AbePralle-FGB/Source/l0502.asm

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; L0502.asm
; Generated 09.05.2000 by mlevel
; Modified 09.05.2000 by Abe Pralle
INCLUDE "Source/defs.inc"
INCLUDE "Source/levels.inc"
;---------------------------------------------------------------------
SECTION "Level0502Section",ROMX
;---------------------------------------------------------------------
L0502_Contents::
DW L0502_Load
DW L0502_Init
DW L0502_Check
DW L0502_Map
;---------------------------------------------------------------------
; Load
;---------------------------------------------------------------------
L0502_Load:
DW ((L0502_LoadFinished - L0502_Load2)) ;size
L0502_Load2:
call ParseMap
ret
L0502_LoadFinished:
;---------------------------------------------------------------------
; Map
;---------------------------------------------------------------------
L0502_Map:
INCBIN "Data/Levels/L0502_chill.lvl"
;---------------------------------------------------------------------
; Init
;---------------------------------------------------------------------
L0502_Init:
DW ((L0502_InitFinished - L0502_Init2)) ;size
L0502_Init2:
ld a,BANK(main_in_game_gbm)
ld hl,main_in_game_gbm
call InitMusic
ret
L0502_InitFinished:
;---------------------------------------------------------------------
; Check
;---------------------------------------------------------------------
L0502_Check:
DW ((L0502_CheckFinished - L0502_Check2)) ;size
L0502_Check2:
ret
L0502_CheckFinished:
PRINTT "0502 Script Sizes (Load/Init/Check) (of $500): "
PRINTV (L0502_LoadFinished - L0502_Load2)
PRINTT " / "
PRINTV (L0502_InitFinished - L0502_Init2)
PRINTT " / "
PRINTV (L0502_CheckFinished - L0502_Check2)
PRINTT "\n"