diff --git a/WebContent/game.jsp b/WebContent/game.jsp
index 33375be..7d2b4f4 100644
--- a/WebContent/game.jsp
+++ b/WebContent/game.jsp
@@ -118,10 +118,15 @@ HttpSession hSession = request.getSession(true);
Game ###
status
-
+
+ Goal:
+ / Cards:
+
Host: host
- Players: host, player1, player2
+ Players ( of
+ ):
+ host, player1, player2
@@ -292,6 +297,10 @@ HttpSession hSession = request.getSession(true);
+
+
+
+ You must click outside the box to apply the password.
diff --git a/WebContent/js/cah.ajax.builder.js b/WebContent/js/cah.ajax.builder.js
index 9fb075f..c881402 100644
--- a/WebContent/js/cah.ajax.builder.js
+++ b/WebContent/js/cah.ajax.builder.js
@@ -166,6 +166,17 @@ cah.ajax.Builder.prototype.withScoreLimit = function(scoreLimit) {
return this;
};
+/**
+ * @param {string}
+ * password Password field to use in the request.
+ * @returns {cah.ajax.Builder} This object.
+ */
+cah.ajax.Builder.prototype.withPassword = function(password) {
+ this.assertNotExecuted_();
+ this.data[cah.$.AjaxRequest.PASSWORD] = password;
+ return this;
+};
+
/**
* Assert that the request from this builder has not already run. Throws an exception if it has.
*
diff --git a/WebContent/js/cah.constants.js b/WebContent/js/cah.constants.js
index 94de955..c12be91 100644
--- a/WebContent/js/cah.constants.js
+++ b/WebContent/js/cah.constants.js
@@ -33,6 +33,7 @@ cah.$.AjaxRequest.GAME_ID = "gid";
cah.$.AjaxRequest.CARD_SET = "cs";
cah.$.AjaxRequest.SERIAL = "s";
cah.$.AjaxRequest.PLAYER_LIMIT = "pL";
+cah.$.AjaxRequest.PASSWORD = "pw";
cah.$.AjaxRequest.OP = "o";
cah.$.AjaxRequest.SCORE_LIMIT = "sl";
cah.$.AjaxRequest.NICKNAME = "n";
@@ -92,6 +93,7 @@ cah.$.ErrorCode.NO_SESSION = "ns";
cah.$.ErrorCode.NOT_REGISTERED = "nr";
cah.$.ErrorCode.NOT_JUDGE = "nj";
cah.$.ErrorCode.OP_NOT_SPECIFIED = "ons";
+cah.$.ErrorCode.WRONG_PASSWORD = "wp";
cah.$.ErrorCode.NOT_IN_THAT_GAME = "nitg";
cah.$.ErrorCode.NICK_IN_USE = "niu";
cah.$.ErrorCode.SERVER_ERROR = "serr";
@@ -127,6 +129,7 @@ cah.$.ErrorCode_msg['ig'] = "Invalid game specified.";
cah.$.ErrorCode_msg['nns'] = "No nickname specified.";
cah.$.ErrorCode_msg['ngh'] = "Only the game host can do that.";
cah.$.ErrorCode_msg['serr'] = "An error occured on the server.";
+cah.$.ErrorCode_msg['wp'] = "That password is incorrect.";
cah.$.ErrorCode_msg['as'] = "The game has already started.";
cah.$.ErrorCode_msg['se'] = "Your session has expired. Refresh the page.";
cah.$.ErrorCode_msg['in'] = "Nickname must contain only upper and lower case letters, numbers, or underscores, must be 3 to 30 characters long, and must not start with a number.";
@@ -145,6 +148,8 @@ cah.$.GameInfo.PLAYERS = "P";
cah.$.GameInfo.CARD_SET = "cs";
cah.$.GameInfo.ID = "gid";
cah.$.GameInfo.PLAYER_LIMIT = "pL";
+cah.$.GameInfo.PASSWORD = "pw";
+cah.$.GameInfo.HAS_PASSWORD = "hp";
cah.$.GameInfo.SCORE_LIMIT = "sl";
cah.$.GamePlayerInfo = function() {
@@ -238,6 +243,7 @@ cah.$.LongPollResponse.GAME_STATE = "gs";
cah.$.LongPollResponse.NICKNAME = "n";
cah.$.LongPollResponse.PLAY_TIMER = "Pt";
cah.$.LongPollResponse.MESSAGE = "m";
+cah.$.LongPollResponse.GAME_INFO = "gi";
cah.$.LongPollResponse.ERROR = "e";
cah.$.LongPollResponse.EVENT = "E";
cah.$.LongPollResponse.FROM = "f";
diff --git a/WebContent/js/cah.game.js b/WebContent/js/cah.game.js
index 5bf666f..141083b 100644
--- a/WebContent/js/cah.game.js
+++ b/WebContent/js/cah.game.js
@@ -69,9 +69,13 @@ cah.Game = function(id) {
$("#score_limit_template_label", this.optionsElement_).attr("for", "score_limit_" + id);
$("#player_limit_template_label", this.optionsElement_).attr("for", "player_limit_" + id);
$("#card_set_template_label", this.optionsElement_).attr("for", "card_set_" + id);
+ $("#game_password_template_label", this.optionsElement_).attr("for", "game_password_" + id);
+
$("#score_limit_template", this.optionsElement_).attr("id", "score_limit_" + id);
$("#player_limit_template", this.optionsElement_).attr("id", "player_limit_" + id);
$("#card_set_template", this.optionsElement_).attr("id", "card_set_" + id);
+ $("#game_password_template", this.optionsElement_).attr("id", "game_password_" + id);
+
$("label", this.optionsElement_).removeAttr("id");
$(".game_options", this.element_).replaceWith(this.optionsElement_);
@@ -231,7 +235,8 @@ cah.Game = function(id) {
$("#start_game").click(cah.bind(this, this.startGameClick_));
$(".confirm_card", this.element_).click(cah.bind(this, this.confirmClick_));
$(".game_show_last_round", this.element_).click(cah.bind(this, this.showLastRoundClick_));
- $("select", this.element_).change(cah.bind(this, this.optionChanged_));
+ $("select", this.optionsElement_).change(cah.bind(this, this.optionChanged_));
+ $("input", this.optionsElement_).blur(cah.bind(this, this.optionChanged_));
$(window).on("resize.game_" + this.id_, cah.bind(this, this.windowResize_));
};
@@ -644,6 +649,8 @@ cah.Game.prototype.updateGameStatus = function(data) {
data[cah.$.AjaxResponse.GAME_INFO][cah.$.GameInfo.PLAYER_LIMIT]);
$(".card_set", this.optionsElement_).val(
data[cah.$.AjaxResponse.GAME_INFO][cah.$.GameInfo.CARD_SET]);
+ $(".game_password", this.optionsElement_).val(
+ data[cah.$.AjaxResponse.GAME_INFO][cah.$.GameInfo.PASSWORD]);
var playerInfos = data[cah.$.AjaxResponse.PLAYER_INFO];
for ( var index in playerInfos) {
@@ -1069,9 +1076,11 @@ cah.Game.prototype.showOptions_ = function() {
cah.Game.prototype.updateOptionsEnabled_ = function() {
if (this.host_ == cah.nickname) {
$("select", this.optionsElement_).removeAttr("disabled");
+ $("input", this.optionsElement_).removeAttr("disabled");
$(".options_host_only", this.optionsElement_).addClass("hide");
} else {
$("select", this.optionsElement_).attr("disabled", "disabled");
+ $("input", this.optionsElement_).attr("disabled", "disabled");
$(".options_host_only", this.optionsElement_).removeClass("hide");
}
};
@@ -1086,7 +1095,8 @@ cah.Game.prototype.optionChanged_ = function(e) {
cah.Ajax.build(cah.$.AjaxOperation.CHANGE_GAME_OPTIONS).withGameId(this.id_).withScoreLimit(
$(".score_limit", this.optionsElement_).val()).withPlayerLimit(
$(".player_limit", this.optionsElement_).val()).withCardSet(
- $(".card_set", this.optionsElement_).val()).run();
+ $(".card_set", this.optionsElement_).val()).withPassword(
+ $(".game_password", this.optionsElement_).val()).run();
};
/**
@@ -1095,7 +1105,7 @@ cah.Game.prototype.optionChanged_ = function(e) {
* data Event data from server.
*/
cah.Game.prototype.optionsChanged = function(data) {
- this.refreshGameStatus();
+ this.updateGameStatus(data);
};
// ///////////////////////////////////////////////
diff --git a/WebContent/js/cah.gamelist.js b/WebContent/js/cah.gamelist.js
index 785e199..35d1b0b 100644
--- a/WebContent/js/cah.gamelist.js
+++ b/WebContent/js/cah.gamelist.js
@@ -163,6 +163,14 @@ cah.GameListLobby = function(parentElem, data) {
*/
this.element_ = $("#gamelist_lobby_template").clone()[0];
+ /**
+ * This game's data.
+ *
+ * @type {object}
+ * @private
+ */
+ this.data_ = data;
+
this.element_.id = "gamelist_lobby_" + this.id_;
$(parentElem).append(this.element_);
$(this.element_).removeClass("hide");
@@ -172,13 +180,35 @@ cah.GameListLobby = function(parentElem, data) {
var statusMessage = cah.$.GameState_msg[data[cah.$.GameInfo.STATE]];
$(".gamelist_lobby_status", this.element_).text(statusMessage);
$(".gamelist_lobby_join", this.element_).click(cah.bind(this, this.joinClick));
+ $(".gamelist_lobby_player_count", this.element_).text(data[cah.$.GameInfo.PLAYERS].length);
+ $(".gamelist_lobby_max_players", this.element_).text(data[cah.$.GameInfo.PLAYER_LIMIT]);
+ $(".gamelist_lobby_goal", this.element_).text(data[cah.$.GameInfo.SCORE_LIMIT]);
+ // TODO make this better when we have more card sets
+ var cardset = "All";
+ if (data[cah.$.GameInfo.CARD_SET] == 1) {
+ cardset = "First Edition";
+ } else if (data[cah.$.GameInfo.CARD_SET] == 2) {
+ cardset = "Second Edition";
+ }
+ $(".gamelist_lobby_cardset", this.element_).text(cardset);
+
+ if (data[cah.$.GameInfo.HAS_PASSWORD]) {
+ $(".gamelist_lobby_join", this.element_).val("Join\n(Passworded)");
+ }
};
/**
* Event handler for clicking the Join button in a game lobby.
*/
cah.GameListLobby.prototype.joinClick = function() {
- cah.Ajax.build(cah.$.AjaxOperation.JOIN_GAME).withGameId(this.id_).run();
+ var password = "";
+ if (this.data_[cah.$.GameInfo.HAS_PASSWORD]) {
+ password = prompt("Enter the game's password.");
+ if (password == null) {
+ password = "";
+ }
+ }
+ cah.Ajax.build(cah.$.AjaxOperation.JOIN_GAME).withGameId(this.id_).withPassword(password).run();
};
/**
diff --git a/src/net/socialgamer/cah/Constants.java b/src/net/socialgamer/cah/Constants.java
index 1f8d689..237aac8 100644
--- a/src/net/socialgamer/cah/Constants.java
+++ b/src/net/socialgamer/cah/Constants.java
@@ -180,6 +180,7 @@ public class Constants {
MESSAGE("m"),
NICKNAME("n"),
OP("o"),
+ PASSWORD("pw"),
PLAYER_LIMIT("pL"),
SCORE_LIMIT("sl"),
SERIAL("s");
@@ -282,7 +283,8 @@ public class Constants {
SERVER_ERROR("serr", "An error occured on the server."),
SESSION_EXPIRED("se", "Your session has expired. Refresh the page."),
TOO_MANY_GAMES("tmg", "There are too many games already in progress. Either join " +
- "an existing game, or wait for one to become available.");
+ "an existing game, or wait for one to become available."),
+ WRONG_PASSWORD("wp", "That password is incorrect.");
private final String code;
private final String message;
@@ -374,6 +376,8 @@ public class Constants {
FROM("f"),
@DuplicationAllowed
GAME_ID(AjaxResponse.GAME_ID),
+ @DuplicationAllowed
+ GAME_INFO(AjaxResponse.GAME_INFO),
GAME_STATE("gs"),
@DuplicationAllowed
HAND(AjaxResponse.HAND),
@@ -500,10 +504,13 @@ public class Constants {
public enum GameInfo {
@DuplicationAllowed
CARD_SET(AjaxRequest.CARD_SET),
+ HAS_PASSWORD("hp"),
HOST("H"),
@DuplicationAllowed
ID(AjaxRequest.GAME_ID),
@DuplicationAllowed
+ PASSWORD(AjaxRequest.PASSWORD),
+ @DuplicationAllowed
PLAYER_LIMIT(AjaxRequest.PLAYER_LIMIT),
PLAYERS("P"),
@DuplicationAllowed
diff --git a/src/net/socialgamer/cah/data/Game.java b/src/net/socialgamer/cah/data/Game.java
index 160dadf..f2c0857 100644
--- a/src/net/socialgamer/cah/data/Game.java
+++ b/src/net/socialgamer/cah/data/Game.java
@@ -122,6 +122,7 @@ public class Game {
private final Object nextRoundTimerLock = new Object();
private int scoreGoal = 8;
private int cardSet = 2;
+ private String password = "";
/**
* Create a new game.
@@ -339,20 +340,37 @@ public class Game {
return id;
}
- public void updateGameSettings(final int scoreLimit, final int playerLimit, final int cardSet1) {
+ public String getPassword() {
+ return password;
+ }
+
+ public void updateGameSettings(final int scoreLimit, final int playerLimit, final int cardSet1,
+ final String password1) {
this.scoreGoal = scoreLimit;
this.maxPlayers = playerLimit;
this.cardSet = cardSet1;
+ this.password = password1;
final HashMap data = getEventMap();
data.put(LongPollResponse.EVENT, LongPollEvent.GAME_OPTIONS_CHANGED.toString());
+ data.put(LongPollResponse.GAME_INFO, getInfo(true));
broadcastToPlayers(MessageType.GAME_EVENT, data);
}
/**
- * @return This game's general information: ID, host, state, player list.
+ * @return This game's general information: ID, host, state, player list, etc.
*/
public Map getInfo() {
+ return getInfo(false);
+ }
+
+ /**
+ * @param includePassword
+ * Include the actual password with the information. This should only be
+ * sent to people in the game.
+ * @return This game's general information: ID, host, state, player list, etc.
+ */
+ public Map getInfo(final boolean includePassword) {
final Map info = new HashMap();
info.put(GameInfo.ID, id);
info.put(GameInfo.HOST, host.toString());
@@ -360,6 +378,10 @@ public class Game {
info.put(GameInfo.CARD_SET, cardSet);
info.put(GameInfo.PLAYER_LIMIT, maxPlayers);
info.put(GameInfo.SCORE_LIMIT, scoreGoal);
+ if (includePassword) {
+ info.put(GameInfo.PASSWORD, password);
+ }
+ info.put(GameInfo.HAS_PASSWORD, password != null && !password.equals(""));
synchronized (players) {
final List playerNames = new ArrayList(players.size());
for (final Player player : players) {
diff --git a/src/net/socialgamer/cah/handlers/ChangeGameOptionHandler.java b/src/net/socialgamer/cah/handlers/ChangeGameOptionHandler.java
index bc8ce3c..532fa93 100644
--- a/src/net/socialgamer/cah/handlers/ChangeGameOptionHandler.java
+++ b/src/net/socialgamer/cah/handlers/ChangeGameOptionHandler.java
@@ -41,10 +41,16 @@ public class ChangeGameOptionHandler extends GameWithPlayerHandler {
final int scoreLimit = Integer.parseInt(request.getParameter(AjaxRequest.SCORE_LIMIT));
final int playerLimit = Integer.parseInt(request.getParameter(AjaxRequest.PLAYER_LIMIT));
final int cardSet = Integer.parseInt(request.getParameter(AjaxRequest.CARD_SET));
- game.updateGameSettings(scoreLimit, playerLimit, cardSet);
+ String password = request.getParameter(AjaxRequest.PASSWORD);
+ if (password == null) {
+ password = "";
+ }
+ game.updateGameSettings(scoreLimit, playerLimit, cardSet, password);
} catch (final NumberFormatException nfe) {
return error(ErrorCode.BAD_REQUEST);
}
+
+ gameManager.broadcastGameListRefresh();
return data;
}
}
diff --git a/src/net/socialgamer/cah/handlers/GetGameInfoHandler.java b/src/net/socialgamer/cah/handlers/GetGameInfoHandler.java
index cf15109..b954042 100644
--- a/src/net/socialgamer/cah/handlers/GetGameInfoHandler.java
+++ b/src/net/socialgamer/cah/handlers/GetGameInfoHandler.java
@@ -58,7 +58,7 @@ public class GetGameInfoHandler extends GameWithPlayerHandler {
final HttpSession session, final User user, final Game game) {
final Map data = new HashMap();
- data.put(AjaxResponse.GAME_INFO, game.getInfo());
+ data.put(AjaxResponse.GAME_INFO, game.getInfo(true));
data.put(AjaxResponse.PLAYER_INFO, game.getAllPlayerInfo());
return data;
}
diff --git a/src/net/socialgamer/cah/handlers/JoinGameHandler.java b/src/net/socialgamer/cah/handlers/JoinGameHandler.java
index 6cbbdb9..9c1ce63 100644
--- a/src/net/socialgamer/cah/handlers/JoinGameHandler.java
+++ b/src/net/socialgamer/cah/handlers/JoinGameHandler.java
@@ -29,6 +29,7 @@ import java.util.Map;
import javax.servlet.http.HttpSession;
import net.socialgamer.cah.Constants.AjaxOperation;
+import net.socialgamer.cah.Constants.AjaxRequest;
import net.socialgamer.cah.Constants.ErrorCode;
import net.socialgamer.cah.Constants.ReturnableData;
import net.socialgamer.cah.RequestWrapper;
@@ -59,6 +60,13 @@ public class JoinGameHandler extends GameHandler {
final HttpSession session, final User user, final Game game) {
final Map data = new HashMap();
+ final String password = request.getParameter(AjaxRequest.PASSWORD);
+ final String gamePassword = game.getPassword();
+ if (gamePassword != null && !gamePassword.equals("")) {
+ if (password == null || !gamePassword.equals(password)) {
+ return error(ErrorCode.WRONG_PASSWORD);
+ }
+ }
try {
game.addPlayer(user);
} catch (final IllegalStateException e) {