[ { "Identifier": [ 0 ], "Description": "Line break", "Length": 1 }, { "Identifier": [ 1 ], "Description": "Start on Blank Line", "Length": 1 }, { "Identifier": [ 2 ], "Description": "Signal end of block or string", "IsEnd": true, "Length": 1 }, { "Identifier": [ 3 ], "Description": "Wait with prompt, brief pause in battle", "Length": 1 }, { "Identifier": [ 4 ], "Description": "Toggle flag $XXXX on", "Length": 3 }, { "Identifier": [ 5 ], "Description": "Toggle flag $XXXX off", "Length": 3 }, { "Identifier": [ 6 ], "Description": "If flag $XXXX is set, jump to address $YYYYYYYY", "Length": 7, "HasReferences": true, "ReferenceOffset": 3 }, { "Identifier": [ 7 ], "Description": "Set binary flag with the status of flag $XXXX", "Length": 3 }, { "Identifier": [ 8 ], "Description": "Parse text at $XXXXXXXX and continue here", "Length": 5, "HasReferences": true, "ReferenceOffset": 1 }, { "Identifier": [ 9 ], "Description": "Multiple-entry pointer table (Jump to address)", "Length": -1, "IsVariableLength": true, "HasReferences": true, "ReferenceOffset": 2, "CountOffset": 1 }, { "Identifier": [ 10 ], "Description": "Jump to text at address $XXXXXXXX", "IsEnd": true, "Length": 5, "HasReferences": true, "ReferenceOffset": 1 }, { "Identifier": [ 11 ], "Description": "Set binary flag to true if number in memory == $XX", "Length": 2 }, { "Identifier": [ 12 ], "Description": "Set binary flag to true if number in memory != $XX", "Length": 2 }, { "Identifier": [ 13 ], "Description": "Copy from memory $XX into argumentative memory", "Length": 2 }, { "Identifier": [ 14 ], "Description": "Input $XX into a memory bank", "Length": 2 }, { "Identifier": [ 15 ], "Description": "Secondary memory +1", "Length": 1 }, { "Identifier": [ 16 ], "Description": "Pause for ~0.02 sec. * $XX", "Length": 2 }, { "Identifier": [ 17 ], "Description": "Treats text displayed by [1C (07|0C) XX] as a menu", "Length": 1 }, { "Identifier": [ 18 ], "Description": "Clear current line of text", "Length": 1 }, { "Identifier": [ 19 ], "Description": "Wait without prompt", "Length": 1 }, { "Identifier": [ 20 ], "Description": "Wait with prompt in battle", "Length": 1 }, { "Identifier": [ 24, 0 ], "Description": "Closes most recently used text window", "Length": 2 }, { "Identifier": [ 24, 1 ], "Description": "Open window", "Length": 3 }, { "Identifier": [ 24, 2 ], "Description": "UNKNOWN", "Length": 2 }, { "Identifier": [ 24, 3 ], "Description": "Change parsing focus to window $XX", "Length": 3 }, { "Identifier": [ 24, 4 ], "Description": "Close all windows", "Length": 2 }, { "Identifier": [ 24, 5 ], "Description": "Display text $XX pixels over and $YY lines down", "Length": 4 }, { "Identifier": [ 24, 6 ], "Description": "Clear contents from current window", "Length": 2 }, { "Identifier": [ 24, 7 ], "Description": "Check for $XX inequality to memory", "Length": 7 }, { "Identifier": [ 24, 8 ], "Description": "UNKNOWN", "Length": 3 }, { "Identifier": [ 24, 9 ], "Description": "UNKNOWN", "Length": 3 }, { "Identifier": [ 24, 10 ], "Description": "Open wallet window and display current cash on hand", "Length": 2 }, { "Identifier": [ 24, 13 ], "Description": "Display Status window for Char$XX YY-01-parameter, 01,02 specific, 02 ?", "Length": 4 }, { "Identifier": [ 25, 2 ], "Description": "Load a text string into memory (end with [02]", "Length": 2, "SuppressNextEnd": true }, { "Identifier": [ 25, 4 ], "Description": "UNKNOWN", "Length": 2 }, { "Identifier": [ 25, 5 ], "Description": "Inflict ailment YY YY on character $XX", "Length": 5 }, { "Identifier": [ 25, 16 ], "Description": "Return the character number of the person in party position $X", "Length": 3 }, { "Identifier": [ 25, 17 ], "Description": "Return One Letter from a Character's Name (see lexicon.txt)", "Length": 3 }, { "Identifier": [ 25, 20 ], "Description": "UNKNOWN", "Length": 2 }, { "Identifier": [ 25, 22 ], "Description": "Return Byte YY of Character XX Status", "Length": 4 }, { "Identifier": [ 25, 24 ], "Description": "UNKNOWN", "Length": 3 }, { "Identifier": [ 25, 25 ], "Description": "Sets $YY(01-0e) in item menu of Char$XX into working memory", "Length": 4 }, { "Identifier": [ 25, 26 ], "Description": "UNKNOWN", "Length": 3 }, { "Identifier": [ 25, 27 ], "Description": "UNKNOWN", "Length": 3 }, { "Identifier": [ 25, 28 ], "Description": "UNKNOWN", "Length": 4 }, { "Identifier": [ 25, 29 ], "Description": "UNKNOWN", "Length": 4 }, { "Identifier": [ 25, 30 ], "Description": "UNKNOWN", "Length": 2 }, { "Identifier": [ 25, 31 ], "Description": "UNKNOWN", "Length": 2 }, { "Identifier": [ 25, 32 ], "Description": "UNKNOWN", "Length": 2 }, { "Identifier": [ 25, 33 ], "Description": "UNKNOWN", "Length": 3 }, { "Identifier": [ 25, 34 ], "Description": "Store to memory the direction from character $XX to object $YY", "Length": 6 }, { "Identifier": [ 25, 35 ], "Description": "Store to memory the direction from TPT entry $XX to object $YY (ZZ unknown)", "Length": 7 }, { "Identifier": [ 25, 36 ], "Description": "Store to memory the direction from generated sprite $XX to object $YY (ZZ=00)", "Length": 7 }, { "Identifier": [ 25, 37 ], "Description": "UNKNOWN", "Length": 3 }, { "Identifier": [ 25, 38 ], "Description": "UNKNOWN", "Length": 3 }, { "Identifier": [ 25, 39 ], "Description": "UNKNOWN", "Length": 3 }, { "Identifier": [ 25, 40 ], "Description": "UNKNOWN", "Length": 3 }, { "Identifier": [ 26, 0 ], "Description": "UNKNOWN INCOMPLETE", "Length": 2 }, { "Identifier": [ 26, 1 ], "Description": "Current Party Member Selection Menu", "Length": 18, "HasReferences": true, "ReferenceOffset": 2 }, { "Identifier": [ 26, 4 ], "Description": "UNKNOWN INCOMPLETE", "Length": 2 }, { "Identifier": [ 26, 5 ], "Description": "Display the inventory of character YY in window XX", "Length": 4 }, { "Identifier": [ 26, 6 ], "Description": "Displays shop window $XX", "Length": 3 }, { "Identifier": [ 26, 7 ], "Description": "Related to Escargo Express stored goods window", "Length": 2 }, { "Identifier": [ 26, 8 ], "Description": "UNKNOWN INCOMPLETE", "Length": 2 }, { "Identifier": [ 26, 9 ], "Description": "UNKNOWN INCOMPLETE", "Length": 2 }, { "Identifier": [ 26, 10 ], "Description": "Open non-working phone window", "Length": 2 }, { "Identifier": [ 26, 11 ], "Description": "Copy WRAM to Active Memory", "Length": 2 }, { "Identifier": [ 27, 0 ], "Description": "Copy all memory to storage", "Length": 2 }, { "Identifier": [ 27, 1 ], "Description": "Copy all storage to memory", "Length": 2 }, { "Identifier": [ 27, 2 ], "Description": "If binary flag is set 0, jump to $XXXXXXXX", "Length": 6, "HasReferences": true, "ReferenceOffset": 2 }, { "Identifier": [ 27, 3 ], "Description": "If binary flag is set 1, jump to $XXXXXXXX", "Length": 6, "HasReferences": true, "ReferenceOffset": 2 }, { "Identifier": [ 27, 4 ], "Description": "Swap working and argumentary memory", "Length": 2 }, { "Identifier": [ 27, 5 ], "Description": "Copy Active Memory to WRAM", "Length": 2 }, { "Identifier": [ 27, 6 ], "Description": "Copy WRAM to Active Memory", "Length": 2 }, { "Identifier": [ 28, 0 ], "Description": "Text and window background color effects", "Length": 3 }, { "Identifier": [ 28, 1 ], "Description": "Display statistical data value $XX", "Length": 3 }, { "Identifier": [ 28, 2 ], "Description": "Display character name $XX", "Length": 3 }, { "Identifier": [ 28, 3 ], "Description": "Display Text Character XX; 00 as argument", "Length": 3 }, { "Identifier": [ 28, 4 ], "Description": "Open party HP/PP status windows", "Length": 2 }, { "Identifier": [ 28, 5 ], "Description": "Display item name $XX", "Length": 3 }, { "Identifier": [ 28, 6 ], "Description": "Display teleport destination name $XX", "Length": 3 }, { "Identifier": [ 28, 7 ], "Description": "Display $XX strings centered horizontally (see [19 02])", "Length": 3 }, { "Identifier": [ 28, 8 ], "Description": "Display text graphic $XX", "Length": 3 }, { "Identifier": [ 28, 9 ], "Description": "UNKNOWN", "Length": 3 }, { "Identifier": [ 28, 10 ], "Description": "Displays $XXXXXXXX in decimal", "Length": 6 }, { "Identifier": [ 28, 11 ], "Description": "Displays $XXXXXXXX in decimal as money", "Length": 6 }, { "Identifier": [ 28, 12 ], "Description": "Display $XX strings vertically (see [19 02])", "Length": 3 }, { "Identifier": [ 28, 13 ], "Description": "Display action user name", "Length": 2 }, { "Identifier": [ 28, 14 ], "Description": "Display action target name", "Length": 2 }, { "Identifier": [ 28, 15 ], "Description": "UNKNOWN INCOMPLETE;IN PROGRESS (Relates to Level-Up stats editor)", "Length": 2 }, { "Identifier": [ 28, 17 ], "Description": "UNKNOWN", "Length": 3 }, { "Identifier": [ 28, 18 ], "Description": "Print PSI name $XX", "Length": 3 }, { "Identifier": [ 28, 19 ], "Description": "Display XX Amimation (YY is usually 00) See Animation code on forum", "Length": 4 }, { "Identifier": [ 28, 20 ], "Description": "Say $XX pronoun", "Length": 3 }, { "Identifier": [ 28, 21 ], "Description": "Say $XX pronoun", "Length": 3 }, { "Identifier": [ 29, 0 ], "Description": "Add item $YY to character $XX's inventory and return $YY if successful", "Length": 4 }, { "Identifier": [ 29, 1 ], "Description": "Remove item $YY from character $XX's inventory", "Length": 4 }, { "Identifier": [ 29, 2 ], "Description": "Set binary flag true if character $XX does not have free space in their inventory", "Length": 3 }, { "Identifier": [ 29, 3 ], "Description": "Set binary flag true if character $XX has free space in their inventory", "Length": 3 }, { "Identifier": [ 29, 4 ], "Description": "Sets binary flag true if char $XX does not have item $YY", "Length": 4 }, { "Identifier": [ 29, 5 ], "Description": "Sets binary flag true if char $XX has item $YY", "Length": 4 }, { "Identifier": [ 29, 6 ], "Description": "Add $XX dollars to ATM balance", "Length": 6 }, { "Identifier": [ 29, 7 ], "Description": "Remove $XX dollars from ATM balance", "Length": 6 }, { "Identifier": [ 29, 8 ], "Description": "Add $XX dollars to wallet balance", "Length": 4 }, { "Identifier": [ 29, 9 ], "Description": "Remove $XX dollars from wallet balanc", "Length": 4 }, { "Identifier": [ 29, 10 ], "Description": "Return price of item", "Length": 3 }, { "Identifier": [ 29, 11 ], "Description": "Get one half of item $XX", "Length": 3 }, { "Identifier": [ 29, 12 ], "Description": "UNKNOWN", "Length": 4 }, { "Identifier": [ 29, 13 ], "Description": "Set binary flag true if character $XX has ailment YY YY", "Length": 5 }, { "Identifier": [ 29, 14 ], "Description": "Add item $YY to character $XX's inventory and return number of items held", "Length": 4 }, { "Identifier": [ 29, 15 ], "Description": "UNKNOWN", "Length": 4 }, { "Identifier": [ 29, 16 ], "Description": "UNKNOWN", "Length": 4 }, { "Identifier": [ 29, 17 ], "Description": "UNKNOWN", "Length": 4 }, { "Identifier": [ 29, 18 ], "Description": "UNKNOWN", "Length": 4 }, { "Identifier": [ 29, 19 ], "Description": "UNKNOWN", "Length": 4 }, { "Identifier": [ 29, 20 ], "Description": "Sets binary flag true if the player currently holds $XX in the wallet", "Length": 6 }, { "Identifier": [ 29, 21 ], "Description": "Multiply $XXXX by the number of characters in the party, and store in Working Memory", "Length": 4 }, { "Identifier": [ 29, 23 ], "Description": "Sets binary flag true if the player currently holds $XX in the ATM", "Length": 6 }, { "Identifier": [ 29, 24 ], "Description": "UNKNOWN", "Length": 3 }, { "Identifier": [ 29, 25 ], "Description": "Sets binary flag true if there are $XX party members", "Length": 3 }, { "Identifier": [ 29, 32 ], "Description": "Check same user/target", "Length": 2 }, { "Identifier": [ 29, 33 ], "Description": "Generate random number from 0 to $XX", "Length": 3 }, { "Identifier": [ 29, 34 ], "Description": "Set binary flag if current sector is Exit mouse-compatible", "Length": 2 }, { "Identifier": [ 29, 35 ], "Description": "UNKNOWN", "Length": 3 }, { "Identifier": [ 29, 36 ], "Description": "May relate to returning cash earned since last phone call to dad", "Length": 3 }, { "Identifier": [ 30, 0 ], "Description": "Character $XX recovers HP by YY% of max", "Length": 4 }, { "Identifier": [ 30, 1 ], "Description": "Character $XX loses HP by YY% of max", "Length": 4 }, { "Identifier": [ 30, 2 ], "Description": "Character $XX recovers $YY HP", "Length": 4 }, { "Identifier": [ 30, 3 ], "Description": "Character $XX loses $YY HP", "Length": 4 }, { "Identifier": [ 30, 4 ], "Description": "Character $XX recovers PP by YY% of max", "Length": 4 }, { "Identifier": [ 30, 5 ], "Description": "Character $XX loses PP by YY% of max", "Length": 4 }, { "Identifier": [ 30, 6 ], "Description": "Character $XX recovers $YY PP", "Length": 4 }, { "Identifier": [ 30, 7 ], "Description": "Character $XX loses $YY PP", "Length": 4 }, { "Identifier": [ 30, 8 ], "Description": "Character $XX becomes level $YY", "Length": 4 }, { "Identifier": [ 30, 9 ], "Description": "Character $XX gains $YYYYYY EXP", "Length": 6 }, { "Identifier": [ 30, 10 ], "Description": "Boost IQ in character $XX by $YY", "Length": 4 }, { "Identifier": [ 30, 11 ], "Description": "Boost Guts in character $XX by $YY", "Length": 4 }, { "Identifier": [ 30, 12 ], "Description": "Boost Speed in character $XX by $YY", "Length": 4 }, { "Identifier": [ 30, 13 ], "Description": "Boost Vitality in character $XX by $YY", "Length": 4 }, { "Identifier": [ 30, 14 ], "Description": "Boost Luck in character $XX by $YY", "Length": 4 }, { "Identifier": [ 31, 0 ], "Description": "Play music track $YY ($XX is unused)", "Length": 4 }, { "Identifier": [ 31, 1, 0 ], "Description": "Stops music", "Length": 3 }, { "Identifier": [ 31, 2 ], "Description": "Play sound effect $XX", "Length": 3 }, { "Identifier": [ 31, 3 ], "Description": "Return music setting to sector default", "Length": 2 }, { "Identifier": [ 31, 4 ], "Description": "Toggles sound for text printing (?)", "Length": 3 }, { "Identifier": [ 31, 5 ], "Description": "Disallow Sector Boundaries to Change Music", "Length": 2 }, { "Identifier": [ 31, 6 ], "Description": "Allow Sector Boundaries to Change Music", "Length": 2 }, { "Identifier": [ 31, 7 ], "Description": "Apply audio effect $XX", "Length": 3 }, { "Identifier": [ 31, 17 ], "Description": "Add character $XX to party", "Length": 3 }, { "Identifier": [ 31, 18 ], "Description": "Remove character $XX from party", "Length": 3 }, { "Identifier": [ 31, 19 ], "Description": "Turn character $XX to direction $YY", "Length": 4 }, { "Identifier": [ 31, 20 ], "Description": "UNKNOWN", "Length": 3 }, { "Identifier": [ 31, 21 ], "Description": "Generate sprite $XXXX with movement pattern $YYYY using style $ZZ", "Length": 7 }, { "Identifier": [ 31, 22 ], "Description": "Turn TPT entry $XXXX to direction $YY", "Length": 5 }, { "Identifier": [ 31, 23 ], "Description": "Generate TPT entry $XXXX with movement pattern $YYYY using style $ZZ", "Length": 7 }, { "Identifier": [ 31, 24 ], "Description": "UNKNOWN", "Length": 9 }, { "Identifier": [ 31, 25 ], "Description": "UNKNOWN", "Length": 9 }, { "Identifier": [ 31, 26 ], "Description": "Generate sprite $YY near TPT entry $XXXX", "Length": 5 }, { "Identifier": [ 31, 27 ], "Description": "Delete 1F 1A sprite near TPT entry $XXXX", "Length": 4 }, { "Identifier": [ 31, 28 ], "Description": "Generate sprite $YY near character $XX", "Length": 4 }, { "Identifier": [ 31, 29 ], "Description": "Delete 1F 1C sprite near character $XX", "Length": 3 }, { "Identifier": [ 31, 30 ], "Description": "Make TPT entry $XXXX disappear via style $YY", "Length": 5 }, { "Identifier": [ 31, 31 ], "Description": "Delete 1F 15-generated sprite $XXXX via style $YY", "Length": 5 }, { "Identifier": [ 31, 32 ], "Description": "PSI Teleport to destination $XX using method $YY", "Length": 4 }, { "Identifier": [ 31, 33 ], "Description": "Teleport to 0x15EDAB teleport coordinate entry $XX", "Length": 3 }, { "Identifier": [ 31, 35 ], "Description": "Trigger battle with 0x10D74C enemy group entry $XXXX", "Length": 4 }, { "Identifier": [ 31, 48 ], "Description": "Change to normal font", "Length": 2 }, { "Identifier": [ 31, 49 ], "Description": "Change to Mr. Saturn font", "Length": 2 }, { "Identifier": [ 31, 65 ], "Description": "Call special event $XX", "Length": 3 }, { "Identifier": [ 31, 80 ], "Description": "Disable controller input", "Length": 2 }, { "Identifier": [ 31, 81 ], "Description": "Re-enable controller input", "Length": 2 }, { "Identifier": [ 31, 82 ], "Description": "Number selector with XX digits", "Length": 3 }, { "Identifier": [ 31, 96 ], "Description": "UNKNOWN", "Length": 3 }, { "Identifier": [ 31, 97 ], "Description": "Simultaneously commences all prepared movements", "Length": 2 }, { "Identifier": [ 31, 98 ], "Description": "UNKNOWN", "Length": 3 }, { "Identifier": [ 31, 99 ], "Description": "Jump to $XXXXXXXX after the next screen refresh", "Length": 6, "HasReferences": true, "ReferenceOffset": 2 }, { "Identifier": [ 31, 100 ], "Description": "Purge all NPCs from party", "Length": 2 }, { "Identifier": [ 31, 101 ], "Description": "Purge first NPC from party", "Length": 2 }, { "Identifier": [ 31, 102 ], "Description": "Activate hotspot $XX with address $ZZZZZZZZ", "Length": 8, "HasReferences": true, "ReferenceOffset": 4 }, { "Identifier": [ 31, 103 ], "Description": "Deactivate hotspot $XX", "Length": 3 }, { "Identifier": [ 31, 104 ], "Description": "Store current coordinates into memory", "Length": 2 }, { "Identifier": [ 31, 105 ], "Description": "Teleport to coordinates stored by 1F 68", "Length": 2 }, { "Identifier": [ 31, 113 ], "Description": "Character $XX realizes special PSI $YY", "Length": 4 }, { "Identifier": [ 31, 129 ], "Description": "Check If Character Can Use Item", "Length": 4 }, { "Identifier": [ 31, 131 ], "Description": "Equip character XX with his or her YYth item", "Length": 4 }, { "Identifier": [ 31, 144 ], "Description": "UNKNOWN", "Length": 2 }, { "Identifier": [ 31, 160 ], "Description": "TPT entry being spoken to/checked faces downwards", "Length": 2 }, { "Identifier": [ 31, 161 ], "Description": "Change Direction of Current TPT Entry to Down", "Length": 2 }, { "Identifier": [ 31, 162 ], "Description": "UNKNOWN", "Length": 2 }, { "Identifier": [ 31, 176 ], "Description": "Save the game in the slot selected at the beginning", "Length": 2 }, { "Identifier": [ 31, 192 ], "Description": "Multiple-entry pointer table (Reference address)", "Length": -1, "IsVariableLength": true, "HasReferences": true, "ReferenceOffset": 3, "CountOffset": 2 }, { "Identifier": [ 31, 208 ], "Description": "Attempt to Fix Items", "Length": 3 }, { "Identifier": [ 31, 209 ], "Description": "Returns a numeric value based on the proximity of a magic truffle TPT entry", "Length": 2 }, { "Identifier": [ 31, 210 ], "Description": "Summon photographer to location $XX", "Length": 3 }, { "Identifier": [ 31, 211 ], "Description": "Trigger timed event $XX from the 0x15F845 table", "Length": 3 }, { "Identifier": [ 31, 225 ], "Description": "Change map palette to that of tileset $XX, pallet $YY at speed $ZZ", "Length": 5 }, { "Identifier": [ 31, 228 ], "Description": "Change direction of 1F 15-generated sprite $XXXX to $YY", "Length": 5 }, { "Identifier": [ 31, 229 ], "Description": "Lock player movement", "Length": 3 }, { "Identifier": [ 31, 230 ], "Description": "Delay appearance of TPT entry $XXXX until end of text parsing", "Length": 4 }, { "Identifier": [ 31, 231 ], "Description": "UNKNOWN", "Length": 4 }, { "Identifier": [ 31, 232 ], "Description": "Restrict player movement if camera is focused on other sprite (XX is usually FF)", "Length": 3 }, { "Identifier": [ 31, 233 ], "Description": "Restrict player movement until end of text block (use 1F 61 after)", "Length": 4 }, { "Identifier": [ 31, 234 ], "Description": "UNKNOWN", "Length": 4 }, { "Identifier": [ 31, 235 ], "Description": "Make character $XX disappear via style $YY", "Length": 4 }, { "Identifier": [ 31, 236 ], "Description": "Make character $XX appear via style $YY", "Length": 4 }, { "Identifier": [ 31, 237 ], "Description": "Your party will be teleported (in a glitchy way) on top of some sprite that is nearby when the text block is over if the camera switched to another sprite in the block of text", "Length": 2 }, { "Identifier": [ 31, 238 ], "Description": "UNKNOWN", "Length": 4 }, { "Identifier": [ 31, 239 ], "Description": "Focuses the camera to where [1f 15]-generated sprite xxxx is but doesn't follow it", "Length": 4 }, { "Identifier": [ 31, 240 ], "Description": "Activate bicycle", "Length": 2 }, { "Identifier": [ 31, 241 ], "Description": "Apply movement pattern $YYYY to TPT entry $XXXX", "Length": 6 }, { "Identifier": [ 31, 242 ], "Description": "Apply movement pattern $YYYY to sprite $XXXX", "Length": 6 }, { "Identifier": [ 31, 243 ], "Description": "Generate sprite $YY near sprite $XXXX", "Length": 5 }, { "Identifier": [ 31, 244 ], "Description": "Delete 1F F3 sprite near sprite $XXXX", "Length": 4 }, { "Identifier": [ 21 ], "Description": "Use compressed string $XX from bank 0", "Length": 2, "IsCompressedString": true }, { "Identifier": [ 22 ], "Description": "Use compressed string $XX from bank 1", "Length": 2, "IsCompressedString": true }, { "Identifier": [ 23 ], "Description": "Use compressed string $XX from bank 2", "Length": 2, "IsCompressedString": true }, { "Identifier": [ 139 ], "Description": "Print alpha (α) symbol", "Length": 1 }, { "Identifier": [ 140 ], "Description": "Print beta (β) symbol", "Length": 1 }, { "Identifier": [ 141 ], "Description": "Print gamma (γ) symbol", "Length": 1 }, { "Identifier": [ 142 ], "Description": "Print sigma (Σ) symbol", "Length": 1 }, { "Identifier": [ 143 ], "Description": "Print omega (Ω) symbol", "Length": 1 } ]