![ssheven box](http://www.cy384.com/media/img/ssheven_box_front_small.png) ssheven ------- A minimal new SSH client for Mac OS 7/8/9. Project status: as of 0.8.0 ([see github releases](https://github.com/cy384/ssheven/releases)), fairly secure and usable, but without a polished UX or all planned features. Versions prior to 1.0.0 should be considered alpha/beta quality. ![ssheven screenshot](http://www.cy384.com/media/img/ssheven-0.8.8.png) system requirements ------------------- * CPU: Any PPC processor, or at least a 68030 (68040 strongly recommended). * RAM: 2MB. * Disk space: fits on a floppy. * System 7.1 or later. Versions below 7.5 require the Thread Manager extension. * Open Transport networking required, latest version possible highly recommended. roadmap ------- 0.9.0 * basic scp file transfer * general code cleanup 1.0.0 (first "real" release) * configurable terminal string * configurable/auto-choosing SSH buffer size (improves feel for faster machines) * nicer error presentation for more failure cases * add `known_hosts` reset option * read Apple HIG and clean up UI/UX * all license info in an about box type thing * finish and upload papercraft box, floppy sticker artwork, icon/logo svg known problems * drawing the screen is somewhat slow * input latency feels high because redrawing the screen is slow (along with all the encryption, which is also slow) * receiving a large amount of data may break the channel or cause lockups (e.g. `cat /dev/zero`) * non-US keyboard input may or may not have issues possible upcoming features * more complete color support (currently uses the default Mac 8 color palette) * keyboard-interactive authentication build ----- Uses Retro68 and cmake. Requires mbedtls, libssh2, and libvterm, see my (cy384's) ports of those libraries for details. Note that you need to build/install each for both platforms (m68k and PPC). To build a fat binary, edit `build-ssheven.bash` with the path to your Retro68 build, and then run it. license ------- Licensed under the BSD 2 clause license, see `LICENSE` file.