu option or status code
*/
uint8_t gfx_mono_menu_process_key(struct gfx_mono_menu *menu, uint8_t keycode)
{
switch (keycode) {
case GFX_MONO_MENU_KEYCODE_DOWN:
if (menu->current_selection == menu->num_elements - 1) {
menu->current_selection = 0;
} else {
menu->current_selection++;
}
/* Update menu on display */
menu_draw(menu, false);
/* Nothing selected yet */
return GFX_MONO_MENU_EVENT_IDLE;
case GFX_MONO_MENU_KEYCODE_UP:
if (menu->current_selection) {
menu->current_selection--;
} else {
menu->current_selection = menu->num_elements - 1;
}
/* Update menu on display */
menu_draw(menu, false);
/* Nothing selected yet */
return GFX_MONO_MENU_EVENT_IDLE;
case GFX_MONO_MENU_KEYCODE_ENTER:
/* Got what we want. Return selection. */
return menu->current_selection;
case GFX_MONO_MENU_KEYCODE_BACK:
/* User pressed "back" key, inform user */
return GFX_MONO_MENU_EVENT_EXIT;
default:
/* Unknown key event */
return GFX_MONO_MENU_EVENT_IDLE;
}
}