; L0201.asm mist south of evil village ; Generated 10.29.2000 by mlevel ; Modified 10.29.2000 by Abe Pralle INCLUDE "Source/Defs.inc" INCLUDE "Source/Levels.inc" WATERINDEX EQU 1 VAR_WATER EQU 0 ;--------------------------------------------------------------------- SECTION "Level0201Section",ROMX ;--------------------------------------------------------------------- L0201_Contents:: DW L0201_Load DW L0201_Init DW L0201_Check DW L0201_Map ;--------------------------------------------------------------------- ; Load ;--------------------------------------------------------------------- L0201_Load: DW ((L0201_LoadFinished - L0201_Load2)) ;size L0201_Load2: call ParseMap ret L0201_LoadFinished: ;--------------------------------------------------------------------- ; Map ;--------------------------------------------------------------------- L0201_Map: INCBIN "Data/Levels/L0201_mist.lvl" ;--------------------------------------------------------------------- ; Init ;--------------------------------------------------------------------- L0201_Init: DW ((L0201_InitFinished - L0201_Init2)) ;size L0201_Init2: ld a,[bgTileMap + WATERINDEX] ld [levelVars + VAR_WATER],a ret L0201_InitFinished: ;--------------------------------------------------------------------- ; Check ;--------------------------------------------------------------------- L0201_Check: DW ((L0201_CheckFinished - L0201_Check2)) ;size L0201_Check2: call ((.animateWater-L0201_Check2)+levelCheckRAM) ret .animateWater ldio a,[updateTimer] swap a and %11 ld hl,levelVars + VAR_WATER add [hl] ld [bgTileMap + WATERINDEX],a ret L0201_CheckFinished: PRINT "0201 Script Sizes (Load/Init/Check) (of $500): " PRINT (L0201_LoadFinished - L0201_Load2) PRINT " / " PRINT (L0201_InitFinished - L0201_Init2) PRINT " / " PRINT (L0201_CheckFinished - L0201_Check2) PRINT "\n"