CnC_Remastered_Collection/REDALERT/DIBFILE.CPP

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//
// Copyright 2020 Electronic Arts Inc.
//
// TiberianDawn.DLL and RedAlert.dll and corresponding source code is free
// software: you can redistribute it and/or modify it under the terms of
// the GNU General Public License as published by the Free Software Foundation,
// either version 3 of the License, or (at your option) any later version.
// TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed
// in the hope that it will be useful, but with permitted additional restrictions
// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
// distributed with this program. You should have received a copy of the
// GNU General Public License along with permitted additional restrictions
// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
//*******************************************************************
//
// file.c
//
// Source file for Device-Independent Bitmap (DIB) API. Provides
// the following functions:
//
// SaveDIB() - Saves the specified dib in a file
// LoadDIB() - Loads a DIB from a file
// DestroyDIB() - Deletes DIB when finished using it
//
// Development Team: Mark Bader
// Patrick Schreiber
// Garrett McAuliffe
// Eric Flo
// Tony Claflin
//
// Written by Microsoft Product Support Services, Developer Support.
// COPYRIGHT:
//
// (C) Copyright Microsoft Corp. 1993. All rights reserved.
//
// You have a royalty-free right to use, modify, reproduce and
// distribute the Sample Files (and/or any modified version) in
// any way you find useful, provided that you agree that
// Microsoft has no warranty obligations or liability for any
// Sample Application Files which are modified.
//
//*******************************************************************
#if (0) // ST - 5/8/2019
#include <windows.h>
#include <string.h>
#include <stdio.h>
#include <math.h>
#include <io.h>
#include <direct.h>
#include <stdlib.h>
#include "dibutil.h"
#include "dibapi.h"
//#include "WolDebug.h"
/*
* Dib Header Marker - used in writing DIBs to files
*/
#define DIB_HEADER_MARKER ((WORD) ('M' << 8) | 'B')
/*********************************************************************
*
* Local Function Prototypes
*
*********************************************************************/
HANDLE ReadDIBFile(int);
BOOL MyRead(int, LPSTR, DWORD);
BOOL SaveDIBFile(void);
BOOL WriteDIB(LPSTR, HANDLE);
DWORD PASCAL MyWrite(int, VOID FAR *, DWORD);
/*************************************************************************
*
* LoadDIB()
*
* Loads the specified DIB from a file, allocates memory for it,
* and reads the disk file into the memory.
*
*
* Parameters:
*
* LPSTR lpFileName - specifies the file to load a DIB from
*
* Returns: A handle to a DIB, or NULL if unsuccessful.
*
* NOTE: The DIB API were not written to handle OS/2 DIBs; This
* function will reject any file that is not a Windows DIB.
*
* History: Date Author Reason
* 9/15/91 Mark Bader Based on DIBVIEW
*
*************************************************************************/
HDIB FAR LoadDIB(LPSTR lpFileName)
{
HDIB hDIB;
int hFile;
OFSTRUCT ofs;
/*
* Set the cursor to a hourglass, in case the loading operation
* takes more than a sec, the user will know what's going on.
*/
SetCursor(LoadCursor(NULL, IDC_WAIT));
if ((hFile = OpenFile(lpFileName, &ofs, OF_READ)) != -1)
{
hDIB = ReadDIBFile(hFile);
_lclose(hFile);
SetCursor(LoadCursor(NULL, IDC_ARROW));
return hDIB;
}
else
{
// DIBError(ERR_FILENOTFOUND);
SetCursor(LoadCursor(NULL, IDC_ARROW));
return NULL;
}
}
/*************************************************************************
*
* SaveDIB()
*
* Saves the specified DIB into the specified file name on disk. No
* error checking is done, so if the file already exists, it will be
* written over.
*
* Parameters:
*
* HDIB hDib - Handle to the dib to save
*
* LPSTR lpFileName - pointer to full pathname to save DIB under
*
* Return value: 0 if successful, or one of:
* ERR_INVALIDHANDLE
* ERR_OPEN
* ERR_LOCK
*
* History:
*
* NOTE: The DIB API were not written to handle OS/2 DIBs, so this
* function will not save a file if it is not a Windows DIB.
*
* History: Date Author Reason
* 9/15/91 Mark Bader Taken from DIBVIEW (which was taken
* from SHOWDIB)
* 1/30/92 Mark Bader Fixed problem of writing too many
* bytes to the file
* 6/24/92 Mark Bader Added check for OS/2 DIB
*
*************************************************************************/
WORD FAR SaveDIB(HDIB hDib, LPSTR lpFileName)
{
BITMAPFILEHEADER bmfHdr; // Header for Bitmap file
LPBITMAPINFOHEADER lpBI; // Pointer to DIB info structure
int fh; // file handle for opened file
OFSTRUCT of; // OpenFile structure
DWORD dwDIBSize;
DWORD dwError; // Error return from MyWrite
if (!hDib)
return ERR_INVALIDHANDLE;
fh = OpenFile(lpFileName, &of, OF_CREATE | OF_READWRITE);
if (fh == -1)
return ERR_OPEN;
/*
* Get a pointer to the DIB memory, the first of which contains
* a BITMAPINFO structure
*/
lpBI = (LPBITMAPINFOHEADER)GlobalLock(hDib);
if (!lpBI)
return ERR_LOCK;
// Check to see if we're dealing with an OS/2 DIB. If so, don't
// save it because our functions aren't written to deal with these
// DIBs.
if (lpBI->biSize != sizeof(BITMAPINFOHEADER))
{
GlobalUnlock(hDib);
return ERR_NOT_DIB;
}
/*
* Fill in the fields of the file header
*/
/* Fill in file type (first 2 bytes must be "BM" for a bitmap) */
bmfHdr.bfType = DIB_HEADER_MARKER; // "BM"
// Calculating the size of the DIB is a bit tricky (if we want to
// do it right). The easiest way to do this is to call GlobalSize()
// on our global handle, but since the size of our global memory may have
// been padded a few bytes, we may end up writing out a few too
// many bytes to the file (which may cause problems with some apps,
// like HC 3.0).
//
// So, instead let's calculate the size manually.
//
// To do this, find size of header plus size of color table. Since the
// first DWORD in both BITMAPINFOHEADER and BITMAPCOREHEADER conains
// the size of the structure, let's use this.
dwDIBSize = *(LPDWORD)lpBI + PaletteSize((LPSTR)lpBI); // Partial Calculation
// Now calculate the size of the image
if ((lpBI->biCompression == BI_RLE8) || (lpBI->biCompression == BI_RLE4)) {
// It's an RLE bitmap, we can't calculate size, so trust the
// biSizeImage field
dwDIBSize += lpBI->biSizeImage;
}
else {
DWORD dwBmBitsSize; // Size of Bitmap Bits only
// It's not RLE, so size is Width (DWORD aligned) * Height
dwBmBitsSize = WIDTHBYTES((lpBI->biWidth)*((DWORD)lpBI->biBitCount)) * lpBI->biHeight;
dwDIBSize += dwBmBitsSize;
// Now, since we have calculated the correct size, why don't we
// fill in the biSizeImage field (this will fix any .BMP files which
// have this field incorrect).
lpBI->biSizeImage = dwBmBitsSize;
}
// Calculate the file size by adding the DIB size to sizeof(BITMAPFILEHEADER)
bmfHdr.bfSize = dwDIBSize + sizeof(BITMAPFILEHEADER);
bmfHdr.bfReserved1 = 0;
bmfHdr.bfReserved2 = 0;
/*
* Now, calculate the offset the actual bitmap bits will be in
* the file -- It's the Bitmap file header plus the DIB header,
* plus the size of the color table.
*/
bmfHdr.bfOffBits = (DWORD)sizeof(BITMAPFILEHEADER) + lpBI->biSize +
PaletteSize((LPSTR)lpBI);
/* Write the file header */
_lwrite(fh, (LPSTR)&bmfHdr, sizeof(BITMAPFILEHEADER));
/*
* Write the DIB header and the bits -- use local version of
* MyWrite, so we can write more than 32767 bytes of data
*/
dwError = MyWrite(fh, (LPSTR)lpBI, dwDIBSize);
GlobalUnlock(hDib);
_lclose(fh);
if (dwError == 0)
return ERR_OPEN; // oops, something happened in the write
else
return 0; // Success code
}
/*************************************************************************
*
* DestroyDIB ()
*
* Purpose: Frees memory associated with a DIB
*
* Returns: Nothing
*
* History: Date Author Reason
* 9/15/91 Mark Bader Created
*
*************************************************************************/
WORD FAR DestroyDIB(HDIB hDib)
{
GlobalFree(hDib);
return 0;
}
//************************************************************************
//
// Auxiliary Functions which the above procedures use
//
//************************************************************************
/*************************************************************************
*
* Function: ReadDIBFile (int)
*
* Purpose: Reads in the specified DIB file into a global chunk of
* memory.
*
* Returns: A handle to a dib (hDIB) if successful.
* NULL if an error occurs.
*
* Comments: BITMAPFILEHEADER is stripped off of the DIB. Everything
* from the end of the BITMAPFILEHEADER structure on is
* returned in the global memory handle.
*
*
* NOTE: The DIB API were not written to handle OS/2 DIBs, so this
* function will reject any file that is not a Windows DIB.
*
* History: Date Author Reason
* 9/15/91 Mark Bader Based on DIBVIEW
* 6/25/92 Mark Bader Added check for OS/2 DIB
* 7/21/92 Mark Bader Added code to deal with bfOffBits
* field in BITMAPFILEHEADER
* 9/11/92 Mark Bader Fixed Realloc Code to free original mem
*
*************************************************************************/
HANDLE ReadDIBFile(int hFile)
{
BITMAPFILEHEADER bmfHeader;
DWORD dwBitsSize;
UINT nNumColors; // Number of colors in table
HANDLE hDIB;
HANDLE hDIBtmp; // Used for GlobalRealloc() //MPB
LPBITMAPINFOHEADER lpbi;
DWORD offBits;
/*
* get length of DIB in bytes for use when reading
*/
dwBitsSize = filelength(hFile);
// Allocate memory for header & color table. We'll enlarge this
// memory as needed.
hDIB = GlobalAlloc(GMEM_MOVEABLE,
(DWORD)(sizeof(BITMAPINFOHEADER) + 256 * sizeof(RGBQUAD)));
if (!hDIB) return NULL;
lpbi = (LPBITMAPINFOHEADER)GlobalLock(hDIB);
if (!lpbi)
{
GlobalFree(hDIB);
return NULL;
}
// read the BITMAPFILEHEADER from our file
if (sizeof (BITMAPFILEHEADER) != _lread (hFile, (LPSTR)&bmfHeader, sizeof (BITMAPFILEHEADER)))
goto ErrExit;
if (bmfHeader.bfType != 0x4d42) /* 'BM' */
goto ErrExit;
// read the BITMAPINFOHEADER
if (sizeof(BITMAPINFOHEADER) != _lread (hFile, (LPSTR)lpbi, sizeof(BITMAPINFOHEADER)))
goto ErrExit;
// Check to see that it's a Windows DIB -- an OS/2 DIB would cause
// strange problems with the rest of the DIB API since the fields
// in the header are different and the color table entries are
// smaller.
//
// If it's not a Windows DIB (e.g. if biSize is wrong), return NULL.
if (lpbi->biSize == sizeof(BITMAPCOREHEADER))
goto ErrExit;
// Now determine the size of the color table and read it. Since the
// bitmap bits are offset in the file by bfOffBits, we need to do some
// special processing here to make sure the bits directly follow
// the color table (because that's the format we are susposed to pass
// back)
nNumColors = (UINT)lpbi->biClrUsed;
if (!nNumColors)
{
// no color table for 24-bit, default size otherwise
if (lpbi->biBitCount != 24)
nNumColors = 1 << lpbi->biBitCount; /* standard size table */
}
// fill in some default values if they are zero
if (lpbi->biClrUsed == 0)
lpbi->biClrUsed = nNumColors;
if (lpbi->biSizeImage == 0)
{
lpbi->biSizeImage = ((((lpbi->biWidth * (DWORD)lpbi->biBitCount) + 31) & ~31) >> 3)
* lpbi->biHeight;
}
// get a proper-sized buffer for header, color table and bits
GlobalUnlock(hDIB);
hDIBtmp = GlobalReAlloc(hDIB, lpbi->biSize +
nNumColors * sizeof(RGBQUAD) +
lpbi->biSizeImage, 0);
if (!hDIBtmp) // can't resize buffer for loading
goto ErrExitNoUnlock; //MPB
else
hDIB = hDIBtmp;
lpbi = (LPBITMAPINFOHEADER)GlobalLock(hDIB);
// read the color table
_lread (hFile, (LPSTR)(lpbi) + lpbi->biSize, nNumColors * sizeof(RGBQUAD));
// offset to the bits from start of DIB header
offBits = lpbi->biSize + nNumColors * sizeof(RGBQUAD);
// If the bfOffBits field is non-zero, then the bits might *not* be
// directly following the color table in the file. Use the value in
// bfOffBits to seek the bits.
if (bmfHeader.bfOffBits != 0L)
_llseek(hFile, bmfHeader.bfOffBits, SEEK_SET);
if (MyRead(hFile, (LPSTR)lpbi + offBits, lpbi->biSizeImage))
goto OKExit;
ErrExit:
GlobalUnlock(hDIB);
ErrExitNoUnlock:
GlobalFree(hDIB);
return NULL;
OKExit:
GlobalUnlock(hDIB);
return hDIB;
}
/*************************************************************************
Function: MyRead (int, LPSTR, DWORD)
Purpose: Routine to read files greater than 64K in size.
Returns: TRUE if successful.
FALSE if an error occurs.
History: Date Author Reason
9/15/91 Mark Bader Based on DIBVIEW
*************************************************************************/
BOOL MyRead(int hFile, LPSTR lpBuffer, DWORD dwSize)
{
char huge *lpInBuf = (char huge *)lpBuffer;
int nBytes;
/*
* Read in the data in 32767 byte chunks (or a smaller amount if it's
* the last chunk of data read)
*/
while (dwSize)
{
nBytes = (int)(dwSize > (DWORD)32767 ? 32767 : LOWORD (dwSize));
if (_lread(hFile, (LPSTR)lpInBuf, nBytes) != (WORD)nBytes)
return FALSE;
dwSize -= nBytes;
lpInBuf += nBytes;
}
return TRUE;
}
/****************************************************************************
FUNCTION : MyWrite(int fh, VOID FAR *pv, DWORD ul)
PURPOSE : Writes data in steps of 32k till all the data is written.
Normal _lwrite uses a WORD as 3rd parameter, so it is
limited to 32767 bytes, but this procedure is not.
RETURNS : 0 - If write did not proceed correctly.
number of bytes written otherwise.
History: Date Author Reason
9/15/91 Mark Bader Based on DIBVIEW
****************************************************************************/
DWORD PASCAL MyWrite(int iFileHandle, VOID FAR *lpBuffer, DWORD dwBytes)
{
DWORD dwBytesTmp = dwBytes; // Save # of bytes for return value
BYTE huge *hpBuffer = (BYTE huge *)lpBuffer; // make a huge pointer to the data
/*
* Write out the data in 32767 byte chunks.
*/
while (dwBytes > 32767)
{
if (_lwrite(iFileHandle, (LPSTR)hpBuffer, (WORD)32767) != 32767)
return 0;
dwBytes -= 32767;
hpBuffer += 32767;
}
/* Write out the last chunk (which is < 32767 bytes) */
if (_lwrite(iFileHandle, (LPSTR)hpBuffer, (WORD)dwBytes) != (WORD)dwBytes)
return 0;
return dwBytesTmp;
}
// ajw added
// Added to allow "loading" from a location in memory.
// A modification of ReadDIBFile(), above.
//***********************************************************************************************
HDIB LoadDIB_FromMemory( const unsigned char* pData, DWORD dwBitsSize )
{
BITMAPFILEHEADER bmfHeader;
UINT nNumColors; // Number of colors in table
HANDLE hDIB;
HANDLE hDIBtmp; // Used for GlobalRealloc() //MPB
LPBITMAPINFOHEADER lpbi;
DWORD offBits;
const unsigned char* const pDataStart = pData;
const unsigned char* pDataEnd = pData + dwBitsSize; // One char past end of "file".
// Allocate memory for header & color table. We'll enlarge this
// memory as needed.
// debugprint( "LoadDIB_FromMemory, GlobalAlloc\n" );
hDIB = GlobalAlloc(GMEM_MOVEABLE, (DWORD)(sizeof(BITMAPINFOHEADER) + 256 * sizeof(RGBQUAD)));
// debugprint( "hDIB from GlobalALloc is %i\n", hDIB );
if (!hDIB)
{
// debugprint( "LoadDIB_FromMemory error: failed alloc\n" );
return NULL;
}
// debugprint( "LoadDIB_FromMemory, lpbi Lock\n" );
lpbi = (LPBITMAPINFOHEADER)GlobalLock(hDIB);
// debugprint( "lpbi is %i\n", lpbi );
if (!lpbi)
{
// debugprint( "LoadDIB_FromMemory error: failed lock\n" );
GlobalFree(hDIB);
return NULL;
}
// read the BITMAPFILEHEADER from our file
// if (sizeof (BITMAPFILEHEADER) != _lread (hFile, (LPSTR)&bmfHeader, sizeof (BITMAPFILEHEADER)))
// goto ErrExit;
if( pData + sizeof( BITMAPFILEHEADER ) >= pDataEnd )
{
// debugprint( "LoadDIB_FromMemory error: bad size\n" );
goto ErrExit;
}
// debugprint( "LoadDIB_FromMemory, memcpy BITMAPFILEHEADER %i bytes\n", sizeof( BITMAPFILEHEADER ) );
memcpy( &bmfHeader, pData, sizeof( BITMAPFILEHEADER ) );
pData += sizeof( BITMAPFILEHEADER );
if (bmfHeader.bfType != 0x4d42) /* 'BM' */
{
// debugprint( "LoadDIB_FromMemory error: no BM\n" );
goto ErrExit;
}
// read the BITMAPINFOHEADER
// if (sizeof(BITMAPINFOHEADER) != _lread (hFile, (LPSTR)lpbi, sizeof(BITMAPINFOHEADER)))
// goto ErrExit;
if( pData + sizeof( BITMAPINFOHEADER ) >= pDataEnd )
{
// debugprint( "LoadDIB_FromMemory error: bad size 2\n" );
goto ErrExit;
}
// debugprint( "LoadDIB_FromMemory, memcpy BITMAPINFOHEADER %i bytes\n", sizeof( BITMAPINFOHEADER ) );
memcpy( lpbi, pData, sizeof( BITMAPINFOHEADER ) );
pData += sizeof( BITMAPINFOHEADER );
// Check to see that it's a Windows DIB -- an OS/2 DIB would cause
// strange problems with the rest of the DIB API since the fields
// in the header are different and the color table entries are
// smaller.
//
// If it's not a Windows DIB (e.g. if biSize is wrong), return NULL.
if (lpbi->biSize == sizeof(BITMAPCOREHEADER))
{
// debugprint( "LoadDIB_FromMemory error: lpbi->biSize bad\n" );
goto ErrExit;
}
if( lpbi->biCompression != BI_RGB )
{
// debugprint( "LoadDIB_FromMemory error: Image is compressed\n" );
goto ErrExit;
}
// Now determine the size of the color table and read it. Since the
// bitmap bits are offset in the file by bfOffBits, we need to do some
// special processing here to make sure the bits directly follow
// the color table (because that's the format we are susposed to pass
// back)
nNumColors = (UINT)lpbi->biClrUsed;
if (!nNumColors)
{
// no color table for 24-bit, default size otherwise
if (lpbi->biBitCount != 24)
nNumColors = 1 << lpbi->biBitCount; /* standard size table */
}
// fill in some default values if they are zero
if (lpbi->biClrUsed == 0)
lpbi->biClrUsed = nNumColors;
// debugprint( "biSizeImage is %i. I would say it was %i, because the bpp is %i.\n", lpbi->biSizeImage, ((((lpbi->biWidth * (DWORD)lpbi->biBitCount) + 31) & ~31) >> 3) * lpbi->biHeight, lpbi->biBitCount );
if (lpbi->biSizeImage == 0)
{
lpbi->biSizeImage = ((((lpbi->biWidth * (DWORD)lpbi->biBitCount) + 31) & ~31) >> 3) * lpbi->biHeight;
}
// get a proper-sized buffer for header, color table and bits
GlobalUnlock(hDIB);
// debugprint( "LoadDIB_FromMemory, GlobalReAlloc: lpbi->biSize=%i, nNumColors=%i, lpbi->biSizeImage=%i\n", lpbi->biSize, nNumColors,lpbi->biSizeImage );
hDIBtmp = GlobalReAlloc(hDIB, lpbi->biSize + nNumColors * sizeof(RGBQUAD) + lpbi->biSizeImage, 0);
if (!hDIBtmp) // can't resize buffer for loading
{
// debugprint( "LoadDIB_FromMemory error: realloc failed\n" );
goto ErrExitNoUnlock; //MPB
}
else
hDIB = hDIBtmp;
lpbi = (LPBITMAPINFOHEADER)GlobalLock(hDIB);
// read the color table
// _lread (hFile, (LPSTR)(lpbi) + lpbi->biSize, nNumColors * sizeof(RGBQUAD));
// debugprint( "LoadDIB_FromMemory, memcpy color table %i colors, so %i bytes\n", nNumColors, nNumColors * sizeof(RGBQUAD) );
memcpy( (LPSTR)(lpbi) + lpbi->biSize, pData, nNumColors * sizeof(RGBQUAD) );
pData += nNumColors * sizeof(RGBQUAD);
// offset to the bits from start of DIB header
offBits = lpbi->biSize + nNumColors * sizeof(RGBQUAD);
// If the bfOffBits field is non-zero, then the bits might *not* be
// directly following the color table in the file. Use the value in
// bfOffBits to seek the bits.
if (bmfHeader.bfOffBits != 0L)
// _llseek(hFile, bmfHeader.bfOffBits, SEEK_SET);
pData = pDataStart + bmfHeader.bfOffBits;
// debugprint( "bmfHeader.bfOffBits is %i\n", bmfHeader.bfOffBits );
// if (MyRead(hFile, (LPSTR)lpbi + offBits, lpbi->biSizeImage))
// goto OKExit;
// debugprint( "Checking that pData(%i) + biSizeImage(%i), which is %i, is equal to pDataEnd(%i)\n",
// pData, lpbi->biSizeImage, pData + lpbi->biSizeImage, pDataEnd );
// if( pData + lpbi->biSizeImage != pDataEnd ) condition relaxed
// {
// debugprint( "LoadDIB_FromMemory error: bad size 3\n" );
// goto ErrExit;
// }
// debugprint( "LoadDIB_FromMemory, memcpy the bits, %i bytes. Image is w %i, h.%i\n",
// lpbi->biSizeImage, lpbi->biWidth, lpbi->biHeight );
// debugprint( "Writing to lpbi (%i) + offBits (%i)\n", lpbi, offBits );
memcpy( (LPSTR)lpbi + offBits, pData, lpbi->biSizeImage );
// pData += lpbi->biSizeImage;
// if( pData != pDataEnd ) // Should end up one byte past end of data. - condition relaxed
// debugprint( "LoadDIB_FromMemory: ERROR! Ended up at %i instead of %i\n", pData, pDataEnd );
goto OKExit;
ErrExit:
GlobalUnlock(hDIB);
ErrExitNoUnlock:
GlobalFree(hDIB);
// debugprint( "LoadDIB_FromMemory Error!\n" );
return NULL;
OKExit:
GlobalUnlock(hDIB);
return hDIB;
}
#endif