; l1008.asm east graves ; Generated 10.30.2000 by mlevel ; Modified 10.30.2000 by Abe Pralle INCLUDE "Source/defs.inc" INCLUDE "Source/levels.inc" WATERINDEX EQU 1 VAR_WATER EQU 0 ;--------------------------------------------------------------------- SECTION "Level1008Section",ROMX ;--------------------------------------------------------------------- L1008_Contents:: DW L1008_Load DW L1008_Init DW L1008_Check DW L1008_Map ;--------------------------------------------------------------------- ; Load ;--------------------------------------------------------------------- L1008_Load: DW ((L1008_LoadFinished - L1008_Load2)) ;size L1008_Load2: call ParseMap ret L1008_LoadFinished: ;--------------------------------------------------------------------- ; Map ;--------------------------------------------------------------------- L1008_Map: INCBIN "Data/Levels/l1008_graves.lvl" ;--------------------------------------------------------------------- ; Init ;--------------------------------------------------------------------- L1008_Init: DW ((L1008_InitFinished - L1008_Init2)) ;size L1008_Init2: ld a,[bgTileMap + WATERINDEX] ld [levelVars + VAR_WATER],a ld a,BANK(fgbwar_gbm) ld hl,fgbwar_gbm call InitMusic ret L1008_InitFinished: ;--------------------------------------------------------------------- ; Check ;--------------------------------------------------------------------- L1008_Check: DW ((L1008_CheckFinished - L1008_Check2)) ;size L1008_Check2: call ((.animateWater-L1008_Check2)+levelCheckRAM) ret .animateWater ldio a,[updateTimer] swap a and %11 ld hl,levelVars + VAR_WATER add [hl] ld [bgTileMap + WATERINDEX],a ret L1008_CheckFinished: PRINTT "1008 Script Sizes (Load/Init/Check) (of $500): " PRINTV (L1008_LoadFinished - L1008_Load2) PRINTT " / " PRINTV (L1008_InitFinished - L1008_Init2) PRINTT " / " PRINTV (L1008_CheckFinished - L1008_Check2) PRINTT "\n"