AbePralle-FGB/Tools/GBConv2/Source/resource.h

50 lines
1.9 KiB
C

//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by GBConv2.rc
//
#define IDD_ABOUTBOX 100
#define IDB_PALETTEFROMSEL 101
#define IDB_SETTOBGCOLOR 102
#define IDB_SWAPWITHBGCOLOR 103
#define IDB_AUTOMAPTOPALETTE 104
#define IDB_SELECTNONEMPTY 105
#define IDB_UNMAP 106
#define IDB_MAKESPRITES 107
#define IDLIST_PALETTES 108
#define IDB_SHOWSPRITES 109
#define IDB_SELECTUNMAPPED 110
#define IDB_SAVEGBSPRITE 111
#define IDB_EDITPALETTE 112
#define IDB_AUTOMAPALL 113
#define IDB_SAVEGBPIC 114
#define IDB_SHOWMAPPING 115
#define IDB_MAPTOPALETTE 116
#define IDR_MAINFRAME 128
#define IDR_GBCONVTYPE 129
#define IDD_EDIT_PALETTE 130
#define IDC_EDIT_PAL_RED0 1001
#define IDC_EDIT_PAL_GREEN0 1002
#define IDC_EDIT_PAL_BLUE0 1003
#define IDC_EDIT_PAL_RED1 1004
#define IDC_EDIT_PAL_GREEN1 1005
#define IDC_EDIT_PAL_BLUE1 1006
#define IDC_EDIT_PAL_RED2 1007
#define IDC_EDIT_PAL_GREEN2 1008
#define IDC_EDIT_PAL_BLUE2 1009
#define IDC_EDIT_PAL_RED3 1010
#define IDC_EDIT_PAL_GREEN3 1011
#define IDC_EDIT_PAL_BLUE3 1012
#define ID_APP_INSTRUCTIONS 32771
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_3D_CONTROLS 1
#define _APS_NEXT_RESOURCE_VALUE 131
#define _APS_NEXT_COMMAND_VALUE 32772
#define _APS_NEXT_CONTROL_VALUE 1002
#define _APS_NEXT_SYMED_VALUE 117
#endif
#endif