//This example implements a simple sliding On/Off button. The example // demonstrates drawing and touch operations. // //Thanks to Adafruit forums member Asteroid for the original sketch! // #include #include #include #include #include // This is calibration data for the raw touch data to the screen coordinates #define TS_MINX 150 #define TS_MINY 130 #define TS_MAXX 3800 #define TS_MAXY 4000 #define STMPE_CS 8 Adafruit_STMPE610 ts = Adafruit_STMPE610(STMPE_CS); #define TFT_CS 10 #define TFT_DC 9 Adafruit_ILI9341 tft = Adafruit_ILI9341(TFT_CS, TFT_DC); boolean RecordOn = false; #define FRAME_X 210 #define FRAME_Y 180 #define FRAME_W 100 #define FRAME_H 50 #define REDBUTTON_X FRAME_X #define REDBUTTON_Y FRAME_Y #define REDBUTTON_W (FRAME_W/2) #define REDBUTTON_H FRAME_H #define GREENBUTTON_X (REDBUTTON_X + REDBUTTON_W) #define GREENBUTTON_Y FRAME_Y #define GREENBUTTON_W (FRAME_W/2) #define GREENBUTTON_H FRAME_H void drawFrame() { tft.drawRect(FRAME_X, FRAME_Y, FRAME_W, FRAME_H, ILI9341_BLACK); } void redBtn() { tft.fillRect(REDBUTTON_X, REDBUTTON_Y, REDBUTTON_W, REDBUTTON_H, ILI9341_RED); tft.fillRect(GREENBUTTON_X, GREENBUTTON_Y, GREENBUTTON_W, GREENBUTTON_H, ILI9341_BLUE); drawFrame(); tft.setCursor(GREENBUTTON_X + 6 , GREENBUTTON_Y + (GREENBUTTON_H/2)); tft.setTextColor(ILI9341_WHITE); tft.setTextSize(2); tft.println("ON"); RecordOn = false; } void greenBtn() { tft.fillRect(GREENBUTTON_X, GREENBUTTON_Y, GREENBUTTON_W, GREENBUTTON_H, ILI9341_GREEN); tft.fillRect(REDBUTTON_X, REDBUTTON_Y, REDBUTTON_W, REDBUTTON_H, ILI9341_BLUE); drawFrame(); tft.setCursor(REDBUTTON_X + 6 , REDBUTTON_Y + (REDBUTTON_H/2)); tft.setTextColor(ILI9341_WHITE); tft.setTextSize(2); tft.println("OFF"); RecordOn = true; } void setup(void) { Serial.begin(9600); tft.begin(); if (!ts.begin()) { Serial.println("Unable to start touchscreen."); } else { Serial.println("Touchscreen started."); } tft.fillScreen(ILI9341_BLUE); // origin = left,top landscape (USB left upper) tft.setRotation(1); redBtn(); } void loop() { // See if there's any touch data for us if (!ts.bufferEmpty()) { // Retrieve a point TS_Point p = ts.getPoint(); // Scale using the calibration #'s // and rotate coordinate system p.x = map(p.x, TS_MINY, TS_MAXY, 0, tft.height()); p.y = map(p.y, TS_MINX, TS_MAXX, 0, tft.width()); int y = tft.height() - p.x; int x = p.y; if (RecordOn) { if((x > REDBUTTON_X) && (x < (REDBUTTON_X + REDBUTTON_W))) { if ((y > REDBUTTON_Y) && (y <= (REDBUTTON_Y + REDBUTTON_H))) { Serial.println("Red btn hit"); redBtn(); } } } else //Record is off (RecordOn == false) { if((x > GREENBUTTON_X) && (x < (GREENBUTTON_X + GREENBUTTON_W))) { if ((y > GREENBUTTON_Y) && (y <= (GREENBUTTON_Y + GREENBUTTON_H))) { Serial.println("Green btn hit"); greenBtn(); } } } Serial.println(RecordOn); } }