//go:build windows package dhcpd // 'u-root/u-root' package, a dependency of 'insomniacslk/dhcp' package, doesn't build on Windows import ( "net" "net/netip" "github.com/AdguardTeam/AdGuardHome/internal/dhcpsvc" ) type winServer struct{} // type check var _ DHCPServer = winServer{} func (winServer) ResetLeases(_ []*dhcpsvc.Lease) (err error) { return nil } func (winServer) GetLeases(_ GetLeasesFlags) (leases []*dhcpsvc.Lease) { return nil } func (winServer) getLeasesRef() []*dhcpsvc.Lease { return nil } func (winServer) AddStaticLease(_ *dhcpsvc.Lease) (err error) { return nil } func (winServer) RemoveStaticLease(_ *dhcpsvc.Lease) (err error) { return nil } func (winServer) UpdateStaticLease(_ *dhcpsvc.Lease) (err error) { return nil } func (winServer) FindMACbyIP(_ netip.Addr) (mac net.HardwareAddr) { return nil } func (winServer) WriteDiskConfig4(_ *V4ServerConf) {} func (winServer) WriteDiskConfig6(_ *V6ServerConf) {} func (winServer) Start() (err error) { return nil } func (winServer) Stop() (err error) { return nil } func (winServer) HostByIP(_ netip.Addr) (host string) { return "" } func (winServer) IPByHost(_ string) (ip netip.Addr) { return netip.Addr{} } func v4Create(_ *V4ServerConf) (s DHCPServer, err error) { return winServer{}, nil } func v6Create(_ V6ServerConf) (s DHCPServer, err error) { return winServer{}, nil }