AbePralle-FGB/Source/Levels/L0005.asm

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; L0005.asm trakktor clearing
; Generated 08.24.2000 by mlevel
; Modified 08.24.2000 by Abe Pralle
INCLUDE "Source/Defs.inc"
INCLUDE "Source/Levels.inc"
;---------------------------------------------------------------------
SECTION "Level0005Section",ROMX
;---------------------------------------------------------------------
L0005_Contents::
DW L0005_Load
DW L0005_Init
DW L0005_Check
DW L0005_Map
;---------------------------------------------------------------------
; Load
;---------------------------------------------------------------------
L0005_Load:
DW ((L0005_LoadFinished - L0005_Load2)) ;size
L0005_Load2:
call ParseMap
ret
L0005_LoadFinished:
;---------------------------------------------------------------------
; Map
;---------------------------------------------------------------------
L0005_Map:
INCBIN "Data/Levels/L0005_path.lvl"
;---------------------------------------------------------------------
; Init
;---------------------------------------------------------------------
L0005_Init:
DW ((L0005_InitFinished - L0005_Init2)) ;size
L0005_Init2:
ld a,ENV_RAIN
call SetEnvEffect
ld a,BANK(main_in_game_gbm)
ld hl,main_in_game_gbm
call InitMusic
ld hl,$1300
call SetRespawnMap
ret
L0005_InitFinished:
;---------------------------------------------------------------------
; Check
;---------------------------------------------------------------------
L0005_Check:
DW ((L0005_CheckFinished - L0005_Check2)) ;size
L0005_Check2:
ret
L0005_CheckFinished:
PRINT "0005 Script Sizes (Load/Init/Check) (of $500): "
PRINT (L0005_LoadFinished - L0005_Load2)
PRINT " / "
PRINT (L0005_InitFinished - L0005_Init2)
PRINT " / "
PRINT (L0005_CheckFinished - L0005_Check2)
PRINT "\n"