/*************************************************** STM32 Support added by Jaret Burkett at OSHlab.com This is our library for the Adafruit ILI9341_2 Breakout and Shield ----> http://www.adafruit.com/products/1651 Check out the links above for our tutorials and wiring diagrams These displays use SPI to communicate, 4 or 5 pins are required to interface (RST is optional) Adafruit invests time and resources providing this open source code, please support Adafruit and open-source hardware by purchasing products from Adafruit! Written by Limor Fried/Ladyada for Adafruit Industries. MIT license, all text above must be included in any redistribution ****************************************************/ #ifndef _ILI9341_2H_ #define _ILI9341_2H_ #include "Arduino.h" #include #include #define ILI9341_2_TFTWIDTH 320 #define ILI9341_2_TFTHEIGHT 480 #define ILI9341_2_NOP 0x00 ///< No-op register #define ILI9341_2_SWRESET 0x01 ///< Software reset register #define ILI9341_2_RDDID 0x04 ///< Read display identification information #define ILI9341_2_RDDST 0x09 ///< Read Display Status #define ILI9341_2_SLPIN 0x10 ///< Enter Sleep Mode #define ILI9341_2_SLPOUT 0x11 ///< Sleep Out #define ILI9341_2_PTLON 0x12 ///< Partial Mode ON #define ILI9341_2_NORON 0x13 ///< Normal Display Mode ON #define ILI9341_2_RDMODE 0x0A ///< Read Display Power Mode #define ILI9341_2_RDMADCTL 0x0B ///< Read Display MADCTL #define ILI9341_2_RDPIXFMT 0x0C ///< Read Display Pixel Format #define ILI9341_2_RDIMGFMT 0x0D ///< Read Display Image Format #define ILI9341_2_RDSELFDIAG 0x0F ///< Read Display Self-Diagnostic Result #define ILI9341_2_INVOFF 0x20 ///< Display Inversion OFF #define ILI9341_2_INVON 0x21 ///< Display Inversion ON #define ILI9341_2_GAMMASET 0x26 ///< Gamma Set #define ILI9341_2_DISPOFF 0x28 ///< Display OFF #define ILI9341_2_DISPON 0x29 ///< Display ON #define ILI9341_2_CASET 0x2A ///< Column Address Set #define ILI9341_2_PASET 0x2B ///< Page Address Set #define ILI9341_2_RAMWR 0x2C ///< Memory Write #define ILI9341_2_RAMRD 0x2E ///< Memory Read #define ILI9341_2_PTLAR 0x30 ///< Partial Area #define ILI9341_2_MADCTL 0x36 ///< Memory Access Control #define ILI9341_2_VSCRSADD 0x37 ///< Vertical Scrolling Start Address #define ILI9341_2_PIXFMT 0x3A ///< COLMOD: Pixel Format Set #define ILI9341_2_FRMCTR1 0xB1 ///< Frame Rate Control (In Normal Mode/Full Colors) #define ILI9341_2_FRMCTR2 0xB2 ///< Frame Rate Control (In Idle Mode/8 colors) #define ILI9341_2_FRMCTR3 0xB3 ///< Frame Rate control (In Partial Mode/Full Colors) #define ILI9341_2_INVCTR 0xB4 ///< Display Inversion Control #define ILI9341_2_DFUNCTR 0xB6 ///< Display Function Control #define ILI9341_2_PWCTR1 0xC0 ///< Power Control 1 #define ILI9341_2_PWCTR2 0xC1 ///< Power Control 2 #define ILI9341_2_PWCTR3 0xC2 ///< Power Control 3 #define ILI9341_2_PWCTR4 0xC3 ///< Power Control 4 #define ILI9341_2_PWCTR5 0xC4 ///< Power Control 5 #define ILI9341_2_VMCTR1 0xC5 ///< VCOM Control 1 #define ILI9341_2_VMCTR2 0xC7 ///< VCOM Control 2 #define ILI9341_2_RDID1 0xDA ///< Read ID 1 #define ILI9341_2_RDID2 0xDB ///< Read ID 2 #define ILI9341_2_RDID3 0xDC ///< Read ID 3 #define ILI9341_2_RDID4 0xDD ///< Read ID 4 #define ILI9341_2_GMCTRP1 0xE0 ///< Positive Gamma Correction #define ILI9341_2_GMCTRN1 0xE1 ///< Negative Gamma Correction // Color definitions #define ILI9341_2_BLACK 0x0000 /* 0, 0, 0 */ #define ILI9341_2_NAVY 0x000F /* 0, 0, 128 */ #define ILI9341_2_DARKGREEN 0x03E0 /* 0, 128, 0 */ #define ILI9341_2_DARKCYAN 0x03EF /* 0, 128, 128 */ #define ILI9341_2_MAROON 0x7800 /* 128, 0, 0 */ #define ILI9341_2_PURPLE 0x780F /* 128, 0, 128 */ #define ILI9341_2_OLIVE 0x7BE0 /* 128, 128, 0 */ #define ILI9341_2_LIGHTGREY 0xC618 /* 192, 192, 192 */ #define ILI9341_2_DARKGREY 0x7BEF /* 128, 128, 128 */ #define ILI9341_2_BLUE 0x001F /* 0, 0, 255 */ #define ILI9341_2_GREEN 0x07E0 /* 0, 255, 0 */ #define ILI9341_2_CYAN 0x07FF /* 0, 255, 255 */ #define ILI9341_2_RED 0xF800 /* 255, 0, 0 */ #define ILI9341_2_MAGENTA 0xF81F /* 255, 0, 255 */ #define ILI9341_2_YELLOW 0xFFE0 /* 255, 255, 0 */ #define ILI9341_2_WHITE 0xFFFF /* 255, 255, 255 */ #define ILI9341_2_ORANGE 0xFD20 /* 255, 165, 0 */ #define ILI9341_2_GREENYELLOW 0xAFE5 /* 173, 255, 47 */ #define ILI9341_2_PINK 0xF81F #define MADCTL_2_MY 0x80 ///< Bottom to top #define MADCTL_2_MX 0x40 ///< Right to left #define MADCTL_2_MV 0x20 ///< Reverse Mode #define MADCTL_2_ML 0x10 ///< LCD refresh Bottom to top #define MADCTL_2_RGB 0x00 ///< Red-Green-Blue pixel order #define MADCTL_2_BGR 0x08 ///< Blue-Green-Red pixel order #define MADCTL_2_MH 0x04 ///< LCD refresh right to left class ILI9341_2 : public Renderer { public: ILI9341_2(int8_t cs, int8_t mosi, int8_t miso, int8_t sclk, int8_t res, int8_t dc, int8_t bp); void init(uint16_t width, uint16_t height); /* void begin(void); void DisplayInit(int8_t p,int8_t size,int8_t rot,int8_t font); void setAddrWindow(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1); void setScrollArea(uint16_t topFixedArea, uint16_t bottomFixedArea); void scroll(uint16_t pixels); void pushColor(uint16_t color); void pushColors(uint16_t *data, uint8_t len, boolean first); //void drawImage(const uint8_t* img, uint16_t x, uint16_t y, uint16_t w, uint16_t h); void fillScreen(uint16_t color); void drawPixel(int16_t x, int16_t y, uint16_t color); void drawFastVLine(int16_t x, int16_t y, int16_t h, uint16_t color); void drawFastHLine(int16_t x, int16_t y, int16_t w, uint16_t color); void fillRect(int16_t x, int16_t y, int16_t w, int16_t h,uint16_t color); void setRotation(uint8_t r); void invertDisplay(boolean i); uint16_t color565(uint8_t r, uint8_t g, uint8_t b); void DisplayOnff(int8_t on); void writecommand(uint8_t c); void writedata(uint8_t d); void write16BitColor(uint16_t color); void commandList(uint8_t *addr); void hw_spi_init(); void dim(uint8_t contrast);*/ uint16_t GetColorFromIndex(uint8_t index); private: SPIClass *spi2; SPISettings sspi2; void writecmd(uint8_t d); void setAddrWindow(uint16_t x, uint16_t y, uint16_t w, uint16_t h); void drawPixel(int16_t x, int16_t y, uint16_t color); void DisplayOnff(int8_t on); void setRotation(uint8_t m); void DisplayInit(int8_t p,int8_t size,int8_t rot,int8_t font); void drawFastVLine(int16_t x, int16_t y, int16_t h, uint16_t color); void drawFastHLine(int16_t x, int16_t y, int16_t w, uint16_t color); void fillScreen(uint16_t color); void fillRect(int16_t x, int16_t y, int16_t w, int16_t h, uint16_t color); void dim(uint8_t dim); void spiwrite(uint8_t c); void spiwrite16(uint16_t c); void spiwrite32(uint32_t c); uint8_t tabcolor; uint8_t dimmer; int8_t _cs; int8_t _mosi; int8_t _miso; int8_t _sclk; int8_t _res; int8_t _dc; int8_t _bp; int8_t _hwspi; }; #endif