[Refactor] Added 'eat' sound sample

This commit is contained in:
Abe Pralle 2020-06-14 18:07:23 -07:00
parent bb16f97382
commit fd7f5df7d5
4 changed files with 9 additions and 9 deletions

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Assets/SoundSamples/eat.wav Normal file

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Data/SoundSamples/eat.gbw Normal file

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@ -28,19 +28,19 @@ select_hero_bg:
INCBIN "Data/Cinema/CharSelect/charselecthills.bg"
select_ba_sp:
INCBIN "charselect/select_ba.sp"
INCBIN "Data/Cinema/CharSelect/select_ba.sp"
select_ba_name_bg:
INCBIN "Data/Cinema/CharSelect/select_ba_name.bg"
select_bs_sp:
INCBIN "charselect/select_bs.sp"
INCBIN "Data/Cinema/CharSelect/select_bs.sp"
select_bs_name_bg:
INCBIN "Data/Cinema/CharSelect/select_bs_name.bg"
select_haiku_sp:
INCBIN "charselect/select_haiku.sp"
INCBIN "Data/Cinema/CharSelect/select_haiku.sp"
select_haiku_name_bg:
INCBIN "Data/Cinema/CharSelect/select_haiku_name.bg"

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@ -3,6 +3,6 @@
;---------------------------------------------------------------------
SECTION "Section_eat_0",ROMX
eat_gbw::
INCBIN "wave/eat/eat.gbw"
INCBIN "Data/SoundSamples/eat.gbw"
DB $80,$00 ;terminate sample