248 lines
15 KiB
C++
248 lines
15 KiB
C++
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//
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// Copyright 2020 Electronic Arts Inc.
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//
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// TiberianDawn.DLL and RedAlert.dll and corresponding source code is free
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// software: you can redistribute it and/or modify it under the terms of
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// the GNU General Public License as published by the Free Software Foundation,
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// either version 3 of the License, or (at your option) any later version.
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// TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed
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// in the hope that it will be useful, but with permitted additional restrictions
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// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
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// distributed with this program. You should have received a copy of the
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// GNU General Public License along with permitted additional restrictions
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// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
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/***************************************************************************
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** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S **
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***************************************************************************
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* *
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* Project Name : Command & Conquer *
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* *
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* File Name : UTRACKER.CPP *
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* *
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* Programmer : Steve Tall *
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* *
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* Start Date : June 3rd, 1996 *
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* *
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* Last Update : June 7th, 1996 [ST] *
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* *
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*-------------------------------------------------------------------------*
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* The UnitTracker class exists to track the various statistics *
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* required for internet games. *
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* *
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* *
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* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - *
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* *
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* Functions: *
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* *
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* *
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* *
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* *
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* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
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#include "function.h"
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/*
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** Define host to network to host functions for DOS
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*/
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#ifndef WIN32
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#define htonl(val) 0
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#define ntohl(val) 0
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#endif //WIN32
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/***********************************************************************************************
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* UTC::UnitTrackerClass -- Class constructor *
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* *
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* *
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* *
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* INPUT: Number of unit types to reserve space for *
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* *
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* OUTPUT: Nothing *
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* *
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* WARNINGS: None *
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* *
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* HISTORY: *
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* 6/7/96 0:10AM ST : Created *
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*=============================================================================================*/
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UnitTrackerClass::UnitTrackerClass (int unit_count)
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{
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UnitTotals = new long [unit_count]; // Allocate memory for the unit totals
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UnitCount = unit_count; // Keep a record of how many unit entries there are
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InNetworkFormat = 0; // The unit entries are in host format
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Clear_Unit_Total(); // Clear each entry
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}
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/***********************************************************************************************
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* UTC::~UnitTrackerClass -- Class destructor *
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* *
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* *
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* *
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* INPUT: Nothing *
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* *
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* OUTPUT: Nothing *
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* *
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* WARNINGS: None *
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* *
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* HISTORY: *
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* 6/7/96 0:10AM ST : Created *
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*=============================================================================================*/
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UnitTrackerClass::~UnitTrackerClass (void)
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{
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delete UnitTotals;
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}
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/***********************************************************************************************
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* UTC::Increment_Unit_Total -- Increment the total for the specefied unit *
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* *
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* *
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* *
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* INPUT: Unit number *
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* *
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* OUTPUT: Nothing *
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* *
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* WARNINGS: None *
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* *
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* HISTORY: *
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* 6/7/96 0:12AM ST : Created *
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*=============================================================================================*/
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void UnitTrackerClass::Increment_Unit_Total(int unit_type)
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{
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UnitTotals[unit_type]++;
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}
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/***********************************************************************************************
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* UTC::Decrement_Unit_Total -- Decrement the total for the specefied unit *
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* *
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* *
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* *
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* INPUT: Unit number *
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* *
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* OUTPUT: Nothing *
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* *
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* WARNINGS: None *
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* *
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* HISTORY: *
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* 6/7/96 0:13AM ST : Created *
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*=============================================================================================*/
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void UnitTrackerClass::Decrement_Unit_Total(int unit_type)
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{
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UnitTotals[unit_type]--;
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}
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/***********************************************************************************************
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* UTC::Get_All_Totals -- Returns a pointer to the start of the unit totals list *
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* *
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* *
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* *
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* INPUT: Nothing *
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* *
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* OUTPUT: Ptr to unit totals list *
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* *
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* WARNINGS: None *
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* *
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* HISTORY: *
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* 6/7/96 0:13AM ST : Created *
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*=============================================================================================*/
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long *UnitTrackerClass::Get_All_Totals (void)
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{
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return (UnitTotals);
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}
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/***********************************************************************************************
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* UTC::Clear_Unit_Total -- Clear out all the unit totals *
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* *
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* *
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* *
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* INPUT: Nothing *
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* *
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* OUTPUT: Nothing *
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* *
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* WARNINGS: None *
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* *
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* HISTORY: *
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* 6/7/96 0:14AM ST : Created *
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*=============================================================================================*/
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void UnitTrackerClass::Clear_Unit_Total (void)
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{
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memset (UnitTotals, 0, UnitCount * sizeof(long) );
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}
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/***********************************************************************************************
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* UTC::To_Network_Format -- Changes all unit totals to network format for the internet *
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* *
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* *
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* *
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* INPUT: Nothing *
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* *
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* OUTPUT: Nothing *
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* *
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* WARNINGS: None *
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* *
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* HISTORY: *
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* 6/7/96 0:15AM ST : Created *
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*=============================================================================================*/
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void UnitTrackerClass::To_Network_Format (void)
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{
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if (!InNetworkFormat){
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for (int i=0 ; i<UnitCount ; i++){
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UnitTotals[i] = htonl (UnitTotals[i]);
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}
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}
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InNetworkFormat = 1; // Flag that data is now in network format
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}
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/***********************************************************************************************
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* UTC::To_PC_Format -- Changes all unit totals to PC format from network format *
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* *
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* *
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* *
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* INPUT: Nothing *
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* *
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* OUTPUT: Nothing *
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* *
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* WARNINGS: None *
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* *
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* HISTORY: *
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* 6/7/96 0:15AM ST : Created *
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*=============================================================================================*/
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void UnitTrackerClass::To_PC_Format (void)
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{
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if (InNetworkFormat){
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for (int i=0 ; i<UnitCount ; i++){
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UnitTotals[i] = ntohl (UnitTotals[i]);
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}
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}
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InNetworkFormat = 0; // Flag that data is now in PC format
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}
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// MBL 01.17.2020: Defined in .h, but not implemented
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int UnitTrackerClass::Get_Unit_Total (int unit_type)
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{
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if (UnitTotals == NULL)
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{
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return 0;
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}
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if (unit_type >= 0 && unit_type < UnitCount)
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{
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return UnitTotals[unit_type];
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}
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return 0;
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}
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