#ifndef __GFXcanvasSerialDemo__ #define __GFXcanvasSerialDemo__ #include /**********************************************************************/ /*! @brief Demonstrates using the GFXconvas classes as the backing store for a device driver. */ /**********************************************************************/ class GFXcanvas1SerialDemo : public GFXcanvas1 { public: GFXcanvas1SerialDemo(uint16_t w, uint16_t h); /**********************************************************************/ /*! @brief Prints the current contents of the canvas to Serial @param rotated true to print according to the current GFX rotation, false to print to the native rotation of the canvas (or unrotated). */ /**********************************************************************/ void print(bool rotated); }; /**********************************************************************/ /*! @brief Demonstrates using the GFXconvas classes as the backing store for a device driver. */ /**********************************************************************/ class GFXcanvas8SerialDemo : public GFXcanvas8 { public: GFXcanvas8SerialDemo(uint16_t w, uint16_t h); /**********************************************************************/ /*! @brief Prints the current contents of the canvas to Serial @param rotated true to print according to the current GFX rotation, false to print to the native rotation of the canvas (or unrotated). */ /**********************************************************************/ void print(bool rotated); }; /**********************************************************************/ /*! @brief Demonstrates using the GFXconvas classes as the backing store for a device driver. */ /**********************************************************************/ class GFXcanvas16SerialDemo : public GFXcanvas16 { public: GFXcanvas16SerialDemo(uint16_t w, uint16_t h); /**********************************************************************/ /*! @brief Prints the current contents of the canvas to Serial @param rotated true to print according to the current GFX rotation, false to print to the native rotation of the canvas (or unrotated). */ /**********************************************************************/ void print(bool rotated); }; #endif // __GFXcanvasSerialDemo__