// ChildView.h : interface of the CChildView class // ///////////////////////////////////////////////////////////////////////////// #if !defined(AFX_CHILDVIEW_H__CA2832CA_B4C7_11D3_958B_00A0CC533895__INCLUDED_) #define AFX_CHILDVIEW_H__CA2832CA_B4C7_11D3_958B_00A0CC533895__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #include "wingk.h" #include "mapwin.h" #include "Controls.h" ///////////////////////////////////////////////////////////////////////////// // CChildView window class CChildView : public CWnd { // Construction public: CChildView(); // Attributes public: // Operations public: // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CChildView) protected: virtual BOOL PreCreateWindow(CREATESTRUCT& cs); //}}AFX_VIRTUAL // Implementation public: void ReSizeWindows(); void SetGrids(bool); virtual ~CChildView(); // naughty function to grab references to Children CMapWin* GrabWinMap(); CControls* GrabControls(); // Generated message map functions protected: gkWinShape tyPic; //background gkWinShape bckgrndBffr; CControls controls; CMapWin mapWin; //{{AFX_MSG(CChildView) afx_msg void OnPaint(); afx_msg void OnMouseMove(UINT nFlags, CPoint point); afx_msg void OnLButtonDown(UINT nFlags, CPoint point); afx_msg BOOL OnEraseBkgnd(CDC* pDC); afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct); afx_msg void OnSize(UINT nType, int cx, int cy); afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_CHILDVIEW_H__CA2832CA_B4C7_11D3_958B_00A0CC533895__INCLUDED_)