53 lines
1.9 KiB
Diff
53 lines
1.9 KiB
Diff
From b8c43fb0ba13af0cc2b1050f48f81d76d2fdf0c7 Mon Sep 17 00:00:00 2001
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From: Tom Hughes <tom@compton.nu>
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Date: Sun, 19 May 2013 15:04:05 +0100
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Subject: [PATCH 05/15] Remove VC++ 6 workaround
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---
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include/agg_renderer_scanline.h | 29 +----------------------------
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1 file changed, 1 insertion(+), 28 deletions(-)
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diff --git a/include/agg_renderer_scanline.h b/include/agg_renderer_scanline.h
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index c3bb6f0..c27ca60 100644
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--- a/include/agg_renderer_scanline.h
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+++ b/include/agg_renderer_scanline.h
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@@ -79,34 +79,7 @@ namespace agg
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sl.reset(ras.min_x(), ras.max_x());
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while(ras.sweep_scanline(sl))
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{
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- //render_scanline_aa_solid(sl, ren, ren_color);
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-
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- // This code is equivalent to the above call (copy/paste).
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- // It's just a "manual" optimization for old compilers,
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- // like Microsoft Visual C++ v6.0
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- //-------------------------------
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- int y = sl.y();
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- unsigned num_spans = sl.num_spans();
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- typename Scanline::const_iterator span = sl.begin();
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-
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- for(;;)
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- {
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- int x = span->x;
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- if(span->len > 0)
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- {
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- ren.blend_solid_hspan(x, y, (unsigned)span->len,
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- ren_color,
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- span->covers);
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- }
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- else
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- {
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- ren.blend_hline(x, y, (unsigned)(x - span->len - 1),
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- ren_color,
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- *(span->covers));
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- }
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- if(--num_spans == 0) break;
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- ++span;
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- }
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+ render_scanline_aa_solid(sl, ren, ren_color);
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}
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}
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}
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--
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1.8.1.4
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