Those tools have no documentation and were created by various people at multiple years interval, some of them really are trial-and-error. "accents patch.txt" - Documentation on the accents patch. However from what I remember: - 4BPP to OAM: Add a padding to any file you give to it for it to work with the RhythmHeavenOAMEditor. - nmap: Texture extractor(?) - RhythmHeavenOAMEditor: It's in the name. - crystaltile2: GFX editor. - R-IQ Tile Fixer: Reassemble BG from their tile arrangement and vice-versa. The IPS adds probably some obscure binhacks for some emulator (vba?) to log the location of the sprite. And the Lua script probably is the thing that works with it.