Mirror of Flour GameBoy
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README.md

FGB

A weird and wonderful action adventure for Game Boy Color. Developed in 2000 by Abe Pralle and Jacob Stevens. Playable but never completed.

Preview Video

About Current Release
Version 1.1
Date 2020.07.05
Target Game Boy Color
Build macOS, Windows, Linux
Editors Windows
Licenses MIT (source code) and Creative Commons (IP) - see the LICENSE.

ROM

The pre-compiled FGB ROM for Game Boy Color is here.

Building from Source

  1. Install the Rogue language from here to take advantage of the Rogo build system:
  2. Install the RGBDS assembler:
  3. Run rogo in this project's base folder.

Tools

  • Each of the following tools is provided as a precompiled Windows exe along with their original source code.
  • These exe files were last compiled circa 2000. No attempt has been made to update their project source. The Level Editor and Image Converter exe's are both confirmed to work on Windows 10.
  • During its original development, FGB was essentially a single folder containing hundreds of files. Because of this, each tool typically expects its data files to be in the same folder as the tool itself. Data files will need to be moved into each tool folder as inputs and the result moved back to the appropriate location. each of the following tools was designed to All of the editors and conversion tools

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