bool RenderBloom (); void RenderEffectCycle (); bool RenderFlat (); void RenderFlatToggle (); float RenderFogDistance (); bool RenderFog (); void RenderFogToggle (); void RenderFogFX (float scalar); void RenderFPSToggle (); void RenderInit (); void RenderLetterboxToggle (); int RenderMaxTextureSize (); void RenderResize (); void RenderTerm (); void RenderUpdate (); bool RenderWireframe (); void RenderWireframeToggle (); void RenderHelpToggle (); void RenderPrint (int x, int y, int font, GLrgba color, const char *fmt, ...); void RenderPrint (int line, const char *fmt, ...);