Compiled FunKey-Launcher-retrofe

This commit is contained in:
Michel-FK 2020-05-13 23:01:39 +02:00
parent 695a09f5fc
commit b7d5090ca1
544 changed files with 11553 additions and 62 deletions

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source "$BR2_EXTERNAL_FUNKEY_PATH/package/mednafen/Config.in"
source "$BR2_EXTERNAL_FUNKEY_PATH/package/retrofe/Config.in"
source "$BR2_EXTERNAL_FUNKEY_PATH/package/retrofe-layout/Config.in"
source "$BR2_EXTERNAL_FUNKEY_PATH/package/FunKey-GPIO-Mapping/Config.in"
source "$BR2_EXTERNAL_FUNKEY_PATH/package/FunKey-Launcher-retrofe/Config.in"

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This program requires Ubuntu 14.04 and requires the following packages to be installed:
sudo apt-get install zlib1g libsdl2-2.0 libsdl2-mixer-2.0 libsdl2-image-2.0 libsdl2-ttf-2.0 \
libgstreamer1.0 libgstreamer-plugins-base1.0 libgstreamer-plugins-good1.0 libglib2.0

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Visit www.retrofe.nl for documentation and help.
Also, you can find us on foreverchat irc.foreverchat.net, channel #retrofe

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# Add a list of files to show on the menu (one filename per line, without the extension).
# If no items are in this list then all files in the folder specified
# by settings.conf will be used

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# Uncomment and edit the following line to use a different ROM path.
list.path = %BASE_ITEM_PATH%/%ITEM_COLLECTION_NAME%
list.includeMissingItems = false
list.extensions = zip,lnx
list.menuSort = yes
launcher = lynx
#metadata.type = MAME
#media.screenshot = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screenshot
#media.screentitle = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screentitle
#media.artwork_back = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/artwork_back
media.artwork_front = %BASE_ITEM_PATH%/%ITEM_COLLECTION_NAME%
#media.logo = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/logo
#media.medium_back = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/medium_back
#media.medium_front = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/medium_front
#media.screenshot = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screenshot
#media.screentitle = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screentitle
#media.video = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/video
#media.system_artwork = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/system_artwork

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To create a new collection run the following commands at a command prompt.
(assuming you are in the root of your RetroFE directory)
For Windows:
Core/RetroFE.exe -createcollection "Nintendo Entertainment System"
For Linux:
./RetroFE -createcollection "Nintendo Entertainment System"
Replace "Nintendo Entertainment System" with the collection name of your choosing.
This will create a "Nintendo Entertainment System Folder", create the rom folder,
artwork folders and default configuration files.

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# Add a list of files to show on the menu (one filename per line, without the extension).
# If no items are in this list then all files in the folder specified
# by settings.conf will be used

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# Uncomment and edit the following line to use a different ROM path.
list.path = %BASE_ITEM_PATH%/%ITEM_COLLECTION_NAME%
list.includeMissingItems = false
list.extensions = gba
list.menuSort = yes
launcher = gba
#metadata.type = MAME
#media.screenshot = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screenshot
#media.screentitle = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screentitle
#media.artwork_back = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/artwork_back
media.artwork_front = %BASE_ITEM_PATH%/%ITEM_COLLECTION_NAME%
#media.logo = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/logo
#media.medium_back = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/medium_back
#media.medium_front = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/medium_front
#media.screenshot = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screenshot
#media.screentitle = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screentitle
#media.video = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/video
#media.system_artwork = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/system_artwork

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# Add a list of files to show on the menu (one filename per line, without the extension).
# If no items are in this list then all files in the folder specified
# by settings.conf will be used

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# Uncomment and edit the following line to use a different ROM path.
list.path = %BASE_ITEM_PATH%/%ITEM_COLLECTION_NAME%
list.includeMissingItems = false
list.extensions = gb,gbc
list.menuSort = yes
launcher = gameboy
#metadata.type = MAME
#media.screenshot = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screenshot
#media.screentitle = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screentitle
#media.artwork_back = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/artwork_back
media.artwork_front = %BASE_ITEM_PATH%/%ITEM_COLLECTION_NAME%
#media.logo = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/logo
#media.medium_back = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/medium_back
#media.medium_front = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/medium_front
#media.screenshot = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screenshot
#media.screentitle = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screentitle
#media.video = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/video
#media.system_artwork = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/system_artwork

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# Add a list of files to show on the menu (one filename per line, without the extension).
# If no items are in this list then all files in the folder specified
# by settings.conf will be used

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# Uncomment and edit the following line to use a different ROM path.
list.path = %BASE_ITEM_PATH%/%ITEM_COLLECTION_NAME%
list.includeMissingItems = false
list.extensions = zip,gg
list.menuSort = yes
launcher = gamegear
#metadata.type = MAME
#media.screenshot = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screenshot
#media.screentitle = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screentitle
#media.artwork_back = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/artwork_back
media.artwork_front = %BASE_ITEM_PATH%/%ITEM_COLLECTION_NAME%
#media.logo = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/logo
#media.medium_back = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/medium_back
#media.medium_front = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/medium_front
#media.screenshot = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screenshot
#media.screentitle = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screentitle
#media.video = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/video
#media.system_artwork = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/system_artwork

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Game Boy
Game Boy Advance
NES
SNES
Game Gear
Sega Master System
Sega Genesis
Atari lynx
Neo Geo Pocket
WonderSwan
PS1

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###############################################################################
# This main collection is intended to be a menu for navigating to other
# collections (although this can also be configured to list and launch items).
# See menu.txt to configure the menu
###############################################################################
###############################################################################
# Extensions are comma separated without spaces
###############################################################################
list.extensions = exe,bat,sh
###############################################################################
# Sort menu items alphabetically
###############################################################################
list.menuSort = yes
###############################################################################
# The executable to run when an item in a collection item is selected
###############################################################################
launcher = Main

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# Add a list of files to show on the menu (one filename per line, without the extension).
# If no items are in this list then all files in the folder specified
# by settings.conf will be used

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# Uncomment and edit the following line to use a different ROM path.
list.path = %BASE_ITEM_PATH%/%ITEM_COLLECTION_NAME%
list.includeMissingItems = false
list.extensions = nes
list.menuSort = yes
launcher = NES
#metadata.type = MAME
#media.screenshot = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screenshot
#media.screentitle = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screentitle
#media.artwork_back = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/artwork_back
media.artwork_front = %BASE_ITEM_PATH%/%ITEM_COLLECTION_NAME%
#media.logo = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/logo
#media.medium_back = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/medium_back
#media.medium_front = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/medium_front
#media.screenshot = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screenshot
#media.screentitle = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screentitle
#media.video = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/video
#media.system_artwork = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/system_artwork

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# Add a list of files to show on the menu (one filename per line, without the extension).
# If no items are in this list then all files in the folder specified
# by settings.conf will be used

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# Uncomment and edit the following line to use a different ROM path.
list.path = %BASE_ITEM_PATH%/%ITEM_COLLECTION_NAME%
list.includeMissingItems = false
list.extensions = zip,ngp
list.menuSort = yes
launcher = ngp
#metadata.type = MAME
#media.screenshot = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screenshot
#media.screentitle = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screentitle
#media.artwork_back = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/artwork_back
media.artwork_front = %BASE_ITEM_PATH%/%ITEM_COLLECTION_NAME%
#media.logo = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/logo
#media.medium_back = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/medium_back
#media.medium_front = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/medium_front
#media.screenshot = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screenshot
#media.screentitle = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screentitle
#media.video = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/video
#media.system_artwork = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/system_artwork

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# Add a list of files to show on the menu (one filename per line, without the extension).
# If no items are in this list then all files in the folder specified
# by settings.conf will be used

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# Uncomment and edit the following line to use a different ROM path.
list.path = %BASE_ITEM_PATH%/%ITEM_COLLECTION_NAME%
list.includeMissingItems = false
list.extensions = bin,cue
list.menuSort = yes
launcher = psone
#metadata.type = MAME
#media.screenshot = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screenshot
#media.screentitle = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screentitle
#media.artwork_back = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/artwork_back
media.artwork_front = %BASE_ITEM_PATH%/%ITEM_COLLECTION_NAME%
#media.logo = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/logo
#media.medium_back = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/medium_back
#media.medium_front = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/medium_front
#media.screenshot = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screenshot
#media.screentitle = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screentitle
#media.video = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/video
#media.system_artwork = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/system_artwork

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# Add a list of files to show on the menu (one filename per line, without the extension).
# If no items are in this list then all files in the folder specified
# by settings.conf will be used

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# Uncomment and edit the following line to use a different ROM path.
list.path = %BASE_ITEM_PATH%/%ITEM_COLLECTION_NAME%
list.includeMissingItems = false
list.extensions = sfc
list.menuSort = yes
launcher = snes
#metadata.type = MAME
#media.screenshot = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screenshot
#media.screentitle = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screentitle
#media.artwork_back = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/artwork_back
media.artwork_front = %BASE_ITEM_PATH%/%ITEM_COLLECTION_NAME%
#media.logo = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/logo
#media.medium_back = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/medium_back
#media.medium_front = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/medium_front
#media.screenshot = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screenshot
#media.screentitle = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screentitle
#media.video = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/video
#media.system_artwork = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/system_artwork

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lb_manufacturer = Manufacturer
lb_type = Type
lb_generation = Generation
lb_year = Year
lb_media = Media
lb_cpu = CPU
manufacturer = Sega
type = Video Game Console
generation = Fourth Generation
year = 1988 (Japan), 1989 (NA), 1990 (EU)
media = Cartridge
cpu = Motorola 68000, Zilog Z80

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###############################################################################
# The location of where your ROM items exist. Examples:
# list.path = D:/ROMs/MAME (absolute path)
# list.path = ../ROMs/MAME (relative path to root of FE dir)
#
# If BASE_ITEM_PATH=D:/ROMs and the name of this collection is named "Nintendo
# Entertainment System" then the configuration below will search in
# "D:/ROMs/Nintendo Entertainment System"
###############################################################################
list.path = %BASE_ITEM_PATH%/%ITEM_COLLECTION_NAME%
###############################################################################
# If a game is specified in include.txt then it will be included in the list
# regardless of if the rom actually exists or not. Set this variable to false
# to exclude any items that cannot be found.
###############################################################################
list.includeMissingItems = true
###############################################################################
# Extensions are comma separated without spaces
###############################################################################
list.extensions = zip,md
###############################################################################
# If a menu.xml file exists, it will display the menu alphabetically. To
# not auto-sort the menu items alphabetically, set the following to false.
# This does not apply to how your ROMs are sorted.
###############################################################################
list.menuSort = true
###############################################################################
# The executable to run when an item in a collection item is selected
###############################################################################
launcher = megadrive
###############################################################################
# Default media paths to scan for artwork. Uncomment and edit to override
# the default values.
#
# media.screenshot = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screenshot
# media.screentitle = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screentitle
# media.artwork_back = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/artwork_back
media.artwork_front = %BASE_ITEM_PATH%/%ITEM_COLLECTION_NAME%
# media.logo = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/logo
# media.medium_back = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/medium_back
# media.medium_front = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/medium_front
# media.screenshot = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screenshot
# media.screentitle = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screentitle
# media.video = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/video
###############################################################################

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The Sega Genesis, a.k.a the Sega Megadrive, is a 16-bit video game console developed by Sega and released in August 1989. It is the third console from Sega, and is the successor to Sega Master System. the hardware was based on Sega's system 16 arcade board. The Genesis primarily competed with the Super Nintendo during its life cycle. By the end of its life, it had sold an estimated 40 million units, and its games continued to be popular among gamers even to these days.

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lb_manufacturer = Manufacturer
lb_type = Type
lb_generation = Generation
lb_year = Year
lb_media = Media
lb_cpu = CPU
manufacturer = Sega
type = Video Game Console
generation = Fourth Generation
year = 1988 (Japan), 1989 (NA), 1990 (EU)
media = Cartridge
cpu = Motorola 68000, Zilog Z80

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###############################################################################
# The location of where your ROM items exist. Examples:
# list.path = D:/ROMs/MAME (absolute path)
# list.path = ../ROMs/MAME (relative path to root of FE dir)
#
# If BASE_ITEM_PATH=D:/ROMs and the name of this collection is named "Nintendo
# Entertainment System" then the configuration below will search in
# "D:/ROMs/Nintendo Entertainment System"
###############################################################################
list.path = %BASE_ITEM_PATH%/%ITEM_COLLECTION_NAME%
###############################################################################
# If a game is specified in include.txt then it will be included in the list
# regardless of if the rom actually exists or not. Set this variable to false
# to exclude any items that cannot be found.
###############################################################################
list.includeMissingItems = true
###############################################################################
# Extensions are comma separated without spaces
###############################################################################
list.extensions = zip,sms
###############################################################################
# If a menu.xml file exists, it will display the menu alphabetically. To
# not auto-sort the menu items alphabetically, set the following to false.
# This does not apply to how your ROMs are sorted.
###############################################################################
list.menuSort = true
###############################################################################
# The executable to run when an item in a collection item is selected
###############################################################################
launcher = sms
###############################################################################
# Default media paths to scan for artwork. Uncomment and edit to override
# the default values.
#
# media.screenshot = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screenshot
# media.screentitle = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screentitle
# media.artwork_back = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/artwork_back
media.artwork_front = %BASE_ITEM_PATH%/%ITEM_COLLECTION_NAME%
# media.logo = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/logo
# media.medium_back = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/medium_back
# media.medium_front = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/medium_front
# media.screenshot = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screenshot
# media.screentitle = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screentitle
# media.video = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/video
###############################################################################

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The Sega Genesis, a.k.a the Sega Megadrive, is a 16-bit video game console developed by Sega and released in August 1989. It is the third console from Sega, and is the successor to Sega Master System. the hardware was based on Sega's system 16 arcade board. The Genesis primarily competed with the Super Nintendo during its life cycle. By the end of its life, it had sold an estimated 40 million units, and its games continued to be popular among gamers even to these days.

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# Add a list of files to show on the menu (one filename per line, without the extension).
# If no items are in this list then all files in the folder specified
# by settings.conf will be used

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