121 lines
4.6 KiB
C++
121 lines
4.6 KiB
C++
//
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// Copyright 2020 Electronic Arts Inc.
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//
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// TiberianDawn.DLL and RedAlert.dll and corresponding source code is free
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// software: you can redistribute it and/or modify it under the terms of
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// the GNU General Public License as published by the Free Software Foundation,
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// either version 3 of the License, or (at your option) any later version.
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// TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed
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// in the hope that it will be useful, but with permitted additional restrictions
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// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
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// distributed with this program. You should have received a copy of the
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// GNU General Public License along with permitted additional restrictions
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// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
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/* $Header: /CounterStrike/BENCH.H 1 3/03/97 10:24a Joe_bostic $ */
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/***********************************************************************************************
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*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
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***********************************************************************************************
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* *
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* Project Name : Command & Conquer *
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* *
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* File Name : BENCH.H *
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* *
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* Programmer : Joe L. Bostic *
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* *
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* Start Date : 07/17/96 *
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* *
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* Last Update : July 17, 1996 [JLB] *
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* *
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*---------------------------------------------------------------------------------------------*
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* Functions: *
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* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
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#ifndef BENCH_H
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#define BENCH_H
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#if (0)
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#include "mpu.h"
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#include "ftimer.h"
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/*
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** The "bool" integral type was defined by the C++ committee in
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** November of '94. Until the compiler supports this, use the following
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** definition.
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*/
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#ifndef __BORLANDC__
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#ifndef TRUE_FALSE_DEFINED
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#define TRUE_FALSE_DEFINED
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enum {false=0,true=1};
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typedef int bool;
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#endif
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#endif
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/*
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** This is a timer access object that will fetch the internal Pentium
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** clock value.
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*/
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class PentiumTimerClass
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{
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public:
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unsigned long operator () (void) const {unsigned long h;unsigned long l = Get_CPU_Clock(h);return((l >> 4) | (h << 28));}
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operator unsigned long (void) const {unsigned long h;unsigned long l = Get_CPU_Clock(h);return((l >> 4) | (h << 28));}
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};
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/*
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** A performance tracking tool object. It is used to track elapsed time. Unlike a simple clock, this
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** class will keep a running average of the duration. Typical use of this would be to benchmark some
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** process that occurs multiple times. By benchmarking an average time, inconsistencies in a particular
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** run can be overcome.
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*/
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class Benchmark
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{
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public:
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Benchmark(void);
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void Begin(bool reset=false);
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void End(void);
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void Reset(void);
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unsigned long Value(void) const;
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unsigned long Count(void) const {return(TotalCount);}
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private:
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/*
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** The maximum number of events to keep running average of. If
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** events exceed this number, then older events drop off the
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** accumulated time. This number needs to be as small as
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** is reasonable. The larger this number gets, the less magnitude
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** that the benchmark timer can handle. Example; At a value of
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** 256, the magnitude of the timer can only be 24 bits.
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*/
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enum {MAXIMUM_EVENT_COUNT=256};
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/*
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** This is the timer the is used to clock the events.
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*/
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BasicTimerClass<PentiumTimerClass> Clock;
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/*
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** The total time off all events tracked so far.
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*/
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unsigned long Average;
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/*
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** The total number of events tracked so far.
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*/
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unsigned long Counter;
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/*
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** Absolute total number of events (possibly greater than the
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** number of events tracked in the average).
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*/
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unsigned long TotalCount;
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};
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#endif
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#endif |