aghos: add stat

This commit is contained in:
Eugene Burkov 2024-10-25 13:23:50 +03:00
parent 72d7c0f881
commit dcbabaf4e3
4 changed files with 173 additions and 205 deletions

View File

@ -18,6 +18,12 @@ func Mkdir(name string, perm fs.FileMode) (err error) {
return mkdir(name, perm) return mkdir(name, perm)
} }
// TODO(e.burkov): !! add Stat. // Stat is an extension for [os.Stat] that properly handles Windows access
// rights.
//
// TODO(e.burkov): !! use.
func Stat(name string) (fi fs.FileInfo, err error) {
return stat(name)
}
// TODO(e.burkov): !! add tests. // TODO(e.burkov): !! add tests.

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@ -1,4 +1,4 @@
//go:build !windows //go:build unix
package aghos package aghos
@ -16,3 +16,8 @@ func chmod(name string, perm fs.FileMode) (err error) {
func mkdir(name string, perm fs.FileMode) (err error) { func mkdir(name string, perm fs.FileMode) (err error) {
return os.Mkdir(name, perm) return os.Mkdir(name, perm)
} }
// stat is a Unix implementation of [Stat].
func stat(name string) (fi os.FileInfo, err error) {
return os.Stat(name)
}

View File

@ -9,64 +9,134 @@ import (
"path/filepath" "path/filepath"
"unsafe" "unsafe"
"github.com/AdguardTeam/golibs/container"
"github.com/AdguardTeam/golibs/errors"
"golang.org/x/sys/windows" "golang.org/x/sys/windows"
) )
// fileInfo is a Windows implementation of [fs.FileInfo], that contains the
// filemode converted from the security descriptor.
type fileInfo struct {
// fs.FileInfo is embedded to provide the default implementations and info
// successfully retrieved by [os.Stat].
fs.FileInfo
// mode is the file mode converted from the security descriptor.
mode fs.FileMode
}
// type check
var _ fs.FileInfo = (*fileInfo)(nil)
// Mode implements [fs.FileInfo.Mode] for [*fileInfo].
func (fi *fileInfo) Mode() (mode fs.FileMode) { return fi.mode }
// stat is a Windows implementation of [Stat].
func stat(name string) (fi os.FileInfo, err error) {
fi, err = os.Stat(name)
if err != nil {
return nil, err
}
const objectType windows.SE_OBJECT_TYPE = windows.SE_FILE_OBJECT
secInfo := windows.SECURITY_INFORMATION(0 |
windows.OWNER_SECURITY_INFORMATION |
windows.GROUP_SECURITY_INFORMATION |
windows.DACL_SECURITY_INFORMATION |
windows.PROTECTED_DACL_SECURITY_INFORMATION,
)
sd, err := windows.GetNamedSecurityInfo(fi.Name(), objectType, secInfo)
if err != nil {
return nil, fmt.Errorf("getting security descriptor: %w", err)
}
dacl, _, err := sd.DACL()
if err != nil {
return nil, fmt.Errorf("getting discretionary access control list: %w", err)
}
owner, _, err := sd.Owner()
if err != nil {
return nil, fmt.Errorf("getting owner sid: %w", err)
}
group, _, err := sd.Group()
if err != nil {
return nil, fmt.Errorf("getting group sid: %w", err)
}
var ownerMask, groupMask, otherMask windows.ACCESS_MASK
for i := range uint32(dacl.AceCount) {
var ace *windows.ACCESS_ALLOWED_ACE
err = windows.GetAce(dacl, i, &ace)
if err != nil {
return nil, fmt.Errorf("getting access control entry at index %d: %w", i, err)
}
entrySid := (*windows.SID)(unsafe.Pointer(&ace.SidStart))
switch {
case entrySid.Equals(owner):
ownerMask |= ace.Mask
case entrySid.Equals(group):
groupMask |= ace.Mask
default:
otherMask = ace.Mask
}
}
return &fileInfo{
FileInfo: fi,
mode: masksToPerm(ownerMask, groupMask, otherMask),
}, nil
}
// chmod is a Windows implementation of [Chmod]. // chmod is a Windows implementation of [Chmod].
func chmod(name string, perm fs.FileMode) (err error) { func chmod(name string, perm fs.FileMode) (err error) {
const objectType windows.SE_OBJECT_TYPE = windows.SE_FILE_OBJECT const objectType windows.SE_OBJECT_TYPE = windows.SE_FILE_OBJECT
entries := make([]windows.EXPLICIT_ACCESS, 0, 3) entries := make([]windows.EXPLICIT_ACCESS, 0, 3)
creatorMask, groupMask, worldMask := modeToMasks(perm.Perm()) creatorMask, groupMask, worldMask := modeToMasks(perm)
if creatorMask > 0 { sidMasks := container.KeyValues[windows.WELL_KNOWN_SID_TYPE, windows.ACCESS_MASK]{{
var creator *windows.TRUSTEE Key: windows.WinCreatorOwnerSid,
creator, err = newWellKnownTrustee(windows.WinCreatorOwnerSid) Value: creatorMask,
}, {
Key: windows.WinCreatorGroupSid,
Value: groupMask,
}, {
Key: windows.WinWorldSid,
Value: worldMask,
}}
var errs []error
for _, sidMask := range sidMasks {
if sidMask.Value == 0 {
continue
}
var trustee *windows.TRUSTEE
trustee, err = newWellKnownTrustee(sidMask.Key)
if err != nil { if err != nil {
return fmt.Errorf("creating owner trustee: %w", err) errs = append(errs, err)
} }
entries = append(entries, windows.EXPLICIT_ACCESS{ entries = append(entries, windows.EXPLICIT_ACCESS{
AccessPermissions: creatorMask, AccessPermissions: sidMask.Value,
AccessMode: windows.SET_ACCESS, AccessMode: windows.GRANT_ACCESS,
Inheritance: windows.NO_INHERITANCE, Inheritance: windows.NO_INHERITANCE,
Trustee: *creator, Trustee: *trustee,
}) })
} }
if groupMask > 0 { if err = errors.Join(errs...); err != nil {
var group *windows.TRUSTEE return fmt.Errorf("creating access control entries: %w", err)
group, err = newWellKnownTrustee(windows.WinCreatorGroupSid)
if err != nil {
return fmt.Errorf("creating group trustee: %w", err)
}
entries = append(entries, windows.EXPLICIT_ACCESS{
AccessPermissions: groupMask,
AccessMode: windows.SET_ACCESS,
Inheritance: windows.NO_INHERITANCE,
Trustee: *group,
})
}
if worldMask > 0 {
var world *windows.TRUSTEE
world, err = newWellKnownTrustee(windows.WinWorldSid)
if err != nil {
return fmt.Errorf("creating everyone trustee: %w", err)
}
entries = append(entries, windows.EXPLICIT_ACCESS{
AccessPermissions: worldMask,
AccessMode: windows.SET_ACCESS,
Inheritance: windows.NO_INHERITANCE,
Trustee: *world,
})
} }
acl, err := windows.ACLFromEntries(entries, nil) acl, err := windows.ACLFromEntries(entries, nil)
if err != nil { if err != nil {
return fmt.Errorf("creating acl: %w", err) return fmt.Errorf("creating access control list: %w", err)
} }
secInfo := windows.SECURITY_INFORMATION( secInfo := windows.SECURITY_INFORMATION(
@ -75,164 +145,41 @@ func chmod(name string, perm fs.FileMode) (err error) {
err = windows.SetNamedSecurityInfo(name, objectType, secInfo, nil, nil, acl, nil) err = windows.SetNamedSecurityInfo(name, objectType, secInfo, nil, nil, acl, nil)
if err != nil { if err != nil {
return fmt.Errorf("setting security information: %w", err) return fmt.Errorf("setting security descriptor: %w", err)
} }
return nil return nil
} }
// mkdir is a Windows implementation of [Mkdir]. // mkdir is a Windows implementation of [Mkdir].
//
// TODO(e.burkov): Consider using [windows.CreateDirectory] instead of
// [os.Mkdir] to reduce the number of syscalls.
func mkdir(name string, perm os.FileMode) (err error) { func mkdir(name string, perm os.FileMode) (err error) {
name, err = filepath.Abs(name) name, err = filepath.Abs(name)
if err != nil { if err != nil {
return fmt.Errorf("computing absolute path: %w", err) return fmt.Errorf("computing absolute path: %w", err)
} }
entries := make([]windows.EXPLICIT_ACCESS, 0, 3) err = os.Mkdir(name, perm)
creatorMask, groupMask, worldMask := modeToMasks(perm.Perm())
if creatorMask > 0 {
var creator *windows.TRUSTEE
creator, err = currentUserTrustee()
if err != nil { if err != nil {
return fmt.Errorf("creating owner trustee: %w", err) return fmt.Errorf("creating directory: %w", err)
} }
entries = append(entries, windows.EXPLICIT_ACCESS{ defer func() {
AccessPermissions: creatorMask,
AccessMode: windows.GRANT_ACCESS,
Inheritance: windows.NO_INHERITANCE,
Trustee: *creator,
})
}
if groupMask > 0 {
var group *windows.TRUSTEE
group, err = currentUserGroupTrustee()
if err != nil { if err != nil {
return fmt.Errorf("creating group trustee: %w", err) err = errors.WithDeferred(err, os.Remove(name))
} }
}()
entries = append(entries, windows.EXPLICIT_ACCESS{ return chmod(name, perm)
AccessPermissions: groupMask,
AccessMode: windows.GRANT_ACCESS,
Inheritance: windows.NO_INHERITANCE,
Trustee: *group,
})
}
if worldMask > 0 {
var world *windows.TRUSTEE
world, err = newWellKnownTrustee(windows.WinWorldSid)
if err != nil {
return fmt.Errorf("creating everyone trustee: %w", err)
}
entries = append(entries, windows.EXPLICIT_ACCESS{
AccessPermissions: worldMask,
AccessMode: windows.GRANT_ACCESS,
Inheritance: windows.NO_INHERITANCE,
Trustee: *world,
})
}
secAttrs, err := newSecAttr(entries)
if err != nil {
return fmt.Errorf("creating security attributes: %w", err)
}
namePntr, err := windows.UTF16PtrFromString(name)
if err != nil {
return fmt.Errorf("converting string: %w", err)
}
return windows.CreateDirectory(namePntr, secAttrs)
}
// newSecAttr creates a new security attributes structure with the specified
// explicit access entries.
func newSecAttr(entries []windows.EXPLICIT_ACCESS) (sa *windows.SecurityAttributes, err error) {
sd, err := windows.NewSecurityDescriptor()
if err != nil {
return nil, fmt.Errorf("failed to create security descriptor: %v", err)
}
if len(entries) > 0 {
var acl *windows.ACL
acl, err = windows.ACLFromEntries(entries, nil)
if err != nil {
return nil, fmt.Errorf("failed to create ACL from explicit access entries: %v", err)
}
err = sd.SetDACL(acl, true, false)
if err != nil {
return nil, fmt.Errorf("failed to configure DACL for security desctriptor: %v", err)
}
}
err = sd.SetControl(windows.SE_DACL_PROTECTED, windows.SE_DACL_PROTECTED)
if err != nil {
return nil, fmt.Errorf("failed to configure protected DACL for security descriptor: %v", err)
}
return &windows.SecurityAttributes{
Length: uint32(unsafe.Sizeof(windows.SecurityAttributes{})),
SecurityDescriptor: sd,
InheritHandle: 0,
}, nil
}
// currentUserTrustee returns a trustee for the current user.
func currentUserTrustee() (t *windows.TRUSTEE, err error) {
token := windows.GetCurrentProcessToken()
tokenUser, err := token.GetTokenUser()
if err != nil {
return nil, err
}
admins, err := windows.CreateWellKnownSid(windows.WinBuiltinAdministratorsSid)
if err != nil {
// Don't wrap the error here, as we can't add any additional context.
return nil, err
}
sid := tokenUser.User.Sid
trusteeType := windows.TRUSTEE_TYPE(windows.TRUSTEE_IS_USER)
// TODO(e.burkov): !! consider using IsElevated()
if ok, err := token.IsMember(admins); err == nil && ok {
sid = admins
trusteeType = windows.TRUSTEE_IS_GROUP
}
return &windows.TRUSTEE{
TrusteeForm: windows.TRUSTEE_IS_SID,
TrusteeType: trusteeType,
TrusteeValue: windows.TrusteeValueFromSID(sid),
}, nil
}
// currentUserGroupTrustee returns a trustee for the current user's primary
// group.
func currentUserGroupTrustee() (t *windows.TRUSTEE, err error) {
token := windows.GetCurrentProcessToken()
group, err := token.GetTokenPrimaryGroup()
if err != nil {
return nil, err
}
return &windows.TRUSTEE{
TrusteeForm: windows.TRUSTEE_IS_SID,
TrusteeType: windows.TRUSTEE_IS_GROUP,
TrusteeValue: windows.TrusteeValueFromSID(group.PrimaryGroup),
}, nil
} }
// newWellKnownTrustee returns a trustee for a well-known SID. // newWellKnownTrustee returns a trustee for a well-known SID.
func newWellKnownTrustee(stype windows.WELL_KNOWN_SID_TYPE) (t *windows.TRUSTEE, err error) { func newWellKnownTrustee(stype windows.WELL_KNOWN_SID_TYPE) (t *windows.TRUSTEE, err error) {
sid, err := windows.CreateWellKnownSid(stype) sid, err := windows.CreateWellKnownSid(stype)
if err != nil { if err != nil {
// Don't wrap the error here, as we can't add any additional context. return nil, fmt.Errorf("creating sid for type %d: %w", stype, err)
return nil, err
} }
return &windows.TRUSTEE{ return &windows.TRUSTEE{
@ -241,43 +188,52 @@ func newWellKnownTrustee(stype windows.WELL_KNOWN_SID_TYPE) (t *windows.TRUSTEE,
}, nil }, nil
} }
// Constants reflecting the UNIX permission bits.
const (
ownerWrite = 0b010000000
groupWrite = 0b000100000
worldWrite = 0b000000100
ownerAll = 0b111000000
groupAll = 0b000111000
worldAll = 0b000000111
)
// Constants reflecting the number of bits to shift the UNIX permission bits to
// convert them to the generic access rights used by Windows, see
// https://learn.microsoft.com/en-us/windows-hardware/drivers/ifs/access-mask.
const (
genericOwner = 23
genericGroup = 26
genericWorld = 29
)
// Constants reflecting the number of bits to shift the UNIX write permission
// bits to convert them to the delete access rights used by Windows.
const (
deleteOwner = 9
deleteGroup = 12
deleteWorld = 15
)
// modeToMasks converts a UNIX file mode to the corresponding Windows access // modeToMasks converts a UNIX file mode to the corresponding Windows access
// masks. // masks.
func modeToMasks(fm os.FileMode) (owner, group, world windows.ACCESS_MASK) { func modeToMasks(fm os.FileMode) (owner, group, world windows.ACCESS_MASK) {
mask := windows.ACCESS_MASK(fm.Perm()) mask := windows.ACCESS_MASK(fm.Perm())
// Constants reflecting the UNIX permission bits.
const (
ownerWrite = 0o200
groupWrite = 0o020
worldWrite = 0o002
ownerAll = 0o700
groupAll = 0o070
worldAll = 0o007
)
// Constants reflecting the number of bits to shift the UNIX permission bits
// to convert them to the generic access rights used by Windows, see
// https://learn.microsoft.com/en-us/windows-hardware/drivers/ifs/access-mask.
const (
genericOwner = 23
genericGroup = 26
genericWorld = 29
)
// Constants reflecting the number of bits to shift the UNIX write
// permission bits to convert them to the delete access rights used by
// Windows.
const (
deleteOwner = 9
deleteGroup = 12
deleteWorld = 15
)
owner = ((mask & ownerAll) << genericOwner) | ((mask & ownerWrite) << deleteOwner) owner = ((mask & ownerAll) << genericOwner) | ((mask & ownerWrite) << deleteOwner)
group = ((mask & groupAll) << genericGroup) | ((mask & groupWrite) << deleteGroup) group = ((mask & groupAll) << genericGroup) | ((mask & groupWrite) << deleteGroup)
world = ((mask & worldAll) << genericWorld) | ((mask & worldWrite) << deleteWorld) world = ((mask & worldAll) << genericWorld) | ((mask & worldWrite) << deleteWorld)
return owner, group, world return owner, group, world
} }
// masksToPerm converts Windows access masks to the corresponding UNIX file
// mode.
func masksToPerm(u, g, o windows.ACCESS_MASK) (perm os.FileMode) {
perm |= os.FileMode(((u >> genericOwner) & ownerAll) | ((u >> deleteOwner) & ownerWrite))
perm |= os.FileMode(((g >> genericGroup) & groupAll) | ((g >> deleteGroup) & groupWrite))
perm |= os.FileMode(((o >> genericWorld) & worldAll) | ((o >> deleteWorld) & worldWrite))
return perm
}

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@ -52,7 +52,8 @@ set -f -u
# #
# * Package sort is replaced by package slices. # * Package sort is replaced by package slices.
# #
# * Package unsafe is… unsafe. # * Package unsafe is… unsafe. The only exception is Windows-specific code
# due to golang.org/x/sys/windows API design.
# #
# Currently, the only standard exception are files generated from protobuf # Currently, the only standard exception are files generated from protobuf
# schemas, which use package reflect. If your project needs more exceptions, # schemas, which use package reflect. If your project needs more exceptions,