// Copyright (c) 2019 Tailscale Inc & AUTHORS All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // Package magicsock implements a socket that can change its communication path while // in use, actively searching for the best way to communicate. package magicsock import ( "bytes" "context" "crypto/tls" "encoding/binary" "errors" "fmt" "hash/fnv" "log" "math/rand" "net" "os" "sort" "strconv" "strings" "sync" "sync/atomic" "syscall" "time" "github.com/tailscale/wireguard-go/conn" "github.com/tailscale/wireguard-go/device" "github.com/tailscale/wireguard-go/wgcfg" "golang.org/x/time/rate" "inet.af/netaddr" "tailscale.com/derp" "tailscale.com/derp/derphttp" "tailscale.com/derp/derpmap" "tailscale.com/ipn/ipnstate" "tailscale.com/net/dnscache" "tailscale.com/net/interfaces" "tailscale.com/netcheck" "tailscale.com/stun" "tailscale.com/syncs" "tailscale.com/tailcfg" "tailscale.com/types/key" "tailscale.com/types/logger" "tailscale.com/version" ) // A Conn routes UDP packets and actively manages a list of its endpoints. // It implements wireguard/conn.Bind. type Conn struct { pconnPort uint16 // the preferred port from opts.Port; 0 means auto pconn4 *RebindingUDPConn pconn6 *RebindingUDPConn // non-nil if IPv6 available epFunc func(endpoints []string) logf logger.Logf sendLogLimit *rate.Limiter derps *derpmap.World netChecker *netcheck.Client // bufferedIPv4From and bufferedIPv4Packet are owned by // ReceiveIPv4, and used when both a DERP and IPv4 packet arrive // at the same time. It stores the IPv4 packet for use in the next call. bufferedIPv4From *net.UDPAddr // if non-nil, then bufferedIPv4Packet is valid bufferedIPv4Packet []byte // the received packet (reused, owned by ReceiveIPv4) connCtx context.Context // closed on Conn.Close connCtxCancel func() // closes connCtx // stunReceiveFunc holds the current STUN packet processing func. // Its Loaded value is always non-nil. stunReceiveFunc atomic.Value // of func(p []byte, fromAddr *net.UDPAddr) udpRecvCh chan udpReadResult derpRecvCh chan derpReadResult mu sync.Mutex // guards all following fields closed bool endpointsUpdateWaiter *sync.Cond endpointsUpdateActive bool wantEndpointsUpdate string // non-empty for why reason lastEndpoints []string peerSet map[key.Public]struct{} // addrsByUDP is a map of every remote ip:port to a priority // list of endpoint addresses for a peer. // The priority list is provided by wgengine configuration. // // Given a wgcfg describing: // machineA: 10.0.0.1:1, 10.0.0.2:2 // machineB: 10.0.0.3:3 // the addrsByUDP map contains: // 10.0.0.1:1 -> [10.0.0.1:1, 10.0.0.2:2] // 10.0.0.2:2 -> [10.0.0.1:1, 10.0.0.2:2] // 10.0.0.3:3 -> [10.0.0.3:3] addrsByUDP map[netaddr.IPPort]*AddrSet // addrsByKey maps from public keys (as seen by incoming DERP // packets) to its AddrSet (the same values as in addrsByUDP). addrsByKey map[key.Public]*AddrSet netInfoFunc func(*tailcfg.NetInfo) // nil until set netInfoLast *tailcfg.NetInfo wantDerp bool privateKey key.Private myDerp int // nearest DERP server; 0 means none/unknown activeDerp map[int]activeDerp prevDerp map[int]*syncs.WaitGroupChan derpTLSConfig *tls.Config // normally nil; used by tests // derpRoute contains optional alternate routes to use as an // optimization instead of contacting a peer via their home // DERP connection. If they sent us a message on a different // DERP connection (which should really only be on our DERP // home connection, or what was once our home), then we // remember that route here to optimistically use instead of // creating a new DERP connection back to their home. derpRoute map[key.Public]derpRoute // peerLastDerp tracks which DERP node we last used to speak with a // peer. It's only used to quiet logging, so we only log on change. peerLastDerp map[key.Public]int } // derpRoute is a route entry for a public key, saying that a certain // peer should be available at DERP node derpID, as long as the // current connection for that derpID is dc. (but dc should not be // used to write directly; it's owned by the read/write loops) type derpRoute struct { derpID int dc *derphttp.Client // don't use directly; see comment above } // removeDerpPeerRoute removes a DERP route entry previously added by addDerpPeerRoute. func (c *Conn) removeDerpPeerRoute(peer key.Public, derpID int, dc *derphttp.Client) { c.mu.Lock() defer c.mu.Unlock() r2 := derpRoute{derpID, dc} if r, ok := c.derpRoute[peer]; ok && r == r2 { delete(c.derpRoute, peer) } } // addDerpPeerRoute adds a DERP route entry, noting that peer was seen // on DERP node derpID, at least on the connection identified by dc. // See issue 150 for details. func (c *Conn) addDerpPeerRoute(peer key.Public, derpID int, dc *derphttp.Client) { c.mu.Lock() defer c.mu.Unlock() if c.derpRoute == nil { c.derpRoute = make(map[key.Public]derpRoute) } r := derpRoute{derpID, dc} c.derpRoute[peer] = r } // DerpMagicIP is a fake WireGuard endpoint IP address that means // to use DERP. When used, the port number of the WireGuard endpoint // is the DERP server number to use. // // Mnemonic: 3.3.40 are numbers above the keys D, E, R, P. const DerpMagicIP = "127.3.3.40" var derpMagicIP = net.ParseIP(DerpMagicIP).To4() var derpMagicIPAddr = netaddr.IPv4(127, 3, 3, 40) // activeDerp contains fields for an active DERP connection. type activeDerp struct { c *derphttp.Client cancel context.CancelFunc writeCh chan<- derpWriteRequest // lastWrite is the time of the last request for its write // channel (currently even if there was no write). // It is always non-nil and initialized to a non-zero Time[ lastWrite *time.Time createTime time.Time } // DefaultPort is the default port to listen on. // The current default (zero) means to auto-select a random free port. const DefaultPort = 0 var DisableSTUNForTesting bool // Options contains options for Listen. type Options struct { // Logf optionally provides a log function to use. // If nil, log.Printf is used. Logf logger.Logf // Port is the port to listen on. // Zero means to pick one automatically. Port uint16 // DERPs, if non-nil, is used instead of derpmap.Prod. DERPs *derpmap.World // EndpointsFunc optionally provides a func to be called when // endpoints change. The called func does not own the slice. EndpointsFunc func(endpoint []string) derpTLSConfig *tls.Config // normally nil; used by tests } func (o *Options) logf() logger.Logf { if o.Logf != nil { return o.Logf } return log.Printf } func (o *Options) endpointsFunc() func([]string) { if o == nil || o.EndpointsFunc == nil { return func([]string) {} } return o.EndpointsFunc } // Listen creates a magic Conn listening on opts.Port. // As the set of possible endpoints for a Conn changes, the // callback opts.EndpointsFunc is called. func Listen(opts Options) (*Conn, error) { c := &Conn{ pconnPort: opts.Port, logf: opts.logf(), epFunc: opts.endpointsFunc(), sendLogLimit: rate.NewLimiter(rate.Every(1*time.Minute), 1), addrsByUDP: make(map[netaddr.IPPort]*AddrSet), addrsByKey: make(map[key.Public]*AddrSet), wantDerp: true, derpRecvCh: make(chan derpReadResult), udpRecvCh: make(chan udpReadResult), derpTLSConfig: opts.derpTLSConfig, derps: opts.DERPs, peerLastDerp: make(map[key.Public]int), } c.endpointsUpdateWaiter = sync.NewCond(&c.mu) if err := c.initialBind(); err != nil { return nil, err } c.connCtx, c.connCtxCancel = context.WithCancel(context.Background()) if c.derps == nil { c.derps = derpmap.Prod() } c.netChecker = &netcheck.Client{ DERP: c.derps, Logf: logger.WithPrefix(c.logf, "netcheck: "), GetSTUNConn4: func() netcheck.STUNConn { return c.pconn4 }, } if c.pconn6 != nil { c.netChecker.GetSTUNConn6 = func() netcheck.STUNConn { return c.pconn6 } } c.ignoreSTUNPackets() c.ReSTUN("initial") // We assume that LinkChange notifications are plumbed through well // on our mobile clients, so don't do the timer thing to save radio/battery/CPU/etc. if !version.IsMobile() { go c.periodicReSTUN() } go c.periodicDerpCleanup() return c, nil } func (c *Conn) donec() <-chan struct{} { return c.connCtx.Done() } // ignoreSTUNPackets sets a STUN packet processing func that does nothing. func (c *Conn) ignoreSTUNPackets() { c.stunReceiveFunc.Store(func([]byte, *net.UDPAddr) {}) } // runs in its own goroutine until ctx is shut down. // Whenever c.startEpUpdate receives a value, it starts an // STUN endpoint lookup. // // c.mu must NOT be held. func (c *Conn) updateEndpoints(why string) { defer func() { c.mu.Lock() defer c.mu.Unlock() why := c.wantEndpointsUpdate c.wantEndpointsUpdate = "" if why != "" && !c.closed { go c.updateEndpoints(why) } else { c.endpointsUpdateActive = false c.endpointsUpdateWaiter.Broadcast() } }() c.logf("magicsock: starting endpoint update (%s)", why) endpoints, reasons, err := c.determineEndpoints(c.connCtx) if err != nil { c.logf("magicsock: endpoint update (%s) failed: %v", why, err) // TODO(crawshaw): are there any conditions under which // we should trigger a retry based on the error here? return } if c.setEndpoints(endpoints) { c.logEndpointChange(endpoints, reasons) c.epFunc(endpoints) } } // setEndpoints records the new endpoints, reporting whether they're changed. // It takes ownership of the slice. func (c *Conn) setEndpoints(endpoints []string) (changed bool) { c.mu.Lock() defer c.mu.Unlock() if stringsEqual(endpoints, c.lastEndpoints) { return false } c.lastEndpoints = endpoints return true } func (c *Conn) updateNetInfo(ctx context.Context) (*netcheck.Report, error) { if DisableSTUNForTesting { return new(netcheck.Report), nil } ctx, cancel := context.WithTimeout(ctx, 2*time.Second) defer cancel() c.stunReceiveFunc.Store(c.netChecker.ReceiveSTUNPacket) defer c.ignoreSTUNPackets() report, err := c.netChecker.GetReport(ctx) if err != nil { return nil, err } ni := &tailcfg.NetInfo{ DERPLatency: map[string]float64{}, MappingVariesByDestIP: report.MappingVariesByDestIP, HairPinning: report.HairPinning, } for server, d := range report.DERPLatency { ni.DERPLatency[server] = d.Seconds() } ni.WorkingIPv6.Set(report.IPv6) ni.WorkingUDP.Set(report.UDP) ni.PreferredDERP = report.PreferredDERP if ni.PreferredDERP == 0 { // Perhaps UDP is blocked. Pick a deterministic but arbitrary // one. ni.PreferredDERP = c.pickDERPFallback() } if !c.setNearestDERP(ni.PreferredDERP) { ni.PreferredDERP = 0 } // TODO: set link type c.callNetInfoCallback(ni) return report, nil } var processStartUnixNano = time.Now().UnixNano() // pickDERPFallback returns a non-zero but deterministic DERP node to // connect to. This is only used if netcheck couldn't find the // nearest one (for instance, if UDP is blocked and thus STUN latency // checks aren't working). // // c.mu must NOT be held. func (c *Conn) pickDERPFallback() int { c.mu.Lock() defer c.mu.Unlock() ids := c.derps.IDs() if len(ids) == 0 { // No DERP nodes registered. return 0 } // See where our peers are. var ( peersOnDerp = map[int]int{} best int bestCount int ) for _, as := range c.addrsByKey { if id := as.derpID(); id != 0 { peersOnDerp[id]++ if v := peersOnDerp[id]; v > bestCount { bestCount = v best = id } } } // If we already had selected something in the past and it has // any peers, stay on it. If there are no peers, though, also // stay where we are. if c.myDerp != 0 && (best == 0 || peersOnDerp[c.myDerp] != 0) { return c.myDerp } // Otherwise pick wherever the most peers are. if best != 0 { return best } // Otherwise just pick something randomly. h := fnv.New64() h.Write([]byte(fmt.Sprintf("%p/%d", c, processStartUnixNano))) // arbitrary return ids[rand.New(rand.NewSource(int64(h.Sum64()))).Intn(len(ids))] } // callNetInfoCallback calls the NetInfo callback (if previously // registered with SetNetInfoCallback) if ni has substantially changed // since the last state. // // callNetInfoCallback takes ownership of ni. // // c.mu must NOT be held. func (c *Conn) callNetInfoCallback(ni *tailcfg.NetInfo) { c.mu.Lock() defer c.mu.Unlock() if ni.BasicallyEqual(c.netInfoLast) { return } c.netInfoLast = ni if c.netInfoFunc != nil { c.logf("magicsock: netInfo update: %+v", ni) go c.netInfoFunc(ni) } } func (c *Conn) SetNetInfoCallback(fn func(*tailcfg.NetInfo)) { if fn == nil { panic("nil NetInfoCallback") } c.mu.Lock() last := c.netInfoLast c.netInfoFunc = fn c.mu.Unlock() if last != nil { fn(last) } } // c.mu must NOT be held. func (c *Conn) setNearestDERP(derpNum int) (wantDERP bool) { c.mu.Lock() defer c.mu.Unlock() if !c.wantDerp { c.myDerp = 0 return false } if derpNum == c.myDerp { // No change. return true } c.myDerp = derpNum if c.privateKey.IsZero() { // No private key yet, so DERP connections won't come up anyway. // Return early rather than ultimately log a couple lines of noise. return true } // On change, notify all currently connected DERP servers and // start connecting to our home DERP if we are not already. c.logf("magicsock: home is now derp-%v (%v)", derpNum, c.derps.ServerByID(derpNum).Geo) for i, ad := range c.activeDerp { go ad.c.NotePreferred(i == c.myDerp) } c.goDerpConnect(derpNum) return true } // goDerpConnect starts a goroutine to start connecting to the given // DERP node. // // c.mu may be held, but does not need to be. func (c *Conn) goDerpConnect(node int) { if node == 0 { return } go c.derpWriteChanOfAddr(&net.UDPAddr{IP: derpMagicIP, Port: node}, key.Public{}) } // determineEndpoints returns the machine's endpoint addresses. It // does a STUN lookup (via netcheck) to determine its public address. // // c.mu must NOT be held. func (c *Conn) determineEndpoints(ctx context.Context) (ipPorts []string, reasons map[string]string, err error) { nr, err := c.updateNetInfo(ctx) if err != nil { c.logf("magicsock.Conn.determineEndpoints: updateNetInfo: %v", err) return nil, nil, err } already := make(map[string]string) // endpoint -> how it was found var eps []string // unique endpoints addAddr := func(s, reason string) { if _, ok := already[s]; !ok { already[s] = reason eps = append(eps, s) } } if nr.GlobalV4 != "" { addAddr(nr.GlobalV4, "stun") } if nr.GlobalV6 != "" { addAddr(nr.GlobalV6, "stun") } c.ignoreSTUNPackets() if localAddr := c.pconn4.LocalAddr(); localAddr.IP.IsUnspecified() { ips, loopback, err := interfaces.LocalAddresses() if err != nil { return nil, nil, err } reason := "localAddresses" if len(ips) == 0 { // Only include loopback addresses if we have no // interfaces at all to use as endpoints. This allows // for localhost testing when you're on a plane and // offline, for example. ips = loopback reason = "loopback" } for _, ipStr := range ips { addAddr(net.JoinHostPort(ipStr, fmt.Sprint(localAddr.Port)), reason) } } else { // Our local endpoint is bound to a particular address. // Do not offer addresses on other local interfaces. addAddr(localAddr.String(), "socket") } // Note: the endpoints are intentionally returned in priority order, // from "farthest but most reliable" to "closest but least // reliable." Addresses returned from STUN should be globally // addressable, but might go farther on the network than necessary. // Local interface addresses might have lower latency, but not be // globally addressable. // // The STUN address(es) are always first so that legacy wireguard // can use eps[0] as its only known endpoint address (although that's // obviously non-ideal). return eps, already, nil } func stringsEqual(x, y []string) bool { if len(x) != len(y) { return false } for i := range x { if x[i] != y[i] { return false } } return true } func (c *Conn) LocalPort() uint16 { laddr := c.pconn4.LocalAddr() return uint16(laddr.Port) } func shouldSprayPacket(b []byte) bool { if len(b) < 4 { return false } msgType := binary.LittleEndian.Uint32(b[:4]) switch msgType { case device.MessageInitiationType, device.MessageResponseType, device.MessageCookieReplyType: // TODO: necessary? return true } return false } var logPacketDests, _ = strconv.ParseBool(os.Getenv("DEBUG_LOG_PACKET_DESTS")) const sprayPeriod = 3 * time.Second // appendDests appends to dsts the destinations that b should be // written to in order to reach as. Some of the returned UDPAddrs may // be fake addrs representing DERP servers. // // It also returns as's current roamAddr, if any. func (as *AddrSet) appendDests(dsts []*net.UDPAddr, b []byte) (_ []*net.UDPAddr, roamAddr *net.UDPAddr) { spray := shouldSprayPacket(b) // true for handshakes now := as.timeNow() as.mu.Lock() defer as.mu.Unlock() // Spray logic. // // After exchanging a handshake with a peer, we send some outbound // packets to every endpoint of that peer. These packets are spaced out // over several seconds to make sure that our peer has an opportunity to // send its own spray packet to us before we are done spraying. // // Multiple packets are necessary because we have to both establish the // NAT mappings between two peers *and use* the mappings to switch away // from DERP to a higher-priority UDP endpoint. const sprayFreq = 250 * time.Millisecond if spray { as.lastSpray = now as.stopSpray = now.Add(sprayPeriod) // Reset our favorite route on new handshakes so we // can downgrade to a worse path if our better path // goes away. (https://github.com/tailscale/tailscale/issues/92) as.curAddr = -1 } else if now.Before(as.stopSpray) { // We are in the spray window. If it has been sprayFreq since we // last sprayed a packet, spray this packet. if now.Sub(as.lastSpray) >= sprayFreq { spray = true as.lastSpray = now } } // Pick our destination address(es). switch { case spray: // This packet is being sprayed to all addresses. for i := range as.addrs { dsts = append(dsts, &as.addrs[i]) } if as.roamAddr != nil { dsts = append(dsts, as.roamAddr) } case as.roamAddr != nil: // We have a roaming address, prefer it over other addrs. // TODO(danderson): this is not correct, there's no reason // roamAddr should be special like this. dsts = append(dsts, as.roamAddr) case as.curAddr != -1: if as.curAddr >= len(as.addrs) { log.Printf("[unexpected] magicsock bug: as.curAddr >= len(as.addrs): %d >= %d", as.curAddr, len(as.addrs)) break } // No roaming addr, but we've seen packets from a known peer // addr, so keep using that one. dsts = append(dsts, &as.addrs[as.curAddr]) default: // We know nothing about how to reach this peer, and we're not // spraying. Use the first address in the array, which will // usually be a DERP address that guarantees connectivity. if len(as.addrs) > 0 { dsts = append(dsts, &as.addrs[0]) } } if logPacketDests { log.Printf("spray=%v; roam=%v; dests=%v", spray, as.roamAddr, dsts) } return dsts, as.roamAddr } var errNoDestinations = errors.New("magicsock: no destinations") func (c *Conn) Send(b []byte, ep conn.Endpoint) error { var as *AddrSet switch v := ep.(type) { default: panic(fmt.Sprintf("[unexpected] Endpoint type %T", v)) case *singleEndpoint: addr := (*net.UDPAddr)(v) if addr.IP.Equal(derpMagicIP) { c.logf("magicsock: [unexpected] DERP BUG: attempting to send packet to DERP address %v", addr) return nil } return c.sendUDP(addr, b) case *AddrSet: as = v } var addrBuf [8]*net.UDPAddr dsts, roamAddr := as.appendDests(addrBuf[:0], b) if len(dsts) == 0 { return errNoDestinations } var success bool var ret error for _, addr := range dsts { err := c.sendAddr(addr, as.publicKey, b) if err == nil { success = true } else if ret == nil { ret = err } if err != nil && addr != roamAddr && c.sendLogLimit.Allow() { if c.connCtx.Err() == nil { // don't log if we're closed c.logf("magicsock: Conn.Send(%v): %v", addr, err) } } } if success { return nil } return ret } var errConnClosed = errors.New("Conn closed") var errDropDerpPacket = errors.New("too many DERP packets queued; dropping") // sendUDP sends UDP packet b to addr. func (c *Conn) sendUDP(addr *net.UDPAddr, b []byte) error { if addr.IP.To4() != nil { _, err := c.pconn4.WriteTo(b, addr) return err } if c.pconn6 != nil { _, err := c.pconn6.WriteTo(b, addr) return err } return nil // ignore IPv6 dest if we don't have an IPv6 address. } // sendAddr sends packet b to addr, which is either a real UDP address // or a fake UDP address representing a DERP server (see derpmap.go). // The provided public key identifies the recipient. func (c *Conn) sendAddr(addr *net.UDPAddr, pubKey key.Public, b []byte) error { if !addr.IP.Equal(derpMagicIP) { return c.sendUDP(addr, b) } ch := c.derpWriteChanOfAddr(addr, pubKey) if ch == nil { return nil } // TODO(bradfitz): this makes garbage for now; we could use a // buffer pool later. Previously we passed ownership of this // to derpWriteRequest and waited for derphttp.Client.Send to // complete, but that's too slow while holding wireguard-go // internal locks. pkt := make([]byte, len(b)) copy(pkt, b) select { case <-c.donec(): return errConnClosed case ch <- derpWriteRequest{addr, pubKey, pkt}: return nil default: // Too many writes queued. Drop packet. return errDropDerpPacket } } // bufferedDerpWritesBeforeDrop is how many packets writes can be // queued up the DERP client to write on the wire before we start // dropping. // // TODO: this is currently arbitrary. Figure out something better? const bufferedDerpWritesBeforeDrop = 32 // debugUseDerpRoute temporarily (2020-03-22) controls whether DERP // reverse routing is enabled (Issue 150). It will become always true // later. var debugUseDerpRoute, _ = strconv.ParseBool(os.Getenv("TS_DEBUG_ENABLE_DERP_ROUTE")) // derpWriteChanOfAddr returns a DERP client for fake UDP addresses that // represent DERP servers, creating them as necessary. For real UDP // addresses, it returns nil. // // If peer is non-zero, it can be used to find an active reverse // path, without using addr. func (c *Conn) derpWriteChanOfAddr(addr *net.UDPAddr, peer key.Public) chan<- derpWriteRequest { if !addr.IP.Equal(derpMagicIP) { return nil } nodeID := addr.Port c.mu.Lock() defer c.mu.Unlock() if !c.wantDerp || c.closed { return nil } if c.privateKey.IsZero() { c.logf("magicsock: DERP lookup of %v with no private key; ignoring", addr) return nil } // See if we have a connection open to that DERP node ID // first. If so, might as well use it. (It's a little // arbitrary whether we use this one vs. the reverse route // below when we have both.) ad, ok := c.activeDerp[nodeID] if ok { *ad.lastWrite = time.Now() c.setPeerLastDerpLocked(peer, nodeID, nodeID) return ad.writeCh } // If we don't have an open connection to the peer's home DERP // node, see if we have an open connection to a DERP node // where we'd heard from that peer already. For instance, // perhaps peer's home is Frankfurt, but they dialed our home DERP // node in SF to reach us, so we can reply to them using our // SF connection rather than dialing Frankfurt. (Issue 150) if !peer.IsZero() && debugUseDerpRoute { if r, ok := c.derpRoute[peer]; ok { if ad, ok := c.activeDerp[r.derpID]; ok && ad.c == r.dc { c.setPeerLastDerpLocked(peer, r.derpID, nodeID) *ad.lastWrite = time.Now() return ad.writeCh } } } why := "home-keep-alive" if !peer.IsZero() { why = peerShort(peer) } c.logf("magicsock: adding connection to derp-%v for %v", nodeID, why) if c.activeDerp == nil { c.activeDerp = make(map[int]activeDerp) c.prevDerp = make(map[int]*syncs.WaitGroupChan) } derpSrv := c.derps.ServerByID(nodeID) if derpSrv == nil || derpSrv.HostHTTPS == "" { return nil } // Note that derphttp.NewClient does not dial the server // so it is safe to do under the mu lock. dc, err := derphttp.NewClient(c.privateKey, "https://"+derpSrv.HostHTTPS+"/derp", c.logf) if err != nil { c.logf("magicsock: derphttp.NewClient: node %d, host %q invalid? err: %v", nodeID, derpSrv.HostHTTPS, err) return nil } dc.NotePreferred(c.myDerp == nodeID) dc.DNSCache = dnscache.Get() dc.TLSConfig = c.derpTLSConfig ctx, cancel := context.WithCancel(c.connCtx) ch := make(chan derpWriteRequest, bufferedDerpWritesBeforeDrop) ad.c = dc ad.writeCh = ch ad.cancel = cancel ad.lastWrite = new(time.Time) *ad.lastWrite = time.Now() ad.createTime = time.Now() c.activeDerp[nodeID] = ad c.logActiveDerpLocked() c.setPeerLastDerpLocked(peer, nodeID, nodeID) // Build a startGate for the derp reader+writer // goroutines, so they don't start running until any // previous generation is closed. startGate := syncs.ClosedChan() if prev := c.prevDerp[nodeID]; prev != nil { startGate = prev.DoneChan() } // And register a WaitGroup(Chan) for this generation. wg := syncs.NewWaitGroupChan() wg.Add(2) c.prevDerp[nodeID] = wg go c.runDerpReader(ctx, addr, dc, wg, startGate) go c.runDerpWriter(ctx, addr, dc, ch, wg, startGate) return ad.writeCh } // setPeerLastDerpLocked notes that peer is now being written to via // provided DERP node nodeID, and that that advertises a DERP home // node of homeID. // // If there's any change, it logs. // // c.mu must be held. func (c *Conn) setPeerLastDerpLocked(peer key.Public, nodeID, homeID int) { if peer.IsZero() { return } old := c.peerLastDerp[peer] if old == nodeID { return } c.peerLastDerp[peer] = nodeID var newDesc string switch { case nodeID == homeID && nodeID == c.myDerp: newDesc = "shared home" case nodeID == homeID: newDesc = "their home" case nodeID == c.myDerp: newDesc = "our home" case nodeID != homeID: newDesc = "alt" } if old == 0 { c.logf("magicsock: derp route for %s set to derp-%d (%s)", peerShort(peer), nodeID, newDesc) } else { c.logf("magicsock: derp route for %s changed from derp-%d => derp-%d (%s)", peerShort(peer), old, nodeID, newDesc) } } // derpReadResult is the type sent by runDerpClient to ReceiveIPv4 // when a DERP packet is available. // // Notably, it doesn't include the derp.ReceivedPacket because we // don't want to give the receiver access to the aliased []byte. To // get at the packet contents they need to call copyBuf to copy it // out, which also releases the buffer. type derpReadResult struct { derpAddr *net.UDPAddr n int // length of data received src key.Public // may be zero until server deployment if v2+ // copyBuf is called to copy the data to dst. It returns how // much data was copied, which will be n if dst is large // enough. copyBuf can only be called once. copyBuf func(dst []byte) int } var logDerpVerbose, _ = strconv.ParseBool(os.Getenv("DEBUG_DERP_VERBOSE")) // runDerpReader runs in a goroutine for the life of a DERP // connection, handling received packets. func (c *Conn) runDerpReader(ctx context.Context, derpFakeAddr *net.UDPAddr, dc *derphttp.Client, wg *syncs.WaitGroupChan, startGate <-chan struct{}) { defer wg.Decr() defer dc.Close() select { case <-startGate: case <-ctx.Done(): return } didCopy := make(chan struct{}, 1) var buf [derp.MaxPacketSize]byte res := derpReadResult{derpAddr: derpFakeAddr} var pkt derp.ReceivedPacket res.copyBuf = func(dst []byte) int { n := copy(dst, pkt.Data) didCopy <- struct{}{} return n } // peerPresent is the set of senders we know are present on this // connection, based on messages we've received from the server. peerPresent := map[key.Public]bool{} for { msg, err := dc.Recv(buf[:]) if err == derphttp.ErrClientClosed { return } if err != nil { // Forget that all these peers have routes. for peer := range peerPresent { delete(peerPresent, peer) c.removeDerpPeerRoute(peer, derpFakeAddr.Port, dc) } select { case <-ctx.Done(): return default: } c.ReSTUN("derp-close") c.logf("magicsock: [%p] derp.Recv(derp-%d): %v", dc, derpFakeAddr.Port, err) time.Sleep(250 * time.Millisecond) continue } switch m := msg.(type) { case derp.ReceivedPacket: pkt = m res.n = len(m.Data) res.src = m.Source if logDerpVerbose { c.logf("magicsock: got derp-%v packet: %q", derpFakeAddr, m.Data) } // If this is a new sender we hadn't seen before, remember it and // register a route for this peer. if _, ok := peerPresent[m.Source]; !ok { peerPresent[m.Source] = true c.addDerpPeerRoute(m.Source, derpFakeAddr.Port, dc) } default: // Ignore. // TODO: handle endpoint notification messages. continue } select { case <-ctx.Done(): return case c.derpRecvCh <- res: <-didCopy } } } type derpWriteRequest struct { addr *net.UDPAddr pubKey key.Public b []byte // copied; ownership passed to receiver } // runDerpWriter runs in a goroutine for the life of a DERP // connection, handling received packets. func (c *Conn) runDerpWriter(ctx context.Context, derpFakeAddr *net.UDPAddr, dc *derphttp.Client, ch <-chan derpWriteRequest, wg *syncs.WaitGroupChan, startGate <-chan struct{}) { defer wg.Decr() select { case <-startGate: case <-ctx.Done(): return } for { select { case <-ctx.Done(): return case wr := <-ch: err := dc.Send(wr.pubKey, wr.b) if err != nil { c.logf("magicsock: derp.Send(%v): %v", wr.addr, err) } } } } // findEndpoint maps from a UDP address to a WireGuard endpoint, for // ReceiveIPv4/ReceiveIPv6. func (c *Conn) findEndpoint(addr *net.UDPAddr) conn.Endpoint { if as := c.findAddrSet(addr); as != nil { return as } // The peer that sent this packet has roamed beyond the // knowledge provided by the control server. // If the packet is valid wireguard will call UpdateDst // on the original endpoint using this addr. return (*singleEndpoint)(addr) } func (c *Conn) findAddrSet(addr *net.UDPAddr) *AddrSet { ip, ok := netaddr.FromStdIP(addr.IP) if !ok { return nil } ipp := netaddr.IPPort{ip, uint16(addr.Port)} c.mu.Lock() defer c.mu.Unlock() return c.addrsByUDP[ipp] } type udpReadResult struct { n int err error addr *net.UDPAddr } // aLongTimeAgo is a non-zero time, far in the past, used for // immediate cancellation of network operations. var aLongTimeAgo = time.Unix(233431200, 0) // awaitUDP4 reads a single IPv4 UDP packet (or an error) and sends it // to c.udpRecvCh, skipping over (but handling) any STUN replies. func (c *Conn) awaitUDP4(b []byte) { for { n, pAddr, err := c.pconn4.ReadFrom(b) if err != nil { select { case c.udpRecvCh <- udpReadResult{err: err}: case <-c.donec(): } return } addr := pAddr.(*net.UDPAddr) if stun.Is(b[:n]) { c.stunReceiveFunc.Load().(func([]byte, *net.UDPAddr))(b[:n], addr) continue } addr.IP = addr.IP.To4() select { case c.udpRecvCh <- udpReadResult{n: n, addr: addr}: case <-c.donec(): } return } } func (c *Conn) ReceiveIPv4(b []byte) (n int, ep conn.Endpoint, addr *net.UDPAddr, err error) { // First, process any buffered packet from earlier. if addr := c.bufferedIPv4From; addr != nil { c.bufferedIPv4From = nil return copy(b, c.bufferedIPv4Packet), c.findEndpoint(addr), addr, nil } go c.awaitUDP4(b) // Once the above goroutine has started, it owns b until it writes // to udpRecvCh. The code below must not access b until it's // completed a successful receive on udpRecvCh. var addrSet *AddrSet select { case dm := <-c.derpRecvCh: // Cancel the pconn read goroutine c.pconn4.SetReadDeadline(aLongTimeAgo) // Wait for the UDP-reading goroutine to be done, since it's currently // the owner of the b []byte buffer: select { case um := <-c.udpRecvCh: if um.err != nil { // The normal case. The SetReadDeadline interrupted // the read and we get an error which we now ignore. } else { // The pconn.ReadFrom succeeded and was about to send, // but DERP sent first. So now we have both ready. // Save the UDP packet away for use by the next // ReceiveIPv4 call. c.bufferedIPv4From = um.addr c.bufferedIPv4Packet = append(c.bufferedIPv4Packet[:0], b[:um.n]...) } c.pconn4.SetReadDeadline(time.Time{}) case <-c.donec(): return 0, nil, nil, errors.New("Conn closed") } n, addr = dm.n, dm.derpAddr ncopy := dm.copyBuf(b) if ncopy != n { err = fmt.Errorf("received DERP packet of length %d that's too big for WireGuard ReceiveIPv4 buf size %d", n, ncopy) c.logf("magicsock: %v", err) return 0, nil, nil, err } c.mu.Lock() addrSet = c.addrsByKey[dm.src] c.mu.Unlock() if addrSet == nil { key := wgcfg.Key(dm.src) c.logf("magicsock: DERP packet from unknown key: %s", key.ShortString()) } case um := <-c.udpRecvCh: if um.err != nil { return 0, nil, nil, err } n, addr = um.n, um.addr case <-c.donec(): // Socket has been shut down. All the producers of packets // respond to the context cancellation and go away, so we have // to also unblock and return an error, to inform wireguard-go // that this socket has gone away. // // Specifically, wireguard-go depends on its bind.Conn having // the standard socket behavior, which is that a Close() // unblocks any concurrent Read()s. wireguard-go itself calls // Clos() on magicsock, and expects ReceiveIPv4 to unblock // with an error so it can clean up. return 0, nil, nil, errors.New("socket closed") } if addrSet != nil { ep = addrSet } else { ep = c.findEndpoint(addr) } return n, ep, addr, nil } func (c *Conn) ReceiveIPv6(b []byte) (int, conn.Endpoint, *net.UDPAddr, error) { if c.pconn6 == nil { return 0, nil, nil, syscall.EAFNOSUPPORT } for { n, pAddr, err := c.pconn6.ReadFrom(b) if err != nil { return 0, nil, nil, err } addr := pAddr.(*net.UDPAddr) if stun.Is(b[:n]) { c.stunReceiveFunc.Load().(func([]byte, *net.UDPAddr))(b[:n], addr) continue } ep := c.findEndpoint(addr) return n, ep, addr, nil } } // SetPrivateKey sets the connection's private key. // // This is only used to be able prove our identity when connecting to // DERP servers. // // If the private key changes, any DERP connections are torn down & // recreated when needed. func (c *Conn) SetPrivateKey(privateKey wgcfg.PrivateKey) error { c.mu.Lock() defer c.mu.Unlock() oldKey, newKey := c.privateKey, key.Private(privateKey) if newKey == oldKey { return nil } c.privateKey = newKey if oldKey.IsZero() { c.logf("magicsock: SetPrivateKey called (init)") go c.ReSTUN("set-private-key") } else { c.logf("magicsock: SetPrivateKey called (changed") } c.closeAllDerpLocked("new-private-key") // Key changed. Close existing DERP connections and reconnect to home. if c.myDerp != 0 { c.logf("magicsock: private key changed, reconnecting to home derp-%d", c.myDerp) c.goDerpConnect(c.myDerp) } return nil } // UpdatePeers is called when the set of WireGuard peers changes. It // then removes any state for old peers. // // The caller passes ownership of newPeers map to UpdatePeers. func (c *Conn) UpdatePeers(newPeers map[key.Public]struct{}) { c.mu.Lock() defer c.mu.Unlock() oldPeers := c.peerSet c.peerSet = newPeers // Clean up any key.Public-keyed maps for peers that no longer // exist. for peer := range oldPeers { if _, ok := newPeers[peer]; !ok { delete(c.addrsByKey, peer) delete(c.derpRoute, peer) delete(c.peerLastDerp, peer) } } if len(oldPeers) == 0 && len(newPeers) > 0 { go c.ReSTUN("non-zero-peers") } } // SetDERPEnabled controls whether DERP is used. // New connections have it enabled by default. func (c *Conn) SetDERPEnabled(wantDerp bool) { c.mu.Lock() defer c.mu.Unlock() c.wantDerp = wantDerp if !wantDerp { c.closeAllDerpLocked("derp-disabled") } } // c.mu must be held. func (c *Conn) closeAllDerpLocked(why string) { if len(c.activeDerp) == 0 { return // without the useless log statement } for i := range c.activeDerp { c.closeDerpLocked(i, why) } c.logActiveDerpLocked() } // c.mu must be held. // It is the responsibility of the caller to call logActiveDerpLocked after any set of closes. func (c *Conn) closeDerpLocked(node int, why string) { if ad, ok := c.activeDerp[node]; ok { c.logf("magicsock: closing connection to derp-%v (%v), age %v", node, why, time.Since(ad.createTime).Round(time.Second)) go ad.c.Close() ad.cancel() delete(c.activeDerp, node) } } var bufPool = sync.Pool{New: func() interface{} { return new(bytes.Buffer) }} // c.mu must be held. func (c *Conn) logActiveDerpLocked() { buf := bufPool.Get().(*bytes.Buffer) defer bufPool.Put(buf) now := time.Now() buf.Reset() buf.WriteString(": ") c.foreachActiveDerpSortedLocked(func(node int, ad activeDerp) { fmt.Fprintf(buf, "derp-%d=cr%v,wr%v ", node, simpleDur(now.Sub(ad.createTime)), simpleDur(now.Sub(*ad.lastWrite))) }) var details []byte if buf.Len() > len(": ") { details = bytes.TrimSpace(buf.Bytes()) } c.logf("magicsock: %v active derp conns%s", len(c.activeDerp), details) } func (c *Conn) logEndpointChange(endpoints []string, reasons map[string]string) { buf := bufPool.Get().(*bytes.Buffer) defer bufPool.Put(buf) buf.Reset() buf.WriteString("magicsock: endpoints changed: ") for i, ep := range endpoints { if i > 0 { buf.WriteString(", ") } fmt.Fprintf(buf, "%s (%s)", ep, reasons[ep]) } c.logf("%s", buf.Bytes()) } // c.mu must be held. func (c *Conn) foreachActiveDerpSortedLocked(fn func(nodeID int, ad activeDerp)) { if len(c.activeDerp) < 2 { for id, ad := range c.activeDerp { fn(id, ad) } return } ids := make([]int, 0, len(c.activeDerp)) for id := range c.activeDerp { ids = append(ids, id) } sort.Ints(ids) for _, id := range ids { fn(id, c.activeDerp[id]) } } func (c *Conn) cleanStaleDerp() { c.mu.Lock() defer c.mu.Unlock() const inactivityTime = 60 * time.Second tooOld := time.Now().Add(-inactivityTime) dirty := false for i, ad := range c.activeDerp { if i == c.myDerp { continue } if ad.lastWrite.Before(tooOld) { c.closeDerpLocked(i, "idle") dirty = true } } if dirty { c.logActiveDerpLocked() } } // DERPs reports the number of active DERP connections. func (c *Conn) DERPs() int { c.mu.Lock() defer c.mu.Unlock() return len(c.activeDerp) } func (c *Conn) SetMark(value uint32) error { return nil } func (c *Conn) LastMark() uint32 { return 0 } // Close closes the connection. // // Only the first close does anything. Any later closes return nil. func (c *Conn) Close() error { c.mu.Lock() if c.closed { c.mu.Unlock() return nil } defer c.mu.Unlock() c.closed = true c.connCtxCancel() c.closeAllDerpLocked("conn-close") if c.pconn6 != nil { c.pconn6.Close() } err := c.pconn4.Close() // Wait on endpoints updating right at the end, once everything is // already closed. We want everything else in the Conn to be // consistently in the closed state before we release mu to wait // on the endpoint updater. for c.endpointsUpdateActive { c.endpointsUpdateWaiter.Wait() } return err } func (c *Conn) haveAnyPeers() bool { c.mu.Lock() defer c.mu.Unlock() return len(c.peerSet) > 0 } func (c *Conn) periodicReSTUN() { prand := rand.New(rand.NewSource(time.Now().UnixNano())) dur := func() time.Duration { // Just under 30s, a common UDP NAT timeout (Linux at least) return time.Duration(20+prand.Intn(7)) * time.Second } timer := time.NewTimer(dur()) defer timer.Stop() for { select { case <-c.donec(): return case <-timer.C: if c.haveAnyPeers() { c.ReSTUN("periodic") } timer.Reset(dur()) } } } func (c *Conn) periodicDerpCleanup() { ticker := time.NewTicker(15 * time.Second) // arbitrary defer ticker.Stop() for { select { case <-c.donec(): return case <-ticker.C: c.cleanStaleDerp() } } } // ReSTUN triggers an address discovery. // The provided why string is for debug logging only. func (c *Conn) ReSTUN(why string) { c.mu.Lock() defer c.mu.Unlock() if c.closed { // raced with a shutdown. return } if c.endpointsUpdateActive { if c.wantEndpointsUpdate != why { c.logf("magicsock: ReSTUN: endpoint update active, need another later (%q)", why) c.wantEndpointsUpdate = why } } else { c.endpointsUpdateActive = true go c.updateEndpoints(why) } } func (c *Conn) initialBind() error { if err := c.bind1(&c.pconn4, "udp4"); err != nil { return err } if err := c.bind1(&c.pconn6, "udp6"); err != nil { c.logf("magicsock: ignoring IPv6 bind failure: %v", err) } return nil } func (c *Conn) bind1(ruc **RebindingUDPConn, which string) error { host := "" if v, _ := strconv.ParseBool(os.Getenv("IN_TS_TEST")); v { host = "127.0.0.1" } var pc net.PacketConn var err error if c.pconnPort == 0 && DefaultPort != 0 { pc, err = net.ListenPacket(which, fmt.Sprintf("%s:%d", host, DefaultPort)) if err != nil { c.logf("magicsock: bind: default port %s/%v unavailable; picking random", which, DefaultPort) } } if pc == nil { pc, err = net.ListenPacket(which, fmt.Sprintf("%s:%d", host, c.pconnPort)) } if err != nil { c.logf("magicsock: bind(%s/%v): %v", which, c.pconnPort, err) return fmt.Errorf("magicsock: bind: %s/%d: %v", which, c.pconnPort, err) } if *ruc == nil { *ruc = new(RebindingUDPConn) } (*ruc).Reset(pc.(*net.UDPConn)) return nil } // Rebind closes and re-binds the UDP sockets. // It should be followed by a call to ReSTUN. func (c *Conn) Rebind() { host := "" if v, _ := strconv.ParseBool(os.Getenv("IN_TS_TEST")); v { host = "127.0.0.1" } if c.pconnPort != 0 { c.pconn4.mu.Lock() if err := c.pconn4.pconn.Close(); err != nil { c.logf("magicsock: link change close failed: %v", err) } packetConn, err := net.ListenPacket("udp4", fmt.Sprintf("%s:%d", host, c.pconnPort)) if err == nil { c.logf("magicsock: link change rebound port: %d", c.pconnPort) c.pconn4.pconn = packetConn.(*net.UDPConn) c.pconn4.mu.Unlock() return } c.logf("magicsock: link change unable to bind fixed port %d: %v, falling back to random port", c.pconnPort, err) c.pconn4.mu.Unlock() } c.logf("magicsock: link change, binding new port") packetConn, err := net.ListenPacket("udp4", host+":0") if err != nil { c.logf("magicsock: link change failed to bind new port: %v", err) return } c.pconn4.Reset(packetConn.(*net.UDPConn)) c.mu.Lock() c.closeAllDerpLocked("rebind") c.mu.Unlock() c.goDerpConnect(c.myDerp) c.resetAddrSetStates() } // resetAddrSetStates resets the preferred address for all peers and // re-enables spraying. // This is called when connectivity changes enough that we no longer // trust the old routes. func (c *Conn) resetAddrSetStates() { c.mu.Lock() defer c.mu.Unlock() for _, as := range c.addrsByKey { as.curAddr = -1 as.stopSpray = as.timeNow().Add(sprayPeriod) } } // AddrSet is a set of UDP addresses that implements wireguard/conn.Endpoint. type AddrSet struct { publicKey key.Public // peer public key used for DERP communication // addrs is an ordered priority list provided by wgengine, // sorted from expensive+slow+reliable at the begnining to // fast+cheap at the end. More concretely, it's typically: // // [DERP fakeip:node, Global IP:port, LAN ip:port] // // But there could be multiple or none of each. addrs []net.UDPAddr ipPorts []netaddr.IPPort // same as addrs, in different form // clock, if non-nil, is used in tests instead of time.Now. clock func() time.Time Logf logger.Logf // Logf, if non-nil, is used instead of log.Printf mu sync.Mutex // guards following fields // roamAddr is non-nil if/when we receive a correctly signed // WireGuard packet from an unexpected address. If so, we // remember it and send responses there in the future, but // this should hopefully never be used (or at least used // rarely) in the case that all the components of Tailscale // are correctly learning/sharing the network map details. roamAddr *net.UDPAddr // curAddr is an index into addrs of the highest-priority // address a valid packet has been received from so far. // If no valid packet from addrs has been received, curAddr is -1. curAddr int // stopSpray is the time after which we stop spraying packets. stopSpray time.Time // lastSpray is the last time we sprayed a packet. lastSpray time.Time } // derpID returns this AddrSet's home DERP node, or 0 if none is found. func (as *AddrSet) derpID() int { for _, ua := range as.addrs { if ua.IP.Equal(derpMagicIP) { return ua.Port } } return 0 } func (as *AddrSet) timeNow() time.Time { if as.clock != nil { return as.clock() } return time.Now() } func (as *AddrSet) logf(format string, args ...interface{}) { if as.Logf != nil { as.Logf(format, args...) } else { log.Printf(format, args...) } } var noAddr = &net.UDPAddr{ IP: net.ParseIP("127.127.127.127"), Port: 127, } func (a *AddrSet) dst() *net.UDPAddr { a.mu.Lock() defer a.mu.Unlock() if a.roamAddr != nil { return a.roamAddr } if len(a.addrs) == 0 { return noAddr } i := a.curAddr if i == -1 { i = 0 } return &a.addrs[i] } // packUDPAddr packs a UDPAddr in the form wanted by WireGuard. func packUDPAddr(ua *net.UDPAddr) []byte { ip := ua.IP.To4() if ip == nil { ip = ua.IP } b := make([]byte, 0, len(ip)+2) b = append(b, ip...) b = append(b, byte(ua.Port)) b = append(b, byte(ua.Port>>8)) return b } func (a *AddrSet) DstToBytes() []byte { return packUDPAddr(a.dst()) } func (a *AddrSet) DstToString() string { dst := a.dst() return dst.String() } func (a *AddrSet) DstIP() net.IP { return a.dst().IP } func (a *AddrSet) SrcIP() net.IP { return nil } func (a *AddrSet) SrcToString() string { return "" } func (a *AddrSet) ClearSrc() {} func (a *AddrSet) UpdateDst(new *net.UDPAddr) error { if new.IP.Equal(derpMagicIP) { // Never consider DERP addresses as a viable candidate for // either curAddr or roamAddr. It's only ever a last resort // choice, never a preferred choice. // This is a hot path for established connections. return nil } a.mu.Lock() defer a.mu.Unlock() if a.roamAddr != nil && equalUDPAddr(new, a.roamAddr) { // Packet from the current roaming address, no logging. // This is a hot path for established connections. return nil } if a.roamAddr == nil && a.curAddr >= 0 && equalUDPAddr(new, &a.addrs[a.curAddr]) { // Packet from current-priority address, no logging. // This is a hot path for established connections. return nil } index := -1 for i := range a.addrs { if equalUDPAddr(new, &a.addrs[i]) { index = i break } } publicKey := wgcfg.Key(a.publicKey) pk := publicKey.ShortString() old := "" if a.curAddr >= 0 { old = a.addrs[a.curAddr].String() } switch { case index == -1: if a.roamAddr == nil { a.logf("magicsock: rx %s from roaming address %s, set as new priority", pk, new) } else { a.logf("magicsock: rx %s from roaming address %s, replaces roaming address %s", pk, new, a.roamAddr) } a.roamAddr = new case a.roamAddr != nil: a.logf("magicsock: rx %s from known %s (%d), replaces roaming address %s", pk, new, index, a.roamAddr) a.roamAddr = nil a.curAddr = index case a.curAddr == -1: a.logf("magicsock: rx %s from %s (%d/%d), set as new priority", pk, new, index, len(a.addrs)) a.curAddr = index case index < a.curAddr: a.logf("magicsock: rx %s from low-pri %s (%d), keeping current %s (%d)", pk, new, index, old, a.curAddr) default: // index > a.curAddr a.logf("magicsock: rx %s from %s (%d/%d), replaces old priority %s", pk, new, index, len(a.addrs), old) a.curAddr = index } return nil } func equalUDPAddr(x, y *net.UDPAddr) bool { return x.Port == y.Port && x.IP.Equal(y.IP) } func (a *AddrSet) String() string { a.mu.Lock() defer a.mu.Unlock() buf := new(strings.Builder) buf.WriteByte('[') if a.roamAddr != nil { buf.WriteString("roam:") sbPrintAddr(buf, *a.roamAddr) } for i, addr := range a.addrs { if i > 0 || a.roamAddr != nil { buf.WriteString(", ") } sbPrintAddr(buf, addr) if a.curAddr == i { buf.WriteByte('*') } } buf.WriteByte(']') return buf.String() } func (a *AddrSet) Addrs() []wgcfg.Endpoint { var eps []wgcfg.Endpoint for _, addr := range a.addrs { eps = append(eps, wgcfg.Endpoint{ Host: addr.IP.String(), Port: uint16(addr.Port), }) } a.mu.Lock() defer a.mu.Unlock() if a.roamAddr != nil { eps = append(eps, wgcfg.Endpoint{ Host: a.roamAddr.IP.String(), Port: uint16(a.roamAddr.Port), }) } return eps } // CreateBind is called by WireGuard to create a UDP binding. func (c *Conn) CreateBind(uint16) (conn.Bind, uint16, error) { return c, c.LocalPort(), nil } // CreateEndpoint is called by WireGuard to connect to an endpoint. // The key is the public key of the peer and addrs is a // comma-separated list of UDP ip:ports. func (c *Conn) CreateEndpoint(pubKey [32]byte, addrs string) (conn.Endpoint, error) { pk := key.Public(pubKey) c.logf("magicsock: CreateEndpoint: key=%s: %s", pk.ShortString(), strings.ReplaceAll(addrs, "127.3.3.40:", "derp-")) a := &AddrSet{ publicKey: pk, curAddr: -1, } if addrs != "" { for _, ep := range strings.Split(addrs, ",") { ua, err := net.ResolveUDPAddr("udp", ep) if err != nil { return nil, err } ipp, ok := netaddr.FromStdAddr(ua.IP, ua.Port, ua.Zone) if !ok { return nil, fmt.Errorf("bogus address %q", ep) } ua.IP = ipp.IP.IPAddr().IP // makes IPv4 addresses 4 bytes long a.ipPorts = append(a.ipPorts, ipp) a.addrs = append(a.addrs, *ua) } } c.mu.Lock() defer c.mu.Unlock() // If this endpoint is being updated, remember its old set of // endpoints so we can remove any (from c.addrsByUDP) that are // not in the new set. var oldIPP []netaddr.IPPort if preva, ok := c.addrsByKey[pk]; ok { oldIPP = preva.ipPorts } c.addrsByKey[pk] = a // Add entries to c.addrsByUDP. for _, ipp := range a.ipPorts { if ipp.IP == derpMagicIPAddr { continue } c.addrsByUDP[ipp] = a } // Remove previous c.addrsByUDP entries that are no longer in the new set. for _, ipp := range oldIPP { if ipp.IP != derpMagicIPAddr && c.addrsByUDP[ipp] != a { delete(c.addrsByUDP, ipp) } } return a, nil } type singleEndpoint net.UDPAddr func (e *singleEndpoint) ClearSrc() {} func (e *singleEndpoint) DstIP() net.IP { return (*net.UDPAddr)(e).IP } func (e *singleEndpoint) SrcIP() net.IP { return nil } func (e *singleEndpoint) SrcToString() string { return "" } func (e *singleEndpoint) DstToString() string { return (*net.UDPAddr)(e).String() } func (e *singleEndpoint) DstToBytes() []byte { return packUDPAddr((*net.UDPAddr)(e)) } func (e *singleEndpoint) UpdateDst(dst *net.UDPAddr) error { return fmt.Errorf("magicsock.singleEndpoint(%s).UpdateDst(%s): should never be called", (*net.UDPAddr)(e), dst) } func (e *singleEndpoint) Addrs() []wgcfg.Endpoint { return []wgcfg.Endpoint{{ Host: e.IP.String(), Port: uint16(e.Port), }} } // RebindingUDPConn is a UDP socket that can be re-bound. // Unix has no notion of re-binding a socket, so we swap it out for a new one. type RebindingUDPConn struct { mu sync.Mutex pconn *net.UDPConn } func (c *RebindingUDPConn) Reset(pconn *net.UDPConn) { c.mu.Lock() old := c.pconn c.pconn = pconn c.mu.Unlock() if old != nil { old.Close() } } func (c *RebindingUDPConn) ReadFrom(b []byte) (int, net.Addr, error) { for { c.mu.Lock() pconn := c.pconn c.mu.Unlock() n, addr, err := pconn.ReadFrom(b) if err != nil { c.mu.Lock() pconn2 := c.pconn c.mu.Unlock() if pconn != pconn2 { continue } } return n, addr, err } } func (c *RebindingUDPConn) LocalAddr() *net.UDPAddr { c.mu.Lock() defer c.mu.Unlock() return c.pconn.LocalAddr().(*net.UDPAddr) } func (c *RebindingUDPConn) Close() error { c.mu.Lock() defer c.mu.Unlock() return c.pconn.Close() } func (c *RebindingUDPConn) SetReadDeadline(t time.Time) { c.mu.Lock() defer c.mu.Unlock() c.pconn.SetReadDeadline(t) } func (c *RebindingUDPConn) WriteToUDP(b []byte, addr *net.UDPAddr) (int, error) { for { c.mu.Lock() pconn := c.pconn c.mu.Unlock() n, err := pconn.WriteToUDP(b, addr) if err != nil { c.mu.Lock() pconn2 := c.pconn c.mu.Unlock() if pconn != pconn2 { continue } } return n, err } } func (c *RebindingUDPConn) WriteTo(b []byte, addr net.Addr) (int, error) { for { c.mu.Lock() pconn := c.pconn c.mu.Unlock() n, err := pconn.WriteTo(b, addr) if err != nil { c.mu.Lock() pconn2 := c.pconn c.mu.Unlock() if pconn != pconn2 { continue } } return n, err } } // simpleDur rounds d such that it stringifies to something short. func simpleDur(d time.Duration) time.Duration { if d < time.Second { return d.Round(time.Millisecond) } if d < time.Minute { return d.Round(time.Second) } return d.Round(time.Minute) } func peerShort(k key.Public) string { k2 := wgcfg.Key(k) return k2.ShortString() } func sbPrintAddr(sb *strings.Builder, a net.UDPAddr) { is6 := a.IP.To4() == nil if is6 { sb.WriteByte('[') } fmt.Fprintf(sb, "%s", a.IP) if is6 { sb.WriteByte(']') } fmt.Fprintf(sb, ":%d", a.Port) } func (c *Conn) UpdateStatus(sb *ipnstate.StatusBuilder) { c.mu.Lock() defer c.mu.Unlock() for k, as := range c.addrsByKey { ps := &ipnstate.PeerStatus{ InMagicSock: true, } for i, ua := range as.addrs { uaStr := udpAddrDebugString(ua) ps.Addrs = append(ps.Addrs, uaStr) if as.curAddr == i { ps.CurAddr = uaStr } } if as.roamAddr != nil { ps.CurAddr = udpAddrDebugString(*as.roamAddr) } sb.AddPeer(k, ps) } c.foreachActiveDerpSortedLocked(func(node int, ad activeDerp) { // TODO(bradfitz): add to ipnstate.StatusBuilder //f("
  • derp-%v: cr%v,wr%v
  • ", node, simpleDur(now.Sub(ad.createTime)), simpleDur(now.Sub(*ad.lastWrite))) }) } func udpAddrDebugString(ua net.UDPAddr) string { if ua.IP.Equal(derpMagicIP) { return fmt.Sprintf("derp-%d", ua.Port) } return ua.String() }