AbePralle-FGB/Tools/LevelEditor/Source/TileLimitDialog.cpp

44 lines
1.1 KiB
C++

// TileLimitDialog.cpp : implementation file
//
#include "stdafx.h"
#include "LevelEditor.h"
#include "TileLimitDialog.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CTileLimitDialog dialog
CTileLimitDialog::CTileLimitDialog(CWnd* pParent /*=NULL*/)
: CDialog(CTileLimitDialog::IDD, pParent)
{
//{{AFX_DATA_INIT(CTileLimitDialog)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
}
void CTileLimitDialog::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CTileLimitDialog)
DDX_Control(pDX, IDC_LIMIT_TEXTBOX, m_selection);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CTileLimitDialog, CDialog)
//{{AFX_MSG_MAP(CTileLimitDialog)
// NOTE: the ClassWizard will add message map macros here
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CTileLimitDialog message handlers