/******************************************************************** * Tasmota LVGL Font class *******************************************************************/ #include "be_constobj.h" #ifdef USE_LVGL #include "lvgl.h" extern int lvx_init(bvm *vm); // generic function extern int lvx_tostring(bvm *vm); // generic function #if BE_USE_PRECOMPILED_OBJECT #include "../generate/be_fixed_be_class_lv_font.h" #endif void be_load_lvgl_font_lib(bvm *vm) { #if !BE_USE_PRECOMPILED_OBJECT static const bnfuncinfo members[] = { { ".p", NULL }, // keeping track of styles to avoid GC { "init", lvx_init }, { "tostring", lvx_tostring }, // { NULL, (bntvfunc) BE_CLOSURE }, /* mark section for berry closures */ { NULL, NULL } }; be_regclass(vm, "lv_font", members); #else be_pushntvclass(vm, &be_class_lv_font); be_setglobal(vm, "lv_font"); be_pop(vm, 1); #endif } /* @const_object_info_begin class be_class_lv_font (scope: global, name: lv_font) { .p, var init, func(lvx_init) tostring, func(lvx_tostring) } @const_object_info_end */ #endif // USE_LVGL