90 lines
3.8 KiB
C++
90 lines
3.8 KiB
C++
//
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// Copyright 2020 Electronic Arts Inc.
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//
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// TiberianDawn.DLL and RedAlert.dll and corresponding source code is free
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// software: you can redistribute it and/or modify it under the terms of
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// the GNU General Public License as published by the Free Software Foundation,
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// either version 3 of the License, or (at your option) any later version.
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// TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed
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// in the hope that it will be useful, but with permitted additional restrictions
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// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
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// distributed with this program. You should have received a copy of the
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// GNU General Public License along with permitted additional restrictions
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// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
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/* $Header: /CounterStrike/PIPE.H 1 3/03/97 10:25a Joe_bostic $ */
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/***********************************************************************************************
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*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
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***********************************************************************************************
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* *
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* Project Name : Command & Conquer *
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* *
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* File Name : PIPE.H *
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* *
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* Programmer : Joe L. Bostic *
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* *
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* Start Date : 06/29/96 *
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* *
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* Last Update : June 29, 1996 [JLB] *
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* *
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*---------------------------------------------------------------------------------------------*
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* Functions: *
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* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
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#ifndef PIPE_H
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#define PIPE_H
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#include <stddef.h>
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/*
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** The "bool" integral type was defined by the C++ committee in
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** November of '94. Until the compiler supports this, use the following
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** definition.
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*/
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#ifndef __BORLANDC__
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#ifndef TRUE_FALSE_DEFINED
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#define TRUE_FALSE_DEFINED
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enum {false=0,true=1};
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typedef int bool;
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#endif
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#endif
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/*
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** A "push through" pipe interface abstract class used for such purposes as compression
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** and translation of data. In STL terms, this is functionally similar to an output
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** iterator but with a few enhancements. A pipe class object that is not derived into
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** another useful class serves only as a pseudo null-pipe. It will accept data but
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** just throw it away but pretend that it sent it somewhere.
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*/
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class Pipe
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{
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public:
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Pipe(void) : ChainTo(0), ChainFrom(0) {}
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virtual ~Pipe(void);
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virtual int Flush(void);
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virtual int End(void) {return(Flush());}
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virtual void Put_To(Pipe * pipe);
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void Put_To(Pipe & pipe) {Put_To(&pipe);}
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virtual int Put(void const * source, int slen);
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/*
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** Pointer to the next pipe segment in the chain.
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*/
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Pipe * ChainTo;
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Pipe * ChainFrom;
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private:
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/*
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** Disable the copy constructor and assignment operator.
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*/
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Pipe(Pipe & rvalue);
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Pipe & operator = (Pipe const & pipe);
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};
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#endif
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