Add project files.

This commit is contained in:
Maff 2019-08-22 00:55:40 +01:00
parent c4eb902887
commit 3a554ebe4b
18 changed files with 724 additions and 0 deletions

18
libsharperang/Base.cs Normal file
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using System;
using System.Collections.Generic;
using System.Text;
namespace libsharperang {
public abstract class Base {
public enum ConnectionType {
None,
UART,
USB,
Bluetooth
}
public string Model { get; internal set; }
public string FirmwareVer { get; internal set; }
public int Battery { get; internal set; }
public ConnectionType ActiveConnectionType { get; internal set; } = ConnectionType.None;
}
}

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Device.Net" Version="3.0.0" />
<PackageReference Include="LibUsbDotNet" Version="2.2.29" />
<PackageReference Include="NativeUsbLib" Version="1.4.6" />
<PackageReference Include="WinUSBNet" Version="1.0.3" />
</ItemGroup>
</Project>

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libsharperang/usb.cs Normal file
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using System;
using System.Linq;
using System.Collections.Generic;
using LibUsbDotNet;
using LibUsbDotNet.Main;
namespace libsharperang {
public class USB : Base {
public readonly ushort idVendor=0x4348;
public readonly ushort idProduct=0x5584;
public UsbDevice printer;
public List<UsbRegistry> pInstances;
public List<Guid> pIds;
public USB() {
ActiveConnectionType=ConnectionType.USB;
}
public bool InitUSB() {
//NOTE - in order for this to work, you must use Zadig to change the driver for
// the printer from usbprint to WinUSB
if (UsbDevice.AllWinUsbDevices.Count == 0) return false;
//genuinely just having some fun with Linq, don't judge me.
pInstances = (from d in UsbDevice.AllWinUsbDevices
where d.Vid == idVendor && d.Pid == idProduct
select d)
.ToList<UsbRegistry>();
pIds = (from d in pInstances
select d.DeviceInterfaceGuids[0])
//.Distinct()
.ToList<Guid>();
return (pIds.Count > 0);
}
public bool OpenUSB() {
if (UsbDevice.AllWinUsbDevices.Count == 0) return false;
if (pIds.Count == 0) return false;
return OpenUSB(pIds.FirstOrDefault());
}
public bool OpenUSB(Guid deviceId) {
bool OpenResult = UsbDevice.OpenUsbDevice(
ref deviceId, out UsbDevice handle);
printer=handle;
return OpenResult;
}
public string FoundPrinterGuids() => pIds
.ConvertAll<string>(p => p.ToString())
.Aggregate((a, b) => a+","+b);
public string FoundProdIds() => printer?.Info.ProductString;
}
}

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sharperang.sln Normal file
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.29215.179
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "sharperang", "sharperang\sharperang.csproj", "{677A8867-809E-4476-A9AE-7BEB5CE02F96}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "libsharperang", "libsharperang\libsharperang.csproj", "{93203F87-29D0-4CDE-B2EE-156488E30186}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{677A8867-809E-4476-A9AE-7BEB5CE02F96}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{677A8867-809E-4476-A9AE-7BEB5CE02F96}.Debug|Any CPU.Build.0 = Debug|Any CPU
{677A8867-809E-4476-A9AE-7BEB5CE02F96}.Release|Any CPU.ActiveCfg = Release|Any CPU
{677A8867-809E-4476-A9AE-7BEB5CE02F96}.Release|Any CPU.Build.0 = Release|Any CPU
{93203F87-29D0-4CDE-B2EE-156488E30186}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{93203F87-29D0-4CDE-B2EE-156488E30186}.Debug|Any CPU.Build.0 = Debug|Any CPU
{93203F87-29D0-4CDE-B2EE-156488E30186}.Release|Any CPU.ActiveCfg = Release|Any CPU
{93203F87-29D0-4CDE-B2EE-156488E30186}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {2C609AEA-466E-4158-892F-D9CA2D7BE532}
EndGlobalSection
EndGlobal

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sharperang/App.config Normal file
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<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
</startup>
</configuration>

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sharperang/App.xaml Normal file
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<Application x:Class="sharperang.App"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="clr-namespace:sharperang"
StartupUri="MainWindow.xaml">
<Application.Resources>
</Application.Resources>
</Application>

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sharperang/App.xaml.cs Normal file
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using System;
using System.Collections.Generic;
using System.Configuration;
using System.Data;
using System.Linq;
using System.Threading.Tasks;
using System.Windows;
namespace sharperang
{
/// <summary>
/// Interaction logic for App.xaml
/// </summary>
public partial class App : Application
{
}
}

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#define LIBUSB
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Device.Net;
#if !LIBUSB
using Usb.Net.Windows;
#else
using Device.Net.LibUsb;
#endif
namespace sharperang {
class LibSharperang {
private static readonly DebugLogger Logger = new DebugLogger();
private static readonly DebugTracer Tracer = new DebugTracer();
private LogBridge log;
private FilterDeviceDefinition PaperangFilter;
private List<FilterDeviceDefinition> PaperangFilters;
public IDevice Printer { get; private set; }
public DeviceListener PrinterListener { get; }
public event EventHandler PrinterInit;
public event EventHandler PrinterDisc;
public LibSharperang(LogBridge _log) {
log = _log;
log.Trace("libsharperang::constructor");
PaperangFilter = new FilterDeviceDefinition { DeviceType = DeviceType.Usb, VendorId = 0x4348, ProductId = 0x5584 };
PaperangFilters = new List<FilterDeviceDefinition> { PaperangFilter };
log.Debug("libsharperang instantiated");
#if LIBUSB
LibUsbUsbDeviceFactory.Register(Logger, Tracer);
#else
WindowsUsbDeviceFactory.Register(Logger, Tracer);
#endif
Logger.LogToConsole = true;
PrinterListener = new DeviceListener(PaperangFilters, 5000) { Logger = Logger };
Printer?.Close();
PrinterListener.DeviceInitialized += PrinterInitEvent;
PrinterListener.DeviceDisconnected += PrinterDiscEvent;
PrinterListener.Start();
}
~LibSharperang() {
log.Trace("libsharperang::deconstructor");
PrinterListener.Dispose();
Printer?.Close();
Printer?.Dispose();
log.Warn("libsharperang destroyed");
}
private void PrinterInitEvent(object sender, DeviceEventArgs e) {
log.Trace("libsharperang::PrinterInitEvent");
Printer = e.Device;
PrinterInit?.Invoke(this, new EventArgs());
}
private void PrinterDiscEvent(object sender, DeviceEventArgs e) {
log.Trace("libsharperang::PrinterDiscEvent");
Printer = null;
PrinterDisc?.Invoke(this, new EventArgs());
}
public async Task InitPrinterAsync() {
log.Trace("libsharperang::InitPrinterAsync");
List<IDevice> dev = await DeviceManager.Current.GetDevicesAsync(PaperangFilters);
Printer = dev.FirstOrDefault();
if (Printer == null) log.Err("No device found");
else await Printer.InitializeAsync();
}
private async void ListDevs() {
log.Trace("libsharperang::ListDevs");
IEnumerable<ConnectedDeviceDefinition> dmdevs = await DeviceManager.Current.GetConnectedDeviceDefinitionsAsync(PaperangFilter);
log.Debug("List of USB devices via DeviceManager ConnectedDeviceDefinition:");
foreach (ConnectedDeviceDefinition dev in dmdevs) log.Debug(dev.DeviceId);
}
}
}

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sharperang/LogBridge.cs Normal file
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using System.ComponentModel;
namespace sharperang {
class LogBridge : INotifyPropertyChanged {
public event PropertyChangedEventHandler PropertyChanged;
protected void OnPropertyChanged(string propertyName) =>
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
private string _LogBuffer = "";
public string LogBuffer {
//get { return _LogBuffer; }
get => _LogBuffer;
set {
if (value == _LogBuffer) return;
if (value == "!clearlog") _LogBuffer = "";
else _LogBuffer += value + "\n";
OnPropertyChanged("LogBuffer");
}
}
public void ClearBuffer() => LogBuffer="!clearlog";
public void Trace(string line) => LogBuffer="TRCE: "+line;
public void Debug(string line) => LogBuffer="DEBG: "+line;
public void Verbose(string line) => LogBuffer="VERB: "+line;
public void Info(string line) => LogBuffer="INFO: "+line;
public void Warn(string line) => LogBuffer="WARN: "+line;
public void Err(string line) => LogBuffer="ERR!: "+line;
public void Critical(string line) => LogBuffer="CRIT: "+line;
}
}

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<Window x:Class="sharperang.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:sharperang"
mc:Ignorable="d"
Title="MainWindow" Height="450" Width="800">
<Grid x:Name="gMain">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="159*"/>
<ColumnDefinition Width="151*"/>
<ColumnDefinition Width="483*"/>
</Grid.ColumnDefinitions>
<GroupBox Header="Paperang-Sharp Test Library" Margin="10,10,9.6,0" Grid.ColumnSpan="3" Height="217" VerticalAlignment="Top">
<Grid Margin="10,10,10,10">
<Button x:Name="btClearLog" Content="Clear Log" HorizontalAlignment="Left" Width="75" Margin="0,2,0,152.2" Click="BtClearLog_Click"/>
<Button x:Name="btInitUSB" Content="Initialise USB" HorizontalAlignment="Left" VerticalAlignment="Top" Width="75" Margin="0,23,0,0" IsDefault="True" Height="21" Click="BtInitUSB_Click"/>
</Grid>
</GroupBox>
<TextBox x:Name="tbLog" HorizontalAlignment="Left" Margin="10,232,0,10" TextWrapping="Wrap" Width="774" Grid.ColumnSpan="3" AllowDrop="False" IsReadOnly="True" IsUndoEnabled="False" VerticalScrollBarVisibility="Visible" ScrollViewer.CanContentScroll="True" Text="{Binding Path=LogBuffer}"/>
</Grid>
</Window>

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using System.Windows;
using libsharperang;
namespace sharperang {
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window {
private LogBridge logger;
//private LibSharperang printer;
private libsharperang.USB printer;
public MainWindow() {
InitializeComponent();
logger = new LogBridge();
gMain.DataContext = logger;
logger.Info("Application started");
}
private void BtClearLog_Click(object sender, RoutedEventArgs e) =>
logger.ClearBuffer();
private void BtInitUSB_Click(object sender, RoutedEventArgs e) {
logger.Info("USB Initialising");
//printer = new LibSharperang(logger);
printer = new libsharperang.USB();
logger.Debug("libusb init gave "+printer.InitUSB());
logger.Debug("found Guids are "+printer.FoundPrinterGuids());
}
}
}

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using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Windows;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("sharperang")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("sharperang")]
[assembly: AssemblyCopyright("Copyright © 2019")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
//In order to begin building localizable applications, set
//<UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file
//inside a <PropertyGroup>. For example, if you are using US english
//in your source files, set the <UICulture> to en-US. Then uncomment
//the NeutralResourceLanguage attribute below. Update the "en-US" in
//the line below to match the UICulture setting in the project file.
//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
[assembly: ThemeInfo(
ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located
//(used if a resource is not found in the page,
// or application resource dictionaries)
ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located
//(used if a resource is not found in the page,
// app, or any theme specific resource dictionaries)
)]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace sharperang.Properties
{
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources
{
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources()
{
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager
{
get
{
if ((resourceMan == null))
{
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("sharperang.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture
{
get
{
return resourceCulture;
}
set
{
resourceCulture = value;
}
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
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There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
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<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
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<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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<xsd:attribute name="name" type="xsd:string" use="required" />
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</root>

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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace sharperang.Properties
{
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
{
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default
{
get
{
return defaultInstance;
}
}
}
}

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<?xml version='1.0' encoding='utf-8'?>
<SettingsFile xmlns="uri:settings" CurrentProfile="(Default)">
<Profiles>
<Profile Name="(Default)" />
</Profiles>
<Settings />
</SettingsFile>

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<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Device.Net" version="3.0.0" targetFramework="net472" />
<package id="Device.Net.LibUsb" version="3.0.0" targetFramework="net472" />
<package id="JetBrains.Annotations" version="10.2.1" targetFramework="net472" />
<package id="LibUsbDotNet" version="2.2.29" targetFramework="net472" />
<package id="NativeUsbLib" version="1.4.6" targetFramework="net472" />
<package id="Usb.Net" version="3.0.0" targetFramework="net472" />
<package id="UsbInfo" version="1.0.1" targetFramework="net472" />
<package id="WinUSBNet" version="1.0.3" targetFramework="net472" />
</packages>

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{677A8867-809E-4476-A9AE-7BEB5CE02F96}</ProjectGuid>
<OutputType>WinExe</OutputType>
<RootNamespace>sharperang</RootNamespace>
<AssemblyName>sharperang</AssemblyName>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<WarningLevel>4</WarningLevel>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<Deterministic>true</Deterministic>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="Device.Net, Version=3.0.0.0, Culture=neutral, PublicKeyToken=7b6bc3f8fb80505e, processorArchitecture=MSIL">
<HintPath>..\packages\Device.Net.3.0.0\lib\net45\Device.Net.dll</HintPath>
</Reference>
<Reference Include="Device.Net.LibUsb, Version=3.0.0.0, Culture=neutral, PublicKeyToken=7b6bc3f8fb80505e, processorArchitecture=MSIL">
<HintPath>..\packages\Device.Net.LibUsb.3.0.0\lib\netstandard2.0\Device.Net.LibUsb.dll</HintPath>
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