mirror of https://github.com/AbePralle/FGB.git
64 lines
1.7 KiB
NASM
64 lines
1.7 KiB
NASM
; L0500.asm
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; Generated 08.24.2000 by mlevel
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; Modified 08.24.2000 by Abe Pralle
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INCLUDE "Source/Defs.inc"
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INCLUDE "Source/Levels.inc"
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;---------------------------------------------------------------------
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SECTION "Level0500Section",ROMX
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;---------------------------------------------------------------------
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L0500_Contents::
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DW L0500_Load
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DW L0500_Init
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DW L0500_Check
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DW L0500_Map
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;---------------------------------------------------------------------
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; Load
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;---------------------------------------------------------------------
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L0500_Load:
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DW ((L0500_LoadFinished - L0500_Load2)) ;size
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L0500_Load2:
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call ParseMap
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ret
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L0500_LoadFinished:
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;---------------------------------------------------------------------
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; Map
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;---------------------------------------------------------------------
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L0500_Map:
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INCBIN "Data/Levels/L0500_ice.lvl"
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;---------------------------------------------------------------------
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; Init
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;---------------------------------------------------------------------
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L0500_Init:
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DW ((L0500_InitFinished - L0500_Init2)) ;size
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L0500_Init2:
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call UseAlternatePalette
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ld a,BANK(main_in_game_gbm)
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ld hl,main_in_game_gbm
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call InitMusic
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ret
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L0500_InitFinished:
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;---------------------------------------------------------------------
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; Check
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;---------------------------------------------------------------------
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L0500_Check:
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DW ((L0500_CheckFinished - L0500_Check2)) ;size
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L0500_Check2:
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ret
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L0500_CheckFinished:
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PRINTT "0500 Script Sizes (Load/Init/Check) (of $500): "
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PRINTV (L0500_LoadFinished - L0500_Load2)
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PRINTT " / "
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PRINTV (L0500_InitFinished - L0500_Init2)
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PRINTT " / "
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PRINTV (L0500_CheckFinished - L0500_Check2)
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PRINTT "\n"
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