added Game Boy Color collection
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# Add a list of files to show on the menu (one filename per line, without the extension).
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# If no items are in this list then all files in the folder specified
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# by settings.conf will be used
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# Uncomment and edit the following line to use a different ROM path.
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list.path = %BASE_ITEM_PATH%/%ITEM_COLLECTION_NAME%
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list.includeMissingItems = false
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list.extensions = gbc
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list.menuSort = yes
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launcher = gameboy
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#metadata.type = MAME
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#media.screenshot = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screenshot
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#media.screentitle = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screentitle
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#media.artwork_back = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/artwork_back
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media.artwork_front = %BASE_ITEM_PATH%/%ITEM_COLLECTION_NAME%
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#media.logo = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/logo
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#media.medium_back = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/medium_back
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#media.medium_front = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/medium_front
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#media.screenshot = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screenshot
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#media.screentitle = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screentitle
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#media.video = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/video
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#media.system_artwork = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/system_artwork
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@ -1,7 +1,7 @@
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# Uncomment and edit the following line to use a different ROM path.
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list.path = %BASE_ITEM_PATH%/%ITEM_COLLECTION_NAME%
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list.includeMissingItems = false
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list.extensions = gb,gbc
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list.extensions = gb
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list.menuSort = yes
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launcher = gameboy
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@ -1,4 +1,5 @@
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Game Boy
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Game Boy Color
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Game Boy Advance
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NES
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SNES
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@ -1,7 +1,7 @@
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# Uncomment and edit the following line to use a different ROM path.
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list.path = %BASE_ITEM_PATH%/%ITEM_COLLECTION_NAME%
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list.includeMissingItems = false
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list.extensions = sfc
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list.extensions = sfc,smc
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list.menuSort = yes
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launcher = snes
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@ -48,7 +48,7 @@ mount_share () {
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fi
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# Create the directory structure if required
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(cd /mnt; mkdir -p "Atari lynx" "Game Boy" "Game Boy Advance" "Game Gear" "Neo Geo Pocket" "NES" "PS1" "Sega Genesis" "Sega Master System" "SNES" "WonderSwan")
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(cd /mnt; mkdir -p "Atari lynx" "Game Boy" "Game Boy Color" "Game Boy Advance" "Game Gear" "Neo Geo Pocket" "NES" "PS1" "Sega Genesis" "Sega Master System" "SNES" "WonderSwan")
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return 0
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}
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@ -11,7 +11,10 @@ if [[ -f /mnt/.assembly_tests ]]; then
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killall -s USR1 funkey_prod_screens > /dev/null 2>&1
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fi
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# Send signal to all emulators
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killall -s USR1 pcsx mednafen gpsp psnes sdlgnuboy PicoDriveBin > /dev/null 2>&1
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# Send signal to all PCSX first (time critical)
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killall -s USR1 pcsx > /dev/null 2>&1
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# Send signal to all other emulators
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killall -s USR1 gpsp psnes sdlgnuboy PicoDriveBin mednafen > /dev/null 2>&1
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exit 0
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