CnC_Remastered_Collection/CnCTDRAMapEditor/Tools/CellTriggersTool.cs

269 lines
8.4 KiB
C#

//
// Copyright 2020 Electronic Arts Inc.
//
// The Command & Conquer Map Editor and corresponding source code is free
// software: you can redistribute it and/or modify it under the terms of
// the GNU General Public License as published by the Free Software Foundation,
// either version 3 of the License, or (at your option) any later version.
// The Command & Conquer Map Editor and corresponding source code is distributed
// in the hope that it will be useful, but with permitted additional restrictions
// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
// distributed with this program. You should have received a copy of the
// GNU General Public License along with permitted additional restrictions
// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
using MobiusEditor.Controls;
using MobiusEditor.Event;
using MobiusEditor.Interface;
using MobiusEditor.Model;
using MobiusEditor.Utility;
using MobiusEditor.Widgets;
using System.Collections.Generic;
using System.Drawing;
using System.Windows.Forms;
namespace MobiusEditor.Tools
{
public class CellTriggersTool : ViewTool
{
private readonly ComboBox triggerCombo;
private readonly Dictionary<int, CellTrigger> undoCellTriggers = new Dictionary<int, CellTrigger>();
private readonly Dictionary<int, CellTrigger> redoCellTriggers = new Dictionary<int, CellTrigger>();
private bool placementMode;
public CellTriggersTool(MapPanel mapPanel, MapLayerFlag layers, ToolStripStatusLabel statusLbl, ComboBox triggerCombo, IGamePlugin plugin, UndoRedoList<UndoRedoEventArgs> url)
: base(mapPanel, layers, statusLbl, plugin, url)
{
this.mapPanel.MouseDown += MapPanel_MouseDown;
this.mapPanel.MouseUp += MapPanel_MouseUp;
this.mapPanel.MouseMove += MapPanel_MouseMove;
(this.mapPanel as Control).KeyDown += WaypointsTool_KeyDown;
(this.mapPanel as Control).KeyUp += WaypointsTool_KeyUp;
this.triggerCombo = triggerCombo;
navigationWidget.MouseCellChanged += MouseoverWidget_MouseCellChanged;
UpdateStatus();
}
private void MapPanel_MouseDown(object sender, MouseEventArgs e)
{
if (placementMode)
{
if (e.Button == MouseButtons.Left)
{
SetCellTrigger(navigationWidget.MouseCell);
}
else if (e.Button == MouseButtons.Right)
{
RemoveCellTrigger(navigationWidget.MouseCell);
}
}
else if ((e.Button == MouseButtons.Left) || (e.Button == MouseButtons.Right))
{
PickCellTrigger(navigationWidget.MouseCell);
}
}
private void MapPanel_MouseUp(object sender, MouseEventArgs e)
{
if ((undoCellTriggers.Count > 0) || (redoCellTriggers.Count > 0))
{
CommitChange();
}
}
private void WaypointsTool_KeyDown(object sender, KeyEventArgs e)
{
if (e.KeyCode == Keys.ShiftKey)
{
EnterPlacementMode();
}
}
private void WaypointsTool_KeyUp(object sender, KeyEventArgs e)
{
if (e.KeyCode == Keys.ShiftKey)
{
ExitPlacementMode();
}
}
private void MapPanel_MouseMove(object sender, MouseEventArgs e)
{
if (!placementMode && (Control.ModifierKeys == Keys.Shift))
{
EnterPlacementMode();
}
else if (placementMode && (Control.ModifierKeys == Keys.None))
{
ExitPlacementMode();
}
}
private void MouseoverWidget_MouseCellChanged(object sender, MouseCellChangedEventArgs e)
{
if (placementMode)
{
if (Control.MouseButtons == MouseButtons.Left)
{
SetCellTrigger(e.NewCell);
}
else if (Control.MouseButtons == MouseButtons.Right)
{
RemoveCellTrigger(e.NewCell);
}
}
}
private void SetCellTrigger(Point location)
{
if (map.Metrics.GetCell(location, out int cell))
{
if (map.CellTriggers[cell] == null)
{
if (!undoCellTriggers.ContainsKey(cell))
{
undoCellTriggers[cell] = map.CellTriggers[cell];
}
var cellTrigger = new CellTrigger { Trigger = triggerCombo.SelectedItem as string };
map.CellTriggers[cell] = cellTrigger;
redoCellTriggers[cell] = cellTrigger;
mapPanel.Invalidate();
plugin.Dirty = true;
}
}
}
private void RemoveCellTrigger(Point location)
{
if (map.Metrics.GetCell(location, out int cell))
{
var cellTrigger = map.CellTriggers[cell];
if (cellTrigger != null)
{
if (!undoCellTriggers.ContainsKey(cell))
{
undoCellTriggers[cell] = map.CellTriggers[cell];
}
map.CellTriggers[cell] = null;
redoCellTriggers[cell] = null;
mapPanel.Invalidate();
plugin.Dirty = true;
}
}
}
private void EnterPlacementMode()
{
if (placementMode)
{
return;
}
placementMode = true;
UpdateStatus();
}
private void ExitPlacementMode()
{
if (!placementMode)
{
return;
}
placementMode = false;
UpdateStatus();
}
private void PickCellTrigger(Point location)
{
if (map.Metrics.GetCell(location, out int cell))
{
var cellTrigger = map.CellTriggers[cell];
if (cellTrigger != null)
{
triggerCombo.SelectedItem = cellTrigger.Trigger;
}
}
}
private void CommitChange()
{
var undoCellTriggers2 = new Dictionary<int, CellTrigger>(undoCellTriggers);
void undoAction(UndoRedoEventArgs e)
{
foreach (var kv in undoCellTriggers2)
{
e.Map.CellTriggers[kv.Key] = kv.Value;
}
e.MapPanel.Invalidate();
}
var redoCellTriggers2 = new Dictionary<int, CellTrigger>(redoCellTriggers);
void redoAction(UndoRedoEventArgs e)
{
foreach (var kv in redoCellTriggers2)
{
e.Map.CellTriggers[kv.Key] = kv.Value;
}
e.MapPanel.Invalidate();
}
undoCellTriggers.Clear();
redoCellTriggers.Clear();
url.Track(undoAction, redoAction);
}
private void UpdateStatus()
{
if (placementMode)
{
statusLbl.Text = "Left-Click to set cell trigger, Right-Click to clear cell trigger";
}
else
{
statusLbl.Text = "Shift to enter placement mode, Left-Click or Right-Click to pick cell trigger";
}
}
#region IDisposable Support
private bool disposedValue = false;
protected override void Dispose(bool disposing)
{
if (!disposedValue)
{
if (disposing)
{
mapPanel.MouseDown -= MapPanel_MouseDown;
mapPanel.MouseUp -= MapPanel_MouseUp;
mapPanel.MouseMove -= MapPanel_MouseMove;
(mapPanel as Control).KeyDown -= WaypointsTool_KeyDown;
(mapPanel as Control).KeyUp -= WaypointsTool_KeyUp;
navigationWidget.MouseCellChanged -= MouseoverWidget_MouseCellChanged;
}
disposedValue = true;
}
base.Dispose(disposing);
}
#endregion
}
}