mirror of https://github.com/AbePralle/FGB.git
44 lines
1.1 KiB
C++
44 lines
1.1 KiB
C++
// TileLimitDialog.cpp : implementation file
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//
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#include "stdafx.h"
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#include "LevelEditor.h"
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#include "TileLimitDialog.h"
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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/////////////////////////////////////////////////////////////////////////////
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// CTileLimitDialog dialog
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CTileLimitDialog::CTileLimitDialog(CWnd* pParent /*=NULL*/)
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: CDialog(CTileLimitDialog::IDD, pParent)
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{
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//{{AFX_DATA_INIT(CTileLimitDialog)
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// NOTE: the ClassWizard will add member initialization here
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//}}AFX_DATA_INIT
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}
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void CTileLimitDialog::DoDataExchange(CDataExchange* pDX)
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{
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CDialog::DoDataExchange(pDX);
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//{{AFX_DATA_MAP(CTileLimitDialog)
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DDX_Control(pDX, IDC_LIMIT_TEXTBOX, m_selection);
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//}}AFX_DATA_MAP
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}
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BEGIN_MESSAGE_MAP(CTileLimitDialog, CDialog)
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//{{AFX_MSG_MAP(CTileLimitDialog)
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// NOTE: the ClassWizard will add message map macros here
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// CTileLimitDialog message handlers
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