corrections for instant play with opks
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@ -34,22 +34,26 @@ load)
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mount -t squashfs "${last_opk}" /opk
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fi
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# Remove unnecessary files
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rm -f "${RESUME_PLAY_FILE}"
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# Launch Previous Game if any
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if [ -f "${INSTANT_PLAY_FILE}" ]; then
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keymap resume
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echo -n "Found Instant Play file, restarting previous game with command: "
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echo $(head -n 1 "${INSTANT_PLAY_FILE}")
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rm -f "${RESUME_PLAY_FILE}"
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cat "${INSTANT_PLAY_FILE}"
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mv "${INSTANT_PLAY_FILE}" "${RESUME_PLAY_FILE}"
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source "${RESUME_PLAY_FILE}"
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rm -f "${RESUME_PLAY_FILE}"
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keymap default
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termfix_all
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fi
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# Unmount last OPK, if any
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if [ -r "${LAST_OPK_FILE}" ]; then
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umount /opk
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rm "${LAST_OPK_FILE}"
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fi
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keymap default
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termfix_all
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fi
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;;
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save)
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@ -60,6 +64,15 @@ save)
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# Write quick load file args
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echo -n "" > "${INSTANT_PLAY_FILE}"
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# First arg is prog name, forcing real path
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printf "'" >> "${INSTANT_PLAY_FILE}"
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bin_name=$(printf %s "$1" | sed "s/'/'\\\\''/g")
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bin_path="$(pwd)"/"$(basename "$bin_name")"
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echo -n "$bin_path" >> "${INSTANT_PLAY_FILE}"
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shift
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case $# in 0) break; esac
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printf "' " >> "${INSTANT_PLAY_FILE}"
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while :
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do
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printf "'" >> "${INSTANT_PLAY_FILE}"
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@ -89,3 +102,4 @@ EOF
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;;
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esac
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exit 0
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@ -57,10 +57,10 @@ powerdown_now() {
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action="${1:-now}"
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case "${action}" in
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schedule)
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if [ ${#} != 2 -o "${2}" -eq 0 ]; then
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if [ ${#} != 2 -o "${2}" == "0" ]; then
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usage
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fi
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schedule_powerdown
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schedule_powerdown ${2}
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;;
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handle)
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