AbePralle-FGB/Tools/LevelEditor/Source/ClassListList.h

56 lines
1.3 KiB
C++

#if !defined(AFX_CLASSLISTLIST_H__D14BA4E9_C76B_11D3_B6CE_525400E2D57B__INCLUDED_)
#define AFX_CLASSLISTLIST_H__D14BA4E9_C76B_11D3_B6CE_525400E2D57B__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "wingk.h"
// ClassListList.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CClassListList window
class CClassListList : public CListBox
{
// Construction
public:
CClassListList();
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CClassListList)
public:
virtual void MeasureItem(LPMEASUREITEMSTRUCT lpMeasureItemStruct);
virtual void DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct);
//}}AFX_VIRTUAL
// Implementation
public:
gkWinShape* tileList;
virtual ~CClassListList();
// Generated message map functions
protected:
//{{AFX_MSG(CClassListList)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_CLASSLISTLIST_H__D14BA4E9_C76B_11D3_B6CE_525400E2D57B__INCLUDED_)