2020-08-19 16:35:54 +01:00
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// Copyright 2018 Google LLC
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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// This file contains code taken from gVisor.
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2020-09-03 08:10:54 +01:00
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// +build darwin dragonfly freebsd linux netbsd openbsd solaris
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2020-08-19 16:35:54 +01:00
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// +build go1.12
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package nclient4
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import (
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"encoding/binary"
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"net"
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"github.com/u-root/u-root/pkg/uio"
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)
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const (
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versIHL = 0
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tos = 1
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totalLen = 2
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id = 4
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flagsFO = 6
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ttl = 8
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protocol = 9
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checksum = 10
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srcAddr = 12
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dstAddr = 16
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)
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// TransportProtocolNumber is the number of a transport protocol.
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type TransportProtocolNumber uint32
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// IPv4Fields contains the fields of an IPv4 packet. It is used to describe the
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// fields of a packet that needs to be encoded.
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type IPv4Fields struct {
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// IHL is the "internet header length" field of an IPv4 packet.
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IHL uint8
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// TOS is the "type of service" field of an IPv4 packet.
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TOS uint8
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// TotalLength is the "total length" field of an IPv4 packet.
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TotalLength uint16
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// ID is the "identification" field of an IPv4 packet.
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ID uint16
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// Flags is the "flags" field of an IPv4 packet.
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Flags uint8
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// FragmentOffset is the "fragment offset" field of an IPv4 packet.
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FragmentOffset uint16
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// TTL is the "time to live" field of an IPv4 packet.
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TTL uint8
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// Protocol is the "protocol" field of an IPv4 packet.
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Protocol uint8
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// Checksum is the "checksum" field of an IPv4 packet.
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Checksum uint16
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// SrcAddr is the "source ip address" of an IPv4 packet.
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SrcAddr net.IP
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// DstAddr is the "destination ip address" of an IPv4 packet.
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DstAddr net.IP
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}
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// IPv4 represents an ipv4 header stored in a byte array.
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// Most of the methods of IPv4 access to the underlying slice without
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// checking the boundaries and could panic because of 'index out of range'.
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// Always call IsValid() to validate an instance of IPv4 before using other methods.
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type IPv4 []byte
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const (
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// IPv4MinimumSize is the minimum size of a valid IPv4 packet.
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IPv4MinimumSize = 20
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// IPv4MaximumHeaderSize is the maximum size of an IPv4 header. Given
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// that there are only 4 bits to represents the header length in 32-bit
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// units, the header cannot exceed 15*4 = 60 bytes.
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IPv4MaximumHeaderSize = 60
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// IPv4AddressSize is the size, in bytes, of an IPv4 address.
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IPv4AddressSize = 4
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// IPv4Version is the version of the ipv4 protocol.
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IPv4Version = 4
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)
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var (
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// IPv4Broadcast is the broadcast address of the IPv4 protocol.
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IPv4Broadcast = net.IP{0xff, 0xff, 0xff, 0xff}
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// IPv4Any is the non-routable IPv4 "any" meta address.
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IPv4Any = net.IP{0, 0, 0, 0}
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)
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// Flags that may be set in an IPv4 packet.
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const (
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IPv4FlagMoreFragments = 1 << iota
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IPv4FlagDontFragment
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)
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// HeaderLength returns the value of the "header length" field of the ipv4
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// header.
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func (b IPv4) HeaderLength() uint8 {
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return (b[versIHL] & 0xf) * 4
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}
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// Protocol returns the value of the protocol field of the ipv4 header.
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func (b IPv4) Protocol() uint8 {
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return b[protocol]
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}
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// SourceAddress returns the "source address" field of the ipv4 header.
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func (b IPv4) SourceAddress() net.IP {
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return net.IP(b[srcAddr : srcAddr+IPv4AddressSize])
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}
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// DestinationAddress returns the "destination address" field of the ipv4
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// header.
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func (b IPv4) DestinationAddress() net.IP {
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return net.IP(b[dstAddr : dstAddr+IPv4AddressSize])
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}
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// TransportProtocol implements Network.TransportProtocol.
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func (b IPv4) TransportProtocol() TransportProtocolNumber {
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return TransportProtocolNumber(b.Protocol())
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}
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// Payload implements Network.Payload.
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func (b IPv4) Payload() []byte {
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return b[b.HeaderLength():][:b.PayloadLength()]
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}
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// PayloadLength returns the length of the payload portion of the ipv4 packet.
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func (b IPv4) PayloadLength() uint16 {
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return b.TotalLength() - uint16(b.HeaderLength())
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}
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// TotalLength returns the "total length" field of the ipv4 header.
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func (b IPv4) TotalLength() uint16 {
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return binary.BigEndian.Uint16(b[totalLen:])
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}
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// SetTotalLength sets the "total length" field of the ipv4 header.
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func (b IPv4) SetTotalLength(totalLength uint16) {
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binary.BigEndian.PutUint16(b[totalLen:], totalLength)
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}
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// SetChecksum sets the checksum field of the ipv4 header.
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func (b IPv4) SetChecksum(v uint16) {
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binary.BigEndian.PutUint16(b[checksum:], v)
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}
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// SetFlagsFragmentOffset sets the "flags" and "fragment offset" fields of the
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// ipv4 header.
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func (b IPv4) SetFlagsFragmentOffset(flags uint8, offset uint16) {
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v := (uint16(flags) << 13) | (offset >> 3)
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binary.BigEndian.PutUint16(b[flagsFO:], v)
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}
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// SetSourceAddress sets the "source address" field of the ipv4 header.
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func (b IPv4) SetSourceAddress(addr net.IP) {
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copy(b[srcAddr:srcAddr+IPv4AddressSize], addr.To4())
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}
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// SetDestinationAddress sets the "destination address" field of the ipv4
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// header.
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func (b IPv4) SetDestinationAddress(addr net.IP) {
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copy(b[dstAddr:dstAddr+IPv4AddressSize], addr.To4())
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}
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// CalculateChecksum calculates the checksum of the ipv4 header.
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func (b IPv4) CalculateChecksum() uint16 {
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return Checksum(b[:b.HeaderLength()], 0)
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}
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// Encode encodes all the fields of the ipv4 header.
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func (b IPv4) Encode(i *IPv4Fields) {
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b[versIHL] = (4 << 4) | ((i.IHL / 4) & 0xf)
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b[tos] = i.TOS
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b.SetTotalLength(i.TotalLength)
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binary.BigEndian.PutUint16(b[id:], i.ID)
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b.SetFlagsFragmentOffset(i.Flags, i.FragmentOffset)
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b[ttl] = i.TTL
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b[protocol] = i.Protocol
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b.SetChecksum(i.Checksum)
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copy(b[srcAddr:srcAddr+IPv4AddressSize], i.SrcAddr)
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copy(b[dstAddr:dstAddr+IPv4AddressSize], i.DstAddr)
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}
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const (
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udpSrcPort = 0
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udpDstPort = 2
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udpLength = 4
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udpChecksum = 6
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)
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// UDPFields contains the fields of a UDP packet. It is used to describe the
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// fields of a packet that needs to be encoded.
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type UDPFields struct {
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// SrcPort is the "source port" field of a UDP packet.
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SrcPort uint16
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// DstPort is the "destination port" field of a UDP packet.
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DstPort uint16
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// Length is the "length" field of a UDP packet.
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Length uint16
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// Checksum is the "checksum" field of a UDP packet.
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Checksum uint16
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}
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// UDP represents a UDP header stored in a byte array.
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type UDP []byte
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const (
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// UDPMinimumSize is the minimum size of a valid UDP packet.
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UDPMinimumSize = 8
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// UDPProtocolNumber is UDP's transport protocol number.
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UDPProtocolNumber TransportProtocolNumber = 17
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)
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// SourcePort returns the "source port" field of the udp header.
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func (b UDP) SourcePort() uint16 {
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return binary.BigEndian.Uint16(b[udpSrcPort:])
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}
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// DestinationPort returns the "destination port" field of the udp header.
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func (b UDP) DestinationPort() uint16 {
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return binary.BigEndian.Uint16(b[udpDstPort:])
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}
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// Length returns the "length" field of the udp header.
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func (b UDP) Length() uint16 {
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return binary.BigEndian.Uint16(b[udpLength:])
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}
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// SetSourcePort sets the "source port" field of the udp header.
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func (b UDP) SetSourcePort(port uint16) {
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binary.BigEndian.PutUint16(b[udpSrcPort:], port)
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}
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// SetDestinationPort sets the "destination port" field of the udp header.
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func (b UDP) SetDestinationPort(port uint16) {
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binary.BigEndian.PutUint16(b[udpDstPort:], port)
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}
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// SetChecksum sets the "checksum" field of the udp header.
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func (b UDP) SetChecksum(checksum uint16) {
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binary.BigEndian.PutUint16(b[udpChecksum:], checksum)
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}
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// Payload returns the data contained in the UDP datagram.
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func (b UDP) Payload() []byte {
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return b[UDPMinimumSize:]
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}
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// Checksum returns the "checksum" field of the udp header.
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func (b UDP) Checksum() uint16 {
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return binary.BigEndian.Uint16(b[udpChecksum:])
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}
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// CalculateChecksum calculates the checksum of the udp packet, given the total
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// length of the packet and the checksum of the network-layer pseudo-header
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// (excluding the total length) and the checksum of the payload.
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func (b UDP) CalculateChecksum(partialChecksum uint16, totalLen uint16) uint16 {
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// Add the length portion of the checksum to the pseudo-checksum.
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tmp := make([]byte, 2)
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binary.BigEndian.PutUint16(tmp, totalLen)
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checksum := Checksum(tmp, partialChecksum)
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// Calculate the rest of the checksum.
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return Checksum(b[:UDPMinimumSize], checksum)
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}
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// Encode encodes all the fields of the udp header.
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func (b UDP) Encode(u *UDPFields) {
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binary.BigEndian.PutUint16(b[udpSrcPort:], u.SrcPort)
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binary.BigEndian.PutUint16(b[udpDstPort:], u.DstPort)
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binary.BigEndian.PutUint16(b[udpLength:], u.Length)
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binary.BigEndian.PutUint16(b[udpChecksum:], u.Checksum)
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}
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func calculateChecksum(buf []byte, initial uint32) uint16 {
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v := initial
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l := len(buf)
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if l&1 != 0 {
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l--
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v += uint32(buf[l]) << 8
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}
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for i := 0; i < l; i += 2 {
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v += (uint32(buf[i]) << 8) + uint32(buf[i+1])
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}
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return ChecksumCombine(uint16(v), uint16(v>>16))
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}
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// Checksum calculates the checksum (as defined in RFC 1071) of the bytes in the
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// given byte array.
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//
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// The initial checksum must have been computed on an even number of bytes.
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func Checksum(buf []byte, initial uint16) uint16 {
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return calculateChecksum(buf, uint32(initial))
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}
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// ChecksumCombine combines the two uint16 to form their checksum. This is done
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// by adding them and the carry.
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//
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// Note that checksum a must have been computed on an even number of bytes.
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func ChecksumCombine(a, b uint16) uint16 {
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v := uint32(a) + uint32(b)
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return uint16(v + v>>16)
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}
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// PseudoHeaderChecksum calculates the pseudo-header checksum for the
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// given destination protocol and network address, ignoring the length
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// field. Pseudo-headers are needed by transport layers when calculating
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// their own checksum.
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func PseudoHeaderChecksum(protocol TransportProtocolNumber, srcAddr net.IP, dstAddr net.IP) uint16 {
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xsum := Checksum([]byte(srcAddr), 0)
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xsum = Checksum([]byte(dstAddr), xsum)
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return Checksum([]byte{0, uint8(protocol)}, xsum)
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}
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func udp4pkt(packet []byte, dest *net.UDPAddr, src *net.UDPAddr) []byte {
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ipLen := IPv4MinimumSize
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udpLen := UDPMinimumSize
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h := make([]byte, 0, ipLen+udpLen+len(packet))
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hdr := uio.NewBigEndianBuffer(h)
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ipv4fields := &IPv4Fields{
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IHL: IPv4MinimumSize,
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TotalLength: uint16(ipLen + udpLen + len(packet)),
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TTL: 64, // Per RFC 1700's recommendation for IP time to live
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Protocol: uint8(UDPProtocolNumber),
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SrcAddr: src.IP.To4(),
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DstAddr: dest.IP.To4(),
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}
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ipv4hdr := IPv4(hdr.WriteN(ipLen))
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ipv4hdr.Encode(ipv4fields)
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ipv4hdr.SetChecksum(^ipv4hdr.CalculateChecksum())
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udphdr := UDP(hdr.WriteN(udpLen))
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udphdr.Encode(&UDPFields{
|
|
|
|
SrcPort: uint16(src.Port),
|
|
|
|
DstPort: uint16(dest.Port),
|
|
|
|
Length: uint16(udpLen + len(packet)),
|
|
|
|
})
|
|
|
|
|
|
|
|
xsum := Checksum(packet, PseudoHeaderChecksum(
|
|
|
|
ipv4hdr.TransportProtocol(), ipv4fields.SrcAddr, ipv4fields.DstAddr))
|
|
|
|
udphdr.SetChecksum(^udphdr.CalculateChecksum(xsum, udphdr.Length()))
|
|
|
|
|
|
|
|
hdr.WriteBytes(packet)
|
|
|
|
return hdr.Data()
|
|
|
|
}
|