79 lines
3.5 KiB
C++
79 lines
3.5 KiB
C++
//
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// Copyright 2020 Electronic Arts Inc.
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//
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// TiberianDawn.DLL and RedAlert.dll and corresponding source code is free
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// software: you can redistribute it and/or modify it under the terms of
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// the GNU General Public License as published by the Free Software Foundation,
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// either version 3 of the License, or (at your option) any later version.
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// TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed
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// in the hope that it will be useful, but with permitted additional restrictions
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// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
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// distributed with this program. You should have received a copy of the
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// GNU General Public License along with permitted additional restrictions
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// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
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/* $Header: /CounterStrike/HSV.H 1 3/03/97 10:24a Joe_bostic $ */
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/***********************************************************************************************
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*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
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***********************************************************************************************
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* *
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* Project Name : Command & Conquer *
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* *
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* File Name : HSV.H *
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* *
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* Programmer : Joe L. Bostic *
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* *
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* Start Date : 12/02/95 *
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* *
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* Last Update : December 2, 1995 [JLB] *
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* *
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*---------------------------------------------------------------------------------------------*
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* Functions: *
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* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
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#ifndef HSV_H
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#define HSV_H
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class RGBClass;
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class HSVClass;
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/*
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** Each color entry is represented by this class. It holds the values for the color
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** attributes. The values are recorded in a range from 0 to 255 with 255 being the
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** maximum.
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*/
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class HSVClass
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{
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private:
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static HSVClass const BlackColor;
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public:
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HSVClass(void) : Hue(0), Saturation(0), Value(0) {};
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HSVClass(unsigned char hue, unsigned char saturation, unsigned char value) :
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Hue(hue),
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Saturation(saturation),
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Value(value)
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{};
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operator RGBClass (void) const;
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enum {
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MAX_VALUE=255
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};
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void Adjust(int ratio, HSVClass const & hsv);
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int Difference(HSVClass const & hsv) const;
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int Hue_Component(void) const {return(Hue);};
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int Saturation_Component(void) const {return(Saturation);};
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int Value_Component(void) const {return(Value);};
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void Set(int color) const;
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private:
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unsigned char Hue;
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unsigned char Saturation;
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unsigned char Value;
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};
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#endif
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