mirror of https://github.com/AbePralle/FGB.git
Made level capitalization consistent
This commit is contained in:
parent
33896cc5ef
commit
5097e141c3
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@ -1,16 +1,16 @@
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l1104_whereisgyro
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L1104_whereisgyro
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Brainstorming|begins|Where did the|General go|In his tiny ship?
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l1104_station
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L1104_station
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Looks like there's|a Crouton space|station not too far|from here...|
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l1104_apocalypse
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L1104_apocalypse
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...Space Station|"Apocalypse." I'll|bet he went there!||
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l1104_letsgo
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L1104_letsgo
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I'll show them an|apocalypse! Let's|go!||
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l0012_bombs
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L0012_bombs
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bs:
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This must be the|command core. It'll|have to wait,|though: sensors are|picking up four|bombs planted around|the station! I'd|better disarm them!
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haiku:
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@ -18,7 +18,7 @@ See the command|core||Station scans reveal|four bombs||I must disarm them
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ba:
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This is the|command core.|Scanners show four|bombs planted around|the station. That's|four places I have|to go and rough|things up. Better|get started.
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l0012_defused
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L0012_defused
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bs:
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I defused this|bomb; on to the|next!
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haiku:
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@ -26,7 +26,7 @@ This bomb is|defused||But it is not the|last one||On to another
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ba:
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This bomb's|disarmed. Where's|the next one?
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l0012_alldefused
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L0012_alldefused
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bs:
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That's the last! I|haven't seen Gyro|though; I'd better|get to the command|core and try to|track him from|there.
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haiku:
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@ -34,30 +34,30 @@ That bomb was the|last||Now it's to the|command core||Need to find Gyro
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ba:
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I better head over|to the command core|and find Gyro. He's|outta bombs and he's|outta time.
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l1204_gyro_notthere
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L1204_gyro_notthere
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You've reached the|Command Core. Too|bad I'm not there!|I'm on Space Station|Armageddon far away!
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l1204_gyro_ofcourse
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L1204_gyro_ofcourse
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Apocalypse would|be the obvious place|for me to... retreat|to, so of course I|didn't go there!
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l1204_gyro_unfortunately
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L1204_gyro_unfortunately
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It all goes to|show why I'm a gen-|eral and you're not!|I'd love to chat but|unfortunately...
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l1204_gyro_explode
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L1204_gyro_explode
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...the space station|is about to explode!|There's too much top|secret information|stored there.
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l1204_gyro_escape
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L1204_gyro_escape
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Don't worry,|there's plenty of|time to escape. You|have about... 5|seconds!Hah-hah-hah!
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l1204_gyro_button
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L1204_gyro_button
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Hah-ha! Ha! Hum.|Actually, could you|press that blinking|red button over|there? Oh darn...
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l1204_gotitall
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L1204_gotitall
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Scan shows inbound|Crouton warships!|They must be ticked|about losing that|data! We get it all?
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l1204_datahere
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L1204_datahere
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The data is here|All twelve|exabytes of it|That's really a lot|
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l1204_letsroll
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L1204_letsroll
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Tight! Let's roll!||||
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@ -1,4 +1,4 @@
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l0000_hero_honey
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L0000_hero_honey
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bs:
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Let's see what old|queenie has tucked|away... aha, some|honey! I'll just|snag that!
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haiku:
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@ -6,10 +6,10 @@ Is that candy? No.||Soda? No. Fruit? No.|Wax? No.||It is sweet honey
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any:
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What's this? I got|stung all those|times for lousy|honey? Give me a|break!
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l0002_bees
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L0002_bees
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Hey. Watch out,|there's bees|everywhere. You|might think about|getting some bug|spray to keep them|disoriented.
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l0002_hero_spray
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L0002_hero_spray
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bs:
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Not a problem,|friend-o; those bees|mess with me and|they'll be in a|world of hurt. Where|did you say the bug|spray was again?
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haiku:
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@ -17,10 +17,10 @@ Stealth and clever|tricks||Is the ninja way of|life||Where to find the|spray
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ba:
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How can I get|some?
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l0002_village
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L0002_village
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There's some at my|village down south,|past Sunset. I'd|show you myself but|I have to hide out|and shoot some folks|if they walk by.|Have you met anyone|named Biss, Bah, or...|what was it... Poem?
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l0002_hero_no
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L0002_hero_no
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bs:
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Nope!
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haiku:
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@ -28,34 +28,34 @@ Well-no not at all||No... no. I haven't|seen them||Even a little
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ba:
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Why do you wanna|shoot 'em?
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l0002_croutons
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L0002_croutons
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ba:
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Oh there's a|secret deal going on|between us tree-folk|and the croutons...|very hush-hush. You|didn't hear this|from me but I|wouldn't be|surprised if that|insufferable Lady|Flower and her lot|aren't around too|much longer!
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any:
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Oh well; keep an|eye out!
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l0003_wolves
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L0003_wolves
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Howdy, partner.|Billy said he saw|some wolves slinkin'|about, so keep an|eye out. Sneaky|devils, those|wolves!
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l0003_shootfast
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L0003_shootfast
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Out here in the|green pastures life|can be pretty rough|and tumble. Between|the wolves and the|bees ya have ter|shoot fast or die|tryin'. If yer|lookin' fer lessons|ol' Jeb can learn|ya.
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l0003_hero_jeb
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L0003_hero_jeb
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haiku:
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Jeb? Jeb did you|say?||Tell me more about|this Jeb||Where can he be|found?
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any:
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Jeb?
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l0003_nevermind
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L0003_nevermind
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Never mind, ya|don't look the type.
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l0003_aboutjeb
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L0003_aboutjeb
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Yep, ol' Jeb. He's|one acre over|eastwise.
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l0004_howdypilgrim
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L0004_howdypilgrim
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Howdy, pilgrim.|This here's the|start of the green|pastures, loveliest|country ya ever|seen! We been havin'|some problems with|Trakktors lately-|would ya like ter|help out?
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l0004_sure
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L0004_sure
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bs:
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Those blue sucky|things? Sure, I'll|help.
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haiku:
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@ -63,13 +63,13 @@ The Trakktors are|strange||They are blue and|they vacuum||So I will help you
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any:
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Whatever.
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l0004_mindyourbusiness
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L0004_mindyourbusiness
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Well I reckon ya|can help best by|mindin' yer own|business and movin'|along! We don't need|a bunch of strangers|makin' a fuss. And|we don't take kindly|ter sheep-rustlers|'round here neither!
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l0006_avacado
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L0006_avacado
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Ich zerquetsche|Sie mag ein avacado!
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l0006_hero_sayagain
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L0006_hero_sayagain
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bs:
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Exsqueeze me?
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haiku:
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@ -77,13 +77,13 @@ What language is|that?||I am a simple Ninja||I don't understand
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any:
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How about I crush|your face, rock-|brain?!
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l0006_fixbridge
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L0006_fixbridge
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Oh, so sorry! We|were on our way to|fix bridge when we|find tool shed|infested with bees!|Can you help us get|rid of bees? Middle|house.
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l0006_fixed
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L0006_fixed
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Thank you for|getting rid of bees|long enough for we|to grab tools! We|fixed the bridge,|you can cross it!|Kreuzen Sie es, wenn|Sie sich trauen.
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l0008_findspray
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L0008_findspray
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bs:
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Ah, some cheapo|bug spray. The label|reads: intoxicates|bees and other bugs|while providing a|full day's supply of|vitamin C!
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haiku:
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@ -91,7 +91,7 @@ I take this bug|spray||And somewhere along|the path||The bees are|confused
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any:
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Bug spray. Can.|Cool.
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l0010_mattermitter
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L0010_mattermitter
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bs:
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Wonder-Port 400|mattermitter:|activate!
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haiku:
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@ -99,7 +99,7 @@ Oh see: a lever||I wonder what it|will do?||Why don't we find|out?
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any:
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Clear!!!
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l0010_foundmask
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L0010_foundmask
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bs:
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Here's a gas mask|shaped to fit... a|giant mouse head!|Weird! Fits okay on|me though.
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haiku:
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@ -107,7 +107,7 @@ What hidden|meaning||And unspoken tragedy||A mouse head gas|mask
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any:
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Here's a gas mask.|I'll save it for|later.
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l0010_crate
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L0010_crate
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bs:
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What's this? A|bunch of ammo. Way|too big for my gun...|I'll leave it.
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haiku:
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@ -115,7 +115,7 @@ A box of ammo||Extremely large|caliber||Not interested
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ba:
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Hmm, a crate of|Magnus .50 caliber|high-impact rounds.|Lock and load!
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l0105_hero_wrangling
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L0105_hero_wrangling
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bs:
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Oh no way, there's|a wrangling iron|under the hive!|Score!
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haiku:
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@ -123,28 +123,28 @@ What's that on the|ground||It's metallic and|twisted||A wrangling iron
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any:
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What the heck is|this under the hive?|It's a stupid|wrangling iron!
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l0103_shootinfast
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L0103_shootinfast
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Jeb be my name,|shootin' fast be my|game.
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l0103_wrangling
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L0103_wrangling
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Jeb be my name,|shootin' fast be my|game. If ya want|ter learn I can|teach ya, 'ceptin'|I'm too worried|about losin' my|wranglin' iron ter|concentrate right|now.
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l0103_bs_where
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L0103_bs_where
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Okay first off|what exactly is a|wrangling iron? You|know what: never|mind. I don't want|to know. Just tell|me where this thing|is and I'll go grab|it for you.
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l0103_forest
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L0103_forest
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Well, thank ya|kindly! It so|happens I let it|drop beneath a bee|hive in the rainy|forest.
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l0103_bs_figures
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L0103_bs_figures
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Bees. Typical.
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l0103_learn
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L0103_learn
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There's my|wranglin' iron!|Thank ya! Lemme|learn ya how ter|shoot fast. First ya|drawl like .this.|and then you shoot|like .that. Got it?|See ya round,|partner!
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l0103_honey
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L0103_honey
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My name's Lil' Ed.|I sure do love|honey! Lordy, but I|love that stuff! And|do ya know what the|best honey of all|is? Queen Bee honey,|that's right!
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l0103_hero_honeyresponse
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L0103_hero_honeyresponse
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bs:
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I think I see|where this is going.
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haiku:
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@ -152,19 +152,19 @@ Very interesting||I love sticky sweet|honey||And you love it too
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any:
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I'm more of a|saccharin person|myself.
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l0103_gethoney
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L0103_gethoney
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There's a lil'|hive up yonder|northwise, got some|good Queen Bee|honey. I've got a|snake bite kit fer|the feller brave|enough to get me|some o' that honey.
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l0103_snakebitekit
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L0103_snakebitekit
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Ya brought me some|honey! That there's|mighty good stuff.|Here's that snake|bite kit fer yer|trouble.
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l0103_seenyoubefore
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L0103_seenyoubefore
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My name's Lil' Ed.|I sure do love... wait|a minute, I seen you|before. Hey, I|already gave ya a|snake bite kit - let|me be!
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l0106_heysonny
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L0106_heysonny
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Hey sonny yer|tearin' through here|a mite fast, ain't|ya? You'd best slow|down and watch out|for snakes; if you|don't have a snake|bite kit they're|deadly!
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l0106_hero_seethem
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L0106_hero_seethem
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bs:
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Hey yourself, old|dude. Did you like|see anybody come|through here just|now?
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haiku:
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@ -172,19 +172,19 @@ I look for my|captain||A bag of flour,|kidnapped||By a begonia
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ba:
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Did you see a|begonia and a bag of|flour come through|here? The begonia|might have had a|gun.
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l0106_sure
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L0106_sure
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Sure! I seen Lady|Flower and her new|gentleman friend|strollin' through,|headed fer the|palace. Heard there|was goin' ter be a|weddin!
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l0106_headnorth
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L0106_headnorth
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To get on ter the|palace just head|north one acre and|then due east fer|four. You can't|scarcely miss it!
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l0108_sign
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L0108_sign
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"This is Landing|Zone +@@@. Press|start in a landing|zone to see its|coordinates."
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l0205_idiot
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L0205_idiot
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Ein idiot sagt what?
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l0205_what
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L0205_what
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bs:
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What?
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haiku:
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@ -192,10 +192,10 @@ What was that you|said||I did not quite|understand||Your foreign|language
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any:
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You talking to me?
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l0205_forgive
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L0205_forgive
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Oh forgive me! How|you say... the|bridge is out. I|wait for my friends|from Sunset Village|to help fix, but|they not come long|time. You tell them,|yes?
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l0205_okay
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L0205_okay
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bs:
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Sure. Eh, where's|this Sunset Village?
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haiku:
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@ -203,10 +203,10 @@ I will tell your|friends||When I find Sunset|Village||To give you a hand
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any:
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Whatever. Which|way?
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l0205_west
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L0205_west
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Just travel two|acres west, one|south. Yellow|houses, lots of|bats. Goodby, my|friend! Der|Auslander wird|vermutlich verloren.
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l0304_spores
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L0304_spores
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bs:
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Whoa, freakadelic!|These spores are|giving me a|headache; if it gets|any worse I might|need an oxy mask or|something.
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haiku:
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@ -214,10 +214,10 @@ The silent fungus||Releasing spores in|the air||I should find a|filter
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any:
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Nrarg! Spores...|hurting head...|must... go back...|find... gas mask!
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l0405_ho
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L0405_ho
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Ho, miscreant!|Thou shalt not pass!|Milady's wedding|draws nigh and I|will not permit|scoundrels through|the gates.
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l0405_hero_reaction
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L0405_hero_reaction
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bs:
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Verily! Why don't|you get off your|high horse, drop the|oldskool guard|routine, and let me|sneak a peek at the|wedding?
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haiku:
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@ -225,7 +225,7 @@ Please sir let me|pass||To stop that|wedding, perhaps||Another way in
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ba:
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Scoundrel?! I'll|show you scoundrel!
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l0405_final_word
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L0405_final_word
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bs:
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Oh yeah? Well why|don't you just... stop|being a... stupid blue|guy and... go away!
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haiku:
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@ -233,7 +233,7 @@ Are thine ears|shut?! Verily I say:|'tis no way in! The|west gate is closed,|and
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any:
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Nay, stay thy|wrath, Barium. Me|and mine fellows far|outnumber thee and|would surely be|victorious in|battle.
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l0612_plan
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L0612_plan
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bs:
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Scary! This must|be where the armies|teleport in from the|Crouton Homeworld!|That control panel|on the far wall|looks promising...
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haiku:
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@ -241,7 +241,7 @@ A sinister place||It is a teleport|chamber||I see some controls
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any:
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Nice teleport|chamber. Better blow|it up. Those|controls on the far|wall might do the|trick.
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l0612_clearance
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L0612_clearance
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bs:
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||||
Oops! Looks like I|need Zeta-level|clearance to use|these controls! I|could maybe forge a|Group 6 access but|that never works|right.
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haiku:
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@ -249,7 +249,7 @@ Access is denied||I need high level|clearance||Like Zeta Clearance
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any:
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Grr... says I need|Zeta Clearance to|use these controls.|Looks like I'll be|visiting some|Crouton outposts!
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l0612_controls
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L0612_controls
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bs:
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Okay it's locking|on to Planet|Crouton. In 90|seconds I can jump|in one of these|stations and blow up|their generators|from the other side.
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haiku:
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@ -257,7 +257,7 @@ In ninety seconds||I will enter a|station||Bound for Crouton|World
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any:
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Too many buttons...|okay... setting|coordinates for|Planet Crouton... blow|up the generators|real good. Better|get to a teleport|chamber... Delay of 90|seconds?! Roids!
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l0612_go
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L0612_go
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bs:
|
||||
Here we go!
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haiku:
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@ -265,7 +265,7 @@ I'm set for travel||To distant Crouton|Homeworld||It is beginning
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any:
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...88 Mississippi,|89 Mississippi, 90|Mississipi! Let's|go!
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l0612_duke
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L0612_duke
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bs:
|
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Wait!|What's that? Oh no!|That stupid monkey|is messing with the|controls!
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haiku:
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@ -273,7 +273,7 @@ An anomaly||Is there someone|tampering?||An orangutan
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any:
|
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Hold on... Someone's|screwing with the|controls! It's a|monkey!
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l0612_return
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L0612_return
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bs:
|
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Ah, good old Kiwi|Firma! I guess|that'll stop the|teleporters for a|while and give those|grenade guys a|break!
|
||||
haiku:
|
||||
|
@ -281,7 +281,7 @@ Haiku has returned||The teleporters|silent||Grenades have free|time
|
|||
any:
|
||||
I came. I saw. I'm|back.
|
||||
|
||||
l0912_sign
|
||||
L0912_sign
|
||||
bs:
|
||||
Hmm,|"Monkey Library."
|
||||
haiku:
|
||||
|
@ -289,10 +289,10 @@ Here's a little|sign||It reads "Monkey|Library"||That is what it says
|
|||
any:
|
||||
"Monkey Library."|Very cute. I hate|monkeys and I hate|reading.
|
||||
|
||||
l0912_welcome
|
||||
L0912_welcome
|
||||
Welcome, comrad,|to the Monkey|Homeworld. It's been|under Crouton rule,|but the monkeys are|revolting!
|
||||
|
||||
l0912_hero_revolt
|
||||
L0912_hero_revolt
|
||||
bs:
|
||||
Yes they are! How|do you get out of|this joint?
|
||||
haiku:
|
||||
|
@ -300,10 +300,10 @@ It's a nice planet||I must leave to|travel to||The Crouton|Homeworld
|
|||
any:
|
||||
This isn't the|Crouton Homeworld!|That's where I was|trying to go.
|
||||
|
||||
l0912_justit
|
||||
L0912_justit
|
||||
That's just it:the|monkeys destroyed|the outbound|teleport generators!|What happened is|that my identical|robotic twin Patsy-|who's in the disco|right now-will time|travel into the past|twenty minutes from|now and start the|revolution!
|
||||
|
||||
l0912_hero_losing
|
||||
L0912_hero_losing
|
||||
bs:
|
||||
You're losing me,|doc.
|
||||
haiku:
|
||||
|
@ -311,10 +311,10 @@ That sounds very|good||But I do not|understand||Any word you said
|
|||
ba:
|
||||
You're talking|jibber-jabber!
|
||||
|
||||
l0912_killpatsy
|
||||
L0912_killpatsy
|
||||
Just go into the|disco right now and|shoot Patsy in the|orange shirt! He|won't mind, and I|can fix him later!|Then you can|teleport to planet|Crouton!
|
||||
|
||||
l0912_hero_brokenteleport
|
||||
L0912_hero_brokenteleport
|
||||
bs:
|
||||
Hmm this rig seems|broken.
|
||||
haiku:
|
||||
|
@ -322,7 +322,7 @@ In the teleport||I am vexed and|frustrated||It does not function
|
|||
any:
|
||||
This gimmick's|broken! That chaps|my hide.
|
||||
|
||||
l0912_hero_startteleport_nopassword
|
||||
L0912_hero_startteleport_nopassword
|
||||
bs:
|
||||
Fire up this ride,|daddy-o!
|
||||
haiku:
|
||||
|
@ -330,10 +330,10 @@ Set coordinates||For the Crouton Home|Planet||Bid monkeys goodbye
|
|||
any:
|
||||
Activate teleport!
|
||||
|
||||
l0912_needpassword
|
||||
L0912_needpassword
|
||||
I'm sorry, you|need a password!
|
||||
|
||||
l0912_hero_startteleport_password
|
||||
L0912_hero_startteleport_password
|
||||
bs:
|
||||
Fire up this ride,|daddy-o!|Password is Gravy.
|
||||
haiku:
|
||||
|
@ -341,10 +341,10 @@ Set coordinates||For the Crouton Home|Planet||Password is Gravy
|
|||
any:
|
||||
Activate teleport!
|
||||
|
||||
l0912_ba_givepassword
|
||||
L0912_ba_givepassword
|
||||
I'll give you a|password: shut up|and do it!
|
||||
|
||||
l1000_needbomb
|
||||
L1000_needbomb
|
||||
bs:
|
||||
This gate is sooo|not jake. I'm gonna|need a really big|bomb or something to|blow it up!
|
||||
haiku:
|
||||
|
@ -354,7 +354,7 @@ Your end is|near, O evil|ones. I am the bomb!
|
|||
any:
|
||||
Gonna need a big|bomb to get through|here! Oh yeah.
|
||||
|
||||
l1000_freeze
|
||||
L1000_freeze
|
||||
bs:
|
||||
Hey! Back away|from the space ship,|General Wacko!
|
||||
haiku:
|
||||
|
@ -362,7 +362,7 @@ You crazy crouton||If you know what's|good for you||You'll hold it right|there
|
|||
any:
|
||||
It's over, Gyro!
|
||||
|
||||
l1000_toolate
|
||||
L1000_toolate
|
||||
bs:
|
||||
Too late! And by|the way, it's|General "Gyro,"|though I suspect you|knew that!
|
||||
haiku:
|
||||
|
@ -370,7 +370,7 @@ Too late! I'm|outta here!
|
|||
any:
|
||||
When monkeys|fly, BA! You're|too late; I'm outta|here!
|
||||
|
||||
l1000_follow
|
||||
L1000_follow
|
||||
bs:
|
||||
Woo but he's|slippery! We have to|follow him!
|
||||
haiku:
|
||||
|
@ -378,19 +378,19 @@ Gyro has escaped||We won't let him|get away||We will follow him
|
|||
any:
|
||||
It's never too|late.
|
||||
|
||||
l1010_amking
|
||||
L1010_amking
|
||||
I am King|Grenade. Maybe|you need some help?|Maybe you want to|blow something up?|I am the bomb.
|
||||
|
||||
l1010_cannotleave
|
||||
L1010_cannotleave
|
||||
But I cannot|leave now. Every|day, more Croutons|teleport here from|their homeworld. You|need my help? I need|your help. Find the|teleport generators,|destroy them!
|
||||
|
||||
l1010_readytogo
|
||||
L1010_readytogo
|
||||
You have|destroyed the|teleport generators!|I shall go with you,|help you now. I will|wait for you in your|space ship.
|
||||
|
||||
l1012_hero_readbook
|
||||
L1012_hero_readbook
|
||||
"Monkeys and|Croutons have been|enemies since|ancient times. While|Croutons are|smarter, they're|also lazier. For|instance, 'Gravy'|has been the Crouton|password for over|four centuries now..."
|
||||
|
||||
l1212_anytime
|
||||
L1212_anytime
|
||||
bs:
|
||||
Get ready, gang.|That annoying|blue guy should be|coming through from|Kiwi any minute now!|We're ready for him|this time!
|
||||
haiku:
|
||||
|
@ -398,12 +398,12 @@ Get ready, gang.|That weird green|guy should be coming|through from Kiwi|any min
|
|||
any:
|
||||
Get ready, gang.|That stupid red|guy should be coming|through from Kiwi|any minute now!|We're ready for him|this time!
|
||||
|
||||
l1212_yeah
|
||||
L1212_yeah
|
||||
Yeah! Yeah!
|
||||
|
||||
l1212_makesure
|
||||
L1212_makesure
|
||||
Just make sure|he doesn't make|it up North and blow|up the teleport|generators.
|
||||
|
||||
l1212_suckstobehim
|
||||
L1212_suckstobehim
|
||||
Sucks to be him|when he comes|through this|teleport!
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0313.asm ba ships quarters
|
||||
; L0313.asm ba ships quarters
|
||||
; Generated 07.28.2000 by mlevel
|
||||
; Modified 07.28.2000 by Abe Pralle
|
||||
|
||||
|
@ -33,7 +33,7 @@ L0313_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0313_Map:
|
||||
INCBIN "Data/Levels/l0313_intro_ba4.lvl"
|
||||
INCBIN "Data/Levels/L0313_intro_ba4.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
|
|
@ -30,7 +30,7 @@ UserMain::
|
|||
call InitGfx
|
||||
|
||||
;set up initial location + hero
|
||||
;initial level 0009 (demo intro)
|
||||
;initial leveL0009 (demo intro)
|
||||
ld a,LEVELSTATEBANK
|
||||
ld [$ff70],a
|
||||
xor a
|
||||
|
@ -2787,7 +2787,7 @@ HandleInput:
|
|||
;--if no link, attempt link connection ----------------------
|
||||
ld a,[amLinkMaster]
|
||||
cp $ff
|
||||
jr z,.afterLinkAttempt ;l1101 attempts link as slave
|
||||
jr z,.afterLinkAttempt ;L1101 attempts link as slave
|
||||
cp $fe ;attempt link as master?
|
||||
jr nz,.afterLinkAttempt
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
;level0000.asm hive
|
||||
;leveL0000.asm hive
|
||||
;Abe Pralle 3.4.2000
|
||||
|
||||
INCLUDE "Source/defs.inc"
|
||||
|
@ -13,8 +13,8 @@ SECTION "LevelsSection0000",ROMX,BANK[MAP0ROM]
|
|||
;---------------------------------------------------------------------
|
||||
|
||||
dialog:
|
||||
l0000_hero_honey_gtx:
|
||||
INCBIN "Data/Dialog/talk/l0000_hero_honey.gtx"
|
||||
L0000_hero_honey_gtx:
|
||||
INCBIN "Data/Dialog/talk/L0000_hero_honey.gtx"
|
||||
|
||||
L0000_Contents::
|
||||
DW L0000_Load
|
||||
|
@ -34,7 +34,7 @@ L0000_Load2:
|
|||
L0000_LoadFinished:
|
||||
|
||||
L0000_Map:
|
||||
INCBIN "Data/Levels/l0000_hive.lvl"
|
||||
INCBIN "Data/Levels/L0000_hive.lvl"
|
||||
|
||||
;gtx_intro: INCBIN "Data/Dialog/Landing/intro.gtx"
|
||||
;gtx_intro2: INCBIN "Data/Dialog/Landing/intro2.gtx"
|
||||
|
@ -99,7 +99,7 @@ L0000_Check2:
|
|||
call MakeIdle
|
||||
|
||||
call SetSpeakerFromHeroIndex
|
||||
ld de,l0000_hero_honey_gtx
|
||||
ld de,L0000_hero_honey_gtx
|
||||
call ShowDialogAtBottom
|
||||
.afterDialog
|
||||
call ClearDialog
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0001.asm outside the hive
|
||||
; L0001.asm outside the hive
|
||||
; Generated 08.27.2000 by mlevel
|
||||
; Modified 08.27.2000 by Abe Pralle
|
||||
|
||||
|
@ -32,7 +32,7 @@ L0001_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0001_Map:
|
||||
INCBIN "Data/Levels/l0001_bees.lvl"
|
||||
INCBIN "Data/Levels/L0001_bees.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0002.asm bee border
|
||||
; L0002.asm bee border
|
||||
; Generated 08.27.2000 by mlevel
|
||||
; Modified 08.27.2000 by Abe Pralle
|
||||
|
||||
|
@ -17,20 +17,20 @@ SECTION "Level0002Section",ROMX
|
|||
;---------------------------------------------------------------------
|
||||
|
||||
dialog:
|
||||
l0002_bees_gtx:
|
||||
INCBIN "Data/Dialog/talk/l0002_bees.gtx"
|
||||
L0002_bees_gtx:
|
||||
INCBIN "Data/Dialog/talk/L0002_bees.gtx"
|
||||
|
||||
l0002_hero_spray_gtx:
|
||||
INCBIN "Data/Dialog/talk/l0002_hero_spray.gtx"
|
||||
L0002_hero_spray_gtx:
|
||||
INCBIN "Data/Dialog/talk/L0002_hero_spray.gtx"
|
||||
|
||||
l0002_village_gtx:
|
||||
INCBIN "Data/Dialog/talk/l0002_village.gtx"
|
||||
L0002_village_gtx:
|
||||
INCBIN "Data/Dialog/talk/L0002_village.gtx"
|
||||
|
||||
l0002_hero_no_gtx:
|
||||
INCBIN "Data/Dialog/talk/l0002_hero_no.gtx"
|
||||
L0002_hero_no_gtx:
|
||||
INCBIN "Data/Dialog/talk/L0002_hero_no.gtx"
|
||||
|
||||
l0002_croutons_gtx:
|
||||
INCBIN "Data/Dialog/talk/l0002_croutons.gtx"
|
||||
L0002_croutons_gtx:
|
||||
INCBIN "Data/Dialog/talk/L0002_croutons.gtx"
|
||||
|
||||
L0002_Contents::
|
||||
DW L0002_Load
|
||||
|
@ -52,7 +52,7 @@ L0002_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0002_Map:
|
||||
INCBIN "Data/Levels/l0002_bees.lvl"
|
||||
INCBIN "Data/Levels/L0002_bees.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
@ -104,23 +104,23 @@ L0002_Check2:
|
|||
call SetDialogSkip
|
||||
|
||||
;Careful; bees
|
||||
ld de,l0002_bees_gtx
|
||||
ld de,L0002_bees_gtx
|
||||
call ShowDialogNPC
|
||||
|
||||
;Where's the spray?
|
||||
ld de,l0002_hero_spray_gtx
|
||||
ld de,L0002_hero_spray_gtx
|
||||
call ShowDialogHero
|
||||
|
||||
;Down south; seen anybody?
|
||||
ld de,l0002_village_gtx
|
||||
ld de,L0002_village_gtx
|
||||
call ShowDialogNPC
|
||||
|
||||
;No
|
||||
ld de,l0002_hero_no_gtx
|
||||
ld de,L0002_hero_no_gtx
|
||||
call ShowDialogHero
|
||||
|
||||
;tell about croutons
|
||||
ld de,l0002_croutons_gtx
|
||||
ld de,L0002_croutons_gtx
|
||||
call ShowDialogNPC
|
||||
|
||||
.afterDialog
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0003.asm green pastures big sheep pen
|
||||
; L0003.asm green pastures big sheep pen
|
||||
; Generated 08.26.2000 by mlevel
|
||||
; Modified 08.26.2000 by Abe Pralle
|
||||
|
||||
|
@ -17,20 +17,20 @@ SECTION "Level0003Section",ROMX
|
|||
;---------------------------------------------------------------------
|
||||
|
||||
dialog:
|
||||
l0003_wolves_gtx:
|
||||
INCBIN "Data/Dialog/talk/l0003_wolves.gtx"
|
||||
L0003_wolves_gtx:
|
||||
INCBIN "Data/Dialog/talk/L0003_wolves.gtx"
|
||||
|
||||
l0003_shootfast_gtx:
|
||||
INCBIN "Data/Dialog/talk/l0003_shootfast.gtx"
|
||||
L0003_shootfast_gtx:
|
||||
INCBIN "Data/Dialog/talk/L0003_shootfast.gtx"
|
||||
|
||||
l0003_hero_jeb_gtx:
|
||||
INCBIN "Data/Dialog/talk/l0003_hero_jeb.gtx"
|
||||
L0003_hero_jeb_gtx:
|
||||
INCBIN "Data/Dialog/talk/L0003_hero_jeb.gtx"
|
||||
|
||||
l0003_nevermind_gtx:
|
||||
INCBIN "Data/Dialog/talk/l0003_nevermind.gtx"
|
||||
L0003_nevermind_gtx:
|
||||
INCBIN "Data/Dialog/talk/L0003_nevermind.gtx"
|
||||
|
||||
l0003_aboutjeb_gtx:
|
||||
INCBIN "Data/Dialog/talk/l0003_aboutjeb.gtx"
|
||||
L0003_aboutjeb_gtx:
|
||||
INCBIN "Data/Dialog/talk/L0003_aboutjeb.gtx"
|
||||
|
||||
L0003_Contents::
|
||||
DW L0003_Load
|
||||
|
@ -52,7 +52,7 @@ L0003_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0003_Map:
|
||||
INCBIN "Data/Levels/l0003_green.lvl"
|
||||
INCBIN "Data/Levels/L0003_green.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
@ -119,7 +119,7 @@ L0003_Check2:
|
|||
;Warn about wolves
|
||||
ld a,[dialogNPC_speakerIndex]
|
||||
ld c,a
|
||||
ld de,l0003_wolves_gtx
|
||||
ld de,L0003_wolves_gtx
|
||||
call ShowDialogAtTop
|
||||
call ClearDialog
|
||||
|
||||
|
@ -146,7 +146,7 @@ L0003_Check2:
|
|||
;Out here ya gotta shoot fast
|
||||
ld a,[dialogNPC_speakerIndex]
|
||||
ld c,a
|
||||
ld de,l0003_shootfast_gtx
|
||||
ld de,L0003_shootfast_gtx
|
||||
call ShowDialogAtTop
|
||||
call ClearDialog
|
||||
|
||||
|
@ -154,7 +154,7 @@ L0003_Check2:
|
|||
ld a,[dialogNPC_heroIndex]
|
||||
ld c,a
|
||||
call SetSpeakerFromHeroIndex
|
||||
ld de,l0003_hero_jeb_gtx
|
||||
ld de,L0003_hero_jeb_gtx
|
||||
call ShowDialogAtBottom
|
||||
call ClearDialog
|
||||
|
||||
|
@ -165,7 +165,7 @@ L0003_Check2:
|
|||
;nevermind
|
||||
ld a,[dialogNPC_speakerIndex]
|
||||
ld c,a
|
||||
ld de,l0003_aboutjeb_gtx
|
||||
ld de,L0003_aboutjeb_gtx
|
||||
call ShowDialogAtTop
|
||||
jr .afterJebDialog
|
||||
|
||||
|
@ -173,7 +173,7 @@ L0003_Check2:
|
|||
;nevermind
|
||||
ld a,[dialogNPC_speakerIndex]
|
||||
ld c,a
|
||||
ld de,l0003_nevermind_gtx
|
||||
ld de,L0003_nevermind_gtx
|
||||
call ShowDialogAtTop
|
||||
|
||||
.afterJebDialog
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0004.asm start of green pastures
|
||||
; L0004.asm start of green pastures
|
||||
; Generated 08.24.2000 by mlevel
|
||||
; Modified 08.24.2000 by Abe Pralle
|
||||
|
||||
|
@ -14,14 +14,14 @@ SECTION "Level0004Section",ROMX
|
|||
;---------------------------------------------------------------------
|
||||
|
||||
dialog:
|
||||
l0004_howdypilgrim_gtx:
|
||||
INCBIN "Data/Dialog/talk/l0004_howdypilgrim.gtx"
|
||||
L0004_howdypilgrim_gtx:
|
||||
INCBIN "Data/Dialog/talk/L0004_howdypilgrim.gtx"
|
||||
|
||||
l0004_sure_gtx:
|
||||
INCBIN "Data/Dialog/talk/l0004_sure.gtx"
|
||||
L0004_sure_gtx:
|
||||
INCBIN "Data/Dialog/talk/L0004_sure.gtx"
|
||||
|
||||
l0004_mindyourbusiness_gtx:
|
||||
INCBIN "Data/Dialog/talk/l0004_mindyourbusiness.gtx"
|
||||
L0004_mindyourbusiness_gtx:
|
||||
INCBIN "Data/Dialog/talk/L0004_mindyourbusiness.gtx"
|
||||
|
||||
L0004_Contents::
|
||||
DW L0004_Load
|
||||
|
@ -103,7 +103,7 @@ L0004_Check2:
|
|||
;Howdy pilgrim
|
||||
ld a,[dialogNPC_speakerIndex]
|
||||
ld c,a
|
||||
ld de,l0004_howdypilgrim_gtx
|
||||
ld de,L0004_howdypilgrim_gtx
|
||||
call ShowDialogAtTop
|
||||
call ClearDialog
|
||||
|
||||
|
@ -111,14 +111,14 @@ L0004_Check2:
|
|||
ld a,[dialogNPC_heroIndex]
|
||||
ld c,a
|
||||
call SetSpeakerFromHeroIndex
|
||||
ld de,l0004_sure_gtx
|
||||
ld de,L0004_sure_gtx
|
||||
call ShowDialogAtBottom
|
||||
call ClearDialog
|
||||
|
||||
;Mind your own business
|
||||
ld a,[dialogNPC_speakerIndex]
|
||||
ld c,a
|
||||
ld de,l0004_mindyourbusiness_gtx
|
||||
ld de,L0004_mindyourbusiness_gtx
|
||||
call ShowDialogAtTop
|
||||
|
||||
.afterDialog
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0005.asm trakktor clearing
|
||||
; L0005.asm trakktor clearing
|
||||
; Generated 08.24.2000 by mlevel
|
||||
; Modified 08.24.2000 by Abe Pralle
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0006.asm Sunset Village
|
||||
; L0006.asm Sunset Village
|
||||
; Generated 08.24.2000 by mlevel
|
||||
; Modified 08.24.2000 by Abe Pralle
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0007.asm
|
||||
; L0007.asm
|
||||
; Generated 09.04.2000 by mlevel
|
||||
; Modified 09.04.2000 by Abe Pralle
|
||||
|
||||
|
@ -29,7 +29,7 @@ L0007_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0007_Map:
|
||||
INCBIN "Data/Levels/l0007_forest.lvl"
|
||||
INCBIN "Data/Levels/L0007_forest.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0008.asm
|
||||
; L0008.asm
|
||||
; Generated 09.04.2000 by mlevel
|
||||
; Modified 09.04.2000 by Abe Pralle
|
||||
|
||||
|
@ -14,8 +14,8 @@ SECTION "Level0008Section",ROMX
|
|||
;---------------------------------------------------------------------
|
||||
|
||||
dialog:
|
||||
l0008_findspray_gtx:
|
||||
INCBIN "Data/Dialog/talk/l0008_findspray.gtx"
|
||||
L0008_findspray_gtx:
|
||||
INCBIN "Data/Dialog/talk/L0008_findspray.gtx"
|
||||
|
||||
L0008_Contents::
|
||||
DW L0008_Load
|
||||
|
@ -37,7 +37,7 @@ L0008_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0008_Map:
|
||||
INCBIN "Data/Levels/l0008_forest.lvl"
|
||||
INCBIN "Data/Levels/L0008_forest.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
@ -97,7 +97,7 @@ L0008_Check2:
|
|||
call MakeIdle
|
||||
|
||||
call SetSpeakerFromHeroIndex
|
||||
ld de,l0008_findspray_gtx
|
||||
ld de,L0008_findspray_gtx
|
||||
call ShowDialogAtBottom
|
||||
.afterDialog
|
||||
call ClearDialog
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0009.asm
|
||||
; L0009.asm
|
||||
; Generated 11.05.2000 by mlevel
|
||||
; Modified 11.05.2000 by Abe Pralle
|
||||
|
||||
|
@ -29,7 +29,7 @@ L0009_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0009_Map:
|
||||
INCBIN "Data/Levels/l0009_mouse.lvl"
|
||||
INCBIN "Data/Levels/L0009_mouse.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0010.asm mouse teleport room
|
||||
; L0010.asm mouse teleport room
|
||||
; Generated 11.06.2000 by mlevel
|
||||
; Modified 11.06.2000 by Abe Pralle
|
||||
|
||||
|
@ -23,14 +23,14 @@ SECTION "Level0010Section",ROMX
|
|||
;---------------------------------------------------------------------
|
||||
|
||||
dialog:
|
||||
l0010_mattermitter_gtx:
|
||||
INCBIN "Data/Dialog/talk/l0010_mattermitter.gtx"
|
||||
L0010_mattermitter_gtx:
|
||||
INCBIN "Data/Dialog/talk/L0010_mattermitter.gtx"
|
||||
|
||||
l0010_foundmask_gtx:
|
||||
INCBIN "Data/Dialog/talk/l0010_foundmask.gtx"
|
||||
L0010_foundmask_gtx:
|
||||
INCBIN "Data/Dialog/talk/L0010_foundmask.gtx"
|
||||
|
||||
l0010_crate_gtx:
|
||||
INCBIN "Data/Dialog/talk/l0010_crate.gtx"
|
||||
L0010_crate_gtx:
|
||||
INCBIN "Data/Dialog/talk/L0010_crate.gtx"
|
||||
|
||||
L0010_Contents::
|
||||
DW L0010_Load
|
||||
|
@ -52,7 +52,7 @@ L0010_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0010_Map:
|
||||
INCBIN "Data/Levels/l0010_serpent.lvl"
|
||||
INCBIN "Data/Levels/L0010_serpent.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
@ -139,7 +139,7 @@ L0010_Check2:
|
|||
call MakeIdle
|
||||
|
||||
call SetSpeakerFromHeroIndex
|
||||
ld de,l0010_mattermitter_gtx
|
||||
ld de,L0010_mattermitter_gtx
|
||||
call ShowDialogAtBottom
|
||||
.afterTportDialog
|
||||
call ClearDialogSkipForward
|
||||
|
@ -234,7 +234,7 @@ L0010_Check2:
|
|||
call MakeIdle
|
||||
|
||||
call SetSpeakerFromHeroIndex
|
||||
ld de,l0010_crate_gtx
|
||||
ld de,L0010_crate_gtx
|
||||
call ShowDialogAtBottom
|
||||
.afterSignDialog
|
||||
call ClearDialog
|
||||
|
@ -409,7 +409,7 @@ L0010_Check2:
|
|||
call MakeIdle
|
||||
|
||||
call SetSpeakerFromHeroIndex
|
||||
ld de,l0010_foundmask_gtx
|
||||
ld de,L0010_foundmask_gtx
|
||||
call ShowDialogAtBottom
|
||||
.afterDialog
|
||||
call ClearDialog
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0011.asm House of the Seasons
|
||||
; L0011.asm House of the Seasons
|
||||
; Generated 09.06.2000 by mlevel
|
||||
; Modified 09.06.2000 by Abe Pralle
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0012.asm Command Core
|
||||
; L0012.asm Command Core
|
||||
; Generated 04.26.2001 by mlevel
|
||||
; Modified 04.26.2001 by Abe Pralle
|
||||
|
||||
|
@ -19,14 +19,14 @@ SECTION "Level0012Section",ROMX
|
|||
;---------------------------------------------------------------------
|
||||
|
||||
dialog:
|
||||
l0012_bombs_gtx:
|
||||
INCBIN "Data/Dialog/apocalypse/l0012_bombs.gtx"
|
||||
L0012_bombs_gtx:
|
||||
INCBIN "Data/Dialog/apocalypse/L0012_bombs.gtx"
|
||||
|
||||
l0012_defused_gtx::
|
||||
INCBIN "Data/Dialog/apocalypse/l0012_defused.gtx"
|
||||
L0012_defused_gtx::
|
||||
INCBIN "Data/Dialog/apocalypse/L0012_defused.gtx"
|
||||
|
||||
l0012_alldefused_gtx::
|
||||
INCBIN "Data/Dialog/apocalypse/l0012_alldefused.gtx"
|
||||
L0012_alldefused_gtx::
|
||||
INCBIN "Data/Dialog/apocalypse/L0012_alldefused.gtx"
|
||||
|
||||
L0012_Contents::
|
||||
DW L0012_Load
|
||||
|
@ -48,7 +48,7 @@ L0012_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0012_Map:
|
||||
INCBIN "Data/Levels/l0012_ssa_cmdcore.lvl"
|
||||
INCBIN "Data/Levels/L0012_ssa_cmdcore.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
@ -146,7 +146,7 @@ L0012_Check2:
|
|||
call MakeIdle
|
||||
|
||||
call SetSpeakerToFirstHero
|
||||
ld de,l0012_bombs_gtx
|
||||
ld de,L0012_bombs_gtx
|
||||
call ShowDialogAtBottom
|
||||
|
||||
.afterDialog
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0013.asm - first map, ba lands on the moon
|
||||
; L0013.asm - first map, ba lands on the moon
|
||||
; Generated 07.09.2000 by mlevel
|
||||
; Modified 07.09.2000 by Abe Pralle
|
||||
|
||||
|
@ -53,7 +53,7 @@ L0013_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0013_Map:
|
||||
INCBIN "Data/Levels/l0013_intro_ba1.lvl"
|
||||
INCBIN "Data/Levels/L0013_intro_ba1.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0014.asm
|
||||
; L0014.asm
|
||||
; Generated 07.09.2000 by mlevel
|
||||
; Modified 07.09.2000 by Abe Pralle
|
||||
|
||||
|
@ -55,7 +55,7 @@ L0014_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0014_Map:
|
||||
INCBIN "Data/Levels/l0014_intro_haiku1.lvl"
|
||||
INCBIN "Data/Levels/L0014_intro_haiku1.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0015.asm
|
||||
; L0015.asm
|
||||
; Generated 07.09.2000 by mlevel
|
||||
; Modified 07.09.2000 by Abe Pralle
|
||||
|
||||
|
@ -54,7 +54,7 @@ L0015_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0015_Map:
|
||||
INCBIN "Data/Levels/l0015_intro_bs1.lvl"
|
||||
INCBIN "Data/Levels/L0015_intro_bs1.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0103.asm east farm
|
||||
; L0103.asm east farm
|
||||
; Generated 08.27.2000 by mlevel
|
||||
; Modified 08.27.2000 by Abe Pralle
|
||||
|
||||
|
@ -20,38 +20,38 @@ SECTION "Level0103Section",ROMX
|
|||
;---------------------------------------------------------------------
|
||||
|
||||
dialog:
|
||||
l0103_shootinfast_gtx:
|
||||
INCBIN "Data/Dialog/talk/l0103_shootinfast.gtx"
|
||||
L0103_shootinfast_gtx:
|
||||
INCBIN "Data/Dialog/talk/L0103_shootinfast.gtx"
|
||||
|
||||
l0103_wrangling_gtx:
|
||||
INCBIN "Data/Dialog/talk/l0103_wrangling.gtx"
|
||||
L0103_wrangling_gtx:
|
||||
INCBIN "Data/Dialog/talk/L0103_wrangling.gtx"
|
||||
|
||||
l0103_bs_where_gtx:
|
||||
INCBIN "Data/Dialog/talk/l0103_bs_where.gtx"
|
||||
L0103_bs_where_gtx:
|
||||
INCBIN "Data/Dialog/talk/L0103_bs_where.gtx"
|
||||
|
||||
l0103_forest_gtx:
|
||||
INCBIN "Data/Dialog/talk/l0103_forest.gtx"
|
||||
L0103_forest_gtx:
|
||||
INCBIN "Data/Dialog/talk/L0103_forest.gtx"
|
||||
|
||||
l0103_bs_figures_gtx:
|
||||
INCBIN "Data/Dialog/talk/l0103_bs_figures.gtx"
|
||||
L0103_bs_figures_gtx:
|
||||
INCBIN "Data/Dialog/talk/L0103_bs_figures.gtx"
|
||||
|
||||
l0103_learn_gtx:
|
||||
INCBIN "Data/Dialog/talk/l0103_learn.gtx"
|
||||
L0103_learn_gtx:
|
||||
INCBIN "Data/Dialog/talk/L0103_learn.gtx"
|
||||
|
||||
l0103_honey_gtx:
|
||||
INCBIN "Data/Dialog/talk/l0103_honey.gtx"
|
||||
L0103_honey_gtx:
|
||||
INCBIN "Data/Dialog/talk/L0103_honey.gtx"
|
||||
|
||||
l0103_hero_honeyresponse_gtx:
|
||||
INCBIN "Data/Dialog/talk/l0103_hero_honeyresponse.gtx"
|
||||
L0103_hero_honeyresponse_gtx:
|
||||
INCBIN "Data/Dialog/talk/L0103_hero_honeyresponse.gtx"
|
||||
|
||||
l0103_gethoney_gtx:
|
||||
INCBIN "Data/Dialog/talk/l0103_gethoney.gtx"
|
||||
L0103_gethoney_gtx:
|
||||
INCBIN "Data/Dialog/talk/L0103_gethoney.gtx"
|
||||
|
||||
l0103_snakebitekit_gtx:
|
||||
INCBIN "Data/Dialog/talk/l0103_snakebitekit.gtx"
|
||||
L0103_snakebitekit_gtx:
|
||||
INCBIN "Data/Dialog/talk/L0103_snakebitekit.gtx"
|
||||
|
||||
l0103_seenyoubefore_gtx:
|
||||
INCBIN "Data/Dialog/talk/l0103_seenyoubefore.gtx"
|
||||
L0103_seenyoubefore_gtx:
|
||||
INCBIN "Data/Dialog/talk/L0103_seenyoubefore.gtx"
|
||||
|
||||
|
||||
L0103_Contents::
|
||||
|
@ -74,7 +74,7 @@ L0103_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0103_Map:
|
||||
INCBIN "Data/Levels/l0103_green.lvl"
|
||||
INCBIN "Data/Levels/L0103_green.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
@ -147,19 +147,19 @@ L0103_Check2:
|
|||
ld de,((.afterUpgradeDialog-L0103_Check2)+levelCheckRAM)
|
||||
call SetDialogSkip
|
||||
|
||||
ld de,l0103_wrangling_gtx
|
||||
ld de,L0103_wrangling_gtx
|
||||
call ShowDialogNPC
|
||||
|
||||
;Where's the wrangling iron?
|
||||
ld de,l0103_bs_where_gtx
|
||||
ld de,L0103_bs_where_gtx
|
||||
call ShowDialogHero
|
||||
|
||||
;under a bee hive
|
||||
ld de,l0103_forest_gtx
|
||||
ld de,L0103_forest_gtx
|
||||
call ShowDialogNPC
|
||||
|
||||
;Typical
|
||||
ld de,l0103_bs_figures_gtx
|
||||
ld de,L0103_bs_figures_gtx
|
||||
call ShowDialogHero
|
||||
jr .afterUpgradeDialog
|
||||
|
||||
|
@ -168,7 +168,7 @@ L0103_Check2:
|
|||
call SetDialogSkip
|
||||
|
||||
;How to shoot fast
|
||||
ld de,l0103_learn_gtx
|
||||
ld de,L0103_learn_gtx
|
||||
call ShowDialogNPC
|
||||
|
||||
.afterLearnDialog
|
||||
|
@ -187,7 +187,7 @@ L0103_Check2:
|
|||
call SetDialogSkip
|
||||
|
||||
;"Jeb is my name"
|
||||
ld de,l0103_shootinfast_gtx
|
||||
ld de,L0103_shootinfast_gtx
|
||||
call ShowDialogNPC
|
||||
|
||||
.afterUpgradeDialog
|
||||
|
@ -215,15 +215,15 @@ L0103_Check2:
|
|||
call SetDialogSkip
|
||||
|
||||
;I love honey
|
||||
ld de,l0103_honey_gtx
|
||||
ld de,L0103_honey_gtx
|
||||
call ShowDialogNPC
|
||||
|
||||
;Hero's response to honey lover
|
||||
ld de,l0103_hero_honeyresponse_gtx
|
||||
ld de,L0103_hero_honeyresponse_gtx
|
||||
call ShowDialogHero
|
||||
|
||||
;Get me some honey
|
||||
ld de,l0103_gethoney_gtx
|
||||
ld de,L0103_gethoney_gtx
|
||||
call ShowDialogNPC
|
||||
jr .afterHoneyDialog
|
||||
|
||||
|
@ -232,7 +232,7 @@ L0103_Check2:
|
|||
call SetDialogSkip
|
||||
|
||||
;seen you before
|
||||
ld de,l0103_seenyoubefore_gtx
|
||||
ld de,L0103_seenyoubefore_gtx
|
||||
call ShowDialogNPC
|
||||
jr .afterHoneyDialog
|
||||
|
||||
|
@ -241,7 +241,7 @@ L0103_Check2:
|
|||
call SetDialogSkip
|
||||
|
||||
;give snake bite kit
|
||||
ld de,l0103_snakebitekit_gtx
|
||||
ld de,L0103_snakebitekit_gtx
|
||||
call ShowDialogNPC
|
||||
|
||||
.giveKit
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0104.asm Spring
|
||||
; L0104.asm Spring
|
||||
; Generated 09.06.2000 by mlevel
|
||||
; Modified 09.06.2000 by Abe Pralle
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
;level0105.asm rainy forest w/hive & wrangling iron
|
||||
;leveL0105.asm rainy forest w/hive & wrangling iron
|
||||
;Abe Pralle 3.4.2000
|
||||
|
||||
INCLUDE "Source/defs.inc"
|
||||
|
@ -15,8 +15,8 @@ SECTION "LevelsSection0105",ROMX
|
|||
;---------------------------------------------------------------------
|
||||
|
||||
dialog:
|
||||
l0105_hero_wrangling_gtx:
|
||||
INCBIN "Data/Dialog/talk/l0105_hero_wrangling.gtx"
|
||||
L0105_hero_wrangling_gtx:
|
||||
INCBIN "Data/Dialog/talk/L0105_hero_wrangling.gtx"
|
||||
|
||||
L0105_Contents::
|
||||
DW L0105_Load
|
||||
|
@ -36,7 +36,7 @@ L0105_Load2:
|
|||
L0105_LoadFinished:
|
||||
|
||||
L0105_Map:
|
||||
INCBIN "Data/Levels/l0105_path.lvl"
|
||||
INCBIN "Data/Levels/L0105_path.lvl"
|
||||
|
||||
;gtx_intro: INCBIN "Data/Dialog/Landing/intro.gtx"
|
||||
;gtx_intro2: INCBIN "Data/Dialog/Landing/intro2.gtx"
|
||||
|
@ -83,7 +83,7 @@ L0105_Check2:
|
|||
call MakeIdle
|
||||
|
||||
call SetSpeakerToFirstHero
|
||||
ld de,l0105_hero_wrangling_gtx
|
||||
ld de,L0105_hero_wrangling_gtx
|
||||
call ShowDialogAtBottom
|
||||
.afterDialog
|
||||
call ClearDialog
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
;level0106.asm
|
||||
;leveL0106.asm
|
||||
;Abe Pralle 3.4.2000
|
||||
|
||||
INCLUDE "Source/defs.inc"
|
||||
|
@ -11,17 +11,17 @@ SECTION "LevelsSection0106",ROMX
|
|||
;---------------------------------------------------------------------
|
||||
|
||||
dialog:
|
||||
l0106_heysonny_gtx:
|
||||
INCBIN "Data/Dialog/talk/l0106_heysonny.gtx"
|
||||
L0106_heysonny_gtx:
|
||||
INCBIN "Data/Dialog/talk/L0106_heysonny.gtx"
|
||||
|
||||
l0106_hero_seethem_gtx:
|
||||
INCBIN "Data/Dialog/talk/l0106_hero_seethem.gtx"
|
||||
L0106_hero_seethem_gtx:
|
||||
INCBIN "Data/Dialog/talk/L0106_hero_seethem.gtx"
|
||||
|
||||
l0106_sure_gtx:
|
||||
INCBIN "Data/Dialog/talk/l0106_sure.gtx"
|
||||
L0106_sure_gtx:
|
||||
INCBIN "Data/Dialog/talk/L0106_sure.gtx"
|
||||
|
||||
l0106_headnorth_gtx:
|
||||
INCBIN "Data/Dialog/talk/l0106_headnorth.gtx"
|
||||
L0106_headnorth_gtx:
|
||||
INCBIN "Data/Dialog/talk/L0106_headnorth.gtx"
|
||||
|
||||
L0106_Contents::
|
||||
DW L0106_Load
|
||||
|
@ -41,7 +41,7 @@ L0106_Load2:
|
|||
L0106_LoadFinished:
|
||||
|
||||
L0106_Map:
|
||||
INCBIN "Data/Levels/l0106_path.lvl"
|
||||
INCBIN "Data/Levels/L0106_path.lvl"
|
||||
|
||||
;gtx_intro: INCBIN "Data/Dialog/Landing/intro.gtx"
|
||||
;gtx_intro2: INCBIN "Data/Dialog/Landing/intro2.gtx"
|
||||
|
@ -106,7 +106,7 @@ L0106_Check2:
|
|||
;Hey Sonny
|
||||
ld a,[dialogNPC_speakerIndex]
|
||||
ld c,a
|
||||
ld de,l0106_heysonny_gtx
|
||||
ld de,L0106_heysonny_gtx
|
||||
call ShowDialogAtTop
|
||||
call ClearDialog
|
||||
|
||||
|
@ -114,18 +114,18 @@ L0106_Check2:
|
|||
ld a,[dialogNPC_heroIndex]
|
||||
ld c,a
|
||||
call SetSpeakerFromHeroIndex
|
||||
ld de,l0106_hero_seethem_gtx
|
||||
ld de,L0106_hero_seethem_gtx
|
||||
call ShowDialogAtBottom
|
||||
call ClearDialog
|
||||
|
||||
;Sure
|
||||
ld a,[dialogNPC_speakerIndex]
|
||||
ld c,a
|
||||
ld de,l0106_sure_gtx
|
||||
ld de,L0106_sure_gtx
|
||||
call ShowDialogAtTop
|
||||
|
||||
;Head north
|
||||
ld de,l0106_headnorth_gtx
|
||||
ld de,L0106_headnorth_gtx
|
||||
call ShowDialogAtTop
|
||||
|
||||
.afterDialog
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
;level0107.asm first landing
|
||||
;leveL0107.asm first landing
|
||||
;Abe Pralle 3.4.2000
|
||||
|
||||
INCLUDE "Source/defs.inc"
|
||||
|
@ -23,7 +23,7 @@ STATE_WAITPANSIES EQU 3
|
|||
STATE_WAITGATE EQU 4
|
||||
STATE_WAITRETURN EQU 5
|
||||
|
||||
;referenced in l1401 lz_brokenwall_bg
|
||||
;referenced in L1401 lz_brokenwall_bg
|
||||
STATE_NORMAL EQU 6
|
||||
|
||||
EXPORT bigLaserSound
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0108.asm forest landing
|
||||
; L0108.asm forest landing
|
||||
; Generated 09.04.2000 by mlevel
|
||||
; Modified 09.04.2000 by Abe Pralle
|
||||
|
||||
|
@ -14,8 +14,8 @@ SECTION "Level0108Section",ROMX
|
|||
;---------------------------------------------------------------------
|
||||
|
||||
dialog:
|
||||
l0108_sign_gtx:
|
||||
INCBIN "Data/Dialog/talk/l0108_sign.gtx"
|
||||
L0108_sign_gtx:
|
||||
INCBIN "Data/Dialog/talk/L0108_sign.gtx"
|
||||
|
||||
L0108_Contents::
|
||||
DW L0108_Load
|
||||
|
@ -37,7 +37,7 @@ L0108_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0108_Map:
|
||||
INCBIN "Data/Levels/l0108_forest_landing.lvl"
|
||||
INCBIN "Data/Levels/L0108_forest_landing.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
@ -86,7 +86,7 @@ L0108_Check2:
|
|||
call MakeIdle
|
||||
|
||||
call SetSpeakerFromHeroIndex
|
||||
ld de,l0108_sign_gtx
|
||||
ld de,L0108_sign_gtx
|
||||
call ShowDialogAtTop
|
||||
.afterSignDialog
|
||||
call ClearDialogSkipForward
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0109.asm
|
||||
; L0109.asm
|
||||
; Generated 09.04.2000 by mlevel
|
||||
; Modified 09.04.2000 by Abe Pralle
|
||||
|
||||
|
@ -29,7 +29,7 @@ L0109_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0109_Map:
|
||||
INCBIN "Data/Levels/l0109_mouse.lvl"
|
||||
INCBIN "Data/Levels/L0109_mouse.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0110.asm
|
||||
; L0110.asm
|
||||
; Generated 11.06.2000 by mlevel
|
||||
; Modified 11.06.2000 by Abe Pralle
|
||||
|
||||
|
@ -29,7 +29,7 @@ L0110_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0110_Map:
|
||||
INCBIN "Data/Levels/l0110_mouse.lvl"
|
||||
INCBIN "Data/Levels/L0110_mouse.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0111.asm
|
||||
; L0111.asm
|
||||
; Generated 10.20.2000 by mlevel
|
||||
; Modified 10.20.2000 by Abe Pralle
|
||||
|
||||
|
@ -30,7 +30,7 @@ L0111_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0111_Map:
|
||||
INCBIN "Data/Levels/l0111_tower.lvl"
|
||||
INCBIN "Data/Levels/L0111_tower.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0112.asm hive entrance
|
||||
; L0112.asm hive entrance
|
||||
; Generated 08.31.2000 by mlevel
|
||||
; Modified 08.31.2000 by Abe Pralle
|
||||
|
||||
|
@ -29,7 +29,7 @@ L0112_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0112_Map:
|
||||
INCBIN "Data/Levels/l0112_hive_entrance.lvl"
|
||||
INCBIN "Data/Levels/L0112_hive_entrance.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0113.asm ship blows up battleground BA
|
||||
; L0113.asm ship blows up battleground BA
|
||||
; Generated 07.09.2000 by mlevel
|
||||
; Modified 07.09.2000 by Abe Pralle
|
||||
|
||||
|
@ -46,7 +46,7 @@ L0113_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0113_Map:
|
||||
INCBIN "Data/Levels/l0113_intro_ba2.lvl"
|
||||
INCBIN "Data/Levels/L0113_intro_ba2.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0114.asm haiku in moonbase tunnel
|
||||
; L0114.asm haiku in moonbase tunnel
|
||||
; Generated 07.09.2000 by mlevel
|
||||
; Modified 07.09.2000 by Abe Pralle
|
||||
|
||||
|
@ -29,7 +29,7 @@ L0114_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0114_Map:
|
||||
INCBIN "Data/Levels/l0114_intro_haiku2.lvl"
|
||||
INCBIN "Data/Levels/L0114_intro_haiku2.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0115.asm BS sneaks in the crouton base
|
||||
; L0115.asm BS sneaks in the crouton base
|
||||
; Generated 07.09.2000 by mlevel
|
||||
; Modified 07.09.2000 by Abe Pralle
|
||||
|
||||
|
@ -81,7 +81,7 @@ L0115_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0115_Map:
|
||||
INCBIN "Data/Levels/l0115_intro_bs2.lvl"
|
||||
INCBIN "Data/Levels/L0115_intro_bs2.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0200.asm evil village
|
||||
; L0200.asm evil village
|
||||
; Generated 11.13.2000 by mlevel
|
||||
; Modified 11.13.2000 by Abe Pralle
|
||||
|
||||
|
@ -35,7 +35,7 @@ L0200_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0200_Map:
|
||||
INCBIN "Data/Levels/l0200_evilvill.lvl"
|
||||
INCBIN "Data/Levels/L0200_evilvill.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0201.asm mist south of evil village
|
||||
; L0201.asm mist south of evil village
|
||||
; Generated 10.29.2000 by mlevel
|
||||
; Modified 10.29.2000 by Abe Pralle
|
||||
|
||||
|
@ -32,7 +32,7 @@ L0201_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0201_Map:
|
||||
INCBIN "Data/Levels/l0201_mist.lvl"
|
||||
INCBIN "Data/Levels/L0201_mist.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
;level0203.asm
|
||||
;leveL0203.asm
|
||||
;Abe Pralle 3.4.2000
|
||||
|
||||
INCLUDE "Source/defs.inc"
|
||||
|
@ -26,7 +26,7 @@ L0203_Load2:
|
|||
L0203_LoadFinished:
|
||||
|
||||
L0203_Map:
|
||||
INCBIN "Data/Levels/l0203_path.lvl"
|
||||
INCBIN "Data/Levels/L0203_path.lvl"
|
||||
|
||||
;gtx_intro: INCBIN "Data/Dialog/Landing/intro.gtx"
|
||||
;gtx_intro2: INCBIN "Data/Dialog/Landing/intro2.gtx"
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
;level0204.asm
|
||||
;leveL0204.asm
|
||||
;Abe Pralle 3.4.2000
|
||||
|
||||
INCLUDE "Source/defs.inc"
|
||||
|
@ -26,7 +26,7 @@ L0204_Load2:
|
|||
L0204_LoadFinished:
|
||||
|
||||
L0204_Map:
|
||||
INCBIN "Data/Levels/l0204_path.lvl"
|
||||
INCBIN "Data/Levels/L0204_path.lvl"
|
||||
|
||||
;gtx_intro: INCBIN "Data/Dialog/Landing/intro.gtx"
|
||||
;gtx_intro2: INCBIN "Data/Dialog/Landing/intro2.gtx"
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
;level0205.asm bridge
|
||||
;leveL0205.asm bridge
|
||||
;Abe Pralle 3.4.2000
|
||||
|
||||
INCLUDE "Source/defs.inc"
|
||||
|
@ -20,7 +20,7 @@ STATE_TALK_GOWEST EQU 7
|
|||
STATE_TALK_AFTER EQU 8
|
||||
STATE_WAIT_DIALOG EQU 9
|
||||
|
||||
;from l0312
|
||||
;from L0312
|
||||
STATE_HIVE_DESTROYED EQU 2
|
||||
|
||||
|
||||
|
@ -29,20 +29,20 @@ SECTION "LevelsSection0205",ROMX,BANK[MAP0ROM]
|
|||
;---------------------------------------------------------------------
|
||||
|
||||
dialog:
|
||||
l0205_idiot_gtx:
|
||||
INCBIN "Data/Dialog/talk/l0205_idiot.gtx"
|
||||
L0205_idiot_gtx:
|
||||
INCBIN "Data/Dialog/talk/L0205_idiot.gtx"
|
||||
|
||||
l0205_what_gtx:
|
||||
INCBIN "Data/Dialog/talk/l0205_what.gtx"
|
||||
L0205_what_gtx:
|
||||
INCBIN "Data/Dialog/talk/L0205_what.gtx"
|
||||
|
||||
l0205_forgive_gtx:
|
||||
INCBIN "Data/Dialog/talk/l0205_forgive.gtx"
|
||||
L0205_forgive_gtx:
|
||||
INCBIN "Data/Dialog/talk/L0205_forgive.gtx"
|
||||
|
||||
l0205_okay_gtx:
|
||||
INCBIN "Data/Dialog/talk/l0205_okay.gtx"
|
||||
L0205_okay_gtx:
|
||||
INCBIN "Data/Dialog/talk/L0205_okay.gtx"
|
||||
|
||||
l0205_west_gtx:
|
||||
INCBIN "Data/Dialog/talk/l0205_west.gtx"
|
||||
L0205_west_gtx:
|
||||
INCBIN "Data/Dialog/talk/L0205_west.gtx"
|
||||
|
||||
L0205_Contents::
|
||||
DW L0205_Load
|
||||
|
@ -62,7 +62,7 @@ L0205_Load2:
|
|||
L0205_LoadFinished:
|
||||
|
||||
L0205_Map:
|
||||
INCBIN "Data/Levels/l0205_bridge.lvl"
|
||||
INCBIN "Data/Levels/L0205_bridge.lvl"
|
||||
|
||||
;gtx_intro: INCBIN "Data/Dialog/Landing/intro.gtx"
|
||||
;gtx_intro2: INCBIN "Data/Dialog/Landing/intro2.gtx"
|
||||
|
@ -187,7 +187,7 @@ L0205_Check2:
|
|||
call SetDialogForward
|
||||
ld de,((.afterDialog-L0205_Check2) + levelCheckRAM)
|
||||
call SetDialogSkip
|
||||
DIALOGTOP l0205_idiot_gtx
|
||||
DIALOGTOP L0205_idiot_gtx
|
||||
WAITDIALOG STATE_TALK_WHAT
|
||||
ret
|
||||
|
||||
|
@ -196,7 +196,7 @@ L0205_Check2:
|
|||
call ClearDialog
|
||||
ld a,[dialogNPC_heroIndex]
|
||||
ld c,a
|
||||
DIALOGBOTTOM l0205_what_gtx
|
||||
DIALOGBOTTOM L0205_what_gtx
|
||||
WAITDIALOG STATE_TALK_FORGIVE
|
||||
ret
|
||||
|
||||
|
@ -205,7 +205,7 @@ L0205_Check2:
|
|||
call ClearDialog
|
||||
ld a,[dialogNPC_speakerIndex]
|
||||
ld c,a
|
||||
DIALOGTOP l0205_forgive_gtx
|
||||
DIALOGTOP L0205_forgive_gtx
|
||||
WAITDIALOG STATE_TALK_OKAY
|
||||
ret
|
||||
|
||||
|
@ -214,7 +214,7 @@ L0205_Check2:
|
|||
call ClearDialog
|
||||
ld a,[dialogNPC_heroIndex]
|
||||
ld c,a
|
||||
DIALOGBOTTOM l0205_okay_gtx
|
||||
DIALOGBOTTOM L0205_okay_gtx
|
||||
WAITDIALOG STATE_TALK_GOWEST
|
||||
ret
|
||||
|
||||
|
@ -223,7 +223,7 @@ L0205_Check2:
|
|||
call ClearDialog
|
||||
ld a,[dialogNPC_speakerIndex]
|
||||
ld c,a
|
||||
DIALOGTOP l0205_west_gtx
|
||||
DIALOGTOP L0205_west_gtx
|
||||
WAITDIALOG STATE_TALK_AFTER
|
||||
ret
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0211.asm
|
||||
; L0211.asm
|
||||
; Generated 10.20.2000 by mlevel
|
||||
; Modified 10.20.2000 by Abe Pralle
|
||||
|
||||
|
@ -41,7 +41,7 @@ L0211_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0211_Map:
|
||||
INCBIN "Data/Levels/l0211_tower.lvl"
|
||||
INCBIN "Data/Levels/L0211_tower.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0212.asm
|
||||
; L0212.asm
|
||||
; Generated 08.31.2000 by mlevel
|
||||
; Modified 08.31.2000 by Abe Pralle
|
||||
|
||||
|
@ -29,7 +29,7 @@ L0212_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0212_Map:
|
||||
INCBIN "Data/Levels/l0212_sunsethouseup.lvl"
|
||||
INCBIN "Data/Levels/L0212_sunsethouseup.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0213.asm storming moonbase obliteration
|
||||
; L0213.asm storming moonbase obliteration
|
||||
; Generated 07.09.2000 by mlevel
|
||||
; Modified 07.31.2000 by Abe Pralle
|
||||
|
||||
|
@ -30,7 +30,7 @@ L0213_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0213_Map:
|
||||
INCBIN "Data/Levels/l0213_intro_ba3.lvl"
|
||||
INCBIN "Data/Levels/L0213_intro_ba3.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0214.asm skippy's prison
|
||||
; L0214.asm skippy's prison
|
||||
; Generated 07.09.2000 by mlevel
|
||||
; Modified 07.09.2000 by Abe Pralle
|
||||
|
||||
|
@ -43,7 +43,7 @@ L0214_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0214_Map:
|
||||
INCBIN "Data/Levels/l0214_intro_haiku3.lvl"
|
||||
INCBIN "Data/Levels/L0214_intro_haiku3.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0215.asm BRAINIAC computer room
|
||||
; L0215.asm BRAINIAC computer room
|
||||
; Generated 07.09.2000 by mlevel
|
||||
; Modified 07.09.2000 by Abe Pralle
|
||||
|
||||
|
@ -380,7 +380,7 @@ L0215_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0215_Map:
|
||||
INCBIN "Data/Levels/l0215_intro_bs3.lvl"
|
||||
INCBIN "Data/Levels/L0215_intro_bs3.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0300.asm
|
||||
; L0300.asm
|
||||
; Generated 11.13.2000 by mlevel
|
||||
; Modified 11.13.2000 by Abe Pralle
|
||||
|
||||
|
@ -29,7 +29,7 @@ L0300_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0300_Map:
|
||||
INCBIN "Data/Levels/l0300_mist.lvl"
|
||||
INCBIN "Data/Levels/L0300_mist.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0301.asm mist se of evil village
|
||||
; L0301.asm mist se of evil village
|
||||
; Generated 10.29.2000 by mlevel
|
||||
; Modified 10.29.2000 by Abe Pralle
|
||||
|
||||
|
@ -32,7 +32,7 @@ L0301_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0301_Map:
|
||||
INCBIN "Data/Levels/l0301_mist.lvl"
|
||||
INCBIN "Data/Levels/L0301_mist.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0302.asm mist landing
|
||||
; L0302.asm mist landing
|
||||
; Generated 10.29.2000 by mlevel
|
||||
; Modified 10.29.2000 by Abe Pralle
|
||||
|
||||
|
@ -34,7 +34,7 @@ L0302_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0302_Map:
|
||||
INCBIN "Data/Levels/l0302_mistland.lvl"
|
||||
INCBIN "Data/Levels/L0302_mistland.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0303.asm mist stone henge
|
||||
; L0303.asm mist stone henge
|
||||
; Generated 10.29.2000 by mlevel
|
||||
; Modified 10.29.2000 by Abe Pralle
|
||||
|
||||
|
@ -32,7 +32,7 @@ L0303_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0303_Map:
|
||||
INCBIN "Data/Levels/l0303_stone_mist.lvl"
|
||||
INCBIN "Data/Levels/L0303_stone_mist.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0304.asm pansies eat shrooms
|
||||
; L0304.asm pansies eat shrooms
|
||||
; Generated 08.03.2000 by mlevel
|
||||
; Modified 08.03.2000 by Abe Pralle
|
||||
|
||||
|
@ -12,8 +12,8 @@ SECTION "Level0304Section",ROMX
|
|||
;---------------------------------------------------------------------
|
||||
|
||||
dialog:
|
||||
l0304_spores_gtx:
|
||||
INCBIN "Data/Dialog/talk/l0304_spores.gtx"
|
||||
L0304_spores_gtx:
|
||||
INCBIN "Data/Dialog/talk/L0304_spores.gtx"
|
||||
|
||||
L0304_Contents::
|
||||
DW L0304_Load
|
||||
|
@ -35,7 +35,7 @@ L0304_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0304_Map:
|
||||
INCBIN "Data/Levels/l0304_shroom.lvl"
|
||||
INCBIN "Data/Levels/L0304_shroom.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
@ -174,7 +174,7 @@ L0304_Check2:
|
|||
call SetDialogSkip
|
||||
|
||||
call SetSpeakerToFirstHero
|
||||
ld de,l0304_spores_gtx
|
||||
ld de,L0304_spores_gtx
|
||||
call ShowDialogAtBottom
|
||||
.afterTalk
|
||||
call ClearDialogSkipForward
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0305.asm
|
||||
; L0305.asm
|
||||
; Generated 08.24.2000 by mlevel
|
||||
; Modified 08.24.2000 by Abe Pralle
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0306.asm Two Guns
|
||||
; L0306.asm Two Guns
|
||||
; Generated 11.07.2000 by mlevel
|
||||
; Modified 11.07.2000 by Abe Pralle
|
||||
|
||||
|
@ -29,7 +29,7 @@ L0306_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0306_Map:
|
||||
INCBIN "Data/Levels/l0306_twoguns.lvl"
|
||||
INCBIN "Data/Levels/L0306_twoguns.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0307.asm crouton outpost: desolation
|
||||
; L0307.asm crouton outpost: desolation
|
||||
; Generated 11.07.2000 by mlevel
|
||||
; Modified 11.07.2000 by Abe Pralle
|
||||
|
||||
|
@ -31,7 +31,7 @@ L0307_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0307_Map:
|
||||
INCBIN "Data/Levels/l0307_outpost.lvl"
|
||||
INCBIN "Data/Levels/L0307_outpost.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0308.asm desert bridge
|
||||
; L0308.asm desert bridge
|
||||
; Generated 11.07.2000 by mlevel
|
||||
; Modified 11.07.2000 by Abe Pralle
|
||||
|
||||
|
@ -29,7 +29,7 @@ L0308_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0308_Map:
|
||||
INCBIN "Data/Levels/l0308_drylake.lvl"
|
||||
INCBIN "Data/Levels/L0308_drylake.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0309.asm
|
||||
; L0309.asm
|
||||
; Generated 11.14.2000 by mlevel
|
||||
; Modified 11.14.2000 by Abe Pralle
|
||||
|
||||
|
@ -29,7 +29,7 @@ L0309_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0309_Map:
|
||||
INCBIN "Data/Levels/l0309_desert.lvl"
|
||||
INCBIN "Data/Levels/L0309_desert.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0310.asm desert landing
|
||||
; L0310.asm desert landing
|
||||
; Generated 11.03.2000 by mlevel
|
||||
; Modified 11.03.2000 by Abe Pralle
|
||||
|
||||
|
@ -32,7 +32,7 @@ L0310_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0310_Map:
|
||||
INCBIN "Data/Levels/l0310_desertland.lvl"
|
||||
INCBIN "Data/Levels/L0310_desertland.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0311.asm
|
||||
; L0311.asm
|
||||
; Generated 10.20.2000 by mlevel
|
||||
; Modified 10.20.2000 by Abe Pralle
|
||||
|
||||
|
@ -41,7 +41,7 @@ L0311_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0311_Map:
|
||||
INCBIN "Data/Levels/l0311_tower.lvl"
|
||||
INCBIN "Data/Levels/L0311_tower.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0312.asm sunset bee house
|
||||
; L0312.asm sunset bee house
|
||||
; Generated 08.31.2000 by mlevel
|
||||
; Modified 08.31.2000 by Abe Pralle
|
||||
|
||||
|
@ -33,7 +33,7 @@ L0312_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0312_Map:
|
||||
INCBIN "Data/Levels/l0312_sunsethousedown.lvl"
|
||||
INCBIN "Data/Levels/L0312_sunsethousedown.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0314.asm skippy runs for it
|
||||
; L0314.asm skippy runs for it
|
||||
; Generated 07.09.2000 by mlevel
|
||||
; Modified 07.09.2000 by Abe Pralle
|
||||
|
||||
|
@ -393,7 +393,7 @@ L0314_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0314_Map:
|
||||
INCBIN "Data/Levels/l0314_intro_haiku4.lvl"
|
||||
INCBIN "Data/Levels/L0314_intro_haiku4.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0315.asm
|
||||
; L0315.asm
|
||||
; Generated 07.30.2000 by mlevel
|
||||
; Modified 07.30.2000 by Abe Pralle
|
||||
|
||||
|
@ -29,7 +29,7 @@ L0315_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0315_Map:
|
||||
INCBIN "Data/Levels/l0315_intro_bs4.lvl"
|
||||
INCBIN "Data/Levels/L0315_intro_bs4.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0400.asm crouton ice post
|
||||
; L0400.asm crouton ice post
|
||||
; Generated 08.24.2000 by mlevel
|
||||
; Modified 08.24.2000 by Abe Pralle
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0401.asm pitch black
|
||||
; L0401.asm pitch black
|
||||
; Generated 09.06.2000 by mlevel
|
||||
; Modified 09.06.2000 by Abe Pralle
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0402.asm
|
||||
; L0402.asm
|
||||
; Generated 09.06.2000 by mlevel
|
||||
; Modified 09.06.2000 by Abe Pralle
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0403.asm
|
||||
; L0403.asm
|
||||
; Generated 08.26.2000 by mlevel
|
||||
; Modified 08.26.2000 by Abe Pralle
|
||||
|
||||
|
@ -30,7 +30,7 @@ L0403_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0403_Map:
|
||||
INCBIN "Data/Levels/l0403_shroom.lvl"
|
||||
INCBIN "Data/Levels/L0403_shroom.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0404.asm
|
||||
; L0404.asm
|
||||
; Generated 08.26.2000 by mlevel
|
||||
; Modified 08.26.2000 by Abe Pralle
|
||||
|
||||
|
@ -31,7 +31,7 @@ L0404_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0404_Map:
|
||||
INCBIN "Data/Levels/l0404_shroom.lvl"
|
||||
INCBIN "Data/Levels/L0404_shroom.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0405.asm west gardens
|
||||
; L0405.asm west gardens
|
||||
; Generated 10.16.2000 by mlevel
|
||||
; Modified 10.16.2000 by Abe Pralle
|
||||
|
||||
|
@ -15,7 +15,7 @@ VAR_ALARM EQU 1
|
|||
STATE_NORMAL EQU 1
|
||||
STATE_TALKED EQU 2
|
||||
|
||||
;for l0505
|
||||
;for L0505
|
||||
STATE_AFTERWEDDING EQU 2
|
||||
|
||||
|
||||
|
@ -24,14 +24,14 @@ SECTION "Level0405Section",ROMX
|
|||
;---------------------------------------------------------------------
|
||||
|
||||
dialog:
|
||||
l0405_ho_gtx:
|
||||
INCBIN "Data/Dialog/talk/l0405_ho.gtx"
|
||||
L0405_ho_gtx:
|
||||
INCBIN "Data/Dialog/talk/L0405_ho.gtx"
|
||||
|
||||
l0405_hero_reaction_gtx:
|
||||
INCBIN "Data/Dialog/talk/l0405_hero_reaction.gtx"
|
||||
L0405_hero_reaction_gtx:
|
||||
INCBIN "Data/Dialog/talk/L0405_hero_reaction.gtx"
|
||||
|
||||
l0405_final_word_gtx:
|
||||
INCBIN "Data/Dialog/talk/l0405_final_word.gtx"
|
||||
L0405_final_word_gtx:
|
||||
INCBIN "Data/Dialog/talk/L0405_final_word.gtx"
|
||||
|
||||
L0405_Contents::
|
||||
DW L0405_Load
|
||||
|
@ -53,7 +53,7 @@ L0405_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0405_Map:
|
||||
INCBIN "Data/Levels/l0405_garden.lvl"
|
||||
INCBIN "Data/Levels/L0405_garden.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
@ -138,15 +138,15 @@ L0405_Check2:
|
|||
call SetDialogSkip
|
||||
|
||||
;Ho, miscreant!
|
||||
ld de,l0405_ho_gtx
|
||||
ld de,L0405_ho_gtx
|
||||
call ShowDialogNPC
|
||||
|
||||
;Reaction
|
||||
ld de,l0405_hero_reaction_gtx
|
||||
ld de,L0405_hero_reaction_gtx
|
||||
call ShowDialogHero
|
||||
|
||||
;Final word
|
||||
ld de,l0405_final_word_gtx
|
||||
ld de,L0405_final_word_gtx
|
||||
call ShowDialogNPC
|
||||
|
||||
.afterDialog
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0406.asm
|
||||
; L0406.asm
|
||||
; Generated 10.30.2000 by mlevel
|
||||
; Modified 10.30.2000 by Abe Pralle
|
||||
|
||||
|
@ -29,7 +29,7 @@ L0406_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0406_Map:
|
||||
INCBIN "Data/Levels/l0406_bios.lvl"
|
||||
INCBIN "Data/Levels/L0406_bios.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0407.asm
|
||||
; L0407.asm
|
||||
; Generated 10.30.2000 by mlevel
|
||||
; Modified 10.30.2000 by Abe Pralle
|
||||
|
||||
|
@ -29,7 +29,7 @@ L0407_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0407_Map:
|
||||
INCBIN "Data/Levels/l0407_bios.lvl"
|
||||
INCBIN "Data/Levels/L0407_bios.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0408.asm death valley
|
||||
; L0408.asm death valley
|
||||
; Generated 11.08.2000 by mlevel
|
||||
; Modified 11.08.2000 by Abe Pralle
|
||||
|
||||
|
@ -29,7 +29,7 @@ L0408_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0408_Map:
|
||||
INCBIN "Data/Levels/l0408_deathvalley.lvl"
|
||||
INCBIN "Data/Levels/L0408_deathvalley.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0409.asm
|
||||
; L0409.asm
|
||||
; Generated 11.08.2000 by mlevel
|
||||
; Modified 11.08.2000 by Abe Pralle
|
||||
|
||||
|
@ -29,7 +29,7 @@ L0409_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0409_Map:
|
||||
INCBIN "Data/Levels/l0409_desert.lvl"
|
||||
INCBIN "Data/Levels/L0409_desert.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0410.asm crouton outpost
|
||||
; L0410.asm crouton outpost
|
||||
; Generated 11.07.2000 by mlevel
|
||||
; Modified 11.07.2000 by Abe Pralle
|
||||
|
||||
|
@ -36,7 +36,7 @@ L0410_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0410_Map:
|
||||
INCBIN "Data/Levels/l0410_outpost.lvl"
|
||||
INCBIN "Data/Levels/L0410_outpost.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0411.asm top of tower
|
||||
; L0411.asm top of tower
|
||||
; Generated 10.20.2000 by mlevel
|
||||
; Modified 10.20.2000 by Abe Pralle
|
||||
|
||||
|
@ -42,7 +42,7 @@ L0411_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0411_Map:
|
||||
INCBIN "Data/Levels/l0411_tower.lvl"
|
||||
INCBIN "Data/Levels/L0411_tower.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0412.asm sunset village stonehead house
|
||||
; L0412.asm sunset village stonehead house
|
||||
; Generated 08.31.2000 by mlevel
|
||||
; Modified 08.31.2000 by Abe Pralle
|
||||
|
||||
|
@ -18,17 +18,17 @@ SECTION "Level0412Section",ROMX
|
|||
;---------------------------------------------------------------------
|
||||
|
||||
dialog:
|
||||
l0006_avacado_gtx:
|
||||
INCBIN "Data/Dialog/talk/l0006_avacado.gtx"
|
||||
L0006_avacado_gtx:
|
||||
INCBIN "Data/Dialog/talk/L0006_avacado.gtx"
|
||||
|
||||
l0006_hero_sayagain_gtx:
|
||||
INCBIN "Data/Dialog/talk/l0006_hero_sayagain.gtx"
|
||||
L0006_hero_sayagain_gtx:
|
||||
INCBIN "Data/Dialog/talk/L0006_hero_sayagain.gtx"
|
||||
|
||||
l0006_fixbridge_gtx:
|
||||
INCBIN "Data/Dialog/talk/l0006_fixbridge.gtx"
|
||||
L0006_fixbridge_gtx:
|
||||
INCBIN "Data/Dialog/talk/L0006_fixbridge.gtx"
|
||||
|
||||
l0006_fixed_gtx:
|
||||
INCBIN "Data/Dialog/talk/l0006_fixed.gtx"
|
||||
L0006_fixed_gtx:
|
||||
INCBIN "Data/Dialog/talk/L0006_fixed.gtx"
|
||||
|
||||
L0412_Contents::
|
||||
DW L0412_Load
|
||||
|
@ -50,7 +50,7 @@ L0412_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0412_Map:
|
||||
INCBIN "Data/Levels/l0412_sunsethousewest.lvl"
|
||||
INCBIN "Data/Levels/L0412_sunsethousewest.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
@ -142,21 +142,21 @@ L0412_Check2:
|
|||
;Crush you like avacado
|
||||
ld a,[dialogNPC_speakerIndex]
|
||||
ld c,a
|
||||
ld de,l0006_avacado_gtx
|
||||
ld de,L0006_avacado_gtx
|
||||
call ShowDialogAtTop
|
||||
call ClearDialog
|
||||
|
||||
;say again?
|
||||
ld a,[dialogNPC_heroIndex]
|
||||
ld c,a
|
||||
ld de,l0006_hero_sayagain_gtx
|
||||
ld de,L0006_hero_sayagain_gtx
|
||||
call ShowDialogAtBottom
|
||||
call ClearDialog
|
||||
|
||||
;Fix bridge
|
||||
ld a,[dialogNPC_speakerIndex]
|
||||
ld c,a
|
||||
ld de,l0006_fixbridge_gtx
|
||||
ld de,L0006_fixbridge_gtx
|
||||
call ShowDialogAtTop
|
||||
|
||||
.afterFixDialog
|
||||
|
@ -172,7 +172,7 @@ L0412_Check2:
|
|||
;bridge fixed
|
||||
ld a,[dialogNPC_speakerIndex]
|
||||
ld c,a
|
||||
ld de,l0006_fixed_gtx
|
||||
ld de,L0006_fixed_gtx
|
||||
call ShowDialogAtTop
|
||||
.afterFixedDialog
|
||||
call ClearDialog
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0413.asm
|
||||
; L0413.asm
|
||||
; Generated 04.22.2001 by mlevel
|
||||
; Modified 04.22.2001 by Abe Pralle
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0500.asm
|
||||
; L0500.asm
|
||||
; Generated 08.24.2000 by mlevel
|
||||
; Modified 08.24.2000 by Abe Pralle
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0501.asm
|
||||
; L0501.asm
|
||||
; Generated 09.05.2000 by mlevel
|
||||
; Modified 09.05.2000 by Abe Pralle
|
||||
|
||||
|
@ -29,7 +29,7 @@ L0501_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0501_Map:
|
||||
INCBIN "Data/Levels/l0501_winter.lvl"
|
||||
INCBIN "Data/Levels/L0501_winter.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0502.asm
|
||||
; L0502.asm
|
||||
; Generated 09.05.2000 by mlevel
|
||||
; Modified 09.05.2000 by Abe Pralle
|
||||
|
||||
|
@ -29,7 +29,7 @@ L0502_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0502_Map:
|
||||
INCBIN "Data/Levels/l0502_chill.lvl"
|
||||
INCBIN "Data/Levels/L0502_chill.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0503.asm
|
||||
; L0503.asm
|
||||
; Generated 09.05.2000 by mlevel
|
||||
; Modified 09.05.2000 by Abe Pralle
|
||||
|
||||
|
@ -29,7 +29,7 @@ L0503_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0503_Map:
|
||||
INCBIN "Data/Levels/l0503_hermit.lvl"
|
||||
INCBIN "Data/Levels/L0503_hermit.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0504.asm north gardens
|
||||
; L0504.asm north gardens
|
||||
; Generated 10.16.2000 by mlevel
|
||||
; Modified 10.16.2000 by Abe Pralle
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0505.asm palace / wedding
|
||||
; L0505.asm palace / wedding
|
||||
; Generated 10.19.2000 by mlevel
|
||||
; Modified 10.19.2000 by Abe Pralle
|
||||
|
||||
|
@ -13,7 +13,7 @@ VAR_HERO EQU 11
|
|||
|
||||
STATE_INIT EQU 0
|
||||
STATE_WEDDING EQU 1
|
||||
;STATE_AFTERWEDDING referenced in l0405 and l0505
|
||||
;STATE_AFTERWEDDING referenced in L0405 and L0505
|
||||
STATE_AFTERWEDDING EQU 2
|
||||
|
||||
|
||||
|
@ -42,7 +42,7 @@ L0505_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0505_Map:
|
||||
INCBIN "Data/Levels/l0505_palace.lvl"
|
||||
INCBIN "Data/Levels/L0505_palace.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0506.asm
|
||||
; L0506.asm
|
||||
; Generated 11.08.2000 by mlevel
|
||||
; Modified 11.08.2000 by Abe Pralle
|
||||
|
||||
|
@ -48,7 +48,7 @@ L0506_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0506_Map:
|
||||
INCBIN "Data/Levels/l0506_garden.lvl"
|
||||
INCBIN "Data/Levels/L0506_garden.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0507.asm swamp
|
||||
; L0507.asm swamp
|
||||
; Generated 11.08.2000 by mlevel
|
||||
; Modified 11.08.2000 by Abe Pralle
|
||||
|
||||
|
@ -32,7 +32,7 @@ L0507_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0507_Map:
|
||||
INCBIN "Data/Levels/l0507_swamp.lvl"
|
||||
INCBIN "Data/Levels/L0507_swamp.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0508.asm
|
||||
; L0508.asm
|
||||
; Generated 10.29.2000 by mlevel
|
||||
; Modified 10.29.2000 by Abe Pralle
|
||||
|
||||
|
@ -29,7 +29,7 @@ L0508_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0508_Map:
|
||||
INCBIN "Data/Levels/l0508_witch.lvl"
|
||||
INCBIN "Data/Levels/L0508_witch.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0509.asm big desert
|
||||
; L0509.asm big desert
|
||||
; Generated 09.06.2000 by mlevel
|
||||
; Modified 09.06.2000 by Abe Pralle
|
||||
|
||||
|
@ -29,7 +29,7 @@ L0509_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0509_Map:
|
||||
INCBIN "Data/Levels/l0509_bigdesert.lvl"
|
||||
INCBIN "Data/Levels/L0509_bigdesert.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0510.asm
|
||||
; L0510.asm
|
||||
; Generated 09.06.2000 by mlevel
|
||||
; Modified 09.06.2000 by Abe Pralle
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0512.asm
|
||||
; L0512.asm
|
||||
; Generated 10.29.2000 by mlevel
|
||||
; Modified 10.29.2000 by Abe Pralle
|
||||
|
||||
|
@ -29,7 +29,7 @@ L0512_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0512_Map:
|
||||
INCBIN "Data/Levels/l0512_witch_house.lvl"
|
||||
INCBIN "Data/Levels/L0512_witch_house.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0600.asm
|
||||
; L0600.asm
|
||||
; Generated 08.24.2000 by mlevel
|
||||
; Modified 08.24.2000 by Abe Pralle
|
||||
|
||||
|
@ -32,7 +32,7 @@ L0600_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0600_Map:
|
||||
INCBIN "Data/Levels/l0600_ice.lvl"
|
||||
INCBIN "Data/Levels/L0600_ice.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0601.asm
|
||||
; L0601.asm
|
||||
; Generated 09.05.2000 by mlevel
|
||||
; Modified 09.05.2000 by Abe Pralle
|
||||
|
||||
|
@ -29,7 +29,7 @@ L0601_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0601_Map:
|
||||
INCBIN "Data/Levels/l0601_wolf.lvl"
|
||||
INCBIN "Data/Levels/L0601_wolf.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0602.asm
|
||||
; L0602.asm
|
||||
; Generated 10.25.2000 by mlevel
|
||||
; Modified 10.25.2000 by Abe Pralle
|
||||
|
||||
|
@ -32,7 +32,7 @@ L0602_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0602_Map:
|
||||
INCBIN "Data/Levels/l0602_hillpeople.lvl"
|
||||
INCBIN "Data/Levels/L0602_hillpeople.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0603.asm
|
||||
; L0603.asm
|
||||
; Generated 10.23.2000 by mlevel
|
||||
; Modified 10.23.2000 by Abe Pralle
|
||||
|
||||
|
@ -32,7 +32,7 @@ L0603_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0603_Map:
|
||||
INCBIN "Data/Levels/l0603_hillpeople.lvl"
|
||||
INCBIN "Data/Levels/L0603_hillpeople.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0604.asm outside of tower
|
||||
; L0604.asm outside of tower
|
||||
; Generated 10.20.2000 by mlevel
|
||||
; Modified 10.20.2000 by Abe Pralle
|
||||
|
||||
|
@ -29,7 +29,7 @@ L0604_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0604_Map:
|
||||
INCBIN "Data/Levels/l0604_tower.lvl"
|
||||
INCBIN "Data/Levels/L0604_tower.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0605.asm
|
||||
; L0605.asm
|
||||
; Generated 09.14.2000 by mlevel
|
||||
; Modified 09.14.2000 by Abe Pralle
|
||||
|
||||
|
@ -54,7 +54,7 @@ L0605_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0605_Map:
|
||||
INCBIN "Data/Levels/l0605_garden.lvl"
|
||||
INCBIN "Data/Levels/L0605_garden.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0606.asm moores landing
|
||||
; L0606.asm moores landing
|
||||
; Generated 11.08.2000 by mlevel
|
||||
; Modified 11.08.2000 by Abe Pralle
|
||||
|
||||
|
@ -32,7 +32,7 @@ L0606_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0606_Map:
|
||||
INCBIN "Data/Levels/l0606_mooreslanding.lvl"
|
||||
INCBIN "Data/Levels/L0606_mooreslanding.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0607.asm swampy
|
||||
; L0607.asm swampy
|
||||
; Generated 11.08.2000 by mlevel
|
||||
; Modified 11.08.2000 by Abe Pralle
|
||||
|
||||
|
@ -29,7 +29,7 @@ L0607_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0607_Map:
|
||||
INCBIN "Data/Levels/l0607_swampthang.lvl"
|
||||
INCBIN "Data/Levels/L0607_swampthang.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0608.asm
|
||||
; L0608.asm
|
||||
; Generated 11.08.2000 by mlevel
|
||||
; Modified 11.08.2000 by Abe Pralle
|
||||
|
||||
|
@ -29,7 +29,7 @@ L0608_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0608_Map:
|
||||
INCBIN "Data/Levels/l0608_moores.lvl"
|
||||
INCBIN "Data/Levels/L0608_moores.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0609.asm outback farm
|
||||
; L0609.asm outback farm
|
||||
; Generated 11.05.2000 by mlevel
|
||||
; Modified 11.05.2000 by Abe Pralle
|
||||
|
||||
|
@ -32,7 +32,7 @@ L0609_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0609_Map:
|
||||
INCBIN "Data/Levels/l0609_outback.lvl"
|
||||
INCBIN "Data/Levels/L0609_outback.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0610.asm outback
|
||||
; L0610.asm outback
|
||||
; Generated 11.05.2000 by mlevel
|
||||
; Modified 11.05.2000 by Abe Pralle
|
||||
|
||||
|
@ -32,7 +32,7 @@ L0610_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0610_Map:
|
||||
INCBIN "Data/Levels/l0610_outback.lvl"
|
||||
INCBIN "Data/Levels/L0610_outback.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0612.asm crouton teleport chamber
|
||||
; L0612.asm crouton teleport chamber
|
||||
; Generated 11.05.2000 by mlevel
|
||||
; Modified 11.05.2000 by Abe Pralle
|
||||
|
||||
|
@ -29,23 +29,23 @@ SECTION "Level0612Section",ROMX
|
|||
;---------------------------------------------------------------------
|
||||
|
||||
dialog:
|
||||
l0612_plan_gtx:
|
||||
INCBIN "Data/Dialog/talk/l0612_plan.gtx"
|
||||
L0612_plan_gtx:
|
||||
INCBIN "Data/Dialog/talk/L0612_plan.gtx"
|
||||
|
||||
l0612_clearance_gtx:
|
||||
INCBIN "Data/Dialog/talk/l0612_clearance.gtx"
|
||||
L0612_clearance_gtx:
|
||||
INCBIN "Data/Dialog/talk/L0612_clearance.gtx"
|
||||
|
||||
l0612_controls_gtx:
|
||||
INCBIN "Data/Dialog/talk/l0612_controls.gtx"
|
||||
L0612_controls_gtx:
|
||||
INCBIN "Data/Dialog/talk/L0612_controls.gtx"
|
||||
|
||||
l0612_go_gtx:
|
||||
INCBIN "Data/Dialog/talk/l0612_go.gtx"
|
||||
L0612_go_gtx:
|
||||
INCBIN "Data/Dialog/talk/L0612_go.gtx"
|
||||
|
||||
l0612_duke_gtx:
|
||||
INCBIN "Data/Dialog/talk/l0612_duke.gtx"
|
||||
L0612_duke_gtx:
|
||||
INCBIN "Data/Dialog/talk/L0612_duke.gtx"
|
||||
|
||||
l0612_return_gtx:
|
||||
INCBIN "Data/Dialog/talk/l0612_return.gtx"
|
||||
L0612_return_gtx:
|
||||
INCBIN "Data/Dialog/talk/L0612_return.gtx"
|
||||
|
||||
L0612_Contents::
|
||||
DW L0612_Load
|
||||
|
@ -78,7 +78,7 @@ L0612_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0612_Map:
|
||||
INCBIN "Data/Levels/l0612_teleport.lvl"
|
||||
INCBIN "Data/Levels/L0612_teleport.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
@ -191,7 +191,7 @@ L0612_Check2:
|
|||
call SetDialogSkip
|
||||
|
||||
call SetSpeakerToFirstHero
|
||||
ld de,l0612_plan_gtx
|
||||
ld de,L0612_plan_gtx
|
||||
call ShowDialogAtBottom
|
||||
|
||||
.afterTalkPlanDialog
|
||||
|
@ -228,7 +228,7 @@ L0612_Check2:
|
|||
ld de,((.afterControlsDialog-L0612_Check2)+levelCheckRAM)
|
||||
call SetDialogSkip
|
||||
|
||||
ld de,l0612_controls_gtx
|
||||
ld de,L0612_controls_gtx
|
||||
call ShowDialogAtBottom
|
||||
|
||||
.afterControlsDialog
|
||||
|
@ -248,7 +248,7 @@ L0612_Check2:
|
|||
call SetDialogSkip
|
||||
|
||||
call SetSpeakerToFirstHero
|
||||
ld de,l0612_clearance_gtx
|
||||
ld de,L0612_clearance_gtx
|
||||
call ShowDialogAtBottom
|
||||
|
||||
.afterClearanceDialog
|
||||
|
@ -305,7 +305,7 @@ L0612_Check2:
|
|||
call SetDialogSkip
|
||||
|
||||
call SetSpeakerFromHeroIndex
|
||||
ld de,l0612_go_gtx
|
||||
ld de,L0612_go_gtx
|
||||
call ShowDialogAtBottom
|
||||
|
||||
.afterGoDialog
|
||||
|
@ -333,7 +333,7 @@ L0612_Check2:
|
|||
ld [camera_i],a
|
||||
ld [camera_j],a
|
||||
|
||||
ld de,l0612_duke_gtx
|
||||
ld de,L0612_duke_gtx
|
||||
call ShowDialogAtBottom
|
||||
|
||||
ld c,7
|
||||
|
@ -399,7 +399,7 @@ L0612_Check2:
|
|||
call SetDialogSkip
|
||||
|
||||
call SetSpeakerToFirstHero
|
||||
ld de,l0612_return_gtx
|
||||
ld de,L0612_return_gtx
|
||||
call ShowDialogAtBottom
|
||||
|
||||
.afterReturnDialog
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0700.asm
|
||||
; L0700.asm
|
||||
; Generated 09.06.2000 by mlevel
|
||||
; Modified 09.06.2000 by Abe Pralle
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0701.asm kiwi keep
|
||||
; L0701.asm kiwi keep
|
||||
; Generated 11.13.2000 by mlevel
|
||||
; Modified 11.13.2000 by Abe Pralle
|
||||
|
||||
|
@ -29,7 +29,7 @@ L0701_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0701_Map:
|
||||
INCBIN "Data/Levels/l0701_kiwikeep.lvl"
|
||||
INCBIN "Data/Levels/L0701_kiwikeep.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0702.asm
|
||||
; L0702.asm
|
||||
; Generated 10.30.2000 by mlevel
|
||||
; Modified 10.30.2000 by Abe Pralle
|
||||
|
||||
|
@ -29,7 +29,7 @@ L0702_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0702_Map:
|
||||
INCBIN "Data/Levels/l0702_caverns.lvl"
|
||||
INCBIN "Data/Levels/L0702_caverns.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; l0703.asm
|
||||
; L0703.asm
|
||||
; Generated 10.29.2000 by mlevel
|
||||
; Modified 10.29.2000 by Abe Pralle
|
||||
|
||||
|
@ -29,7 +29,7 @@ L0703_LoadFinished:
|
|||
; Map
|
||||
;---------------------------------------------------------------------
|
||||
L0703_Map:
|
||||
INCBIN "Data/Levels/l0703_caverns.lvl"
|
||||
INCBIN "Data/Levels/L0703_caverns.lvl"
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; Init
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue