AbePralle-FGB/Tools/LevelEditor/Source/ZoneList.h

57 lines
1.4 KiB
C++

#if !defined(AFX_ZONELIST_H__FF8F62A8_C532_11D3_B6CE_525400E2D57B__INCLUDED_)
#define AFX_ZONELIST_H__FF8F62A8_C532_11D3_B6CE_525400E2D57B__INCLUDED_
#include "wingk.h" // Added by ClassView
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ZoneList.h : header file
//
#include "wingk.h"
/////////////////////////////////////////////////////////////////////////////
// CZoneList window
class CZoneList : public CListBox
{
// Construction
public:
CZoneList();
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CZoneList)
public:
virtual void DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct);
virtual void MeasureItem(LPMEASUREITEMSTRUCT lpMeasureItemStruct);
//}}AFX_VIRTUAL
// Implementation
public:
static int GetZoneColor(int n);
virtual ~CZoneList();
// Generated message map functions
protected:
gkWinShape exitTiles[8];
//{{AFX_MSG(CZoneList)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_ZONELIST_H__FF8F62A8_C532_11D3_B6CE_525400E2D57B__INCLUDED_)