88 lines
3.7 KiB
C++
88 lines
3.7 KiB
C++
//
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// Copyright 2020 Electronic Arts Inc.
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//
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// TiberianDawn.DLL and RedAlert.dll and corresponding source code is free
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// software: you can redistribute it and/or modify it under the terms of
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// the GNU General Public License as published by the Free Software Foundation,
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// either version 3 of the License, or (at your option) any later version.
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// TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed
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// in the hope that it will be useful, but with permitted additional restrictions
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// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
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// distributed with this program. You should have received a copy of the
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// GNU General Public License along with permitted additional restrictions
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// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
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/* $Header: /CounterStrike/STRAW.H 1 3/03/97 10:25a Joe_bostic $ */
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/***********************************************************************************************
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*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
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***********************************************************************************************
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* *
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* Project Name : Command & Conquer *
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* *
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* File Name : STRAW.H *
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* *
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* Programmer : Joe L. Bostic *
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* *
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* Start Date : 07/02/96 *
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* *
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* Last Update : July 2, 1996 [JLB] *
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* *
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*---------------------------------------------------------------------------------------------*
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* Functions: *
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* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
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#ifndef STRAW_H
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#define STRAW_H
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#include <stdlib.h>
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/*
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** The "bool" integral type was defined by the C++ committee in
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** November of '94. Until the compiler supports this, use the following
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** definition.
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*/
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#ifndef __BORLANDC__
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#ifndef TRUE_FALSE_DEFINED
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#define TRUE_FALSE_DEFINED
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enum {false=0,true=1};
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typedef int bool;
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#endif
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#endif
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/*
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** This is a demand driven data carrier. It will retrieve the byte request by passing
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** the request down the chain (possibly processing on the way) in order to fulfill the
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** data request. Without being derived, this class merely passes the data through. Derived
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** versions are presumed to modify the data in some useful way or monitor the data
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** flow.
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*/
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class Straw
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{
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public:
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Straw(void) : ChainTo(0), ChainFrom(0) {}
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virtual ~Straw(void);
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virtual void Get_From(Straw * pipe);
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void Get_From(Straw & pipe) {Get_From(&pipe);}
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virtual int Get(void * buffer, int slen);
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/*
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** Pointer to the next pipe segment in the chain.
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*/
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Straw * ChainTo;
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Straw * ChainFrom;
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private:
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/*
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** Disable the copy constructor and assignment operator.
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*/
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Straw(Straw & rvalue);
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Straw & operator = (Straw const & pipe);
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};
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#endif
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