added Game Boy Color collection

This commit is contained in:
vincent 2020-09-27 12:07:02 +02:00
parent 8e89c7cbfc
commit 7364833b6b
13 changed files with 33 additions and 5 deletions

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@ -0,0 +1,3 @@
# Add a list of files to show on the menu (one filename per line, without the extension).
# If no items are in this list then all files in the folder specified
# by settings.conf will be used

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@ -0,0 +1,21 @@
# Uncomment and edit the following line to use a different ROM path.
list.path = %BASE_ITEM_PATH%/%ITEM_COLLECTION_NAME%
list.includeMissingItems = false
list.extensions = gbc
list.menuSort = yes
launcher = gameboy
#metadata.type = MAME
#media.screenshot = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screenshot
#media.screentitle = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screentitle
#media.artwork_back = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/artwork_back
media.artwork_front = %BASE_ITEM_PATH%/%ITEM_COLLECTION_NAME%
#media.logo = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/logo
#media.medium_back = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/medium_back
#media.medium_front = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/medium_front
#media.screenshot = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screenshot
#media.screentitle = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screentitle
#media.video = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/video
#media.system_artwork = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/system_artwork

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@ -1,7 +1,7 @@
# Uncomment and edit the following line to use a different ROM path.
list.path = %BASE_ITEM_PATH%/%ITEM_COLLECTION_NAME%
list.includeMissingItems = false
list.extensions = gb,gbc
list.extensions = gb
list.menuSort = yes
launcher = gameboy

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@ -1,4 +1,5 @@
Game Boy
Game Boy Color
Game Boy Advance
NES
SNES

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@ -1,7 +1,7 @@
# Uncomment and edit the following line to use a different ROM path.
list.path = %BASE_ITEM_PATH%/%ITEM_COLLECTION_NAME%
list.includeMissingItems = false
list.extensions = sfc
list.extensions = sfc,smc
list.menuSort = yes
launcher = snes

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@ -48,7 +48,7 @@ mount_share () {
fi
# Create the directory structure if required
(cd /mnt; mkdir -p "Atari lynx" "Game Boy" "Game Boy Advance" "Game Gear" "Neo Geo Pocket" "NES" "PS1" "Sega Genesis" "Sega Master System" "SNES" "WonderSwan")
(cd /mnt; mkdir -p "Atari lynx" "Game Boy" "Game Boy Color" "Game Boy Advance" "Game Gear" "Neo Geo Pocket" "NES" "PS1" "Sega Genesis" "Sega Master System" "SNES" "WonderSwan")
return 0
}

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@ -11,7 +11,10 @@ if [[ -f /mnt/.assembly_tests ]]; then
killall -s USR1 funkey_prod_screens > /dev/null 2>&1
fi
# Send signal to all emulators
killall -s USR1 pcsx mednafen gpsp psnes sdlgnuboy PicoDriveBin > /dev/null 2>&1
# Send signal to all PCSX first (time critical)
killall -s USR1 pcsx > /dev/null 2>&1
# Send signal to all other emulators
killall -s USR1 gpsp psnes sdlgnuboy PicoDriveBin mednafen > /dev/null 2>&1
exit 0