; L0500.asm ; Generated 08.24.2000 by mlevel ; Modified 08.24.2000 by Abe Pralle INCLUDE "Source/defs.inc" INCLUDE "Source/levels.inc" ;--------------------------------------------------------------------- SECTION "Level0500Section",ROMX ;--------------------------------------------------------------------- L0500_Contents:: DW L0500_Load DW L0500_Init DW L0500_Check DW L0500_Map ;--------------------------------------------------------------------- ; Load ;--------------------------------------------------------------------- L0500_Load: DW ((L0500_LoadFinished - L0500_Load2)) ;size L0500_Load2: call ParseMap ret L0500_LoadFinished: ;--------------------------------------------------------------------- ; Map ;--------------------------------------------------------------------- L0500_Map: INCBIN "Data/Levels/L0500_ice.lvl" ;--------------------------------------------------------------------- ; Init ;--------------------------------------------------------------------- L0500_Init: DW ((L0500_InitFinished - L0500_Init2)) ;size L0500_Init2: call UseAlternatePalette ld a,BANK(main_in_game_gbm) ld hl,main_in_game_gbm call InitMusic ret L0500_InitFinished: ;--------------------------------------------------------------------- ; Check ;--------------------------------------------------------------------- L0500_Check: DW ((L0500_CheckFinished - L0500_Check2)) ;size L0500_Check2: ret L0500_CheckFinished: PRINTT "0500 Script Sizes (Load/Init/Check) (of $500): " PRINTV (L0500_LoadFinished - L0500_Load2) PRINTT " / " PRINTV (L0500_InitFinished - L0500_Init2) PRINTT " / " PRINTV (L0500_CheckFinished - L0500_Check2) PRINTT "\n"