/*
*
* Copyright (c) 2020, David Xanatos
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#pragma once
#include
#include
#include "qsbieapi_global.h"
#include "SbieStatus.h"
#include "SbieTrace.h"
#include "./Sandboxie/SandBox.h"
#include "./Sandboxie/BoxedProcess.h"
class QSBIEAPI_EXPORT CSbieAPI : public QThread
{
Q_OBJECT
public:
CSbieAPI(QObject* parent = 0);
virtual ~CSbieAPI();
static bool IsSbieCtrlRunning();
static bool TerminateSbieCtrl();
virtual SB_STATUS Connect(bool takeOver, bool withQueue);
virtual SB_STATUS Disconnect();
virtual bool IsConnected() const;
static bool IsWow64();
virtual QString GetVersion();
virtual SB_STATUS TakeOver();
virtual SB_STATUS WatchIni(bool bEnable = true, bool bReLoad = true);
virtual QString GetSbiePath() const { return m_SbiePath; }
virtual QString GetIniPath() const { return m_IniPath; }
virtual QString ResolveAbsolutePath(const QString& Path);
virtual void UpdateDriveLetters();
virtual QString Nt2DosPath(QString NtPath, bool* pOk = NULL) const;
virtual SB_STATUS ReloadBoxes(bool bForceUpdate = false);
static SB_STATUS ValidateName(const QString& BoxName);
virtual SB_STATUS CreateBox(const QString& BoxName, bool bReLoad = true);
virtual SB_STATUS UpdateProcesses(bool bKeep, bool bAllSessions);
//virtual SB_STATUS UpdateProcesses(bool bKeep, const CSandBoxPtr& pBox);
virtual QMap GetAllBoxes() { return m_SandBoxes; }
virtual QMap GetAllProcesses() { return m_BoxedProxesses; }
virtual CSandBoxPtr GetBoxByProcessId(quint32 ProcessId) const;
virtual CSandBoxPtr GetBoxByName(const QString &BoxName) const { return m_SandBoxes.value(BoxName.toLower()); }
virtual CBoxedProcessPtr GetProcessById(quint32 ProcessId) const;
virtual SB_STATUS TerminateAll();
virtual SB_STATUS SetProcessExemption(quint32 process_id, quint32 action_id, bool NewState);
virtual bool GetProcessExemption(quint32 process_id, quint32 action_id);
virtual QString GetBoxedPath(const QString& BoxName, const QString& Path);
virtual QString GetBoxedPath(CSandBox* pBox, const QString& Path);
virtual QString GetRealPath(CSandBox* pBox, const QString& Path);
enum ESetMode
{
eIniUpdate = 0,
eIniAppend,
eIniInsert,
eIniDelete
};
// Config
virtual SB_STATUS ReloadConfig(bool ReconfigureDrv = false);
virtual SB_STATUS ReloadCert();
virtual void CommitIniChanges();
virtual QString SbieIniGet(const QString& Section, const QString& Setting, quint32 Index = 0, qint32* ErrCode = NULL);
virtual QString SbieIniGetEx(const QString& Section, const QString& Setting);
virtual SB_STATUS SbieIniSet(const QString& Section, const QString& Setting, const QString& Value, ESetMode Mode = eIniUpdate, bool bRefresh = true);
virtual bool IsBox(const QString& BoxName, bool& bIsEnabled);
virtual CSbieIni* GetGlobalSettings() const { return m_pGlobalSection; }
virtual CSbieIni* GetUserSettings() const { return m_pUserSection; }
virtual QString GetCurrentUserName() const { return m_UserName; }
virtual QString GetCurrentUserSid() const { return m_UserSid; }
virtual bool IsConfigLocked();
virtual SB_STATUS UnlockConfig(const QString& Password);
virtual SB_STATUS LockConfig(const QString& NewPassword);
virtual void ClearPassword();
enum EFeatureFlags
{
eSbieFeatureWFP = 0x00000001,
eSbieFeatureObCB = 0x00000002,
eSbieFeaturePMod = 0x00000004,
eSbieFeatureAppC = 0x00000008,
eSbieFeatureSbiL = 0x00000010,
eSbieFeatureARM64 = 0x40000000,
eSbieFeatureCert = 0x80000000
};
virtual quint32 GetFeatureFlags();
virtual QString GetFeatureStr();
virtual quint64 GetCertState();
// Forced Processes
virtual SB_STATUS DisableForceProcess(bool Set, int Seconds = 0);
virtual bool AreForceProcessDisabled();
// Monitor
virtual SB_STATUS EnableMonitor(bool Enable);
virtual bool IsMonitoring();
virtual void AddTraceEntry(const CTraceEntryPtr& LogEntry, bool bCanMerge = false);
virtual QVector GetTrace() const;
virtual void ClearTrace() { QWriteLocker Lock(&m_TraceMutex); m_TraceList.clear(); m_LastTraceEntry = 0; }
// Other
virtual QString GetSbieMsgStr(quint32 code, quint32 Lang = 1033);
virtual SB_STATUS RunStart(const QString& BoxName, const QString& Command, bool Elevated = false, const QString& WorkingDir = QString(), QProcess* pProcess = NULL);
virtual QString GetStartPath() const;
virtual quint32 GetSessionID() const;
virtual SB_STATUS SetSecureParam(const QString& Name, const void* data, size_t size);
virtual SB_STATUS GetSecureParam(const QString& Name, void* data, size_t size);
enum ESbieQueuedRequests
{
ePrintSpooler = -1,
eInvalidQueuedRequests = 0,
eFileMigration = 1,
eInetBlockade = 2,
};
void LoadEventLog();
virtual SB_RESULT(int) RunUpdateUtility(const QStringList& Params, quint32 Elevate = 0, bool Wait = false);
public slots:
virtual void SendReplyData(quint32 RequestId, const QVariantMap& Result);
signals:
void StatusChanged();
void ConfigReloaded();
//void LogMessage(const QString& Message, bool bNotify = true);
void LogSbieMessage(quint32 MsgCode, const QStringList& MsgData, quint32 ProcessId);
void ProcessBoxed(quint32 ProcessId, const QString& Path, const QString& Box, quint32 ParentId);
void FileToRecover(const QString& BoxName, const QString& FilePath, const QString& BoxPath, quint32 ProcessId);
void BoxAdded(const CSandBoxPtr& pBox);
void BoxOpened(const CSandBoxPtr& pBox);
void BoxClosed(const CSandBoxPtr& pBox);
void BoxRemoved(const CSandBoxPtr& pBox);
void NotAuthorized(bool bLoginRequired, bool &bRetry);
void QueuedRequest(quint32 ClientPid, quint32 ClientTid, quint32 RequestId, const QVariantMap& Data);
protected slots:
//virtual void OnMonitorEntry(quint32 ProcessId, quint32 Type, const QString& Value);
virtual void OnIniChanged(const QString &path);
virtual void OnReloadConfig();
virtual CBoxedProcessPtr OnProcessBoxed(quint32 ProcessId, const QString& Path, const QString& Box, quint32 ParentId);
protected:
friend class CSandBox;
friend class CBoxedProcess;
virtual SB_STATUS ReloadConf(quint32 flags, quint32 SessionId = -1);
virtual CSandBox* NewSandBox(const QString& BoxName, class CSbieAPI* pAPI);
virtual CBoxedProcess* NewBoxedProcess(quint32 ProcessId, class CSandBox* pBox);
virtual QString GetSbieHome() const;
virtual QString GetIniPath(bool* IsHome) const;
virtual QString GetUserSection(QString* pUserName = NULL, bool* pIsAdmin = NULL) const;
virtual bool HasProcesses(const QString& BoxName);
virtual bool GetQueue();
virtual bool GetLog();
virtual bool GetMonitor();
virtual quint32 QueryProcessInfo(quint32 ProcessId, quint32 InfoClass = 0);
virtual SB_STATUS TerminateAll(const QString& BoxName);
virtual SB_STATUS Terminate(quint32 ProcessId);
virtual SB_STATUS RunSandboxed(const QString& BoxName, const QString& Command, QString WrkDir = QString(), quint32 Flags = 0);
virtual SB_STATUS UpdateBoxPaths(const CSandBoxPtr& pSandBox);
virtual SB_STATUS UpdateProcessInfo(const CBoxedProcessPtr& pProcess);
virtual void GetUserPaths();
virtual QString GetDeviceMap();
virtual QByteArray MakeEnvironment(bool AddDeviceMap);
virtual void run();
QMap m_SandBoxes;
QMap m_BoxedProxesses;
mutable QReadWriteLock m_TraceMutex;
QVector m_TraceList;
int m_LastTraceEntry;
mutable QReadWriteLock m_DriveLettersMutex;
struct SDrive
{
QString Letter;
QString NtPath;
enum EType
{
EVolume = 0,
EShare
} Type;
QString Aux;
};
QMap m_DriveLetters;
QString m_SbiePath;
QString m_IniPath;
QFileSystemWatcher m_IniWatcher;
bool m_IniReLoad;
bool m_bReloadPending;
bool m_bBoxesDirty;
bool m_bWithQueue;
bool m_bTerminate;
CSbieIni* m_pGlobalSection;
CSbieIni* m_pUserSection;
QString m_UserName;
QString m_UserSid;
QString m_ProgramDataDir;
QString m_PublicDir;
QString m_UserDir;
private:
mutable QMutex m_ThreadMutex;
mutable QWaitCondition m_ThreadWait;
SB_STATUS CallServer(void* req, void* rpl) const;
SB_STATUS SbieIniSet(void *RequestBuf, void *pPasswordWithinRequestBuf, const QString& SectionName, const QString& SettingName);
struct SSbieAPI* m;
};