AbePralle-FGB/Source/Class.inc

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;1.2.2000 by Abe Pralle
;vector offsets
METHOD_INIT EQU 0
METHOD_DRAW EQU 2
METHOD_CHECK EQU 4
METHOD_TAKE_DAMAGE EQU 6
METHOD_DIE EQU 8
BGACTION_HIT EQU 0
BGACTION_MOVEOVER EQU 1
;object offsets
OBJ_IPOS EQU 0
OBJ_JPOS EQU 1
OBJ_FRAME EQU 2
OBJ_MOVE EQU 3
OBJ_LIMIT EQU 4
OBJ_HEALTH EQU 5
OBJ_DESTZONE EQU 6
OBJ_MISC EQU 7
OBJ_STATE EQU 8
OBJ_GROUP EQU 9
OBJ_DESTL EQU 10
OBJ_DESTH EQU 11
OBJ_SPRITELO EQU 12
OBJ_FIRETIMER EQU 13
OBJ_NEXT EQU 15
OBJ_BYTES EQU 16
OBJBIT_THROWN EQU 7
;Flags (FGAttributes)
FLAG_PALETTE EQU %00000111
FLAG_ISBULLET EQU %00010000
FLAG_2X2 EQU %00100000
FLAG_NOROTATE EQU %01000000
FLAG_NOTHROW EQU %10000000
BIT_ISBULLET EQU 4
BIT_2X2 EQU 5
BIT_NOROTATE EQU 6
BIT_NOTHROW EQU 7
;Groups
GROUP_FFA EQU 0
GROUP_HERO EQU 1
GROUP_MONSTERA EQU 2
GROUP_MONSTERB EQU 3
GROUP_MONSTERC EQU 4
GROUP_MONSTERD EQU 5
GROUP_MONSTERE EQU 6
GROUP_MONSTERF EQU 7
GROUP_MONSTERG EQU 8
GROUP_MONSTERH EQU 9
GROUP_MONSTERI EQU 10
GROUP_MONSTERJ EQU 11
GROUP_MONSTERK EQU 12
GROUP_MONSTERL EQU 13
GROUP_MONSTERM EQU 14
GROUP_MONSTERN EQU 15
FOF_FRIEND EQU 1
FOF_ENEMY EQU 0
;misc defines
CLASS_EXPLOSION EQU 255 ;$ff
;class fns
EXPORT ConvertLocHLToXY
EXPORT ConvertXYToLocHL
EXPORT ConvertLocHLToSpriteCoords
EXPORT classDoNothing
EXPORT classDoNothing2
EXPORT classDoNothing3
EXPORT classHeroIdle
EXPORT classGeneric
EXPORT classTalker
EXPORT classBAPlayer
EXPORT classBSPlayer
EXPORT classPansy
EXPORT classBigLongLaser
EXPORT classExplosion
EXPORT classLadyFlower
EXPORT classCaptainFlour
EXPORT classCroutonHulk
EXPORT classCroutonGrunt
EXPORT classB12Soldier
EXPORT classActor
EXPORT classActorSpeed1
EXPORT classActor2x2
EXPORT classGuard
;global class methods
EXPORT SuperInit
EXPORT SuperDie
EXPORT RemoveFromMap
EXPORT GetCurZone
EXPORT SetState
EXPORT SetPuffCount
EXPORT GetPuffCount
EXPORT AmAtLocation
EXPORT IsActorAtDest
EXPORT SetAttackDelay
EXPORT GetAttackDelay
EXPORT GetHealth
EXPORT SetHealth
EXPORT SetDestL
EXPORT SetDestH
EXPORT GetDestL
EXPORT GetDestH
EXPORT SetMisc
EXPORT GetMisc
EXPORT CreateExplosion
EXPORT GetCurLocation
EXPORT SetCurLocation
EXPORT GetFacing
EXPORT SetFacing
EXPORT SetGroup
EXPORT GetGroup
EXPORT SetActorDestLoc
EXPORT SetFoodIndexRange
EXPORT GetBGAttributes
EXPORT GetFGAttributes
EXPORT SetFGAttributes
EXPORT ShiftObjectInDirection
;objList vars and functions
EXPORT headTable
EXPORT tailTable
EXPORT AddObjectsToObjList
EXPORT IndexToPointerDE
EXPORT IndexToPointerHL
EXPORT PointerDEToIndex
EXPORT PointerHLToIndex
EXPORT ResetList
EXPORT CreateObject
EXPORT CreateInitAndDrawObject
EXPORT DeleteObject
EXPORT IterateAllLists
EXPORT IterateList
EXPORT FindObject
EXPORT CallMethod
EXPORT SetObjWidthHeight
EXPORT IterateMaxObjects
EXPORT AllocateSprite
EXPORT FreeSprite
EXPORT CreateMetaSprite
EXPORT CreateMetaSpriteUsingMask
EXPORT ScrollMetaSprite
EXPORT SetMetaSpritePos
EXPORT FreeMetaSprite
EXPORT DeleteObjectsOfClass
EXPORT DeleteObjectsOfClassIndex
EXPORT GetFirst
EXPORT GetNextObject
EXPORT GetNext
EXPORT GetAssociated
EXPORT GetHead
EXPORT GetTail
EXPORT SetHead
EXPORT SetNext
EXPORT InitFOF
EXPORT SetFOF
EXPORT GetFOF
EXPORT LinkRemakeLists
EXPORT GetClass
EXPORT GetFGMapping
EXPORT SetFGMapping
EXPORT GetBGMapping
EXPORT SetBGMapping
EXPORT GetMyHero
EXPORT classTable
EXPORT objects
EXPORT objExists
EXPORT objClassLookup
EXPORT colorTable
EXPORT oldZone
EXPORT firstFreeObj
EXPORT curObjIndex
EXPORT nextObjIndex
EXPORT iterateNext
EXPORT oamFindPos
EXPORT numFreeSprites
EXPORT GetClassMethodTable
EXPORT InstanceOf
EXPORT SetAssociated
EXPORT CountNumObjects
EXPORT ClassIndexIsHeroType
BA_CINDEX EQU 2054
BS_CINDEX EQU 2056
HAIKU_CINDEX EQU 2058
BABULLET_CINDEX EQU 2130
FLOWER_CINDEX EQU 2136
FLOUR_CINDEX EQU 2138
BSBULLET_CINDEX EQU 2218
PANSYBULLET_CINDEX EQU 2132
FREEVERSE_CINDEX EQU 2292
CS_CINDEX EQU 2256
RA_CINDEX EQU 2254