AdGuardHome/internal/next/cmd/cmd.go

96 lines
2.2 KiB
Go

// Package cmd is the AdGuard Home entry point. It assembles the configuration
// file manager, sets up signal processing logic, and so on.
//
// TODO(a.garipov): Move to the upper-level internal/.
package cmd
import (
"context"
"io/fs"
"os"
"time"
"github.com/AdguardTeam/AdGuardHome/internal/next/configmgr"
"github.com/AdguardTeam/AdGuardHome/internal/version"
"github.com/AdguardTeam/golibs/log"
)
// Main is the entry point of AdGuard Home.
func Main(embeddedFrontend fs.FS) {
start := time.Now()
cmdName := os.Args[0]
opts, err := parseOptions(cmdName, os.Args[1:])
exitCode, needExit := processOptions(opts, cmdName, err)
if needExit {
os.Exit(exitCode)
}
err = setLog(opts)
check(err)
log.Info("starting adguard home, version %s, pid %d", version.Version(), os.Getpid())
if opts.workDir != "" {
log.Info("changing working directory to %q", opts.workDir)
err = os.Chdir(opts.workDir)
check(err)
}
frontend, err := frontendFromOpts(opts, embeddedFrontend)
check(err)
confMgrConf := &configmgr.Config{
Frontend: frontend,
WebAddr: opts.webAddr,
Start: start,
FileName: opts.confFile,
}
confMgr, err := newConfigMgr(confMgrConf)
check(err)
web := confMgr.Web()
err = web.Start()
check(err)
dns := confMgr.DNS()
err = dns.Start()
check(err)
sigHdlr := newSignalHandler(
confMgrConf,
opts.pidFile,
web,
dns,
)
sigHdlr.handle()
}
// defaultTimeout is the timeout used for some operations where another timeout
// hasn't been defined yet.
const defaultTimeout = 5 * time.Second
// ctxWithDefaultTimeout is a helper function that returns a context with
// timeout set to defaultTimeout.
func ctxWithDefaultTimeout() (ctx context.Context, cancel context.CancelFunc) {
return context.WithTimeout(context.Background(), defaultTimeout)
}
// newConfigMgr returns a new configuration manager using defaultTimeout as the
// context timeout.
func newConfigMgr(c *configmgr.Config) (m *configmgr.Manager, err error) {
ctx, cancel := ctxWithDefaultTimeout()
defer cancel()
return configmgr.New(ctx, c)
}
// check is a simple error-checking helper. It must only be used within Main.
func check(err error) {
if err != nil {
panic(err)
}
}