; L0907.asm bullseye village ; Generated 10.30.2000 by mlevel ; Modified 10.30.2000 by Abe Pralle INCLUDE "Source/Defs.inc" INCLUDE "Source/Levels.inc" ;--------------------------------------------------------------------- SECTION "Level0907Section",ROMX ;--------------------------------------------------------------------- L0907_Contents:: DW L0907_Load DW L0907_Init DW L0907_Check DW L0907_Map ;--------------------------------------------------------------------- ; Load ;--------------------------------------------------------------------- L0907_Load: DW ((L0907_LoadFinished - L0907_Load2)) ;size L0907_Load2: call ParseMap ret L0907_LoadFinished: ;--------------------------------------------------------------------- ; Map ;--------------------------------------------------------------------- L0907_Map: INCBIN "Data/Levels/L0907_bullseye.lvl" ;--------------------------------------------------------------------- ; Init ;--------------------------------------------------------------------- L0907_Init: DW ((L0907_InitFinished - L0907_Init2)) ;size L0907_Init2: ld a,BANK(main_in_game_gbm) ld hl,main_in_game_gbm call InitMusic ret L0907_InitFinished: ;--------------------------------------------------------------------- ; Check ;--------------------------------------------------------------------- L0907_Check: DW ((L0907_CheckFinished - L0907_Check2)) ;size L0907_Check2: ret L0907_CheckFinished: PRINT "0907 Script Sizes (Load/Init/Check) (of $500): " PRINT (L0907_LoadFinished - L0907_Load2) PRINT " / " PRINT (L0907_InitFinished - L0907_Init2) PRINT " / " PRINT (L0907_CheckFinished - L0907_Check2) PRINT "\n"