mirror of https://github.com/AbePralle/FGB.git
63 lines
1.7 KiB
NASM
63 lines
1.7 KiB
NASM
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; l0907.asm bullseye village
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; Generated 10.30.2000 by mlevel
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; Modified 10.30.2000 by Abe Pralle
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INCLUDE "Source/defs.inc"
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INCLUDE "Source/levels.inc"
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;---------------------------------------------------------------------
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SECTION "Level0907Section",ROMX
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;---------------------------------------------------------------------
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L0907_Contents::
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DW L0907_Load
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DW L0907_Init
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DW L0907_Check
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DW L0907_Map
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;---------------------------------------------------------------------
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; Load
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;---------------------------------------------------------------------
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L0907_Load:
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DW ((L0907_LoadFinished - L0907_Load2)) ;size
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L0907_Load2:
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call ParseMap
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ret
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L0907_LoadFinished:
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;---------------------------------------------------------------------
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; Map
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;---------------------------------------------------------------------
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L0907_Map:
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INCBIN "Data/Levels/l0907_bullseye.lvl"
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;---------------------------------------------------------------------
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; Init
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;---------------------------------------------------------------------
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L0907_Init:
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DW ((L0907_InitFinished - L0907_Init2)) ;size
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L0907_Init2:
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ld a,BANK(main_in_game_gbm)
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ld hl,main_in_game_gbm
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call InitMusic
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ret
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L0907_InitFinished:
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;---------------------------------------------------------------------
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; Check
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;---------------------------------------------------------------------
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L0907_Check:
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DW ((L0907_CheckFinished - L0907_Check2)) ;size
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L0907_Check2:
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ret
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L0907_CheckFinished:
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PRINTT "0907 Script Sizes (Load/Init/Check) (of $500): "
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PRINTV (L0907_LoadFinished - L0907_Load2)
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PRINTT " / "
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PRINTV (L0907_InitFinished - L0907_Init2)
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PRINTT " / "
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PRINTV (L0907_CheckFinished - L0907_Check2)
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PRINTT "\n"
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