pimoroni-pico/micropython/examples/stellar_unicorn/audio/example_menu_with_sound.py

87 lines
2.1 KiB
Python

# Example Menu with Sound
# i2s Audio Example
# Use Brightness +/- to move up and down
# Press Sleep to play the selected sound
from audio import WavPlayer
from stellar import StellarUnicorn
from picographics import PicoGraphics, DISPLAY_STELLAR_UNICORN as DISPLAY
from time import sleep
su = StellarUnicorn()
graphics = PicoGraphics(DISPLAY)
audio = WavPlayer(0, 10, 11, 9, amp_enable=22)
WHITE = graphics.create_pen(255, 255, 255)
RED = graphics.create_pen(255, 0, 0)
GREEN = graphics.create_pen(0, 200, 200)
class Menu(object):
def __init__(self):
self.items = ["1", "2", "3"]
self.selected = 0
# A function to draw only the menu elements.
# Helps to keep our main function tidy!
def draw_menu(self):
graphics.set_pen(GREEN)
graphics.circle(0, 0, 3)
graphics.circle(16, 5, 4)
graphics.circle(3, 16, 3)
graphics.set_pen(WHITE)
for item in range(len(self.items)):
if self.selected == item:
graphics.set_pen(WHITE)
graphics.text(self.items[self.selected], 6, 4, 31, 1)
# Make changes based on the currently selected menu item
def process_selected(self):
if self.selected == 0:
audio.play_wav("Pew1.wav", False)
if self.selected == 1:
audio.play_wav("Pew2.wav", False)
if self.selected == 2:
audio.play_wav("Pew3.wav", False)
menu = Menu()
graphics.set_font("bitmap6")
su.set_brightness(0.7)
while True:
graphics.set_pen(graphics.create_pen(0, 0, 0))
graphics.clear()
if su.is_pressed(StellarUnicorn.SWITCH_BRIGHTNESS_DOWN):
audio.play_wav("buttonbeep.wav", False)
if menu.selected + 1 < len(menu.items):
menu.selected += 1
else:
menu.selected = 0
if su.is_pressed(StellarUnicorn.SWITCH_BRIGHTNESS_UP):
audio.play_wav("buttonbeep.wav", False)
if menu.selected > 0:
menu.selected -= 1
else:
menu.selected = len(menu.items) - 1
if su.is_pressed(StellarUnicorn.SWITCH_SLEEP):
menu.process_selected()
menu.draw_menu()
su.update(graphics)
sleep(0.2)