From ec0ed500fd124f9ab1d3ae4b44c4422ca2d3eacb Mon Sep 17 00:00:00 2001 From: Andy Janata Date: Mon, 26 Mar 2018 10:12:08 -0700 Subject: [PATCH] Updated Cardcast (markdown) --- Cardcast.md | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/Cardcast.md b/Cardcast.md index 26aae7e..aa31381 100644 --- a/Cardcast.md +++ b/Cardcast.md @@ -16,7 +16,7 @@ http://www.cardcastgame.com/browse `/listcardcast` -## Temporary hacky way of adding decks to the game. +## "Temporary" hacky way of adding decks to the game. Right now, the only way to add or remove Cardcast decks is via chat commands. The client UI needs a fairly significant overhaul to properly support these externally loaded decks. @@ -44,4 +44,8 @@ I cache positive responses (i.e. "Here's the deck you requested") for 15 minutes I don't run Cardcast. They require registering to build decks. Whatever information you provide them stays with them, with the exception of the username you provide (which is listed on their site). I currently do not store these usernames anywhere. Of course the card text you provide is retrieved and distributed to players in the games that use your deck(s). -Anybody can use any Cardcast decks for which they know the code without having to register anywhere. \ No newline at end of file +Anybody can use any Cardcast decks for which they know the code without having to register anywhere. + +## Images on cards + +TODO, needed the section link. \ No newline at end of file