/* xdrv_52_3_berry_native.ino - Berry scripting language, native fucnctions Copyright (C) 2021 Stephan Hadinger, Berry language by Guan Wenliang https://github.com/Skiars/berry This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #ifdef USE_BERRY #ifdef USE_LVGL #include #include "lvgl.h" #include "be_mapping.h" #include "be_ctypes.h" #include "lv_berry.h" #include "Adafruit_LvGL_Glue.h" // Berry easy logging extern "C" { extern void berry_log_C(const char * berry_buf, ...); extern const be_ntv_class_def_t lv_classes[]; extern const size_t lv_classes_size; } extern Adafruit_LvGL_Glue * glue; /******************************************************************** * Structures used by LVGL_Berry *******************************************************************/ class LVBE_button { public: bool pressed = false; // what is the current state bool inverted = false; // false: button pressed is HIGH, true: button pressed is LOW int8_t pin = -1; // physical GPIO (-1 if unconfigured) uint32_t millis_last_state_change = 0; // last millis() time stamp when the state changed, used for debouncing const uint32_t debounce_time = 10; // Needs to stabilize for 10ms before state change inline void set_inverted(bool inv) { inverted = inv; } inline bool get_inverted(void) const { return inverted; } inline bool valid(void) const { return pin >= 0; } bool read_gpio(void) const { bool cur_state = digitalRead(pin); if (inverted) { cur_state = !cur_state; } return cur_state; } void set_gpio(int8_t _pin) { // is the button pressed pin = _pin; pressed = read_gpio(); millis_last_state_change = millis(); } bool state_changed(void) { // do we need to report a change if (!valid()) { return false; } if (TimeReached(millis_last_state_change + debounce_time)) { // read current state of GPIO after debounce if (read_gpio() != pressed) { return true; } } return false; } bool clear_state_changed(void) { // read and clear the state pressed = read_gpio(); millis_last_state_change = millis(); return pressed; } }; class LVBE_globals { public: lv_indev_drv_t indev_drv; LList indev_list; // input devices LVBE_button btn[3]; }; LVBE_globals lvbe; extern void start_lvgl(const char * uconfig); extern void lv_ex_get_started_1(void); extern "C" { } /*********************************************************************************************\ * Native functions mapped to Berry functions * * import power * * power.read() -> map * \*********************************************************************************************/ extern "C" { /*********************************************************************************************\ * Support for Freetype fonts \*********************************************************************************************/ // load freetype font by name in file-system int lv0_load_freetype_font(bvm *vm) { #ifdef USE_LVGL_FREETYPE int argc = be_top(vm); if (argc == 3 && be_isstring(vm, 1) && be_isint(vm, 2) && be_isint(vm, 3)) { lv_ft_info_t info = {}; info.name = be_tostring(vm, 1); info.weight = be_toint(vm, 2); info.style = be_toint(vm, 3); lv_ft_font_init(&info); lv_font_t * font = info.font; if (font != nullptr) { be_find_global_or_module_member(vm, "lv.lv_font"); be_pushcomptr(vm, font); be_call(vm, 1); be_pop(vm, 1); be_return(vm); } else { be_return_nil(vm); } } be_raise(vm, kTypeError, nullptr); #else // USE_LVGL_FREETYPE be_raise(vm, "feature_error", "FreeType fonts are not available, use '#define USE_LVGL_FREETYPE 1'"); #endif // USE_LVGL_FREETYPE } /*********************************************************************************************\ * Support for embedded fonts in Flash \*********************************************************************************************/ // We create tables for Font matching // Size of `0` indicates end of table typedef struct { int16_t size; const lv_font_t *font; } lv_font_table_t; typedef struct { const char * name; const lv_font_table_t * table; } lv_font_names_t; // Montserrat Font const lv_font_table_t lv_montserrat_fonts[] = { #if LV_FONT_MONTSERRAT_8 { 8, &lv_font_montserrat_8 }, #endif #if LV_FONT_MONTSERRAT_10 { 10, &lv_font_montserrat_10 }, #endif #if LV_FONT_MONTSERRAT_12 { 12, &lv_font_montserrat_12 }, #endif #if LV_FONT_MONTSERRAT_14 { 14, &lv_font_montserrat_14 }, #endif #if LV_FONT_MONTSERRAT_16 { 16, &lv_font_montserrat_16 }, #endif #if LV_FONT_MONTSERRAT_18 { 18, &lv_font_montserrat_18 }, #endif #if LV_FONT_MONTSERRAT_20 { 20, &lv_font_montserrat_20 }, #endif #if LV_FONT_MONTSERRAT_22 { 22, &lv_font_montserrat_22 }, #endif #if LV_FONT_MONTSERRAT_24 { 24, &lv_font_montserrat_24 }, #endif #if LV_FONT_MONTSERRAT_26 { 26, &lv_font_montserrat_26 }, #endif #if LV_FONT_MONTSERRAT_28 { 28, &lv_font_montserrat_28 }, #endif #if LV_FONT_MONTSERRAT_28_COMPRESSED { 28, &lv_font_montserrat_28_compressed, }, #endif #if LV_FONT_MONTSERRAT_30 { 30, &lv_font_montserrat_30 }, #endif #if LV_FONT_MONTSERRAT_32 { 32, &lv_font_montserrat_32 }, #endif #if LV_FONT_MONTSERRAT_34 { 34, &lv_font_montserrat_34 }, #endif #if LV_FONT_MONTSERRAT_36 { 36, &lv_font_montserrat_36 }, #endif #if LV_FONT_MONTSERRAT_38 { 38, &lv_font_montserrat_38 }, #endif #if LV_FONT_MONTSERRAT_40 { 40, &lv_font_montserrat_40 }, #endif #if LV_FONT_MONTSERRAT_42 { 42, &lv_font_montserrat_42 }, #endif #if LV_FONT_MONTSERRAT_44 { 44, &lv_font_montserrat_44 }, #endif #if LV_FONT_MONTSERRAT_46 { 46, &lv_font_montserrat_46 }, #endif #if LV_FONT_MONTSERRAT_48 { 48, &lv_font_montserrat_48 }, #endif { 0, nullptr} }; // unscii fonts const lv_font_table_t lv_unscii_fonts[] = { #if LV_FONT_UNSCII_8 { 8, &lv_font_unscii_8 }, #endif #if LV_FONT_UNSCII_16 { 16, &lv_font_unscii_16 }, #endif { 0, nullptr} }; // Seg7 Font const lv_font_table_t lv_seg7_fonts[] = { { 8, &seg7_8 }, { 10, &seg7_10 }, { 12, &seg7_12 }, { 14, &seg7_14 }, { 16, &seg7_16 }, { 18, &seg7_18 }, { 20, &seg7_20 }, { 24, &seg7_24 }, { 28, &seg7_28 }, { 36, &seg7_36 }, { 48, &seg7_48 }, { 0, nullptr} }; // robotocondensed-latin1 const lv_font_table_t lv_robotocondensed_fonts[] = { #if ROBOTOCONDENSED_REGULAR_12_LATIN1 { 12, &robotocondensed_regular_12_latin1 }, #endif #if ROBOTOCONDENSED_REGULAR_14_LATIN1 { 14, &robotocondensed_regular_14_latin1 }, #endif #if ROBOTOCONDENSED_REGULAR_16_LATIN1 { 16, &robotocondensed_regular_16_latin1 }, #endif #if ROBOTOCONDENSED_REGULAR_20_LATIN1 { 20, &robotocondensed_regular_20_latin1 }, #endif #if ROBOTOCONDENSED_REGULAR_22_LATIN1 { 22, &robotocondensed_regular_22_latin1 }, #endif #if ROBOTOCONDENSED_REGULAR_24_LATIN1 { 24, &robotocondensed_regular_24_latin1 }, #endif #if ROBOTOCONDENSED_REGULAR_28_LATIN1 { 28, &robotocondensed_regular_28_latin1 }, #endif #if ROBOTOCONDENSED_REGULAR_32_LATIN1 { 32, &robotocondensed_regular_32_latin1 }, #endif #if ROBOTOCONDENSED_REGULAR_36_LATIN1 { 36, &robotocondensed_regular_36_latin1 }, #endif #if ROBOTOCONDENSED_REGULAR_38_LATIN1 { 38, &robotocondensed_regular_38_latin1 }, #endif #if ROBOTOCONDENSED_REGULAR_40_LATIN1 { 40, &robotocondensed_regular_40_latin1 }, #endif #if ROBOTOCONDENSED_REGULAR_44_LATIN1 { 44, &robotocondensed_regular_44_latin1 }, #endif #if ROBOTOCONDENSED_REGULAR_48_LATIN1 { 48, &robotocondensed_regular_48_latin1 }, #endif { 0, nullptr} }; // register all included fonts const lv_font_names_t lv_embedded_fonts[] = { { "montserrat", lv_montserrat_fonts }, { "seg7", lv_seg7_fonts }, { "unscii", lv_unscii_fonts}, #ifdef USE_LVGL_HASPMOTA { "robotocondensed", lv_robotocondensed_fonts }, #endif { nullptr, nullptr} }; // If size is zero, it is read at arg 1 int lv_load_embedded_font(bvm *vm, const char * name, int16_t size) { if (0 == size) { if (be_top(vm) >= 1 && be_isint(vm, 1)) { size = be_toindex(vm, 1); } } if (name == nullptr || 0 == size) { be_raise(vm, "value_error", ""); } // first look for font const lv_font_names_t * font_name_cursor = lv_embedded_fonts; for (font_name_cursor = lv_embedded_fonts; font_name_cursor->name; font_name_cursor++) { if (strcmp(name, font_name_cursor->name) == 0) break; // found } if (font_name_cursor->name == nullptr) { be_raisef(vm, "value_error", "unknown font '%s'", name); } // scan for font size const lv_font_table_t * font_entry = font_name_cursor->table; for (font_entry = font_name_cursor->table; font_entry->size; font_entry++) { if (font_entry->size == size) break; // found } if (font_entry->size == 0) { be_raisef(vm, "value_error", "unknown font size '%s-%i'", name, size); } be_find_global_or_module_member(vm, "lv.lv_font"); be_pushcomptr(vm, (void*)font_entry->font); be_call(vm, 1); be_pop(vm, 1); be_return(vm); } int lv0_load_montserrat_font(bvm *vm) { return lv_load_embedded_font(vm, "montserrat", 0); } int lv0_load_seg7_font(bvm *vm) { return lv_load_embedded_font(vm, "seg7", 0); } int lv0_load_robotocondensed_latin1_font(bvm *vm) { #ifdef USE_LVGL_HASPMOTA return lv_load_embedded_font(vm, "robotocondensed", 0); #endif // USE_LVGL_HASPMOTA be_raise(vm, kTypeError, nullptr); } int lv0_load_font_embedded(bvm *vm) { if ((be_top(vm) >= 2) && (be_isstring(vm, 1)) && (be_isint(vm, 2))) { return lv_load_embedded_font(vm, be_tostring(vm, 1), be_toint(vm, 2)); } be_return_nil(vm); } /*********************************************************************************************\ * Tasmota Logo \*********************************************************************************************/ #include "lvgl_berry/tasmota_logo_64_truecolor_alpha.h" void lv_img_set_tasmota_logo(lv_obj_t * img) { lv_img_set_src(img, &tasmota_logo_64_truecolor); } /*********************************************************************************************\ * LVGL Start * * Calls uDisplay and starts LVGL \*********************************************************************************************/ // lv.start(instance, instance) -> nil int lv0_start(bvm *vm); int lv0_start(bvm *vm) { int32_t argc = be_top(vm); // Get the number of arguments if (argc == 0 || (argc == 1 && be_isstring(vm, 1))) { const char * uconfig = nullptr; if (argc == 1) { uconfig = be_tostring(vm, 1); } start_lvgl(uconfig); // call lv.splash_remove() to kill any current splash screen if (be_getglobal(vm, "lv")) { if (be_getmember(vm, -1, "splash_remove")) { // call it be_call(vm, 0); } be_pop(vm, 1); } be_pop(vm, 1); be_return_nil(vm); } be_raise(vm, kTypeError, nullptr); } /*********************************************************************************************\ * LVGL Input Devices * * Calls uDisplay and starts LVGL * * lv.register_button_encoder([inv: bool]) -> nil \*********************************************************************************************/ void lvbe_encoder_with_keys_read(lv_indev_drv_t * drv, lv_indev_data_t*data); int lv0_register_button_encoder(bvm *vm); // add buttons with encoder logic int lv0_register_button_encoder(bvm *vm) { int32_t argc = be_top(vm); // Get the number of arguments bool inverted = false; // berry_log_C("lv0_register_button_encoder argc=%d inverted=%d", argc, be_tobool(vm, 1)); if (argc >= 1) { inverted = be_tobool(vm, 1); // get the inverted flag } // we need 3 buttons from the template int32_t btn0 = Pin(GPIO_INPUT, 0); int32_t btn1 = Pin(GPIO_INPUT, 1); int32_t btn2 = Pin(GPIO_INPUT, 2); if (btn0 < 0 || btn1 < 0 || btn2 < 0) { be_raise(vm, "template_error", "You need to configure GPIO Inputs 1/2/3"); } lvbe.btn[0].set_gpio(btn0); lvbe.btn[0].set_inverted(inverted); lvbe.btn[1].set_gpio(btn1); lvbe.btn[1].set_inverted(inverted); lvbe.btn[2].set_gpio(btn2); lvbe.btn[2].set_inverted(inverted); berry_log_C(D_LOG_LVGL "Button Rotary encoder using GPIOs %d,%d,%d%s", btn0, btn1, btn2, inverted ? " (inverted)" : ""); lv_indev_drv_init(&lvbe.indev_drv); lvbe.indev_drv.type = LV_INDEV_TYPE_ENCODER; lvbe.indev_drv.read_cb = lvbe_encoder_with_keys_read; lv_indev_t * indev = lv_indev_drv_register(&lvbe.indev_drv); lvbe.indev_list.addHead(indev); // keep track of indevs be_find_global_or_module_member(vm, "lv.lv_indev"); be_pushint(vm, (int32_t) indev); be_call(vm, 1); be_pop(vm, 1); be_return(vm); } /*********************************************************************************************\ * LVGL Input Devices - callbacks \*********************************************************************************************/ // typedef struct { // lv_point_t point; /**< For LV_INDEV_TYPE_POINTER the currently pressed point*/ // uint32_t key; /**< For LV_INDEV_TYPE_KEYPAD the currently pressed key*/ // uint32_t btn_id; /**< For LV_INDEV_TYPE_BUTTON the currently pressed button*/ // int16_t enc_diff; /**< For LV_INDEV_TYPE_ENCODER number of steps since the previous read*/ // lv_indev_state_t state; /**< LV_INDEV_STATE_REL or LV_INDEV_STATE_PR*/ // } lv_indev_data_t; void lvbe_encoder_with_keys_read(lv_indev_drv_t * drv, lv_indev_data_t *data){ // scan through buttons if we need to report something uint32_t i; for (i = 0; i < 3; i++) { if (lvbe.btn[i].state_changed()) { switch (i) { case 0: data->key = LV_KEY_LEFT; break; case 1: data->key = LV_KEY_ENTER; break; case 2: data->key = LV_KEY_RIGHT; break; default: break; } bool state = lvbe.btn[i].clear_state_changed(); data->state = state ? LV_INDEV_STATE_PR : LV_INDEV_STATE_REL; // berry_log_C("Button event key %d state %d,%d", data->key, state, data->state); break; } } // do we have more to report? data->continue_reading = false; for (/* continue where we left */; i < 3; i++) { if (lvbe.btn[i].state_changed()) { data->continue_reading = true; } } } /*********************************************************************************************\ * Screenshot in raw format \********************************************************************************************/ int lv0_screenshot(bvm *vm); int lv0_screenshot(bvm *vm) { if (!glue) { be_return_nil(vm); } char fname[32]; snprintf(fname, sizeof(fname), "/screenshot-%d.bmp", Rtc.utc_time); File f = dfsp->open(fname, "w"); if (f) { glue->setScreenshotFile(&f); uint32_t bmp_width = lv_disp_get_hor_res(nullptr); uint32_t bmp_height = lv_disp_get_ver_res(nullptr); // write BMP header static const uint8_t bmp_sign[] = { 0x42, 0x4d }; // BM = Windows f.write(bmp_sign, sizeof(bmp_sign)); size_t bmp_size = bmp_width * bmp_height * LV_COLOR_DEPTH / 8 + 0x44; f.write((uint8_t*)&bmp_size, sizeof(bmp_size)); uint32_t zero = 0; f.write((uint8_t*) &zero, sizeof(zero)); // reserved 4-bytes uint32_t bmp_offset_to_pixels = 0x44; // TODO f.write((uint8_t*) &bmp_offset_to_pixels, sizeof(bmp_offset_to_pixels)); // DIB Header BITMAPINFOHEADER size_t bmp_dib_header_size = 52; // BITMAPV2INFOHEADER f.write((uint8_t*) &bmp_dib_header_size, sizeof(bmp_dib_header_size)); f.write((uint8_t*) &bmp_width, sizeof(bmp_width)); f.write((uint8_t*) &bmp_height, sizeof(bmp_height)); // rest of header // BITMAPV2INFOHEADER = 52 bytes header, 40 bytes sub-header static const uint8_t bmp_dib_header[] = { 0x01, 0x00, // planes 16, 0x00, // bits per pixel = 16 0x03, 0x00, 0x00, 0x00, // compression = BI_BITFIELDS uncrompressed 0x00, 0x00, 0x00, 0x00, // Image size, 0 is valid for BI_RGB (uncompressed) TODO 0x00, 0x00, 0x00, 0x00, // X pixels per meter 0x00, 0x00, 0x00, 0x00, // Y pixels per meter 0x00, 0x00, 0x00, 0x00, // Colors in table 0x00, 0x00, 0x00, 0x00, // Important color count // RGB masks 0x00, 0xF8, 0x00, 0x00, // Red channel mask 0xE0, 0x07, 0x00, 0x00, // Green channel mask 0x1F, 0x00, 0x00, 0x00, // Blue channel mask 0x00, 0x00, // Padding to align on 4 bytes boundary }; f.write(bmp_dib_header, sizeof(bmp_dib_header)); // now we can write the pixels array // redraw screen lv_obj_invalidate(lv_scr_act()); lv_refr_now(lv_disp_get_default()); glue->stopScreenshot(); f.close(); } be_pushstring(vm, fname); be_return(vm); } } #else // USE_LVGL // // define weak aliases // int32_t b_nrg_read(struct bvm *vm) __attribute__ ((weak, alias ("b_wire_energymissing"))); #endif // USE_LVGL #endif // USE_BERRY